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author | Antoine Jacoutot <ajacoutot@cvs.openbsd.org> | 2016-01-27 13:07:10 +0000 |
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committer | Antoine Jacoutot <ajacoutot@cvs.openbsd.org> | 2016-01-27 13:07:10 +0000 |
commit | 265ddf865d2981d12cca3e11d25d7d171f652233 (patch) | |
tree | e07c6d3ceb82e476f34c2aef062ad93d58cc3f8f /games/hack | |
parent | 41ee8786268c7221d3e9402fbf71af65bd26eb36 (diff) |
Include sys/ioccom.h since _IO* is used.
Based on the number and type of other system headers which pull in ioccom.h, and
the fact that videoio.h isn't involved in any massive chain of includes in the
kernel, I think it's reasonable and makes porting simpler. -- sthen@
from Brad
very reasonable feinerer@, ok sthen@
Diffstat (limited to 'games/hack')
0 files changed, 0 insertions, 0 deletions