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authorNiklas Hallqvist <niklas@cvs.openbsd.org>1996-11-23 04:12:06 +0000
committerNiklas Hallqvist <niklas@cvs.openbsd.org>1996-11-23 04:12:06 +0000
commit37d4621bd4a912b6a032bc21906f7032e602cbf2 (patch)
tree6e6f3dad18baebc5f90abdcbbf4a8ba242555627 /gnu/usr.bin/binutils/gdb/breakpoint.h
parentfb7c7a778840ea235dd0bb550cfd2e2ac8ccb37c (diff)
Merge to Cygnus 961112 + add some support (not ready) for shared libs
Diffstat (limited to 'gnu/usr.bin/binutils/gdb/breakpoint.h')
-rw-r--r--gnu/usr.bin/binutils/gdb/breakpoint.h427
1 files changed, 427 insertions, 0 deletions
diff --git a/gnu/usr.bin/binutils/gdb/breakpoint.h b/gnu/usr.bin/binutils/gdb/breakpoint.h
new file mode 100644
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+++ b/gnu/usr.bin/binutils/gdb/breakpoint.h
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+/* Data structures associated with breakpoints in GDB.
+ Copyright (C) 1992, 1993, 1994, 1995, 1996 Free Software Foundation, Inc.
+
+This file is part of GDB.
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
+
+#if !defined (BREAKPOINT_H)
+#define BREAKPOINT_H 1
+
+#include "frame.h"
+#include "value.h"
+
+/* This is the maximum number of bytes a breakpoint instruction can take.
+ Feel free to increase it. It's just used in a few places to size
+ arrays that should be independent of the target architecture. */
+
+#define BREAKPOINT_MAX 16
+
+/* Type of breakpoint. */
+/* FIXME In the future, we should fold all other breakpoint-like things into
+ here. This includes:
+
+ * single-step (for machines where we have to simulate single stepping)
+ (probably, though perhaps it is better for it to look as much as
+ possible like a single-step to wait_for_inferior). */
+
+enum bptype {
+ bp_breakpoint, /* Normal breakpoint */
+ bp_hardware_breakpoint, /* Hardware assisted breakpoint */
+ bp_until, /* used by until command */
+ bp_finish, /* used by finish command */
+ bp_watchpoint, /* Watchpoint */
+ bp_hardware_watchpoint, /* Hardware assisted watchpoint */
+ bp_read_watchpoint, /* read watchpoint, (hardware assisted) */
+ bp_access_watchpoint, /* access watchpoint, (hardware assisted) */
+ bp_longjmp, /* secret breakpoint to find longjmp() */
+ bp_longjmp_resume, /* secret breakpoint to escape longjmp() */
+
+ /* Used by wait_for_inferior for stepping over subroutine calls, for
+ stepping over signal handlers, and for skipping prologues. */
+ bp_step_resume,
+
+ /* Used by wait_for_inferior for stepping over signal handlers. */
+ bp_through_sigtramp,
+
+ /* Used to detect when a watchpoint expression has gone out of
+ scope. These breakpoints are usually not visible to the user.
+
+ This breakpoint has some interesting properties:
+
+ 1) There's always a 1:1 mapping between watchpoints
+ on local variables and watchpoint_scope breakpoints.
+
+ 2) It automatically deletes itself and the watchpoint it's
+ associated with when hit.
+
+ 3) It can never be disabled. */
+ bp_watchpoint_scope,
+
+ /* The breakpoint at the end of a call dummy. */
+ /* FIXME: What if the function we are calling longjmp()s out of the
+ call, or the user gets out with the "return" command? We currently
+ have no way of cleaning up the breakpoint in these (obscure) situations.
+ (Probably can solve this by noticing longjmp, "return", etc., it's
+ similar to noticing when a watchpoint on a local variable goes out
+ of scope (with hardware support for watchpoints)). */
+ bp_call_dummy,
+
+ /* Some dynamic linkers (HP, maybe Solaris) can arrange for special
+ code in the inferior to run when significant events occur in the
+ dynamic linker (for example a library is loaded or unloaded).
