diff options
author | Paul Janzen <pjanzen@cvs.openbsd.org> | 1998-03-19 11:13:38 +0000 |
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committer | Paul Janzen <pjanzen@cvs.openbsd.org> | 1998-03-19 11:13:38 +0000 |
commit | 4d7669b40d9f9abcc2aaa60ab11c06aa405f9c28 (patch) | |
tree | d043e0042f2e0bf39910774f8a21bfdbbef8a79a /games/backgammon/teachgammon/ttext2.c | |
parent | 3cbc204cbaf2ade4f1b67ceaf65c9a6822db4f91 (diff) |
NetBSD changes and further improvements and corrections
Diffstat (limited to 'games/backgammon/teachgammon/ttext2.c')
-rw-r--r-- | games/backgammon/teachgammon/ttext2.c | 260 |
1 files changed, 129 insertions, 131 deletions
diff --git a/games/backgammon/teachgammon/ttext2.c b/games/backgammon/teachgammon/ttext2.c index afb431c171f..6c6a6e312bf 100644 --- a/games/backgammon/teachgammon/ttext2.c +++ b/games/backgammon/teachgammon/ttext2.c @@ -1,4 +1,4 @@ -/* $NetBSD: ttext2.c,v 1.4 1995/04/29 00:44:20 mycroft Exp $ */ +/* $OpenBSD: ttext2.c,v 1.2 1998/03/19 11:13:34 pjanzen Exp $ */ /* * Copyright (c) 1980, 1993 @@ -37,163 +37,161 @@ #if 0 static char sccsid[] = "@(#)ttext2.c 8.1 (Berkeley) 5/31/93"; #else -static char rcsid[] = "$NetBSD: ttext2.c,v 1.4 1995/04/29 00:44:20 mycroft Exp $"; +static char rcsid[] = "$OpenBSD: ttext2.c,v 1.2 1998/03/19 11:13:34 pjanzen Exp $"; #endif #endif /* not lint */ #include "back.h" +#include "tutor.h" -char *prompt, *list, *opts; +char *doubl[] = { + "\nDoubling:", + "\n If a player thinks he is in a good position, he may double the", + "value of the game. However, his opponent may not accept the proposal", + "and can forfeit the game before the price gets too high. A player", + "must double before he rolls, and once his double has been accepted,", + "he cannot double again until his opponent has doubled. Thus, unless", + "the game swings back and forth in advantage between the two players", + "a great deal, the value of the game should be low. At any rate,", + "the value of the game can never go above 64, or six doubles.", + "However, if a player wins a backgammon at 64 points, he wins 192", + "points!", + "", + 0}; -char *doubl[] = { - "\nDoubling:", - "\n If a player thinks he is in a good position, he may double the", - "value of the game. However, his opponent may not accept the pro-", - "posal and forfeit the game before the price gets too high. A", - "player must double before he rolls, and once his double has been", - "accepted, he cannot double again, until his opponent has doubled.", - "Thus, unless the game swings back and forth in advantage between", - "the two players a great deal, the value of the game should be", - "low. At any rate, the value of the game will never go above 64,", - "or six doubles. However, if a player wins a backgammon at 64", - "points, he wins 192 points!", - "", - 0}; +char *stragy[] = { + "\nStrategy:", + "\n Some general hints when playing: Try not to leave men open:", + "it is good to make as many points as possible. Often, two men", + "from different positions can be brought together to form a new", + "point. Although walls (six points in a row) are difficult to form,", + "many points nestled closely together still produce a formidable", + "barrier. Also, while it is good to move back men forward, doing", + "so lessens the opportunity for you to hit the opponent's blots.", + "Finally, remember that once the two player's men have passed each other", + "on the board, there is no chance of either side being hit, so the", + "game reduces to a race off the board. Additional hints on strategy", + "are presented in the practice game.", + "", + 0}; -char *stragy[] = { - "\nStrategy:", - "\n Some general hints when playing: Try not to leave men open", - "unless absolutely necessary. Also, it is good to make as many", - "points as possible. Often, two men from different positions can", - "be brought together to form a new point. Although walls (six", - "points in a row) are difficult to form, many points nestled close-", - "ly together produce a formidable barrier. Also, while it is good", - "to move back men forward, doing so lessens the opportunity for you", - "to hit men. Finally, remember that once the two player's have", - "passed each other on the board, there is no chance of either team", - "being hit, so the game reduces to a race off the board. Addi-", - "tional hints on strategy are presented in the practice game.", - "", - 0}; - -char *prog[] = { - "\nThe Program and How It Works:", - "\n A general rule of thumb is when you don't know what to do,", - "type a question mark, and you should get some help. When it is", - "your turn, only your color will be printed out, with nothing", - "after it. You may double by typing a 'd', but if you type a", - "space or newline, you will get your roll. (Remember, you must", - "double before you roll.) Also, typing a 'r' will reprint the", - "board, and a 'q' will quit the game. The program will type", - "'Move:' when it wants your move, and you may indicate each die's", - "move with <s>-<f>, where <s> is the starting position and <f> is", - "the finishing position, or <s>/<r> where <r> is the roll made.", - "<s>-<f1>-<f2> is short for <s>-<f1>,<f1>-<f2> and <s>/<r1><r2> is", - "short for <s>/<r1>,<s>/<r2>. Moves may be separated by a comma", - "or a space.", - "", - "\n While typing, any input which does not make sense will not be", - "echoed, and a bell will sound instead. Also, backspacing and", - "killing lines will echo differently than normal. You may examine", - "the board by typing a 'r' if you have made a partial move, or be-", - "fore you type a newline, to see what the board looks like. You", - "must end your move with a newline. If you cannot double, your", - "roll will always be printed, and