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authorPaul Janzen <pjanzen@cvs.openbsd.org>2002-07-18 07:13:58 +0000
committerPaul Janzen <pjanzen@cvs.openbsd.org>2002-07-18 07:13:58 +0000
commit54a6ff4e941f27f74b5c69277796845213e0d171 (patch)
tree2c06b08145f5cdf2bf02ab2032ff977b2e523505 /games/rogue/pack.c
parent58277074e3e354b7bbce4f4f0f8c25ae270f47cb (diff)
- string handling patch from David Holland, minimally modified. Highlights
are fewer magic constants, sprintf->snprintf, and better scorefile handling. Also, won't hang if forking a subshell fails. - a few needless functions have been trimmed, and a few extra defaults have been added to a few switches, just in case.
Diffstat (limited to 'games/rogue/pack.c')
-rw-r--r--games/rogue/pack.c95
1 files changed, 45 insertions, 50 deletions
diff --git a/games/rogue/pack.c b/games/rogue/pack.c
index 592f8cdbe6e..d041214153a 100644
--- a/games/rogue/pack.c
+++ b/games/rogue/pack.c
@@ -1,4 +1,4 @@
-/* $OpenBSD: pack.c,v 1.6 2001/08/12 19:52:56 pjanzen Exp $ */
+/* $OpenBSD: pack.c,v 1.7 2002/07/18 07:13:57 pjanzen Exp $ */
/* $NetBSD: pack.c,v 1.3 1995/04/22 10:27:54 cgd Exp $ */
/*
@@ -41,7 +41,7 @@
#if 0
static char sccsid[] = "@(#)pack.c 8.1 (Berkeley) 5/31/93";
#else
-static char rcsid[] = "$NetBSD: pack.c,v 1.3 1995/04/22 10:27:54 cgd Exp $";
+static const char rcsid[] = "$OpenBSD: pack.c,v 1.7 2002/07/18 07:13:57 pjanzen Exp $";
#endif
#endif /* not lint */
@@ -113,18 +113,18 @@ pick_up(row, col, status)
*status = 1;
if (levitate) {
- message("you're floating in the air!", 0);
+ messagef(0, "you're floating in the air!");
return((object *) 0);
}
obj = object_at(&level_objects, row, col);
if (!obj) {
- message("pick_up(): inconsistent", 1);
+ messagef(1, "pick_up(): inconsistent");
return(obj);
}
if ( (obj->what_is == SCROL) &&
(obj->which_kind == SCARE_MONSTER) &&
obj->picked_up) {
- message("the scroll turns to dust as you pick it up", 0);
+ messagef(0, "the scroll turns to dust as you pick it up");
dungeon[row][col] &= (~OBJECT);
vanish(obj, 0, &level_objects);
*status = 0;
@@ -141,7 +141,7 @@ pick_up(row, col, status)
return(obj); /* obj will be free_object()ed in caller */
}
if (pack_count(obj) >= MAX_PACK_COUNT) {
- message("pack too full", 1);
+ messagef(1, "pack too full");
return((object *) 0);
}
dungeon[row][col] &= ~(OBJECT);
@@ -159,29 +159,29 @@ drop()
char desc[DCOLS];
if (dungeon[rogue.row][rogue.col] & (OBJECT | STAIRS | TRAP)) {
- message("there's already something there", 0);
+ messagef(0, "there's already something there");
return;
}
if (!rogue.pack.next_object) {
- message("you have nothing to drop", 0);
+ messagef(0, "you have nothing to drop");
return;
}
if ((ch = pack_letter("drop what?", ALL_OBJECTS)) == CANCEL) {
return;
}
if (!(obj = get_letter_object(ch))) {
- message("no such item.", 0);
+ messagef(0, "no such item.");
return;
}
if (obj->in_use_flags & BEING_WIELDED) {
if (obj->is_cursed) {
- message(curse_message, 0);
+ messagef(0, "%s", curse_message);
return;
}
unwield(rogue.weapon);
} else if (obj->in_use_flags & BEING_WORN) {
if (obj->is_cursed) {
- message(curse_message, 0);
+ messagef(0, "%s", curse_message);
return;
}
mv_aquatars();
@@ -189,7 +189,7 @@ drop()
print_stats(STAT_ARMOR);
} else if (obj->in_use_flags & ON_EITHER_HAND) {
if (obj->is_cursed) {
- message(curse_message, 0);
+ messagef(0, "%s", curse_message);
return;
}
un_put_on(obj);
@@ -208,9 +208,8 @@ drop()
take_from_pack(obj, &rogue.pack);
}
place_at(obj, rogue.row, rogue.col);
- (void) strcpy(desc, "dropped ");
- get_desc(obj, desc+8);
- message(desc, 0);
+ get_desc(obj, desc, sizeof(desc));
+ messagef(0, "dropped %s", desc);
(void) reg_move();
}
@@ -260,7 +259,10 @@ next_avail_ichar()
}
obj = rogue.pack.next_object;
while (obj) {
- ichars[(obj->ichar - 'a')] = 1;
+ if (obj->ichar >= 'a' && obj->ichar <= 'z')
+ ichars[(obj->ichar - 'a')] = 1;