+
+ By placing a breakpoint in this magic code GDB will get control
+ when these significant events occur. GDB can then re-examine
+ the dynamic linker's data structures to discover any newly loaded
+ dynamic libraries. */
+ bp_shlib_event
+};
+
+/* States of enablement of breakpoint. */
+
+enum enable { disabled, enabled, shlib_disabled};
+
+/* Disposition of breakpoint. Ie: what to do after hitting it. */
+
+enum bpdisp {
+ del, /* Delete it */
+ del_at_next_stop, /* Delete at next stop, whether hit or not */
+ disable, /* Disable it */
+ donttouch /* Leave it alone */
+};
+
+/* Note that the ->silent field is not currently used by any commands
+ (though the code is in there if it was to be, and set_raw_breakpoint
+ does set it to 0). I implemented it because I thought it would be
+ useful for a hack I had to put in; I'm going to leave it in because
+ I can see how there might be times when it would indeed be useful */
+
+/* This is for a breakpoint or a watchpoint. */
+
+struct breakpoint
+{
+ struct breakpoint *next;
+ /* Type of breakpoint. */
+ enum bptype type;
+ /* Zero means disabled; remember the info but don't break here. */
+ enum enable enable;
+ /* What to do with this breakpoint after we hit it. */
+ enum bpdisp disposition;
+ /* Number assigned to distinguish breakpoints. */
+ int number;
+
+ /* Address to break at, or NULL if not a breakpoint. */
+ CORE_ADDR address;
+
+ /* Line number of this address. Only matters if address is
+ non-NULL. */
+
+ int line_number;
+
+ /* Source file name of this address. Only matters if address is
+ non-NULL. */
+
+ char *source_file;
+
+ /* Non-zero means a silent breakpoint (don't print frame info
+ if we stop here). */
+ unsigned char silent;
+ /* Number of stops at this breakpoint that should
+ be continued automatically before really stopping. */
+ int ignore_count;
+ /* "Real" contents of byte where breakpoint has been inserted.
+ Valid only when breakpoints are in the program. Under the complete
+ control of the target insert_breakpoint and remove_breakpoint routines.
+ No other code should assume anything about the value(s) here. */
+ char shadow_contents[BREAKPOINT_MAX];
+ /* Nonzero if this breakpoint is now inserted. Only matters if address
+ is non-NULL. */
+ char inserted;
+ /* Nonzero if this is not the first breakpoint in the list
+ for the given address. Only matters if address is non-NULL. */
+ char duplicate;
+ /* Chain of command lines to execute when this breakpoint is hit. */
+ struct command_line *commands;
+ /* Stack depth (address of frame). If nonzero, break only if fp
+ equals this. */
+ CORE_ADDR frame;
+ /* Conditional. Break only if this expression's value is nonzero. */
+ struct expression *cond;
+
+ /* String we used to set the breakpoint (malloc'd). Only matters if
+ address is non-NULL. */
+ char *addr_string;
+ /* Language we used to set the breakpoint. */
+ enum language language;
+ /* Input radix we used to set the breakpoint. */
+ int input_radix;
+ /* String form of the breakpoint condition (malloc'd), or NULL if there
+ is no condition. */
+ char *cond_string;
+ /* String form of exp (malloc'd), or NULL if none. */
+ char *exp_string;
+
+ /* The expression we are watching, or NULL if not a watchpoint. */
+ struct expression *exp;
+ /* The largest block within which it is valid, or NULL if it is
+ valid anywhere (e.g. consists just of global symbols). */
+ struct block *exp_valid_block;
+ /* Value of the watchpoint the last time we checked it. */
+ value_ptr val;
+
+ /* Holds the value chain for a hardware watchpoint expression. */
+ value_ptr val_chain;
+
+ /* Holds the address of the related watchpoint_scope breakpoint
+ when using watchpoints on local variables (might the concept
+ of a related breakpoint be useful elsewhere, if not just call
+ it the watchpoint_scope breakpoint or something like that. FIXME). */
+ struct breakpoint *related_breakpoint;
+
+ /* Holds the frame address which identifies the frame this watchpoint
+ should be evaluated in, or NULL if the watchpoint should be evaluated
+ on the outermost frame. */
+ CORE_ADDR watchpoint_frame;
+
+ /* Thread number for thread-specific breakpoint, or -1 if don't care */
+ int thread;
+
+ /* Count of the number of times this breakpoint was taken, dumped
+ with the info, but not used for anything else. Useful for
+ seeing how many times you hit a break prior to the program
+ aborting, so you can back up to just before the abort. */
+ int hit_count;
+
+};
+
+/* The following stuff is an abstract data type "bpstat" ("breakpoint status").
