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authorIngo Schwarze <schwarze@cvs.openbsd.org>2019-09-08 22:43:47 +0000
committerIngo Schwarze <schwarze@cvs.openbsd.org>2019-09-08 22:43:47 +0000
commitc61972a58d02e96dc29628fd3bcaa2d76bd18db1 (patch)
treedf4b41a7aec5238068208641d28577d151e33a39 /games
parenteffb3ed04ba56c384ac0edda66f775bb3d8d866a (diff)
Be more specific regarding which encoding this simulator generates:
the existing text encouraged the misconception that punched card encodings were somehow standardized, which they were not. Lots of different encodings existed, and the one simulated here was a proprietary one of one specific vendor (GE). Also correct the history: the folks at Bell Labs already played with this. HISTORY mistake noticed by Sevan Janiyan <venture37 at geeklan dot co dot uk>, who also agrees with the final patch. tweak and OK jmc@
Diffstat (limited to 'games')
-rw-r--r--games/bcd/bcd.612
1 files changed, 7 insertions, 5 deletions
diff --git a/games/bcd/bcd.6 b/games/bcd/bcd.6
index 7fe0fa29b03..de199eccd10 100644
--- a/games/bcd/bcd.6
+++ b/games/bcd/bcd.6
@@ -1,4 +1,4 @@
-.\" $OpenBSD: bcd.6,v 1.21 2014/11/20 01:35:47 schwarze Exp $
+.\" $OpenBSD: bcd.6,v 1.22 2019/09/08 22:43:46 schwarze Exp $
.\"
.\" Copyright (c) 1988, 1991, 1993
.\" The Regents of the University of California. All rights reserved.
@@ -29,7 +29,7 @@
.\"
.\" @(#)bcd.6 8.1 (Berkeley) 5/31/93
.\"
-.Dd $Mdocdate: November 20 2014 $
+.Dd $Mdocdate: September 8 2019 $
.Dt BCD 6
.Os
.Sh NAME
@@ -45,7 +45,9 @@
.Sh DESCRIPTION
The
.Nm bcd
-command reads the given input and reformats it in the form of punched cards.
+command reads the given input and reformats it as an ASCII art
+representation of punched cards for the GE 635 and GE 645 computers
+used at Bell Labs in the late 1960s and early 1970s.
Acceptable input are command line arguments or the standard input.
.Pp
The options are as follows:
@@ -71,5 +73,5 @@ The default is 48 columns.
.Sh HISTORY
The
.Nm
-command first appeared in
-.Bx 3 .
+game first appeared in
+.At v6 .