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authorPaul Janzen <pjanzen@cvs.openbsd.org>2001-09-19 10:51:56 +0000
committerPaul Janzen <pjanzen@cvs.openbsd.org>2001-09-19 10:51:56 +0000
commite7046620337beccaf8b8eec31b5b25286be760da (patch)
tree5e883accb632685cdcd03e0a2aeb2cc53bbded28 /games/hack
parent14dcecef6119e2dd8a396fb9efcd94d5314c70cd (diff)
occured->occurred; from NetBSD via Mike Pechkin <mpech@prosoft.org.lv>.
One of these was even in a string that got printed out.
Diffstat (limited to 'games/hack')
-rw-r--r--games/hack/hack.fix4
1 files changed, 2 insertions, 2 deletions
diff --git a/games/hack/hack.fix b/games/hack/hack.fix
index 49db8bab3da..4e37d36f203 100644
--- a/games/hack/hack.fix
+++ b/games/hack/hack.fix
@@ -1,10 +1,10 @@
-$OpenBSD: hack.fix,v 1.3 2001/01/28 23:41:44 niklas Exp $
+$OpenBSD: hack.fix,v 1.4 2001/09/19 10:51:38 pjanzen Exp $
$NetBSD: hack.fix,v 1.2 1995/03/23 08:30:17 cgd Exp $
/***** unido:net.games.hack / ab / 7:23 pm Sep 13, 1985*/
Recently hack (1.0.3) crashed with core dumps during some good games.
-The crashes occured in the onbill-routine. After investigating the core
+The crashes occurred in the onbill-routine. After investigating the core
dump I found that the shopkeeper's bill was still to be paid. Normaly
if you leave a shop the bill will be cleared and onbill() would not
check it. But under certain conditions you can leave a shop without