diff options
author | Theo de Raadt <deraadt@cvs.openbsd.org> | 1995-10-18 08:53:40 +0000 |
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committer | Theo de Raadt <deraadt@cvs.openbsd.org> | 1995-10-18 08:53:40 +0000 |
commit | d6583bb2a13f329cf0332ef2570eb8bb8fc0e39c (patch) | |
tree | ece253b876159b39c620e62b6c9b1174642e070e /games/larn/tok.c |
initial import of NetBSD tree
Diffstat (limited to 'games/larn/tok.c')
-rw-r--r-- | games/larn/tok.c | 223 |
1 files changed, 223 insertions, 0 deletions
diff --git a/games/larn/tok.c b/games/larn/tok.c new file mode 100644 index 00000000000..32aca694aee --- /dev/null +++ b/games/larn/tok.c @@ -0,0 +1,223 @@ +#ifndef lint +static char rcsid[] = "$NetBSD: tok.c,v 1.4 1995/04/24 12:24:14 cgd Exp $"; +#endif /* not lint */ + +/* tok.c Larn is copyrighted 1986 by Noah Morgan. */ +#include <sys/types.h> +#ifdef SYSV +#include <fcntl.h> +#include <termio.h> +#else SYSV +#include <sys/ioctl.h> +#endif SYSV +#include "header.h" +#include <string.h> + +static char lastok=0; +int yrepcount=0,dayplay=0; +#ifndef FLUSHNO +#define FLUSHNO 5 +#endif FLUSHNO +static int flushno=FLUSHNO; /* input queue flushing threshold */ +#define MAXUM 52 /* maximum number of user re-named monsters */ +#define MAXMNAME 40 /* max length of a monster re-name */ +static char usermonster[MAXUM][MAXMNAME]; /* the user named monster name goes here */ +static char usermpoint=0; /* the user monster pointer */ + +/* + lexical analyzer for larn + */ +yylex() + { + char cc; + int ic; + if (hit2flag) { hit2flag=0; yrepcount=0; return(' '); } + if (yrepcount>0) { --yrepcount; return(lastok); } else yrepcount=0; + if (yrepcount==0) { bottomdo(); showplayer(); } /* show where the player is */ + lflush(); + while (1) + { + c[BYTESIN]++; + if (ckpflag) + if ((c[BYTESIN] % 400) == 0) /* check for periodic checkpointing */ + { +#ifndef DOCHECKPOINTS + savegame(ckpfile); +#else + wait(0); /* wait for other forks to finish */ + if (fork() == 0) { savegame(ckpfile); exit(); } +#endif + + +#ifdef TIMECHECK + if (dayplay==0) + if (playable()) + { + cursor(1,19); + lprcat("\nSorry, but it is now time for work. Your game has been saved.\n"); beep(); + lflush(); savegame(savefilename); wizard=nomove=1; sleep(4); + died(-257); + } +#endif TIMECHECK + + } + + do /* if keyboard input buffer is too big, flush some of it */ + { + ioctl(0,FIONREAD,&ic); + if (ic>flushno) read(0,&cc,1); + } + while (ic>flushno); + + if (read(0,&cc,1) != 1) return(lastok = -1); + + if (cc == 'Y'-64) /* control Y -- shell escape */ + { + resetscroll(); clear(); /* scrolling region, home, clear, no attributes */ + if ((ic=fork())==0) /* child */ + { + execl("/bin/csh",0); exit(); + } + wait(0); + if (ic<0) /* error */ + { + write(2,"Can't fork off a shell!