diff options
author | Theo de Raadt <deraadt@cvs.openbsd.org> | 2021-01-27 01:57:38 +0000 |
---|---|---|
committer | Theo de Raadt <deraadt@cvs.openbsd.org> | 2021-01-27 01:57:38 +0000 |
commit | 74a8048d03163c9ff6ddc91c7a62b0bcfb9f766e (patch) | |
tree | 23d648fa050d42a7cbb56e68c490c475ea6442ba /games | |
parent | b11e0e8bbbebb1634b94f87686b7c3a51599bc64 (diff) |
satisfy -fno-common
similar to the approach used by mortimer
Diffstat (limited to 'games')
-rw-r--r-- | games/trek/main.c | 12 | ||||
-rw-r--r-- | games/trek/trek.h | 38 |
2 files changed, 21 insertions, 29 deletions
diff --git a/games/trek/main.c b/games/trek/main.c index d4b348b4c2a..a0070e0ecd3 100644 --- a/games/trek/main.c +++ b/games/trek/main.c @@ -1,4 +1,4 @@ -/* $OpenBSD: main.c,v 1.18 2018/08/09 17:51:22 mestre Exp $ */ +/* $OpenBSD: main.c,v 1.19 2021/01/27 01:57:37 deraadt Exp $ */ /* $NetBSD: main.c,v 1.4 1995/04/22 10:59:10 cgd Exp $ */ /* @@ -39,6 +39,16 @@ #include "getpar.h" #include "trek.h" +struct quad Quad[NQUADS][NQUADS]; +char Sect[NSECTS][NSECTS]; +struct event Event[MAXEVENTS]; +struct Ship Ship; +struct Game Game; +struct Move Move; +struct Param Param; +struct Now Now; +struct Etc Etc; + /* ** #### ##### # #### ##### #### ##### # # ** # # # # # # # # # # # # diff --git a/games/trek/trek.h b/games/trek/trek.h index 41511703db9..7f8eaf7795c 100644 --- a/games/trek/trek.h +++ b/games/trek/trek.h @@ -1,4 +1,4 @@ -/* $OpenBSD: trek.h,v 1.14 2017/05/26 19:19:23 tedu Exp $ */ +/* $OpenBSD: trek.h,v 1.15 2021/01/27 01:57:37 deraadt Exp $ */ /* $NetBSD: trek.h,v 1.3 1995/04/22 10:59:36 cgd Exp $ */ /* @@ -32,24 +32,6 @@ * @(#)trek.h 8.1 (Berkeley) 5/31/93 */ -/* -** Global Declarations -** -** Virtually all non-local variable declarations are made in this -** file. Exceptions are those things which are initialized, which -** are defined in "externs.c", and things which are local to one -** program file. -** -** So far as I know, nothing in here must be preinitialized to -** zero. -** -** You may have problems from the loader if you move this to a -** different machine. These things actually get allocated in each -** source file, which UNIX allows; however, you may (on other -** systems) have to change everything in here to be "extern" and -** actually allocate stuff in "externs.c" -*/ - /********************* GALAXY **************************/ /* galactic parameters */ @@ -88,7 +70,7 @@ struct quad /* definition for each quadrant */ extern const char *const Systemname[NINHAB]; /* quadrant definition */ -struct quad Quad[NQUADS][NQUADS]; +extern struct quad Quad[NQUADS][NQUADS]; /* defines for sector map (below) */ #define EMPTY '.' @@ -101,7 +83,7 @@ struct quad Quad[NQUADS][NQUADS]; #define HOLE ' ' /* current sector map */ -char Sect[NSECTS][NSECTS]; +extern char Sect[NSECTS][NSECTS]; /************************ DEVICES ******************************/ @@ -171,7 +153,7 @@ struct event #define MAXEVENTS 25 /* max number of concurrently pending events */ -struct event Event[MAXEVENTS]; /* dynamic event list; one entry per pending event */ +extern struct event Event[MAXEVENTS]; /* dynamic event list; one entry per pending event */ /***************************** KLINGONS *******************************/ @@ -216,7 +198,7 @@ struct xy /* information regarding the state of the starship */ -struct +extern struct Ship { double warp; /* warp factor */ double warp2; /* warp factor squared */ @@ -244,7 +226,7 @@ struct /* sinsbad is set if SINS is working but not calibrated */ /* game related information, mostly scoring */ -struct +extern struct Game { int killk; /* number of klingons killed */ int deaths; /* number of deaths onboard Enterprise */ @@ -263,7 +245,7 @@ struct } Game; /* per move information */ -struct +extern struct Move { char free; /* set if a move is free */ char endgame; /* end of game flag */ @@ -274,7 +256,7 @@ struct } Move; /* parametric information */ -struct +extern struct Param { unsigned char bases; /* number of starbases */ char klings; /* number of klingons */ @@ -310,7 +292,7 @@ struct /* Sum of damage probabilities must add to 1000 */ /* other information kept in a snapshot */ -struct +extern struct Now { unsigned char bases; /* number of starbases */ char klings; /* number of klingons */ @@ -323,7 +305,7 @@ struct } Now; /* Other stuff, not dumped in a snapshot */ -struct +extern struct Etc { struct kling klingon[MAXKLQUAD]; /* sorted Klingon list */ short nkling; /* number of Klingons in this sector */ |