+ This provides the ability to determine whether we have stopped at a
+ breakpoint, and what we should do about it. */
+
+typedef struct bpstats *bpstat;
+
+/* Interface: */
+/* Clear a bpstat so that it says we are not at any breakpoint.
+ Also free any storage that is part of a bpstat. */
+extern void bpstat_clear PARAMS ((bpstat *));
+
+/* Return a copy of a bpstat. Like "bs1 = bs2" but all storage that
+ is part of the bpstat is copied as well. */
+extern bpstat bpstat_copy PARAMS ((bpstat));
+
+extern bpstat bpstat_stop_status PARAMS ((CORE_ADDR *, int));
+
+/* This bpstat_what stuff tells wait_for_inferior what to do with a
+ breakpoint (a challenging task). */
+
+enum bpstat_what_main_action {
+ /* Perform various other tests; that is, this bpstat does not
+ say to perform any action (e.g. failed watchpoint and nothing
+ else). */
+ BPSTAT_WHAT_KEEP_CHECKING,
+
+ /* Rather than distinguish between noisy and silent stops here, it
+ might be cleaner to have bpstat_print make that decision (also
+ taking into account stop_print_frame and source_only). But the
+ implications are a bit scary (interaction with auto-displays, etc.),
+ so I won't try it. */
+
+ /* Stop silently. */
+ BPSTAT_WHAT_STOP_SILENT,
+
+ /* Stop and print. */
+ BPSTAT_WHAT_STOP_NOISY,
+
+ /* Remove breakpoints, single step once, then put them back in and
+ go back to what we were doing. It's possible that this should be
+ removed from the main_action and put into a separate field, to more
+ cleanly handle BPSTAT_WHAT_CLEAR_LONGJMP_RESUME_SINGLE. */
+ BPSTAT_WHAT_SINGLE,
+
+ /* Set longjmp_resume breakpoint, remove all other breakpoints,
+ and continue. The "remove all other breakpoints" part is required
+ if we are also stepping over another breakpoint as well as doing
+ the longjmp handling. */
+ BPSTAT_WHAT_SET_LONGJMP_RESUME,
+
+ /* Clear longjmp_resume breakpoint, then handle as
+ BPSTAT_WHAT_KEEP_CHECKING. */
+ BPSTAT_WHAT_CLEAR_LONGJMP_RESUME,
+
+ /* Clear longjmp_resume breakpoint, then handle as BPSTAT_WHAT_SINGLE. */
+ BPSTAT_WHAT_CLEAR_LONGJMP_RESUME_SINGLE,
+
+ /* Clear step resume breakpoint, and keep checking. */
+ BPSTAT_WHAT_STEP_RESUME,
+
+ /* Clear through_sigtramp breakpoint, muck with trap_expected, and keep
+ checking. */
+ BPSTAT_WHAT_THROUGH_SIGTRAMP,
+
+ /* Check the dynamic linker's data structures for new libraries, then
+ keep checking. */
+ BPSTAT_WHAT_CHECK_SHLIBS,
+
+ /* This is just used to keep track of how many enums there are. */
+ BPSTAT_WHAT_LAST
+};
+
+struct bpstat_what {
+ enum bpstat_what_main_action main_action;
+
+ /* Did we hit a call dummy breakpoint? This only goes with a main_action
+ of BPSTAT_WHAT_STOP_SILENT or BPSTAT_WHAT_STOP_NOISY (the concept of
+ continuing from a call dummy without popping the frame is not a
+ useful one). */
+ int call_dummy;
+};
+
+/* Tell what to do about this bpstat. */
+struct bpstat_what bpstat_what PARAMS ((bpstat));
+
+/* Find the bpstat associated with a breakpoint. NULL otherwise. */
+bpstat bpstat_find_breakpoint PARAMS ((bpstat, struct breakpoint *));
+
+/* Nonzero if a signal that we got in wait() was due to circumstances
+ explained by the BS. */
+/* Currently that is true if we have hit a breakpoint, or if there is
+ a watchpoint enabled. */
+#define bpstat_explains_signal(bs) ((bs) != NULL)
+
+/* Nonzero if we should step constantly (e.g. watchpoints on machines
+ without hardware support). This isn't related to a specific bpstat,
+ just to things like whether watchpoints are set. */
+extern int bpstat_should_step PARAMS ((void));
+
+/* Print a message indicating what happened. Returns nonzero to
+ say that only the source line should be printed after this (zero
+ return means print the frame as well as the source line). */
+extern int bpstat_print PARAMS ((bpstat));
+
+/* Return the breakpoint number of the first breakpoint we are stopped
+ at. *BSP upon return is a bpstat which points to the remaining
+ breakpoints stopped at (but which is not guaranteed to be good for
+ anything but further calls to bpstat_num).