you will not be given the oppor-", - "tunity to double. Home and bar are represented by the appropri-", - "ate number, 0 or 25 as the case may be, or by the letters 'h' or", - "'b' as appropriate. You may also type 'r' or 'q' when the program", - "types 'Move:', which has the same effect as above. Finally, you", - "will get to decide if you want to play red or white (or both if you", - "want to play a friend) at the beginning of the session, and you", - "will not get to change your mind later, since the computer keeps", - "score.", - "", - 0}; +char *prog[] = { + "\nThe Program and How It Works:", + "\n A general rule of thumb is to type a question mark if you", + "don't know what to do: you should get some help. When it is your", + "turn, only your color will be printed out, with nothing after it.", + "You may double by typing `d', but if you type a space or newline,", + "you will get your roll. (Remember, you must double before you", + "roll.) Also, typing `r' will reprint the board, and typing `q'", + "will quit the game. The program will print 'Move:' when it wants", + "your move. You may indicate each die's move with <s>-<f>, where", + "<s> is the starting position and <f> is the finishing position, or", + "<s>/<r> where <r> is the roll made. <s>-<f1>-<f2> is short for", + "<s>-<f1>,<f1>-<f2> and <s>/<r1><r2> is short for <s>/<r1>,<s>/<r2>.", + "Moves may be separated by a comma or a space.", + "", + "\n Any input which does not make sense will not be echoed; instead,", + "a bell will sound. Backspacing and killing lines may echo differently", + "than usual. You may examine the board by typing `r' if you have", + "made a partial move or before you type a newline to see what the", + "board will look like. You must end your move with a newline. If", + "you cannot double, your roll will be printed and you will not be", + "given the opportunity to double. Home and bar can be represented", + "by the appropriate number, 0 or 25 as the case may be, or by the", + "letters `h' or `b' as appropriate. You may also type `r' or `q'", + "when the program prints 'Move:' to redraw the screen or quit the", + "game. At the beginning of the session, you will get to decide if", + "you want to play red or white (or both if you want to play a friend),", + "and you will not get to change your mind later, since the computer", + "keeps a running score.", + "", + 0}; -char *lastch[] = { - "\nTutorial (Practice Game):", - "\n This tutorial, for simplicity's sake, will let you play one", - "predetermined game. All the rolls have been pre-arranged, and", - "only one response will let you advance to the next move.", - "Although a given roll will may have several legal moves, the tu-", - "torial will only accept one (not including the same moves in a", - "different order), claiming that that move is 'best.' Obviously,", - "a subjective statement. At any rate, be patient with it and have", - "fun learning about backgammon. Also, to speed things up a lit-", - "tle, doubling will not take place in the tutorial, so you will", - "never get that opportunity, and quitting only leaves the tutori-", - "al, not the game. You will still be able to play backgammon", - "after quitting.", - "\n This is your last chance to look over the rules before the tu-", - "torial starts.", - "", - 0}; - -text (txt) -char **txt; +char *lastch[] = { + "\nTutorial (Practice Game):", + "\n This tutorial, for simplicity's sake, will let you play one", + "predetermined game. All the rolls have been pre-arranged, and", + "only one response will let you advance to the next move. Although", + "a given roll will may have several legal moves, the tutorial will", + "only accept one (not including the same moves in a different order),", + "claiming that that move is 'best'--obviously, a subjective statement.", + "At any rate, be patient with it and have fun learning about", + "backgammon. To speed things up a little, doubling will not", + "take place in the tutorial. Quitting the tutorial leaves only", + "the tutorial; you will still be able to play a real backgammon", + "game after quitting.", + "\n This is your last chance to look over the rules before the", + "tutorial starts.", + "", + 0}; +int +text(txt) + char **txt; { - char **begin; - char *a; - char b; - char *c; - int i; + char **begin; + char *a; + char b; + char *c; + int i; - fixtty (&noech); + fixtty(&noech); begin = txt; - while (*txt) { + while (*txt) { a = *(txt++); - if (*a != '\0') { + if (*a != '\0') { c = a; for (i = 0; *(c++) != '\0'; i--); - writel (a); - writec ('\n'); - } else { - fixtty (&raw); - writel (prompt); - for (;;) { - if ((b = readc()) == '?') { - if (tflag) { - if (begscr) { - curmove (18,0); - clend(); - } else + writel(a); + writec('\n'); + } else { + fixtty(&raw); + writel(prompt); + /* if begscr is set we're past the rules screens */ + if (!begscr) { + for (;;) { + if ((b = readc()) == '?') { + if (tflag) clear(); - } else - writec ('\n'); - text (list); - writel (prompt); - continue; - } - i = 0; - if (b == '\n') - break; - while (i < 11) { - if (b == opts[i]) + else + writec('\n'); + text(list); + writel(prompt); + continue; + } + i = 0; + if (b == '\n') + break; + while (i < 11) { + if (b == opts[i]) + break; + i++; + } + if (i == 11) + writec('\007'); + else break; - i++; } - if (i == 11) - writec ('\007'); - else - break; + } else { + b = readc(); + i = 0; } - if (tflag) { - if (begscr) { - curmove (18,0); + if (tflag) { + if (begscr) { + curmove(18, 0); clend(); } else clear(); } else - writec ('\n'); + writec('\n'); if (i) return(i); - fixtty (&noech); + fixtty(&noech); if (tflag) - curmove (curr,0); + curmove(curr, 0); begin = txt; } } - fixtty (&raw); - return (0); + fixtty(&raw); + return(0); } |