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authorJonathan Gray <jsg@cvs.openbsd.org>2004-11-29 09:32:48 +0000
committerJonathan Gray <jsg@cvs.openbsd.org>2004-11-29 09:32:48 +0000
commitbe5314f0aa8cf8eebdbca1f5a458db7e0d76826e (patch)
tree6794a1b6fbd8fc78900aea3cb5069a86857a518e /games
parent9f35ef98a75e416220366f7f6ac0f8864d6239fb (diff)
Use volatile sig_atomic_t rather than int for sigtermed, from pjanzen@
ok miod@, otto@
Diffstat (limited to 'games')
-rw-r--r--games/grdc/grdc.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/games/grdc/grdc.c b/games/grdc/grdc.c
index 8cf7f825e24..a479c6bfb3c 100644
--- a/games/grdc/grdc.c
+++ b/games/grdc/grdc.c
@@ -1,4 +1,4 @@
-/* $OpenBSD: grdc.c,v 1.13 2004/11/29 08:52:28 jsg Exp $ */
+/* $OpenBSD: grdc.c,v 1.14 2004/11/29 09:32:47 jsg Exp $ */
/*
*
* Copyright 2002 Amos Shapir. Public domain.
@@ -35,7 +35,7 @@ short disp[11] = {
long old[6], next[6], new[6], mask;
char scrol;
-int sigtermed=0;
+volatile sig_atomic_t sigtermed = 0;
int hascolor = 0;