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authorPaul Janzen <pjanzen@cvs.openbsd.org>2001-06-06 20:52:23 +0000
committerPaul Janzen <pjanzen@cvs.openbsd.org>2001-06-06 20:52:23 +0000
commit3359f75ea0f3d38de844edaeca21c3c0a9c0c924 (patch)
tree84533cb861224a5acd098c682a0d82fe32b72752 /games/robots
parent90aaa97ff42b2a03110d514b410aaabf246d16f3 (diff)
reorder sections, minor tidying; mpech@prosoft.org.lv
Diffstat (limited to 'games/robots')
-rw-r--r--games/robots/robots.66
1 files changed, 3 insertions, 3 deletions
diff --git a/games/robots/robots.6 b/games/robots/robots.6
index c91e065b1c2..79554f7b56e 100644
--- a/games/robots/robots.6
+++ b/games/robots/robots.6
@@ -1,4 +1,4 @@
-.\" $OpenBSD: robots.6,v 1.6 1999/12/18 11:18:13 pjanzen Exp $
+.\" $OpenBSD: robots.6,v 1.7 2001/06/06 20:52:21 pjanzen Exp $
.\"
.\" Copyright (c) 1991, 1993
.\" The Regents of the University of California. All rights reserved.
@@ -140,13 +140,13 @@ Advance into the higher levels directly, skipping the lower, easier levels.
Real-time mode. After your first move, robots will advance at least
every three seconds.
.El
-.Sh AUTHOR
-Ken Arnold
.Sh FILES
.Bl -tag -width /var/games/robots_roll -compact
.It Pa /var/games/robots_roll
the score file
.El
+.Sh AUTHOR
+Ken Arnold
.Sh BUGS
Bugs?
You