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authorHenning Brauer <henning@cvs.openbsd.org>2009-02-27 12:37:46 +0000
committerHenning Brauer <henning@cvs.openbsd.org>2009-02-27 12:37:46 +0000
commit267776fbd6fdb8ab90b21e05611fb0d46ed90c49 (patch)
tree8e16b981166c15df86bbbef4c6877f6c719f8d41 /games
parent927cc9c4082a84a50e38700709e1d7cd15984a14 (diff)
fix quick reuse of tcp states.
when we, for a new state, hit an existing tcp state which is in FIN_WAIT_2 on both ends do not fail but insert the new state anyway and unlink the old one afterwards. pimp error message a bit, too. problem found with NAT by viq <viq@viq.ath.cx> ok theo markus
Diffstat (limited to 'games')
0 files changed, 0 insertions, 0 deletions