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authorPaul Janzen <pjanzen@cvs.openbsd.org>1998-08-22 09:10:16 +0000
committerPaul Janzen <pjanzen@cvs.openbsd.org>1998-08-22 09:10:16 +0000
commit3abd82e4d273f7e34dea4a66ad634fe58724ed74 (patch)
tree205916dd759a4381c4e08d52f35a11351267777f /games
parent5abb0b2d939717b1c6e56786cb280614fad456ff (diff)
grammar
Diffstat (limited to 'games')
-rw-r--r--games/bcd/bcd.610
-rw-r--r--games/fish/fish.637
-rw-r--r--games/fish/fish.instr8
3 files changed, 28 insertions, 27 deletions
diff --git a/games/bcd/bcd.6 b/games/bcd/bcd.6
index 814001cc937..71267be0f68 100644
--- a/games/bcd/bcd.6
+++ b/games/bcd/bcd.6
@@ -1,4 +1,4 @@
-.\" $OpenBSD: bcd.6,v 1.4 1998/03/12 09:09:13 pjanzen Exp $
+.\" $OpenBSD: bcd.6,v 1.5 1998/08/22 09:10:15 pjanzen Exp $
.\"
.\" Copyright (c) 1988, 1991, 1993
.\" The Regents of the University of California. All rights reserved.
@@ -55,8 +55,8 @@ The
.Nm ppt
and
.Nm morse
-commands read the given input and reformats it in the form of
-punched cards, paper tape or morse code respectively.
+commands read the given input and reformat it in the form of
+punched cards, paper tape, or morse code, respectively.
Acceptable input are command line arguments or the standard input.
.Pp
Available option:
@@ -64,5 +64,7 @@ Available option:
.It Fl s
The
.Fl s
-option for morse produces dots and dashes rather than words.
+option for
+.Nm morse
+produces dots and dashes rather than words.
.El
diff --git a/games/fish/fish.6 b/games/fish/fish.6
index 3c60193c420..e654454fb56 100644
--- a/games/fish/fish.6
+++ b/games/fish/fish.6
@@ -1,4 +1,4 @@
-.\" $NetBSD: fish.6,v 1.4 1995/03/23 08:28:16 cgd Exp $
+.\" $OpenBSD: fish.6,v 1.2 1998/08/22 09:10:12 pjanzen Exp $
.\"
.\" Copyright (c) 1990, 1993
.\" The Regents of the University of California. All rights reserved.
@@ -40,7 +40,7 @@
.Nm fish
.Nd play ``Go Fish''
.Sh SYNOPSIS
-.Nm fish
+.Nm
.Op Fl p
.Sh DESCRIPTION
.Nm Fish
@@ -48,11 +48,11 @@ is the game
.Dq Go Fish ,
a traditional children's card game.
.Pp
-The computer deals the player and itself seven cards, and places
-the rest of the deck face-down (figuratively).
+The computer deals the player and itself seven cards each, and places
+the rest of the deck face-down (figuratively), to be drawn from later.
The object of the game is to collect
.Dq books ,
-or all of the members of a single rank.
+or all of the cards of a given rank.
For example, collecting four 2's would give the player a
.Dq book of 2's .
.Pp
@@ -64,24 +64,23 @@ Professional mode.
.Pp
The computer makes a random decision as to who gets to start the
game, and then the computer and player take turns asking each other
-for cards of a specified rank.
-If the asked player has any cards of the requested rank, they give
-them up to the asking player.
-A player must have at least one of the cards of the rank they request
-in their hand.
-When a player asks for a rank of which the other player has no
-cards, the asker is told to
-.Dq Go Fish! .
-Then, the asker draws a card from the non-dealt cards.
-If they draw the card they asked for, they continue their turn, asking
-for more ranks from the other player.
-Otherwise, the other player gets a turn.
+for cards by rank.
+If the asked player has any cards of the requested rank, they must be given
+up to the asking player.
+There must be at least one card of the requested rank already in the asking
+player's hand.
+When the asked player has no
+cards of the requested rank, the asker is told to
+.Dq Go Fish!
+Then, the asker draws a card from the deck.
+If the card drawn is of the rank asked for, the turn continues;
+otherwise, it becomes the other player's turn.
.Pp
When a player completes a book, either by getting cards from the
-other player or drawing from the deck, they set those cards aside and
+other player or by drawing from the deck, those cards are set aside and
the rank is no longer in play.
.Pp
-The game ends when either player no longer has any cards in their hand.
+The game ends when one player no longer has any cards.
The player with the most books wins.
.Pp
.Nm Fish
diff --git a/games/fish/fish.instr b/games/fish/fish.instr
index b7e87a0a7b5..4c2098e4985 100644
--- a/games/fish/fish.instr
+++ b/games/fish/fish.instr
@@ -7,9 +7,9 @@ We take turns asking each other for cards, but you can't ask me for a card
value if you don't have one of them in your hand! If I have any cards of
the value you ask for, I have to give them to you. As long as I have one
of the cards you ask for, you get to keep asking. If you ask me for a
-card of which I don't have any, then I'll tell you to "Go Fish!" This
-means that you draw a card from the deck. If you draw the card you asked
-me for, you get to keep asking me for cards. If not, it's my turn and I ask
+card value that I don't have, then I'll tell you to "Go Fish!" This means
+that you draw a card from the deck. If you draw the card you asked me
+for, you get to keep asking me for cards. If not, it's my turn and I ask
you for a card.
Sometimes you get to ask first, sometimes I do. I'll tell you when it's
@@ -17,7 +17,7 @@ your turn to move, I'll draw cards from the deck for you, and I'll tell
you what you have in your hand. (Don't worry, I don't look at your hand
when I'm trying to decide what card to ask for, honest!)
-Your input can be a card name ("A", "2", "3", "4", "5", "6", "7", "8",
+Your input can be a card value ("A", "2", "3", "4", "5", "6", "7", "8",
"9", "10", "J", "Q" or "K") or the letter "p", or "quit". The letter "p"
makes my game much smarter, and the line "quit" stops the game. Just
hitting the carriage return key displays how many cards I have in my hand,