+ Return 0 if passed a bpstat which does not indicate any breakpoints. */
+extern int bpstat_num PARAMS ((bpstat *));
+
+/* Perform actions associated with having stopped at *BSP. Actually, we just
+ use this for breakpoint commands. Perhaps other actions will go here
+ later, but this is executed at a late time (from the command loop). */
+extern void bpstat_do_actions PARAMS ((bpstat *));
+
+/* Modify BS so that the actions will not be performed. */
+extern void bpstat_clear_actions PARAMS ((bpstat));
+
+/* Implementation: */
+struct bpstats
+{
+ /* Linked list because there can be two breakpoints at the
+ same place, and a bpstat reflects the fact that both have been hit. */
+ bpstat next;
+ /* Breakpoint that we are at. */
+ struct breakpoint *breakpoint_at;
+ /* Commands left to be done. */
+ struct command_line *commands;
+ /* Old value associated with a watchpoint. */
+ value_ptr old_val;
+
+ /* Nonzero if this breakpoint tells us to print the frame. */
+ char print;
+
+ /* Nonzero if this breakpoint tells us to stop. */
+ char stop;
+
+ /* Function called by bpstat_print to print stuff associated with
+ this element of the bpstat chain. Returns 0 or 1 just like
+ bpstat_print, or -1 if it can't deal with it. */
+ int (*print_it) PARAMS((bpstat bs));
+};
+
+/* Prototypes for breakpoint-related functions. */
+
+#ifdef __STDC__ /* Forward declarations for prototypes */
+struct frame_info;
+#endif
+
+extern int breakpoint_here_p PARAMS ((CORE_ADDR));
+
+extern int breakpoint_inserted_here_p PARAMS ((CORE_ADDR));
+
+extern int frame_in_dummy PARAMS ((struct frame_info *));
+
+extern int breakpoint_thread_match PARAMS ((CORE_ADDR, int));
+
+extern void until_break_command PARAMS ((char *, int));
+
+extern void breakpoint_re_set PARAMS ((void));
+
+extern struct breakpoint *set_momentary_breakpoint
+ PARAMS ((struct symtab_and_line, struct frame_info *, enum bptype));
+
+extern void set_ignore_count PARAMS ((int, int, int));
+
+extern void set_default_breakpoint PARAMS ((int, CORE_ADDR, struct symtab *, int));
+
+extern void mark_breakpoints_out PARAMS ((void));
+
+extern void breakpoint_init_inferior PARAMS ((void));
+
+extern void delete_breakpoint PARAMS ((struct breakpoint *));
+
+extern void breakpoint_auto_delete PARAMS ((bpstat));
+
+extern void breakpoint_clear_ignore_counts PARAMS ((void));
+
+extern void break_command PARAMS ((char *, int));
+
+extern int insert_breakpoints PARAMS ((void));
+
+extern int remove_breakpoints PARAMS ((void));
+
+extern void enable_longjmp_breakpoint PARAMS ((void));
+
+extern void disable_longjmp_breakpoint PARAMS ((void));
+
+extern void set_longjmp_resume_breakpoint PARAMS ((CORE_ADDR,
+ struct frame_info *));
+
+extern void clear_breakpoint_hit_counts PARAMS ((void));
+
+/* The following are for displays, which aren't really breakpoints, but
+ here is as good a place as any for them. */
+
+extern void disable_current_display PARAMS ((void));
+
+extern void do_displays PARAMS ((void));
+
+extern void disable_display PARAMS ((int));
+
+extern void clear_displays PARAMS ((void));
+
+extern void disable_breakpoint PARAMS ((struct breakpoint *));
+
+extern void enable_breakpoint PARAMS ((struct breakpoint *));
+
+extern void create_solib_event_breakpoint PARAMS ((CORE_ADDR));
+
+extern void remove_solib_event_breakpoints PARAMS ((void));
+
+extern void re_enable_breakpoints_in_shlibs PARAMS ((void));
+
+extern struct breakpoint *set_breakpoint_sal PARAMS ((struct symtab_and_line));
+
+#endif /* !defined (BREAKPOINT_H) */