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authorTheo de Raadt <deraadt@cvs.openbsd.org>1995-10-18 08:53:40 +0000
committerTheo de Raadt <deraadt@cvs.openbsd.org>1995-10-18 08:53:40 +0000
commitd6583bb2a13f329cf0332ef2570eb8bb8fc0e39c (patch)
treeece253b876159b39c620e62b6c9b1174642e070e /games/hack/hack.mkshop.c
initial import of NetBSD tree
Diffstat (limited to 'games/hack/hack.mkshop.c')
-rw-r--r--games/hack/hack.mkshop.c279
1 files changed, 279 insertions, 0 deletions
diff --git a/games/hack/hack.mkshop.c b/games/hack/hack.mkshop.c
new file mode 100644
index 00000000000..4ecc92af1e9
--- /dev/null
+++ b/games/hack/hack.mkshop.c
@@ -0,0 +1,279 @@
+/*
+ * Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985.
+ */
+
+#ifndef lint
+static char rcsid[] = "$NetBSD: hack.mkshop.c,v 1.4 1995/03/23 08:30:50 cgd Exp $";
+#endif /* not lint */
+
+#include <stdlib.h>
+#ifndef QUEST
+#include "hack.h"
+#include "def.mkroom.h"
+#include "def.eshk.h"
+#define ESHK ((struct eshk *)(&(shk->mextra[0])))
+extern struct monst *makemon();
+extern struct obj *mkobj_at();
+extern int nroom;
+extern char shtypes[]; /* = "=/)%?!["; 8 types: 7 specialized, 1 mixed */
+schar shprobs[] = { 3,3,5,5,10,10,14,50 }; /* their probabilities */
+
+mkshop(){
+register struct mkroom *sroom;
+register int sh,sx,sy,i = -1;
+register char let;
+int roomno;
+register struct monst *shk;
+#ifdef WIZARD
+ /* first determine shoptype */
+ if(wizard){
+ register char *ep = getenv("SHOPTYPE");
+ if(ep){
+ if(*ep == 'z' || *ep == 'Z'){
+ mkzoo(ZOO);
+ return;
+ }
+ if(*ep == 'm' || *ep == 'M'){
+ mkzoo(MORGUE);
+ return;
+ }
+ if(*ep == 'b' || *ep == 'B'){
+ mkzoo(BEEHIVE);
+ return;
+ }
+ if(*ep == 's' || *ep == 'S'){
+ mkswamp();
+ return;
+ }
+ for(i=0; shtypes[i]; i++)
+ if(*ep == shtypes[i]) break;
+ goto gottype;
+ }
+ }
+gottype:
+#endif WIZARD
+ for(sroom = &rooms[0], roomno = 0; ; sroom++, roomno++){
+ if(sroom->hx < 0) return;
+ if(sroom - rooms >= nroom) {
+ pline("rooms not closed by -1?");
+ return;
+ }
+ if(sroom->rtype) continue;
+ if(!sroom->rlit || has_dnstairs(sroom) || has_upstairs(sroom))
+ continue;
+ if(
+#ifdef WIZARD
+ (wizard && getenv("SHOPTYPE") && sroom->doorct != 0) ||
+#endif WIZARD
+ sroom->doorct <= 2 && sroom->doorct > 0) break;
+ }
+
+ if(i < 0) { /* shoptype not yet determined */
+ register int j;
+
+ for(j = rn2(100), i = 0; (j -= shprobs[i])>= 0; i++)
+ if(!shtypes[i]) break; /* superfluous */
+ if(isbig(sroom) && i + SHOPBASE == WANDSHOP)
+ i = GENERAL-SHOPBASE;
+ }
+ sroom->rtype = i + SHOPBASE;
+ let = shtypes[i];
+ sh = sroom->fdoor;
+ sx = doors[sh].x;
+ sy = doors[sh].y;
+ if(sx == sroom->lx-1) sx++; else
+ if(sx == sroom->hx+1) sx--; else
+ if(sy == sroom->ly-1) sy++; else
+ if(sy == sroom->hy+1) sy--; else {
+#ifdef WIZARD
+ /* This is said to happen sometimes, but I've never seen it. */
+ if(wizard) {
+ register int j = sroom->doorct;
+ extern int doorindex;
+
+ pline("Where is shopdoor?");
+ pline("Room at (%d,%d),(%d,%d).", sroom->lx, sroom->ly,
+ sroom->hx, sroom->hy);
+ pline("doormax=%d doorct=%d fdoor=%d",
+ doorindex, sroom->doorct, sh);
+ while(j--) {
+ pline("door [%d,%d]", doors[sh].x, doors[sh].y);
+ sh++;
+ }
+ more();
+ }
+#endif WIZARD
+ return;
+ }
+ if(!(shk = makemon(PM_SHK,sx,sy))) return;
+ shk->isshk = shk->mpeaceful = 1;
+ shk->msleep = 0;
+ shk->mtrapseen = ~0; /* we know all the traps already */
+ ESHK->shoproom = roomno;
+ ESHK->shoplevel = dlevel;
+ ESHK->shd = doors[sh];
+ ESHK->shk.x = sx;
+ ESHK->shk.y = sy;
+ ESHK->robbed = 0;
+ ESHK->visitct = 0;
+ ESHK->following = 0;
+ shk->mgold = 1000 + 30*rnd(100); /* initial capital */
+ ESHK->billct = 0;
+ findname(ESHK->shknam, let);
+ for(sx = sroom->lx; sx <= sroom->hx; sx++)
+ for(sy = sroom->ly; sy <= sroom->hy; sy++){
