summaryrefslogtreecommitdiff
path: root/gnu/usr.bin/binutils/gdb/symtab.h
diff options
context:
space:
mode:
authorNiklas Hallqvist <niklas@cvs.openbsd.org>1996-11-23 04:12:06 +0000
committerNiklas Hallqvist <niklas@cvs.openbsd.org>1996-11-23 04:12:06 +0000
commit37d4621bd4a912b6a032bc21906f7032e602cbf2 (patch)
tree6e6f3dad18baebc5f90abdcbbf4a8ba242555627 /gnu/usr.bin/binutils/gdb/symtab.h
parentfb7c7a778840ea235dd0bb550cfd2e2ac8ccb37c (diff)
Merge to Cygnus 961112 + add some support (not ready) for shared libs
Diffstat (limited to 'gnu/usr.bin/binutils/gdb/symtab.h')
-rw-r--r--gnu/usr.bin/binutils/gdb/symtab.h1239
1 files changed, 1239 insertions, 0 deletions
diff --git a/gnu/usr.bin/binutils/gdb/symtab.h b/gnu/usr.bin/binutils/gdb/symtab.h
new file mode 100644
index 00000000000..26473daa92e
--- /dev/null
+++ b/gnu/usr.bin/binutils/gdb/symtab.h
@@ -0,0 +1,1239 @@
+/* Symbol table definitions for GDB.
+ Copyright 1986, 1989, 1991, 1992, 1993, 1994, 1995, 1996 Free Software Foundation, Inc.
+
+This file is part of GDB.
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
+
+#if !defined (SYMTAB_H)
+#define SYMTAB_H 1
+
+/* Some definitions and declarations to go with use of obstacks. */
+
+#include "obstack.h"
+#define obstack_chunk_alloc xmalloc
+#define obstack_chunk_free free
+#include "bcache.h"
+
+/* Don't do this; it means that if some .o's are compiled with GNU C
+ and some are not (easy to do accidentally the way we configure
+ things; also it is a pain to have to "make clean" every time you
+ want to switch compilers), then GDB dies a horrible death. */
+/* GNU C supports enums that are bitfields. Some compilers don't. */
+#if 0 && defined(__GNUC__) && !defined(BYTE_BITFIELD)
+#define BYTE_BITFIELD :8;
+#else
+#define BYTE_BITFIELD /*nothing*/
+#endif
+
+/* Define a structure for the information that is common to all symbol types,
+ including minimal symbols, partial symbols, and full symbols. In a
+ multilanguage environment, some language specific information may need to
+ be recorded along with each symbol.
+
+ These fields are ordered to encourage good packing, since we frequently
+ have tens or hundreds of thousands of these. */
+
+struct general_symbol_info
+{
+ /* Name of the symbol. This is a required field. Storage for the name is
+ allocated on the psymbol_obstack or symbol_obstack for the associated
+ objfile. */
+
+ char *name;
+
+ /* Value of the symbol. Which member of this union to use, and what
+ it means, depends on what kind of symbol this is and its
+ SYMBOL_CLASS. See comments there for more details. All of these
+ are in host byte order (though what they point to might be in
+ target byte order, e.g. LOC_CONST_BYTES). */
+
+ union
+ {
+ /* The fact that this is a long not a LONGEST mainly limits the
+ range of a LOC_CONST. Since LOC_CONST_BYTES exists, I'm not
+ sure that is a big deal. */
+ long ivalue;
+
+ struct block *block;
+
+ char *bytes;
+
+ CORE_ADDR address;
+
+ /* for opaque typedef struct chain */
+
+ struct symbol *chain;
+ }
+ value;
+
+ /* Since one and only one language can apply, wrap the language specific
+ information inside a union. */
+
+ union
+ {
+ struct cplus_specific /* For C++ */
+ {
+ char *demangled_name;
+ } cplus_specific;
+ struct chill_specific /* For Chill */
+ {
+ char *demangled_name;
+ } chill_specific;
+ } language_specific;
+
+ /* Record the source code language that applies to this symbol.
+ This is used to select one of the fields from the language specific
+ union above. */
+
+ enum language language BYTE_BITFIELD;
+
+ /* Which section is this symbol in? This is an index into
+ section_offsets for this objfile. Negative means that the symbol
+ does not get relocated relative to a section.
