diff options
author | Theo de Raadt <deraadt@cvs.openbsd.org> | 1995-10-18 08:53:40 +0000 |
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committer | Theo de Raadt <deraadt@cvs.openbsd.org> | 1995-10-18 08:53:40 +0000 |
commit | d6583bb2a13f329cf0332ef2570eb8bb8fc0e39c (patch) | |
tree | ece253b876159b39c620e62b6c9b1174642e070e /games/tetris/input.c |
initial import of NetBSD tree
Diffstat (limited to 'games/tetris/input.c')
-rw-r--r-- | games/tetris/input.c | 182 |
1 files changed, 182 insertions, 0 deletions
diff --git a/games/tetris/input.c b/games/tetris/input.c new file mode 100644 index 00000000000..abac0a93409 --- /dev/null +++ b/games/tetris/input.c @@ -0,0 +1,182 @@ +/* $NetBSD: input.c,v 1.2 1995/04/22 07:42:34 cgd Exp $ */ + +/*- + * Copyright (c) 1992, 1993 + * The Regents of the University of California. All rights reserved. + * + * This code is derived from software contributed to Berkeley by + * Chris Torek and Darren F. Provine. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * This product includes software developed by the University of + * California, Berkeley and its contributors. + * 4. Neither the name of the University nor the names of its contributors + * may be used to endorse or promote products derived from this software + * without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * @(#)input.c 8.1 (Berkeley) 5/31/93 + */ + +/* + * Tetris input. + */ + +#include <sys/types.h> +#include <sys/time.h> + +#include <errno.h> +#include <unistd.h> + +#include "input.h" +#include "tetris.h" + +/* return true iff the given timeval is positive */ +#define TV_POS(tv) \ + ((tv)->tv_sec > 0 || ((tv)->tv_sec == 0 && (tv)->tv_usec > 0)) + +/* subtract timeval `sub' from `res' */ +#define TV_SUB(res, sub) \ + (res)->tv_sec -= (sub)->tv_sec; \ + (res)->tv_usec -= (sub)->tv_usec; \ + if ((res)->tv_usec < 0) { \ + (res)->tv_usec += 1000000; \ + (res)->tv_sec--; \ + } + +/* + * Do a `read wait': select for reading from stdin, with timeout *tvp. + * On return, modify *tvp to reflect the amount of time spent waiting. + * It will be positive only if input appeared before the time ran out; + * otherwise it will be zero or perhaps negative. + * + * If tvp is nil, wait forever, but return if select is interrupted. + * + * Return 0 => no input, 1 => can read() from stdin + */ +int +rwait(tvp) + register struct timeval *tvp; +{ + int i; + struct timeval starttv, endtv, *s; + extern int errno; +#define NILTZ ((struct timezone *)0) + + /* + * Someday, select() will do this for us. + * Just in case that day is now, and no one has + * changed this, we use a temporary. + */ + if (tvp) { + (void) gettimeofday(&starttv, NILTZ); + endtv = *tvp; + s = &endtv; + } else + s = 0; +again: + i = 1; + switch (select(1, (fd_set *)&i, (fd_set *)0, (fd_set *)0, s)) { + + case -1: + if (tvp == 0) + return (-1); + if (errno == EINTR) + goto again; + stop("select failed, help"); + /* NOTREACHED */ + + case 0: /* timed out */ + tvp->tv_sec = 0; + tvp->tv_usec = 0; + return (0); + } + if (tvp) { + /* since there is input, we may not have timed out */ + (void) gettimeofday(&endtv, NILTZ); + TV_SUB(&endtv, &starttv); + TV_SUB(tvp, &endtv); /* adjust *tvp by elapsed time */ + } + return (1); +} + +/* + * `sleep' for the current turn time (using select). + * Eat any input that might be available. + */ +void +tsleep() +{ + struct timeval tv; + char c; + + tv.tv_sec = 0; + tv.tv_usec = fallrate; + while (TV_POS(&tv)) + if (rwait(&tv) && read(0, &c, 1) != 1) + break; +} + +/* + * Eat up any input (used at end of game). + */ +void +eat_input() +{ + struct timeval tv; + char c; + + do { + tv.tv_sec = tv.tv_usec = 0; + } while (rwait(&tv) && read(0, &c, 1) == 1); +} + +/* + * getchar with timeout. + */ +int +tgetchar() +{ + static struct timeval timeleft; + char c; + + /* + * Reset timeleft to fallrate whenever it is not positive. + * In any case, wait to see if there is any input. If so, + * take it, and update timeleft so that the next call to + * tgetchar() will not wait as long. If there is no input, + * make timeleft zero or negative, and return -1. + * + * Most of the hard work is done by rwait(). + */ + if (!TV_POS(&timeleft)) { + faster(); /* go faster */ + timeleft.tv_sec = 0; + timeleft.tv_usec = fallrate; + } + if (!rwait(&timeleft)) + return (-1); + if (read(0, &c, 1) != 1) + stop("end of file, help"); + return ((int)(unsigned char)c); +} |