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authorPaul Janzen <pjanzen@cvs.openbsd.org>1999-11-25 11:07:54 +0000
committerPaul Janzen <pjanzen@cvs.openbsd.org>1999-11-25 11:07:54 +0000
commit7c93ef73c48b2afb970ca7d599ac42db351bda3c (patch)
tree89ff6184187798b7a988a2e8ba87b198328f9a42 /games
parent6efd17d98ba8c654ac57fdadb780568926da4c5a (diff)
Fix an obscure bug involving misidentified coup fourres.
Diffstat (limited to 'games')
-rw-r--r--games/mille/move.c37
1 files changed, 17 insertions, 20 deletions
diff --git a/games/mille/move.c b/games/mille/move.c
index f41d1152c2f..3d3599ce5ad 100644
--- a/games/mille/move.c
+++ b/games/mille/move.c
@@ -1,4 +1,4 @@
-/* $OpenBSD: move.c,v 1.6 1999/09/30 03:23:59 pjanzen Exp $ */
+/* $OpenBSD: move.c,v 1.7 1999/11/25 11:07:53 pjanzen Exp $ */
/* $NetBSD: move.c,v 1.4 1995/03/24 05:01:57 cgd Exp $ */
/*
@@ -38,7 +38,7 @@
#if 0
static char sccsid[] = "@(#)move.c 8.1 (Berkeley) 5/31/93";
#else
-static char rcsid[] = "$OpenBSD: move.c,v 1.6 1999/09/30 03:23:59 pjanzen Exp $";
+static char rcsid[] = "$OpenBSD: move.c,v 1.7 1999/11/25 11:07:53 pjanzen Exp $";
#endif
#endif /* not lint */
@@ -290,21 +290,17 @@ protected:
case C_GAS_SAFE: case C_SPARE_SAFE:
case C_DRIVE_SAFE: case C_RIGHT_WAY:
- if (pp->battle == opposite(card)
- || (card == C_RIGHT_WAY && pp->speed == C_LIMIT)) {
- if (!(card == C_RIGHT_WAY && !isrepair(pp->battle))) {
- pp->battle = C_GO;
- pp->can_go = TRUE;
- }
+ if ((pp->new_battle && pp->battle == opposite(card))
+ || (pp->new_speed && card == C_RIGHT_WAY)) {
+ /* coup fourre */
+ pp->coups[card - S_CONV] = TRUE;
+ pp->total += SC_COUP;
+ pp->hand_tot += SC_COUP;
+ pp->coupscore += SC_COUP;
+ pp->battle = C_GO;
+ pp->can_go = TRUE;
if (card == C_RIGHT_WAY && pp->speed == C_LIMIT)
pp->speed = C_INIT;
- if (pp->new_battle
- || (pp->new_speed && card == C_RIGHT_WAY)) {
- pp->coups[card - S_CONV] = TRUE;
- pp->total += SC_COUP;
- pp->hand_tot += SC_COUP;
- pp->coupscore += SC_COUP;
- }
}
/*
* if not coup, must pick first
@@ -318,14 +314,15 @@ protected:
pp->total += SC_ALL_SAFE;
pp->hand_tot += SC_ALL_SAFE;
}
+ if (pp->battle == opposite(card)) {
+ pp->battle = C_GO;
+ pp->can_go = TRUE;
+ }
if (card == C_RIGHT_WAY) {
if (pp->speed == C_LIMIT)
pp->speed = C_INIT;
- if (pp->battle == C_STOP || pp->battle == C_INIT) {
- pp->can_go = TRUE;
- pp->battle = C_GO;
- }
- if (!pp->can_go && isrepair(pp->battle)) {
+ if (pp->battle == C_STOP || pp->battle == C_INIT ||
+ (!pp->can_go && isrepair(pp->battle))) {
pp->can_go = TRUE;
pp->battle = C_GO;
}