+ Disclaimer: currently this is just used for xcoff, so don't
+ expect all symbol-reading code to set it correctly (the ELF code
+ also tries to set it correctly). */
+
+ short section;
+};
+
+#define SYMBOL_NAME(symbol) (symbol)->ginfo.name
+#define SYMBOL_VALUE(symbol) (symbol)->ginfo.value.ivalue
+#define SYMBOL_VALUE_ADDRESS(symbol) (symbol)->ginfo.value.address
+#define SYMBOL_VALUE_BYTES(symbol) (symbol)->ginfo.value.bytes
+#define SYMBOL_BLOCK_VALUE(symbol) (symbol)->ginfo.value.block
+#define SYMBOL_VALUE_CHAIN(symbol) (symbol)->ginfo.value.chain
+#define SYMBOL_LANGUAGE(symbol) (symbol)->ginfo.language
+#define SYMBOL_SECTION(symbol) (symbol)->ginfo.section
+
+#define SYMBOL_CPLUS_DEMANGLED_NAME(symbol) \
+ (symbol)->ginfo.language_specific.cplus_specific.demangled_name
+
+/* Macro that initializes the language dependent portion of a symbol
+ depending upon the language for the symbol. */
+
+#define SYMBOL_INIT_LANGUAGE_SPECIFIC(symbol,language) \
+ do { \
+ SYMBOL_LANGUAGE (symbol) = language; \
+ if (SYMBOL_LANGUAGE (symbol) == language_cplus) \
+ { \
+ SYMBOL_CPLUS_DEMANGLED_NAME (symbol) = NULL; \
+ } \
+ else if (SYMBOL_LANGUAGE (symbol) == language_chill) \
+ { \
+ SYMBOL_CHILL_DEMANGLED_NAME (symbol) = NULL; \
+ } \
+ else \
+ { \
+ memset (&(symbol)->ginfo.language_specific, 0, \
+ sizeof ((symbol)->ginfo.language_specific)); \
+ } \
+ } while (0)
+
+/* Macro that attempts to initialize the demangled name for a symbol,
+ based on the language of that symbol. If the language is set to
+ language_auto, it will attempt to find any demangling algorithm
+ that works and then set the language appropriately. If no demangling
+ of any kind is found, the language is set back to language_unknown,
+ so we can avoid doing this work again the next time we encounter
+ the symbol. Any required space to store the name is obtained from the
+ specified obstack. */
+
+#define SYMBOL_INIT_DEMANGLED_NAME(symbol,obstack) \
+ do { \
+ char *demangled = NULL; \
+ if (SYMBOL_LANGUAGE (symbol) == language_cplus \
+ || SYMBOL_LANGUAGE (symbol) == language_auto) \
+ { \
+ demangled = \
+ cplus_demangle (SYMBOL_NAME (symbol), DMGL_PARAMS | DMGL_ANSI);\
+ if (demangled != NULL) \
+ { \
+ SYMBOL_LANGUAGE (symbol) = language_cplus; \
+ SYMBOL_CPLUS_DEMANGLED_NAME (symbol) = \
+ obsavestring (demangled, strlen (demangled), (obstack)); \
+ free (demangled); \
+ } \
+ else \
+ { \
+ SYMBOL_CPLUS_DEMANGLED_NAME (symbol) = NULL; \
+ } \
+ } \
+ if (demangled == NULL \
+ && (SYMBOL_LANGUAGE (symbol) == language_chill \
+ || SYMBOL_LANGUAGE (symbol) == language_auto)) \
+ { \
+ demangled = \
+ chill_demangle (SYMBOL_NAME (symbol)); \
+ if (demangled != NULL) \
+ { \
+ SYMBOL_LANGUAGE (symbol) = language_chill; \
+ SYMBOL_CHILL_DEMANGLED_NAME (symbol) = \
+ obsavestring (demangled, strlen (demangled), (obstack)); \
+ free (demangled); \
+ } \
+ else \
+ { \
+ SYMBOL_CHILL_DEMANGLED_NAME (symbol) = NULL; \
+ } \
+ } \
+ if (SYMBOL_LANGUAGE (symbol) == language_auto) \
+ { \
+ SYMBOL_LANGUAGE (symbol) = language_unknown; \
+ } \
+ } while (0)
+
+/* Macro that returns the demangled name for a symbol based on the language
+ for that symbol. If no demangled name exists, returns NULL. */
+
+#define SYMBOL_DEMANGLED_NAME(symbol) \
+ (SYMBOL_LANGUAGE (symbol) == language_cplus \
+ ? SYMBOL_CPLUS_DEMANGLED_NAME (symbol) \
+ : (SYMBOL_LANGUAGE (symbol) == language_chill \
+ ? SYMBOL_CHILL_DEMANGLED_NAME (symbol) \
+ : NULL))
+
+#define SYMBOL_CHILL_DEMANGLED_NAME(symbol) \
+ (symbol)->ginfo.language_specific.chill_specific.demangled_name
+
+/* Macro that returns the "natural source name" of a symbol. In C++ this is
+ the "demangled" form of the name if demangle is on and the "mangled" form
+ of the name if demangle is off. In other languages this is just the
+ symbol name. The result should never be NULL. */
+
+#define SYMBOL_SOURCE_NAME(symbol) \
+ (demangle && SYMBOL_DEMANGLED_NAME (symbol) != NULL \
+ ? SYMBOL_DEMANGLED_NAME (symbol) \
+ : SYMBOL_NAME (symbol))
+
+/* Macro that returns the "natural assembly name" of a symbol. In C++ this is