+ register struct monst *mtmp;
+ if((sx == sroom->lx && doors[sh].x == sx-1) ||
+ (sx == sroom->hx && doors[sh].x == sx+1) ||
+ (sy == sroom->ly && doors[sh].y == sy-1) ||
+ (sy == sroom->hy && doors[sh].y == sy+1)) continue;
+ if(rn2(100) < dlevel && !m_at(sx,sy) &&
+ (mtmp = makemon(PM_MIMIC, sx, sy))){
+ mtmp->mimic = 1;
+ mtmp->mappearance =
+ (let && rn2(10) < dlevel) ? let : ']';
+ continue;
+ }
+ (void) mkobj_at(let, sx, sy);
+ }
+}
+
+mkzoo(type)
+int type;
+{
+ register struct mkroom *sroom;
+ register struct monst *mon;
+ register int sh,sx,sy,i;
+ int goldlim = 500 * dlevel;
+ int moct = 0;
+ struct permonst *morguemon();
+
+ i = nroom;
+ for(sroom = &rooms[rn2(nroom)]; ; sroom++) {
+ if(sroom == &rooms[nroom])
+ sroom = &rooms[0];
+ if(!i-- || sroom->hx < 0)
+ return;
+ if(sroom->rtype)
+ continue;
+ if(type == MORGUE && sroom->rlit)
+ continue;
+ if(has_upstairs(sroom) || (has_dnstairs(sroom) && rn2(3)))
+ continue;
+ if(sroom->doorct == 1 || !rn2(5))
+ break;
+ }
+ sroom->rtype = type;
+ sh = sroom->fdoor;
+ for(sx = sroom->lx; sx <= sroom->hx; sx++)
+ for(sy = sroom->ly; sy <= sroom->hy; sy++){
+ if((sx == sroom->lx && doors[sh].x == sx-1) ||
+ (sx == sroom->hx && doors[sh].x == sx+1) ||
+ (sy == sroom->ly && doors[sh].y == sy-1) ||
+ (sy == sroom->hy && doors[sh].y == sy+1)) continue;
+ mon = makemon(
+ (type == MORGUE) ? morguemon() :
+ (type == BEEHIVE) ? PM_KILLER_BEE : (struct permonst *) 0,
+ sx, sy);
+ if(mon) mon->msleep = 1;
+ switch(type) {
+ case ZOO:
+ i = sq(dist2(sx,sy,doors[sh].x,doors[sh].y));
+ if(i >= goldlim) i = 5*dlevel;
+ goldlim -= i;
+ mkgold((long)(10 + rn2(i)), sx, sy);
+ break;
+ case MORGUE:
+ /* Usually there is one dead body in the morgue */
+ if(!moct && rn2(3)) {
+ mksobj_at(CORPSE, sx, sy);
+ moct++;
+ }
+ break;
+ case BEEHIVE:
+ if(!rn2(3)) mksobj_at(LUMP_OF_ROYAL_JELLY, sx, sy);
+ break;
+ }
+ }
+}
+
+struct permonst *
+morguemon()
+{
+ extern struct permonst pm_ghost;
+ register int i = rn2(100), hd = rn2(dlevel);
+
+ if(hd > 10 && i < 10) return(PM_DEMON);
+ if(hd > 8 && i > 85) return(PM_VAMPIRE);
+ return((i < 40) ? PM_GHOST : (i < 60) ? PM_WRAITH : PM_ZOMBIE);
+}
+
+mkswamp() /* Michiel Huisjes & Fred de Wilde */
+{
+ register struct mkroom *sroom;
+ register int sx,sy,i,eelct = 0;
+ extern struct permonst pm_eel;
+
+ for(i=0; i<5; i++) { /* 5 tries */
+ sroom = &rooms[rn2(nroom)];
+ if(sroom->hx < 0 || sroom->rtype ||
+ has_upstairs(sroom) || has_dnstairs(sroom))
+ continue;
+
+ /* satisfied; make a swamp */
+ sroom->rtype = SWAMP;
+ for(sx = sroom->lx; sx <= sroom->hx; sx++)
+ for(sy = sroom->ly; sy <= sroom->hy; sy++)
+ if((sx+sy)%2 && !o_at(sx,sy) && !t_at(sx,sy)
+ && !m_at(sx,sy) && !nexttodoor(sx,sy)){
+ levl[sx][sy].typ = POOL;
+ levl[sx][sy].scrsym = POOL_SYM;
+ if(!eelct || !rn2(4)) {
+ (void) makemon(PM_EEL, sx, sy);
+ eelct++;
+ }
+ }
+ }
+}
+
+nexttodoor(sx,sy)
+register sx,sy;
+{
+ register dx,dy;
+ register struct rm *lev;
+ for(dx = -1; dx <= 1; dx++) for(dy = -1; dy <= 1; dy++)
+ if((lev = &levl[sx+dx][sy+dy])->typ == DOOR ||
+ lev->typ == SDOOR || lev->typ == LDOOR)
+ return(1);
+ return(0);
+}
+
+has_dnstairs(sroom)
+register struct mkroom *sroom;
+{
+ return(sroom->lx <= xdnstair && xdnstair <= sroom->hx &&
+ sroom->ly <= ydnstair && ydnstair <= sroom->hy);
+}
+
+has_upstairs(sroom)
+register struct mkroom *sroom;
+{
+ return(sroom->lx <= xupstair && xupstair <= sroom->hx &&
+ sroom->ly <= yupstair && yupstair <= sroom->hy);
+}
+
+isbig(sroom)
+register struct mkroom *sroom;
+{
+ register int area = (sroom->hx - sroom->lx) * (sroom->hy - sroom->ly);
+ return( area > 20 );
+}
+
+dist2(x0,y0,x1,y1){
+ return((x0-x1)*(x0-x1) + (y0-y1)*(y0-y1));
+}
+
+sq(a) int a; {
+ return(a*a);
+}
+#endif QUEST