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authorPaul Janzen <pjanzen@cvs.openbsd.org>1998-03-26 20:53:32 +0000
committerPaul Janzen <pjanzen@cvs.openbsd.org>1998-03-26 20:53:32 +0000
commit4489cd01615bb77b1e8f116a5357ac5bfa7b5808 (patch)
treed5b3fafea831c9c049fddeb2c89480c26110d2b8
parent1125c05855354a1bfc0a48b93534b0e3483c0f57 (diff)
grammar
-rw-r--r--games/cribbage/cribbage.612
1 files changed, 6 insertions, 6 deletions
diff --git a/games/cribbage/cribbage.6 b/games/cribbage/cribbage.6
index f7be11c1543..01d88d2e8f4 100644
--- a/games/cribbage/cribbage.6
+++ b/games/cribbage/cribbage.6
@@ -1,4 +1,4 @@
-.\" $NetBSD: cribbage.6,v 1.4 1995/03/21 15:08:45 cgd Exp $
+.\" $OpenBSD: cribbage.6,v 1.2 1998/03/26 20:53:31 pjanzen Exp $
.\"
.\" Copyright (c) 1980, 1993
.\" The Regents of the University of California. All rights reserved.
@@ -75,7 +75,7 @@ to 61) or a long game (
to 121). A
response of
.Sq Ic s
-will result in a short game, any other response will
+will result in a short game; any other response will
play a long game.
.Pp
At the start of the first game, the program
@@ -86,19 +86,19 @@ who cuts the lower ranked card gets the first crib.
If more than one game is played, the
loser of the previous game gets the first crib in the current game.
.Pp
-For each hand, the program first prints the player's hand,
+For each hand, the program first prints the player's hand and
whose crib it is, and then asks the player
to discard two cards into the crib. The cards are prompted for
-one per line, and are typed as explained below.
+one per line, and are entered as explained below.
.Pp
After discarding, the program cuts the deck (if it is the player's
crib) or asks the player to cut the deck (if it's its crib); in the latter
case, the appropriate response is a number from 0 to 39 indicating
how far down the remaining 40 cards are to be cut.
.Pp
-After cutting the deck, play starts with the non-dealer (the person
+After the deck is cut, play starts with the non-dealer (the person
who doesn't have the crib) leading the first card.
-Play continues, as per cribbage, until all cards are exhausted. The
+Play continues until all cards are exhausted. The
program keeps track of the scoring of all points and the total of
the cards on the table.
.Pp