+ the "mangled" form of the name if demangle is off, or if demangle is on and
+ asm_demangle is off. Otherwise if asm_demangle is on it is the "demangled"
+ form. In other languages this is just the symbol name. The result should
+ never be NULL. */
+
+#define SYMBOL_LINKAGE_NAME(symbol) \
+ (demangle && asm_demangle && SYMBOL_DEMANGLED_NAME (symbol) != NULL \
+ ? SYMBOL_DEMANGLED_NAME (symbol) \
+ : SYMBOL_NAME (symbol))
+
+/* Macro that tests a symbol for a match against a specified name string.
+ First test the unencoded name, then looks for and test a C++ encoded
+ name if it exists. Note that whitespace is ignored while attempting to
+ match a C++ encoded name, so that "foo::bar(int,long)" is the same as
+ "foo :: bar (int, long)".
+ Evaluates to zero if the match fails, or nonzero if it succeeds. */
+
+#define SYMBOL_MATCHES_NAME(symbol, name) \
+ (STREQ (SYMBOL_NAME (symbol), (name)) \
+ || (SYMBOL_DEMANGLED_NAME (symbol) != NULL \
+ && strcmp_iw (SYMBOL_DEMANGLED_NAME (symbol), (name)) == 0))
+
+/* Macro that tests a symbol for an re-match against the last compiled regular
+ expression. First test the unencoded name, then look for and test a C++
+ encoded name if it exists.
+ Evaluates to zero if the match fails, or nonzero if it succeeds. */
+
+#define SYMBOL_MATCHES_REGEXP(symbol) \
+ (re_exec (SYMBOL_NAME (symbol)) != 0 \
+ || (SYMBOL_DEMANGLED_NAME (symbol) != NULL \
+ && re_exec (SYMBOL_DEMANGLED_NAME (symbol)) != 0))
+
+/* Define a simple structure used to hold some very basic information about
+ all defined global symbols (text, data, bss, abs, etc). The only required
+ information is the general_symbol_info.
+
+ In many cases, even if a file was compiled with no special options for
+ debugging at all, as long as was not stripped it will contain sufficient
+ information to build a useful minimal symbol table using this structure.
+ Even when a file contains enough debugging information to build a full
+ symbol table, these minimal symbols are still useful for quickly mapping
+ between names and addresses, and vice versa. They are also sometimes
+ used to figure out what full symbol table entries need to be read in. */
+
+struct minimal_symbol
+{
+
+ /* The general symbol info required for all types of symbols.
+
+ The SYMBOL_VALUE_ADDRESS contains the address that this symbol
+ corresponds to. */
+
+ struct general_symbol_info ginfo;
+
+ /* The info field is available for caching machine-specific information that
+ The AMD 29000 tdep.c uses it to remember things it has decoded from the
+ instructions in the function header, so it doesn't have to rederive the
+ info constantly (over a serial line). It is initialized to zero and
+ stays that way until target-dependent code sets it. Storage for any data
+ pointed to by this field should be allocated on the symbol_obstack for
+ the associated objfile. The type would be "void *" except for reasons
+ of compatibility with older compilers. This field is optional. */
+
+ char *info;
+
+#ifdef SOFUN_ADDRESS_MAYBE_MISSING
+ /* Which source file is this symbol in? Only relevant for mst_file_*. */
+ char *filename;
+#endif
+
+ /* Classification types for this symbol. These should be taken as "advisory
+ only", since if gdb can't easily figure out a classification it simply
+ selects mst_unknown. It may also have to guess when it can't figure out
+ which is a better match between two types (mst_data versus mst_bss) for
+ example. Since the minimal symbol info is sometimes derived from the
+ BFD library's view of a file, we need to live with what information bfd
+ supplies. */
+
+ enum minimal_symbol_type
+ {
+ mst_unknown = 0, /* Unknown type, the default */
+ mst_text, /* Generally executable instructions */
+ mst_data, /* Generally initialized data */
+ mst_bss, /* Generally uninitialized data */
+ mst_abs, /* Generally absolute (nonrelocatable) */
+ /* GDB uses mst_solib_trampoline for the start address of a shared
+ library trampoline entry. Breakpoints for shared library functions
+ are put there if the shared library is not yet loaded.
