diff options
author | David Leonard <d@cvs.openbsd.org> | 1999-12-12 14:55:09 +0000 |
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committer | David Leonard <d@cvs.openbsd.org> | 1999-12-12 14:55:09 +0000 |
commit | 811fbc2f88ee6e57a2f75061c83e5512849cd212 (patch) | |
tree | 826581ce85d0fc2258837a45b486cec3c2e2ad16 /games/hunt | |
parent | 00cefc6ae8f1dc06821302e84c3398940f564bf5 (diff) |
fix variable name, refer to huntd configs. reviewed by pjanzen@
Diffstat (limited to 'games/hunt')
-rw-r--r-- | games/hunt/hunt/hunt.6 | 9 |
1 files changed, 6 insertions, 3 deletions
diff --git a/games/hunt/hunt/hunt.6 b/games/hunt/hunt/hunt.6 index a2a539f6b99..59a8d2b613a 100644 --- a/games/hunt/hunt/hunt.6 +++ b/games/hunt/hunt/hunt.6 @@ -1,5 +1,5 @@ .\" $NetBSD: hunt.6,v 1.3 1997/10/10 16:32:30 lukem Exp $ -.\" $OpenBSD: hunt.6,v 1.9 1999/08/30 23:33:50 d Exp $ +.\" $OpenBSD: hunt.6,v 1.10 1999/12/12 14:55:08 d Exp $ .\" .\" hunt .\" Copyright (c) 1985 Conrad C. Huang, Gregory S. Couch, Kenneth C.R.C. Arnold @@ -249,7 +249,7 @@ do the most damage in the center. Slime affects all squares it oozes over. The number of squares is equal to the number of charges used, multiplied by -.Ft conf_slimefactor +.Va slimefactor as set by .Xr huntd 6 (default 3). @@ -307,7 +307,10 @@ will appear. It is a wandering bomb which will explode when it hits someone, or when it is slimed. .It -If no one moves, everything stands still. +If no one moves, everything stands still. But see the +.Va simstep +configuration variable in +.Xr huntd 6 .It The environment variable .Ev HUNT |