\n",25); sleep(2); + } + + setscroll(); + return(lastok = 'L'-64); /* redisplay screen */ + } + + if ((cc <= '9') && (cc >= '0')) + { yrepcount = yrepcount*10 + cc - '0'; } + else { if (yrepcount>0) --yrepcount; return(lastok = cc); } + } + } + +/* + * flushall() Function to flush all type-ahead in the input buffer + */ +flushall() + { + char cc; + int ic; + for (;;) /* if keyboard input buffer is too big, flush some of it */ + { + ioctl(0,FIONREAD,&ic); + if (ic<=0) return; + while (ic>0) { read(0,&cc,1); --ic; } /* gobble up the byte */ + } + } + +/* + function to set the desired hardness + enter with hard= -1 for default hardness, else any desired hardness + */ +sethard(hard) + int hard; + { + register int j,k,i; + j=c[HARDGAME]; hashewon(); + if (restorflag==0) /* don't set c[HARDGAME] if restoring game */ + { + if (hard >= 0) c[HARDGAME]= hard; + } + else c[HARDGAME]=j; /* set c[HARDGAME] to proper value if restoring game */ + + if (k=c[HARDGAME]) + for (j=0; j<=MAXMONST+8; j++) + { + i = ((6+k)*monster[j].hitpoints+1)/6; + monster[j].hitpoints = (i<0) ? 32767 : i; + i = ((6+k)*monster[j].damage+1)/5; + monster[j].damage = (i>127) ? 127 : i; + i = (10*monster[j].gold)/(10+k); + monster[j].gold = (i>32767) ? 32767 : i; + i = monster[j].armorclass - k; + monster[j].armorclass = (i< -127) ? -127 : i; + i = (7*monster[j].experience)/(7+k) + 1; + monster[j].experience = (i<=0) ? 1 : i; + } + } + +/* + function to read and process the larn options file + */ +readopts() + { + register char *i; + register int j,k; + int flag; + flag=1; /* set to 0 if he specifies a name for his character */ + if (lopen(optsfile) < 0) + { + strcpy(logname,loginname); return; /* user name if no character name */ + } + i = " "; + while (*i) + { + if ((i=(char *)lgetw()) == 0) break; /* check for EOF */ + while ((*i==' ') || (*i=='\t')) i++; /* eat leading whitespace */ + switch(*i) + { + case 'b': if (strcmp(i,"bold-objects") == 0) boldon=1; + break; + + case 'e': if (strcmp(i,"enable-checkpointing") == 0) ckpflag=1; + break; + + case 'i': if (strcmp(i,"inverse-objects") == 0) boldon=0; + break; + + case 'f': if (strcmp(i,"female") == 0) sex=0; /* male or female */ + break; + + case 'm': if (strcmp(i,"monster:")== 0) /* name favorite monster */ + { + if ((i=lgetw())==0) break; + if (strlen(i)>=MAXMNAME) i[MAXMNAME-1]=0; + strcpy(usermonster[usermpoint],i); + if (usermpoint >= MAXUM) break; /* defined all of em */ + if (isalpha(j=usermonster[usermpoint][0])) + { + for (k=1; k<MAXMONST+8; k++) /* find monster */ + if (monstnamelist[k] == j) + { + monster[k].name = &usermonster[usermpoint++][0]; + break; + } + } + } + else if (strcmp(i,"male") == 0) sex=1; + break; + + case 'n': if (strcmp(i,"name:") == 0) /* defining players name */ + { + if ((i=lgetw())==0) break; + if (strlen(i)>=LOGNAMESIZE) i[LOGNAMESIZE-1]=0; + strcpy(logname,i); flag=0; + } + else if (strcmp(i,"no-introduction") == 0) nowelcome=1; + else if (strcmp(i,"no-beep") == 0) nobeep=1; + break; + + case 'p': if (strcmp(i,"process-name:")== 0) + { + if ((i=lgetw())==0) break; + if (strlen(i)>=PSNAMESIZE) i[PSNAMESIZE-1]=0; + strcpy(psname,i); + } + else if (strcmp(i,"play-day-play") == 0) dayplay=1; + break; + + case 's': if (strcmp(i,"savefile:") == 0) /* defining savefilename */ + { + if ((i=lgetw())==0) break; + strcpy(savefilename,i); flag=0; + } + break; + }; + } + if (flag) strcpy(logname,loginname); + } + |