+ else
+ clean_up("next_avail_ichar");
obj = obj->next_object;
}
for (i = 0; i < 26; i++) {
@@ -286,17 +288,17 @@ pack_letter(prompt, mask)
unsigned short tmask = mask;
if (!mask_pack(&rogue.pack, mask)) {
- message("nothing appropriate", 0);
+ messagef(0, "nothing appropriate");
return(CANCEL);
}
for (;;) {
- message(prompt, 0);
+ messagef(0, "%s", prompt);
for (;;) {
ch = rgetchar();
if (!is_pack_letter(&ch, &mask)) {
- sound_bell();
+ beep();
} else {
break;
}
@@ -323,19 +325,18 @@ take_off()
if (rogue.armor) {
if (rogue.armor->is_cursed) {
- message(curse_message, 0);
+ messagef(0, "%s", curse_message);
} else {
mv_aquatars();
obj = rogue.armor;
unwear(rogue.armor);
- (void) strcpy(desc, "was wearing ");
- get_desc(obj, desc+12);
- message(desc, 0);
+ get_desc(obj, desc, sizeof(desc));
+ messagef(0, "was wearing %s", desc);
print_stats(STAT_ARMOR);
(void) reg_move();
}
} else {
- message("not wearing any", 0);
+ messagef(0, "not wearing any");
}
}
@@ -347,7 +348,7 @@ wear()
char desc[DCOLS];
if (rogue.armor) {
- message("you're already wearing some", 0);
+ messagef(0, "you're already wearing some");
return;
}
ch = pack_letter("wear what?", ARMOR);
@@ -356,17 +357,17 @@ wear()
return;
}
if (!(obj = get_letter_object(ch))) {
- message("no such item.", 0);
+ messagef(0, "no such item.");
return;
}
if (obj->what_is != ARMOR) {
- message("you can't wear that", 0);
+ messagef(0, "you can't wear that");
return;
}
obj->identified = 1;
(void) strcpy(desc, "wearing ");
- get_desc(obj, desc + 8);
- message(desc, 0);
+ get_desc(obj, desc, sizeof(desc));
+ messagef(0, "wearing %s", desc);
do_wear(obj);
print_stats(STAT_ARMOR);
(void) reg_move();
@@ -399,7 +400,7 @@ wield()
char desc[DCOLS];
if (rogue.weapon && rogue.weapon->is_cursed) {
- message(curse_message, 0);
+ messagef(0, "%s", curse_message);
return;
}
ch = pack_letter("wield what?", WEAPON);
@@ -408,22 +409,20 @@ wield()
return;
}
if (!(obj = get_letter_object(ch))) {
- message("No such item.", 0);
+ messagef(0, "No such item.");
return;
}
if (obj->what_is & (ARMOR | RING)) {
- sprintf(desc, "you can't wield %s",
+ messagef(0, "you can't wield %s",
((obj->what_is == ARMOR) ? "armor" : "rings"));
- message(desc, 0);
return;
}
if (obj->in_use_flags & BEING_WIELDED) {
- message("in use", 0);
+ messagef(0, "in use");
} else {
unwield(rogue.weapon);
- (void) strcpy(desc, "wielding ");
- get_desc(obj, desc + 9);
- message(desc, 0);
+ get_desc(obj, desc, sizeof(desc));
+ messagef(0, "wielding %s", desc);
do_wield(obj);
(void) reg_move();
}
@@ -461,11 +460,11 @@ call_it()
return;
}
if (!(obj = get_letter_object(ch))) {
- message("no such item.", 0);
+ messagef(0, "no such item.");
return;
}
if (!(obj->what_is & (SCROL | POTION | WAND | RING))) {
- message("surely you already know what that's called", 0);
+ messagef(0, "surely you already know what that's called");
return;
}
id_table = get_id_table(obj);
@@ -473,7 +472,8 @@ call_it()
if (get_input_line("call it:", "", buf, sizeof(buf),
id_table[obj->which_kind].title, 1, 1)) {
id_table[obj->which_kind].id_status = CALLED;
- (void) strcpy(id_table[obj->which_kind].title, buf);
+ (void) strlcpy(id_table[obj->which_kind].title, buf,
+ sizeof(id_table[obj->which_kind].title));
}
}
@@ -569,23 +569,18 @@ kick_into_pack()
{
object *obj;
char desc[DCOLS];
- short n, stat;
+ short stat;
if (!(dungeon[rogue.row][rogue.col] & OBJECT)) {
- message("nothing here", 0);
+ messagef(0, "nothing here");
} else {
if ((obj = pick_up(rogue.row, rogue.col, &stat))) {
- get_desc(obj, desc);
+ get_desc(obj, desc, sizeof(desc));
if (obj->what_is == GOLD) {
- message(desc, 0);
+ messagef(0, "%s", desc);
free_object(obj);
} else {
- n = strlen(desc);
- desc[n] = '(';
- desc[n+1] = obj->ichar;
- desc[n+2] = ')';
- desc[n+3] = 0;
- message(desc, 0);
+ messagef(0, "%s(%c)", desc, obj->ichar);
}
}
if (obj || (!stat)) {