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authorTheo de Raadt <deraadt@cvs.openbsd.org>1995-10-18 08:53:40 +0000
committerTheo de Raadt <deraadt@cvs.openbsd.org>1995-10-18 08:53:40 +0000
commitd6583bb2a13f329cf0332ef2570eb8bb8fc0e39c (patch)
treeece253b876159b39c620e62b6c9b1174642e070e /games/cribbage/cribbage.h
initial import of NetBSD tree
Diffstat (limited to 'games/cribbage/cribbage.h')
-rw-r--r--games/cribbage/cribbage.h114
1 files changed, 114 insertions, 0 deletions
diff --git a/games/cribbage/cribbage.h b/games/cribbage/cribbage.h
new file mode 100644
index 00000000000..4ddec968d4a
--- /dev/null
+++ b/games/cribbage/cribbage.h
@@ -0,0 +1,114 @@
+/* $NetBSD: cribbage.h,v 1.3 1995/03/21 15:08:46 cgd Exp $ */
+
+/*
+ * Copyright (c) 1980, 1993
+ * The Regents of the University of California. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * 3. All advertising materials mentioning features or use of this software
+ * must display the following acknowledgement:
+ * This product includes software developed by the University of
+ * California, Berkeley and its contributors.
+ * 4. Neither the name of the University nor the names of its contributors
+ * may be used to endorse or promote products derived from this software
+ * without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
+ * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
+ * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
+ * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
+ * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+ * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
+ * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
+ * SUCH DAMAGE.
+ *
+ * @(#)cribbage.h 8.1 (Berkeley) 5/31/93
+ */
+
+extern CARD deck[ CARDS ]; /* a deck */
+extern CARD phand[ FULLHAND ]; /* player's hand */
+extern CARD chand[ FULLHAND ]; /* computer's hand */
+extern CARD crib[ CINHAND ]; /* the crib */
+extern CARD turnover; /* the starter */
+
+extern CARD known[ CARDS ]; /* cards we have seen */
+extern int knownum; /* # of cards we know */
+
+extern int pscore; /* player's score */
+extern int cscore; /* comp's score */
+extern int glimit; /* points to win game */
+
+extern int pgames; /* player's games won */
+extern int cgames; /* comp's games won */
+extern int gamecount; /* # games played */
+extern int Lastscore[2]; /* previous score for each */
+
+extern BOOLEAN iwon; /* if comp won last */
+extern BOOLEAN explain; /* player mistakes explained */
+extern BOOLEAN rflag; /* if all cuts random */
+extern BOOLEAN quiet; /* if suppress random mess */
+extern BOOLEAN playing; /* currently playing game */
+
+extern char expl[]; /* string for explanation */
+
+void addmsg __P((const char *, ...));
+int adjust __P((CARD [], CARD));
+int anymove __P((CARD [], int, int));
+int anysumto __P((CARD [], int, int, int));
+void bye __P((void));
+int cchose __P((CARD [], int, int));
+void cdiscard __P((BOOLEAN));
+int chkscr __P((int *, int));
+int comphand __P((CARD [], char *));
+void cremove __P((CARD, CARD [], int));
+int cut __P((BOOLEAN, int));
+int deal __P((int));
+void discard __P((BOOLEAN));
+void do_wait __P((void));
+void endmsg __P((void));
+int eq __P((CARD, CARD));
+int fifteens __P((CARD [], int));
+void game __P((void));
+void gamescore __P((void));
+char *getline __P((void));
+int getuchar __P((void));
+int incard __P((CARD *));
+int infrom __P((CARD [], int, char *));
+void instructions __P((void));
+int isone __P((CARD, CARD [], int));
+void makeboard __P((void));
+void makedeck __P((CARD []));
+void makeknown __P((CARD [], int));
+void msg __P((const char *, ...));
+int msgcard __P((CARD, BOOLEAN));
+int msgcrd __P((CARD, BOOLEAN, char *, BOOLEAN));
+int number __P((int, int, char *));
+int numofval __P((CARD [], int, int));
+int pairuns __P((CARD [], int));
+int peg __P((BOOLEAN));
+int pegscore __P((CARD, CARD [], int, int));
+int playhand __P((BOOLEAN));
+int plyrhand __P((CARD [], char *));
+void prcard __P((WINDOW *, int, int, CARD, BOOLEAN));
+void prcrib __P((BOOLEAN, BOOLEAN));
+void prhand __P((CARD [], int, WINDOW *, BOOLEAN));
+void printcard __P((WINDOW *, int, CARD, BOOLEAN));
+void prpeg __P((int, int, BOOLEAN));
+void prtable __P((int));
+int readchar __P((void));
+void rint __P((int));
+int score __P((BOOLEAN));
+int scorehand __P((CARD [], CARD, int, BOOLEAN, BOOLEAN));
+void shuffle __P((CARD []));
+void sorthand __P((CARD [], int));
+void wait_for __P((int));