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authorTed Unangst <tedu@cvs.openbsd.org>2019-05-09 20:19:24 +0000
committerTed Unangst <tedu@cvs.openbsd.org>2019-05-09 20:19:24 +0000
commit256e5a3e433bd534e417b9f35cdf2dacd8390f2f (patch)
tree7eeb7c207f0e3e2f4dc4006a99f4e1bf0f1a6c74 /games
parent2e838f4533fb4b2ab47537c5c8d265f5c3732c3b (diff)
rm lists of hereditary wizards and bad users to ensure level playing field
ok benno mlarkin tb
Diffstat (limited to 'games')
-rw-r--r--games/battlestar/com1.c4
-rw-r--r--games/battlestar/com4.c4
-rw-r--r--games/battlestar/com6.c11
-rw-r--r--games/battlestar/cypher.c10
-rw-r--r--games/battlestar/extern.h3
-rw-r--r--games/battlestar/globals.c3
-rw-r--r--games/battlestar/init.c60
7 files changed, 16 insertions, 79 deletions
diff --git a/games/battlestar/com1.c b/games/battlestar/com1.c
index 38172eecb10..4d1a6226d36 100644
--- a/games/battlestar/com1.c
+++ b/games/battlestar/com1.c
@@ -1,4 +1,4 @@
-/* $OpenBSD: com1.c,v 1.15 2015/12/31 17:51:19 mestre Exp $ */
+/* $OpenBSD: com1.c,v 1.16 2019/05/09 20:19:22 tedu Exp $ */
/* $NetBSD: com1.c,v 1.3 1995/03/21 15:06:51 cgd Exp $ */
/*
@@ -129,7 +129,7 @@ news(void)
}
rythmn = ourtime - ourtime % CYCLE;
}
- if (!wiz && !tempwiz)
+ if (!tempwiz)
if ((TestBit(inven, TALISMAN) || TestBit(wear, TALISMAN)) && (TestBit(inven, MEDALION) || TestBit(wear, MEDALION)) && (TestBit(inven, AMULET) || TestBit(wear, AMULET))) {
tempwiz = 1;
puts("The three amulets glow and reenforce each other in power.\nYou are now a wizard.");
diff --git a/games/battlestar/com4.c b/games/battlestar/com4.c
index 33a9bd34ef4..b9e5b01da6a 100644
--- a/games/battlestar/com4.c
+++ b/games/battlestar/com4.c
@@ -1,4 +1,4 @@
-/* $OpenBSD: com4.c,v 1.15 2015/12/31 17:51:19 mestre Exp $ */
+/* $OpenBSD: com4.c,v 1.16 2019/05/09 20:19:22 tedu Exp $ */
/* $NetBSD: com4.c,v 1.3 1995/03/21 15:07:04 cgd Exp $ */
/*
@@ -53,7 +53,7 @@ take(unsigned int from[])
printf("%s:\n", objsht[value]);
heavy = (carrying + objwt[value]) <= WEIGHT;
bulky = (encumber + objcumber[value]) <= CUMBER;
- if ((TestBit(from, value) || wiz || tempwiz) && heavy && bulky && !TestBit(inven, value)) {
+ if ((TestBit(from, value) || tempwiz) && heavy && bulky && !TestBit(inven, value)) {
SetBit(inven, value);
carrying += objwt[value];
encumber += objcumber[value];
diff --git a/games/battlestar/com6.c b/games/battlestar/com6.c
index f56fb08ab5a..aad08d78a5c 100644
--- a/games/battlestar/com6.c
+++ b/games/battlestar/com6.c
@@ -1,4 +1,4 @@
-/* $OpenBSD: com6.c,v 1.24 2018/02/07 20:22:23 tedu Exp $ */
+/* $OpenBSD: com6.c,v 1.25 2019/05/09 20:19:22 tedu Exp $ */
/* $NetBSD: com6.c,v 1.5 1995/04/27 21:30:23 mycroft Exp $ */
/*
@@ -130,13 +130,10 @@ post(char ch)
if (score_fp != NULL) {
fprintf(score_fp, "%s %31s %c%20s", date, username, ch, rate());
- if (wiz)
- fprintf(score_fp, " wizard\n");
+ if (tempwiz)
+ fprintf(score_fp, " WIZARD!\n");
else
- if (tempwiz)
- fprintf(score_fp, " WIZARD!\n");
- else
- fprintf(score_fp, "\n");
+ fprintf(score_fp, "\n");
}
sigprocmask(SIG_SETMASK, &osigset, (sigset_t *)0);
}
diff --git a/games/battlestar/cypher.c b/games/battlestar/cypher.c
index 8ca2ac6f4d0..f7b08498dfd 100644
--- a/games/battlestar/cypher.c
+++ b/games/battlestar/cypher.c
@@ -1,4 +1,4 @@
-/* $OpenBSD: cypher.c,v 1.19 2015/12/31 17:51:19 mestre Exp $ */
+/* $OpenBSD: cypher.c,v 1.20 2019/05/09 20:19:22 tedu Exp $ */
/* $NetBSD: cypher.c,v 1.3 1995/03/21 15:07:15 cgd Exp $ */
/*
@@ -105,7 +105,7 @@ cypher(void)
break;
case UP:
- if (location[position].access || wiz || tempwiz) {
+ if (location[position].access || tempwiz) {
if (!location[position].access)
