summaryrefslogtreecommitdiff
path: root/include/GL/glxint.h
diff options
context:
space:
mode:
Diffstat (limited to 'include/GL/glxint.h')
-rw-r--r--include/GL/glxint.h137
1 files changed, 137 insertions, 0 deletions
diff --git a/include/GL/glxint.h b/include/GL/glxint.h
new file mode 100644
index 0000000..9da4910
--- /dev/null
+++ b/include/GL/glxint.h
@@ -0,0 +1,137 @@
+#ifndef __GLX_glxint_h__
+#define __GLX_glxint_h__
+
+/*
+ * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
+ * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice including the dates of first publication and
+ * either this permission notice or a reference to
+ * http://oss.sgi.com/projects/FreeB/
+ * shall be included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ * Except as contained in this notice, the name of Silicon Graphics, Inc.
+ * shall not be used in advertising or otherwise to promote the sale, use or
+ * other dealings in this Software without prior written authorization from
+ * Silicon Graphics, Inc.
+ */
+
+#include <X11/X.h>
+#include <X11/Xdefs.h>
+#include "GL/gl.h"
+
+typedef struct __GLXvisualConfigRec __GLXvisualConfig;
+typedef struct __GLXFBConfigRec __GLXFBConfig;
+
+struct __GLXvisualConfigRec {
+ VisualID vid;
+ int class;
+ Bool rgba;
+ int redSize, greenSize, blueSize, alphaSize;
+ unsigned long redMask, greenMask, blueMask, alphaMask;
+ int accumRedSize, accumGreenSize, accumBlueSize, accumAlphaSize;
+ Bool doubleBuffer;
+ Bool stereo;
+ int bufferSize;
+ int depthSize;
+ int stencilSize;
+ int auxBuffers;
+ int level;
+ /* Start of Extended Visual Properties */
+ int visualRating; /* visual_rating extension */
+ int transparentPixel; /* visual_info extension */
+ /* colors are floats scaled to ints */
+ int transparentRed, transparentGreen, transparentBlue, transparentAlpha;
+ int transparentIndex;
+ int multiSampleSize;
+ int nMultiSampleBuffers;
+ int visualSelectGroup;
+};
+
+#define __GLX_MIN_CONFIG_PROPS 18
+#define __GLX_MAX_CONFIG_PROPS 500
+
+#define __GLX_EXT_CONFIG_PROPS 10
+
+/*
+** Since we send all non-core visual properties as token, value pairs,
+** we require 2 words across the wire. In order to maintain backwards
+** compatibility, we need to send the total number of words that the
+** VisualConfigs are sent back in so old libraries can simply "ignore"
+** the new properties.
+*/
+#define __GLX_TOTAL_CONFIG (__GLX_MIN_CONFIG_PROPS + \
+ 2 * __GLX_EXT_CONFIG_PROPS)
+
+struct __GLXFBConfigRec {
+ int visualType;
+ int transparentType;
+ /* colors are floats scaled to ints */
+ int transparentRed, transparentGreen, transparentBlue, transparentAlpha;
+ int transparentIndex;
+
+ int visualCaveat;
+
+ int associatedVisualId;
+ int screen;
+
+ int drawableType;
+ int renderType;
+
+ int maxPbufferWidth, maxPbufferHeight, maxPbufferPixels;
+ int optimalPbufferWidth, optimalPbufferHeight; /* for SGIX_pbuffer */
+
+ int visualSelectGroup; /* visuals grouped by select priority */
+
+ unsigned int id;
+
+ GLboolean rgbMode;
+ GLboolean colorIndexMode;
+ GLboolean doubleBufferMode;
+ GLboolean stereoMode;
+ GLboolean haveAccumBuffer;
+ GLboolean haveDepthBuffer;
+ GLboolean haveStencilBuffer;
+
+ /* The number of bits present in various buffers */
+ GLint accumRedBits, accumGreenBits, accumBlueBits, accumAlphaBits;
+ GLint depthBits;
+ GLint stencilBits;
+ GLint indexBits;
+ GLint redBits, greenBits, blueBits, alphaBits;
+ GLuint redMask, greenMask, blueMask, alphaMask;
+
+ GLuint multiSampleSize; /* Number of samples per pixel (0 if no ms) */
+
+ GLuint nMultiSampleBuffers; /* Number of availble ms buffers */
+ GLint maxAuxBuffers;
+
+ /* frame buffer level */
+ GLint level;
+
+ /* color ranges (for SGI_color_range) */
+ GLboolean extendedRange;
+ GLdouble minRed, maxRed;
+ GLdouble minGreen, maxGreen;
+ GLdouble minBlue, maxBlue;
+ GLdouble minAlpha, maxAlpha;
+};
+
+#define __GLX_TOTAL_FBCONFIG_PROPS 35
+
+#endif /* !__GLX_glxint_h__ */