diff options
author | Theo de Raadt <deraadt@cvs.openbsd.org> | 1995-10-18 08:53:40 +0000 |
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committer | Theo de Raadt <deraadt@cvs.openbsd.org> | 1995-10-18 08:53:40 +0000 |
commit | d6583bb2a13f329cf0332ef2570eb8bb8fc0e39c (patch) | |
tree | ece253b876159b39c620e62b6c9b1174642e070e /games/hack/hack.apply.c |
initial import of NetBSD tree
Diffstat (limited to 'games/hack/hack.apply.c')
-rw-r--r-- | games/hack/hack.apply.c | 442 |
1 files changed, 442 insertions, 0 deletions
diff --git a/games/hack/hack.apply.c b/games/hack/hack.apply.c new file mode 100644 index 00000000000..46bdc64f56c --- /dev/null +++ b/games/hack/hack.apply.c @@ -0,0 +1,442 @@ +/* + * Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. + */ + +#ifndef lint +static char rcsid[] = "$NetBSD: hack.apply.c,v 1.4 1995/03/23 08:29:47 cgd Exp $"; +#endif /* not lint */ + +#include "hack.h" +#include "def.edog.h" +#include "def.mkroom.h" +static struct monst *bchit(); +extern struct obj *addinv(); +extern struct trap *maketrap(); +extern int (*occupation)(); +extern char *occtxt; +extern char quitchars[]; +extern char pl_character[]; + +static void use_camera(), use_ice_box(), use_whistle(), use_magic_whistle(); +static int use_pick_axe(); + +doapply() { + register struct obj *obj; + register int res = 1; + + obj = getobj("(", "use or apply"); + if(!obj) return(0); + + switch(obj->otyp){ + case EXPENSIVE_CAMERA: + use_camera(obj); break; + case ICE_BOX: + use_ice_box(obj); break; + case PICK_AXE: + res = use_pick_axe(obj); + break; + + case MAGIC_WHISTLE: + if(pl_character[0] == 'W' || u.ulevel > 9) { + use_magic_whistle(obj); + break; + } + /* fall into next case */ + case WHISTLE: + use_whistle(obj); + break; + + case CAN_OPENER: + if(!carrying(TIN)) { + pline("You have no can to open."); + goto xit; + } + pline("You cannot open a tin without eating its contents."); + pline("In order to eat, use the 'e' command."); + if(obj != uwep) + pline("Opening the tin will be much easier if you wield the can-opener."); + goto xit; + + default: + pline("Sorry, I don't know how to use that."); + xit: + nomul(0); + return(0); + } + nomul(0); + return(res); +} + +/* ARGSUSED */ +static void +use_camera(obj) /* register */ struct obj *obj; { +register struct monst *mtmp; + if(!getdir(1)){ /* ask: in what direction? */ + flags.move = multi = 0; + return; + } + if(u.uswallow) { + pline("You take a picture of %s's stomach.", monnam(u.ustuck)); + return; + } + if(u.dz) { + pline("You take a picture of the %s.", + (u.dz > 0) ? "floor" : "ceiling"); + return; + } + if(mtmp = bchit(u.dx, u.dy, COLNO, '!')) { + if(mtmp->msleep){ + mtmp->msleep = 0; + pline("The flash awakens %s.", monnam(mtmp)); /* a3 */ + } else + if(mtmp->data->mlet != 'y') + if(mtmp->mcansee || mtmp->mblinded){ + register int tmp = dist(mtmp->mx,mtmp->my); + register int tmp2; + if(cansee(mtmp->mx,mtmp->my)) + pline("%s is blinded by the flash!", Monnam(mtmp)); + setmangry(mtmp); + if(tmp < 9 && !mtmp->isshk && rn2(4)) { + mtmp->mflee = 1; + if(rn2(4)) mtmp->mfleetim = rnd(100); + } + if(tmp < 3) mtmp->mcansee = mtmp->mblinded = 0; + else { + tmp2 = mtmp->mblinded; + tmp2 += rnd(1 + 50/tmp); + if(tmp2 > 127) tmp2 = 127; + mtmp->mblinded = tmp2; + mtmp->mcansee = 0; + } + } + } +} + +static +struct obj *current_ice_box; /* a local variable of use_ice_box, to be + used by its local procedures in/ck_ice_box */ +static +in_ice_box(obj) register struct obj *obj; { + if(obj == current_ice_box || + (Punished && (obj == uball || obj == uchain))){ + pline("You must be kidding."); + return(0); + } + if(obj->owornmask & (W_ARMOR | W_RING)) { + pline("You cannot refrigerate something you are wearing."); + return(0); + } + if(obj->owt + current_ice_box->owt > 70) { + pline("It won't fit."); + return(1); /* be careful! */ + } + if(obj == uwep) { + if(uwep->cursed) { + pline("Your weapon is welded to your hand!"); + return(0); + } + setuwep((struct obj *) 0); + } + current_ice_box->owt += obj->owt; + freeinv(obj); + obj->o_cnt_id = current_ice_box->o_id; + obj->nobj = fcobj; + fcobj = obj; + obj->age = moves - obj->age; /* actual age */ + return(1); +} + +static +ck_ice_box(obj) register struct obj *obj; { + return(obj->o_cnt_id == current_ice_box->o_id); +} + +static +out_ice_box(obj) register struct obj *obj; { +register struct obj *otmp; + if(obj == fcobj) fcobj = fcobj->nobj; + else { + for(otmp = fcobj; otmp->nobj != obj; otmp = otmp->nobj) + if(!otmp->nobj) panic("out_ice_box"); + otmp->nobj = obj->nobj; + } + current_ice_box->owt -= obj->owt; + obj->age = moves - obj->age; /* simulated point of time */ + (void) addinv(obj); +} + +static void +use_ice_box(obj) register struct obj *obj; { +register int cnt = 0; +register struct obj *otmp; + current_ice_box = obj; /* for use by in/out_ice_box */ + for(otmp = fcobj; otmp; otmp = otmp->nobj) + if(otmp->o_cnt_id == obj->o_id) + cnt++; + if(!cnt) pline("Your ice-box is empty."); + else { + pline("Do you want to take something out of the ice-box? [yn] "); + if(readchar() == 'y') + if(askchain(fcobj, (char *) 0, 0, out_ice_box, ck_ice_box, 0)) + return; + pline("That was all. Do you wish to put something in? [yn] "); + if(readchar() != 'y') return; + } + /* call getobj: 0: allow cnt; #: allow all types; %: expect food */ + otmp = getobj("0#%", "put in"); + if(!otmp || !in_ice_box(otmp)) + flags.move = multi = 0; +} + +static +struct monst * +bchit(ddx,ddy,range,sym) register int ddx,ddy,range; char sym; { + register struct monst *mtmp = (struct monst *) 0; + register int bchx = u.ux, bchy = u.uy; + + if(sym) Tmp_at(-1, sym); /* open call */ + while(range--) { + bchx += ddx; + bchy += ddy; + if(mtmp = m_at(bchx,bchy)) + break; + if(!ZAP_POS(levl[bchx][bchy].typ)) { + bchx -= ddx; + bchy -= ddy; + break; + } + if(sym) Tmp_at(bchx, bchy); + } + if(sym) Tmp_at(-1, -1); + return(mtmp); +} + +/* ARGSUSED */ +static void +use_whistle(obj) struct obj *obj; { +register struct monst *mtmp = fmon; + pline("You produce a high whistling sound."); + while(mtmp) { + if(dist(mtmp->mx,mtmp->my) < u.ulevel*20) { + if(mtmp->msleep) + mtmp->msleep = 0; + if(mtmp->mtame) + EDOG(mtmp)->whistletime = moves; + } + mtmp = mtmp->nmon; + } +} + +/* ARGSUSED */ +static void +use_magic_whistle(obj) struct obj *obj; { +register struct monst *mtmp = fmon; + pline("You produce a strange whistling sound."); + while(mtmp) { + if(mtmp->mtame) mnexto(mtmp); + mtmp = mtmp->nmon; + } +} + +static int dig_effort; /* effort expended on current pos */ +static uchar dig_level; +static coord dig_pos; +static boolean dig_down; + +static +dig() { + register struct rm *lev; + register dpx = dig_pos.x, dpy = dig_pos.y; + + /* perhaps a nymph stole his pick-axe while he was busy digging */ + /* or perhaps he teleported away */ + if(u.uswallow || !uwep || uwep->otyp != PICK_AXE || + dig_level != dlevel || + ((dig_down && (dpx != u.ux || dpy != u.uy)) || + (!dig_down && dist(dpx,dpy) > 2))) + return(0); + + dig_effort += 10 + abon() + uwep->spe + rn2(5); + if(dig_down) { + if(!xdnstair) { + pline("The floor here seems too hard to dig in."); + return(0); + } + if(dig_effort > 250) { + dighole(); + return(0); /* done with digging */ + } + if(dig_effort > 50) { + register struct trap *ttmp = t_at(dpx,dpy); + + if(!ttmp) { + ttmp = maketrap(dpx,dpy,PIT); + ttmp->tseen = 1; + pline("You have dug a pit."); + u.utrap = rn1(4,2); + u.utraptype = TT_PIT; + return(0); + } + } + } else + if(dig_effort > 100) { + register char *digtxt; + register struct obj *obj; + + lev = &levl[dpx][dpy]; + if(obj = sobj_at(ENORMOUS_ROCK, dpx, dpy)) { + fracture_rock(obj); + digtxt = "The rock falls apart."; + } else if(!lev->typ || lev->typ == SCORR) { + lev->typ = CORR; + digtxt = "You succeeded in cutting away some rock."; + } else if(lev->typ == HWALL || lev->typ == VWALL + || lev->typ == SDOOR) { + lev->typ = xdnstair ? DOOR : ROOM; + digtxt = "You just made an opening in the wall."; + } else + digtxt = "Now what exactly was it that you were digging in?"; + mnewsym(dpx, dpy); + prl(dpx, dpy); + pline(digtxt); /* after mnewsym & prl */ + return(0); + } else { + if(IS_WALL(levl[dpx][dpy].typ)) { + register int rno = inroom(dpx,dpy); + + if(rno >= 0 && rooms[rno].rtype >= 8) { + pline("This wall seems too hard to dig into."); + return(0); + } + } + pline("You hit the rock with all your might."); + } + return(1); +} + +/* When will hole be finished? Very rough indication used by shopkeeper. */ +holetime() { + return( (occupation == dig) ? (250 - dig_effort)/20 : -1); +} + +dighole() +{ + register struct trap *ttmp = t_at(u.ux, u.uy); + + if(!xdnstair) { + pline("The floor here seems too hard to dig in."); + } else { + if(ttmp) + ttmp->ttyp = TRAPDOOR; + else + ttmp = maketrap(u.ux, u.uy, TRAPDOOR); + ttmp->tseen = 1; + pline("You've made a hole in the floor."); + if(!u.ustuck) { + if(inshop()) + shopdig(1); + pline("You fall through ..."); + if(u.utraptype == TT_PIT) { + u.utrap = 0; + u.utraptype = 0; + } + goto_level(dlevel+1, FALSE); + } + } +} + +static +use_pick_axe(obj) +struct obj *obj; +{ + char dirsyms[12]; + extern char sdir[]; + register char *dsp = dirsyms, *sdp = sdir; + register struct monst *mtmp; + register struct rm *lev; + register int rx, ry, res = 0; + + if(obj != uwep) { + if(uwep && uwep->cursed) { + /* Andreas Bormann - ihnp4!decvax!mcvax!unido!ab */ + pline("Since your weapon is welded to your hand,"); + pline("you cannot use that pick-axe."); + return(0); + } + pline("You now wield %s.", doname(obj)); + setuwep(obj); + res = 1; + } + while(*sdp) { + (void) movecmd(*sdp); /* sets u.dx and u.dy and u.dz */ + rx = u.ux + u.dx; + ry = u.uy + u.dy; + if(u.dz > 0 || (u.dz == 0 && isok(rx, ry) && + (IS_ROCK(levl[rx][ry].typ) + || sobj_at(ENORMOUS_ROCK, rx, ry)))) + *dsp++ = *sdp; + sdp++; + } + *dsp = 0; + pline("In what direction do you want to dig? [%s] ", dirsyms); + if(!getdir(0)) /* no txt */ + return(res); + if(u.uswallow && attack(u.ustuck)) /* return(1) */; + else + if(u.dz < 0) + pline("You cannot reach the ceiling."); + else + if(u.dz == 0) { + if(Confusion) + confdir(); + rx = u.ux + u.dx; + ry = u.uy + u.dy; + if((mtmp = m_at(rx, ry)) && attack(mtmp)) + return(1); + if(!isok(rx, ry)) { + pline("Clash!"); + return(1); + } + lev = &levl[rx][ry]; + if(lev->typ == DOOR) + pline("Your %s against the door.", + aobjnam(obj, "clang")); + else if(!IS_ROCK(lev->typ) + && !sobj_at(ENORMOUS_ROCK, rx, ry)) { + /* ACCESSIBLE or POOL */ + pline("You swing your %s through thin air.", + aobjnam(obj, (char *) 0)); + } else { + if(dig_pos.x != rx || dig_pos.y != ry + || dig_level != dlevel || dig_down) { + dig_down = FALSE; + dig_pos.x = rx; + dig_pos.y = ry; + dig_level = dlevel; + dig_effort = 0; + pline("You start digging."); + } else + pline("You continue digging."); + occupation = dig; + occtxt = "digging"; + } + } else if(Levitation) { + pline("You cannot reach the floor."); + } else { + if(dig_pos.x != u.ux || dig_pos.y != u.uy + || dig_level != dlevel || !dig_down) { + dig_down = TRUE; + dig_pos.x = u.ux; + dig_pos.y = u.uy; + dig_level = dlevel; + dig_effort = 0; + pline("You start digging in the floor."); + if(inshop()) + shopdig(0); + } else + pline("You continue digging in the floor."); + occupation = dig; + occtxt = "digging"; + } + return(1); +} |