puts("Zap! A gust of wind lifts you up.");
if (!moveplayer(location[position].up, AHEAD))
@@ -318,7 +318,7 @@ cypher(void)
break;
case SU:
- if (wiz || tempwiz) {
+ if (tempwiz) {
getnum(&position, "\nRoom (was %d) = ", position);
getnum(&ourtime, "Time (was %d) = ", ourtime);
getnum(&fuel, "Fuel (was %d) = ", fuel);
@@ -326,8 +326,8 @@ cypher(void)
getnum(&CUMBER, "CUMBER (was %d) = ", CUMBER);
getnum(&WEIGHT, "WEIGHT (was %d) = ", WEIGHT);
getnum(&ourclock, "Clock (was %d) = ", ourclock);
- if (getnum(&junk, "Wizard (was %d, %d) = ", wiz, tempwiz) != -1 && !junk)
- tempwiz = wiz = 0;
+ if (getnum(&junk, "Wizard (was %d) = ", tempwiz) != -1 && !junk)
+ tempwiz = 0;
printf("\nDONE.\n");
return (0); /* No commands after a SU */
} else
diff --git a/games/battlestar/extern.h b/games/battlestar/extern.h
index f3f1200b8bb..dddae9ceb68 100644
--- a/games/battlestar/extern.h
+++ b/games/battlestar/extern.h
@@ -1,4 +1,4 @@
-/* $OpenBSD: extern.h,v 1.20 2015/12/31 17:51:19 mestre Exp $ */
+/* $OpenBSD: extern.h,v 1.21 2019/05/09 20:19:23 tedu Exp $ */
/* $NetBSD: extern.h,v 1.5 1995/04/24 12:22:18 cgd Exp $ */
/*
@@ -283,7 +283,6 @@ extern int followgod;
extern int godready;
extern int win;
extern int wintime;
-extern int wiz;
extern int tempwiz;
extern int matchlight;
extern int matchcount;
diff --git a/games/battlestar/globals.c b/games/battlestar/globals.c
index 25e57c18deb..c0390948286 100644
--- a/games/battlestar/globals.c
+++ b/games/battlestar/globals.c
@@ -1,4 +1,4 @@
-/* $OpenBSD: globals.c,v 1.15 2016/08/27 03:34:45 guenther Exp $ */
+/* $OpenBSD: globals.c,v 1.16 2019/05/09 20:19:23 tedu Exp $ */
/* $NetBSD: globals.c,v 1.3 1995/03/21 15:07:32 cgd Exp $ */
/*
@@ -255,7 +255,6 @@ int snooze;
int meetgirl;
int godready;
int wintime;
-int wiz;
int tempwiz;
int matchlight;
int loved;
diff --git a/games/battlestar/init.c b/games/battlestar/init.c
index 195cd498877..5c2044a918e 100644
--- a/games/battlestar/init.c
+++ b/games/battlestar/init.c
@@ -1,4 +1,4 @@
-/* $OpenBSD: init.c,v 1.16 2015/12/31 17:51:19 mestre Exp $ */
+/* $OpenBSD: init.c,v 1.17 2019/05/09 20:19:23 tedu Exp $ */
/* $NetBSD: init.c,v 1.4 1995/03/21 15:07:35 cgd Exp $ */
/*
@@ -39,9 +39,7 @@
#include "extern.h"
-static int checkout(const char *);
static const char *getutmp(void);
-static int wizard(const char *);
void
initialize(const char *filename)
@@ -72,7 +70,6 @@ initialize(const char *filename)
restore(savefile);
free(savefile);
}
- wiz = wizard(username);
signal(SIGINT, die);
}
@@ -91,58 +88,3 @@ getutmp(void)
return(strdup(name));
}
-
-/* Hereditary wizards. A configuration file might make more sense. */
-static const char *const list[] = {
- "riggle",
- "chris",
- "edward",
- "comay",
- "yee",
- "dmr",
- "ken",
- 0
-};
-
-static const char *const badguys[] = {
- "wnj",
- "root",
- "ted",
- 0
-};
-
-static int
-wizard(const char *username)
-{
- int flag;
-
- if ((flag = checkout(username)) != 0)
- printf("You are the Great wizard %s.\n", username);
- return flag;
-}
-
-static int
-checkout(const char *username)
-{
- const char *const *ptr;
-
- for (ptr = list; *ptr; ptr++)
- if (strcmp(*ptr, username) == 0)
- return 1;
- for (ptr = badguys; *ptr; ptr++)
- if (strcmp(*ptr, username) == 0) {
- printf("You are the Poor anti-wizard %s. Good Luck!\n",
- username);
- if (location != NULL) {
- CUMBER = 3;
- WEIGHT = 9; /* that'll get him! */
- ourclock = 10;
- SetBit(location[7].objects, WOODSMAN); /* viper room */
- SetBit(location[20].objects, WOODSMAN); /* laser " */
- SetBit(location[13].objects, DARK); /* amulet " */
- SetBit(location[8].objects, ELF); /* closet */
- }
- return 0; /* anything else, Chris? */
- }
- return 0;
-}