diff options
author | David Leonard <d@cvs.openbsd.org> | 1999-01-29 07:30:38 +0000 |
---|---|---|
committer | David Leonard <d@cvs.openbsd.org> | 1999-01-29 07:30:38 +0000 |
commit | 9fd17607ee9aca36de862c448a6c22177b84d215 (patch) | |
tree | 33e448e38134371bc7ad1ae1faeeadb9936e5ab9 /games/hunt/huntd/conf.h | |
parent | 26b686ad51fb59b91e320e0bb8a394b6670ea667 (diff) |
major changes: security, curses, config
Diffstat (limited to 'games/hunt/huntd/conf.h')
-rw-r--r-- | games/hunt/huntd/conf.h | 51 |
1 files changed, 51 insertions, 0 deletions
diff --git a/games/hunt/huntd/conf.h b/games/hunt/huntd/conf.h new file mode 100644 index 00000000000..e40d908253f --- /dev/null +++ b/games/hunt/huntd/conf.h @@ -0,0 +1,51 @@ +/* $OpenBSD: conf.h,v 1.1 1999/01/29 07:30:34 d Exp $ */ + +/* Configuration option variables for the server: */ + +extern int conf_random; /* enable dispersion doors */ +extern int conf_reflect; /* enable generation of reflection walls */ +extern int conf_monitor; /* enable monitors */ +extern int conf_ooze; /* enable slime shots */ +extern int conf_fly; /* enable flight */ +extern int conf_volcano; /* enable volcanoes */ +extern int conf_drone; /* enable drone */ +extern int conf_boots; /* enable boots */ +extern int conf_scan; /* enable scanning */ +extern int conf_cloak; /* enable cloaking */ +extern int conf_logerr; /* errors to stderr as well as syslog(8) */ + +extern int conf_scoredecay; +extern int conf_maxremove; /* Maximum number of holes in the maze wall */ +extern int conf_linger; /* Seconds to keep game open with no players */ + +extern int conf_flytime; /* max time flying */ +extern int conf_flystep; /* max displacement each flying time unit */ +extern int conf_volcano_max; /* max size of volcano */ +extern int conf_ptrip_face; /* chace of tripping a grenade on pickup, */ +extern int conf_ptrip_back; /* - when backing onto it */ +extern int conf_ptrip_side; /* - when walking sideways into it */ +extern int conf_prandom; /* percentage of time dispersion doors appear */ +extern int conf_preflect; /* percentage of time reflection walls appear */ +extern int conf_pshot_coll; /* percent chance of shots colliding */ +extern int conf_pgren_coll; /* percent chance of grenades colliding */ +extern int conf_pgren_catch; /* facing player chance of catching grenade */ +extern int conf_pmiss; /* chance of bullet missing player */ +extern int conf_pdroneabsorb; /* chance of absorbing a drone */ +extern int conf_fall_frac; /* divisor of damage used for fall damage */ + +extern int conf_bulspd; /* speed of bullets */ +extern int conf_ishots; /* initial ammo for player */ +extern int conf_nshots; /* ammo boost for all when new player joins */ +extern int conf_maxncshot; /* max number of simultaneous shots per player*/ +extern int conf_maxdam; /* the initial shield for each player */ +extern int conf_mindam; /* minimum damage from one unit of ammo */ +extern int conf_stabdam; /* damage from stabbing */ +extern int conf_killgain; /* shield gained from killing someone */ +extern int conf_slimefactor; /* charge multiplier for slime */ +extern int conf_slimespeed; /* speed of slime */ +extern int conf_lavaspeed; /* speed of volcano lava */ +extern int conf_cloaklen; /* duration of a cloak */ +extern int conf_scanlen; /* duration of a scan */ +extern int conf_mindshot; /* minium shot class needed to make a drone */ + +void config __P((void)); |