diff options
author | Theo de Raadt <deraadt@cvs.openbsd.org> | 1995-10-18 08:53:40 +0000 |
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committer | Theo de Raadt <deraadt@cvs.openbsd.org> | 1995-10-18 08:53:40 +0000 |
commit | d6583bb2a13f329cf0332ef2570eb8bb8fc0e39c (patch) | |
tree | ece253b876159b39c620e62b6c9b1174642e070e /games/trek/dock.c |
initial import of NetBSD tree
Diffstat (limited to 'games/trek/dock.c')
-rw-r--r-- | games/trek/dock.c | 150 |
1 files changed, 150 insertions, 0 deletions
diff --git a/games/trek/dock.c b/games/trek/dock.c new file mode 100644 index 00000000000..7dcc1f5215e --- /dev/null +++ b/games/trek/dock.c @@ -0,0 +1,150 @@ +/* $NetBSD: dock.c,v 1.3 1995/04/22 10:58:45 cgd Exp $ */ + +/* + * Copyright (c) 1980, 1993 + * The Regents of the University of California. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * This product includes software developed by the University of + * California, Berkeley and its contributors. + * 4. Neither the name of the University nor the names of its contributors + * may be used to endorse or promote products derived from this software + * without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + */ + +#ifndef lint +#if 0 +static char sccsid[] = "@(#)dock.c 8.1 (Berkeley) 5/31/93"; +#else +static char rcsid[] = "$NetBSD: dock.c,v 1.3 1995/04/22 10:58:45 cgd Exp $"; +#endif +#endif /* not lint */ + +# include "trek.h" + +/* +** DOCK TO STARBASE +** +** The starship is docked to a starbase. For this to work you +** must be adjacent to a starbase. +** +** You get your supplies replenished and your captives are +** disembarked. Note that your score is updated now, not when +** you actually take the captives. +** +** Any repairs that need to be done are rescheduled to take +** place sooner. This provides for the faster repairs when you +** are docked. +*/ + +dock() +{ + register int i, j; + int ok; + register struct event *e; + + if (Ship.cond == DOCKED) + return (printf("Chekov: But captain, we are already docked\n")); + /* check for ok to dock, i.e., adjacent to a starbase */ + ok = 0; + for (i = Ship.sectx - 1; i <= Ship.sectx + 1 && !ok; i++) + { + if (i < 0 || i >= NSECTS) + continue; + for (j = Ship.secty - 1; j <= Ship.secty + 1; j++) + { + if (j < 0 || j >= NSECTS) + continue; + if (Sect[i][j] == BASE) + { + ok++; + break; + } + } + } + if (!ok) + return (printf("Chekov: But captain, we are not adjacent to a starbase.\n")); + + /* restore resources */ + Ship.energy = Param.energy; + Ship.torped = Param.torped; + Ship.shield = Param.shield; + Ship.crew = Param.crew; + Game.captives += Param.brigfree - Ship.brigfree; + Ship.brigfree = Param.brigfree; + + /* reset ship's defenses */ + Ship.shldup = 0; + Ship.cloaked = 0; + Ship.cond = DOCKED; + Ship.reserves = Param.reserves; + + /* recalibrate space inertial navigation system */ + Ship.sinsbad = 0; + + /* output any saved radio messages */ + dumpssradio(); + + /* reschedule any device repairs */ + for (i = 0; i < MAXEVENTS; i++) + { + e = &Event[i]; + if (e->evcode != E_FIXDV) + continue; + reschedule(e, (e->date - Now.date) * Param.dockfac); + } + return; +} + + +/* +** LEAVE A STARBASE +** +** This is the inverse of dock(). The main function it performs +** is to reschedule any damages so that they will take longer. +*/ + +undock() +{ + register struct event *e; + register int i; + + if (Ship.cond != DOCKED) + { + printf("Sulu: Pardon me captain, but we are not docked.\n"); + return; + } + Ship.cond = GREEN; + Move.free = 0; + + /* reschedule device repair times (again) */ + for (i = 0; i < MAXEVENTS; i++) + { + e = &Event[i]; + if (e->evcode != E_FIXDV) + continue; + reschedule(e, (e->date - Now.date) / Param.dockfac); + } + return; +} |