+ After the shared library is loaded, lookup_minimal_symbol will
+ prefer the minimal symbol from the shared library (usually
+ a mst_text symbol) over the mst_solib_trampoline symbol, and the
+ breakpoints will be moved to their true address in the shared
+ library via breakpoint_re_set. */
+ mst_solib_trampoline, /* Shared library trampoline code */
+ /* For the mst_file* types, the names are only guaranteed to be unique
+ within a given .o file. */
+ mst_file_text, /* Static version of mst_text */
+ mst_file_data, /* Static version of mst_data */
+ mst_file_bss /* Static version of mst_bss */
+ } type BYTE_BITFIELD;
+
+};
+
+#define MSYMBOL_INFO(msymbol) (msymbol)->info
+#define MSYMBOL_TYPE(msymbol) (msymbol)->type
+
+
+/* All of the name-scope contours of the program
+ are represented by `struct block' objects.
+ All of these objects are pointed to by the blockvector.
+
+ Each block represents one name scope.
+ Each lexical context has its own block.
+
+ The blockvector begins with some special blocks.
+ The GLOBAL_BLOCK contains all the symbols defined in this compilation
+ whose scope is the entire program linked together.
+ The STATIC_BLOCK contains all the symbols whose scope is the
+ entire compilation excluding other separate compilations.
+ Blocks starting with the FIRST_LOCAL_BLOCK are not special.
+
+ Each block records a range of core addresses for the code that
+ is in the scope of the block. The STATIC_BLOCK and GLOBAL_BLOCK
+ give, for the range of code, the entire range of code produced
+ by the compilation that the symbol segment belongs to.
+
+ The blocks appear in the blockvector
+ in order of increasing starting-address,
+ and, within that, in order of decreasing ending-address.
+
+ This implies that within the body of one function
+ the blocks appear in the order of a depth-first tree walk. */
+
+struct blockvector
+{
+ /* Number of blocks in the list. */
+ int nblocks;
+ /* The blocks themselves. */
+ struct block *block[1];
+};
+
+#define BLOCKVECTOR_NBLOCKS(blocklist) (blocklist)->nblocks
+#define BLOCKVECTOR_BLOCK(blocklist,n) (blocklist)->block[n]
+
+/* Special block numbers */
+
+#define GLOBAL_BLOCK 0
+#define STATIC_BLOCK 1
+#define FIRST_LOCAL_BLOCK 2
+
+struct block
+{
+
+ /* Addresses in the executable code that are in this block. */
+
+ CORE_ADDR startaddr;
+ CORE_ADDR endaddr;
+
+ /* The symbol that names this block, if the block is the body of a
+ function; otherwise, zero. */
+
+ struct symbol *function;
+
+ /* The `struct block' for the containing block, or 0 if none.
+
+ The superblock of a top-level local block (i.e. a function in the
+ case of C) is the STATIC_BLOCK. The superblock of the
+ STATIC_BLOCK is the GLOBAL_BLOCK. */
+
+ struct block *superblock;
+
+ /* Version of GCC used to compile the function corresponding
+ to this block, or 0 if not compiled with GCC. When possible,
+ GCC should be compatible with the native compiler, or if that
+ is not feasible, the differences should be fixed during symbol
+ reading. As of 16 Apr 93, this flag is never used to distinguish
+ between gcc2 and the native compiler.
+
+ If there is no function corresponding to this block, this meaning
+ of this flag is undefined. */
+
+ unsigned char gcc_compile_flag;
+
+ /* Number of local symbols. */
+
+ int nsyms;
+
+ /* The symbols. If some of them are arguments, then they must be
+ in the order in which we would like to print them. */
+
+ struct symbol *sym[1];
+};
+
+#define BLOCK_START(bl) (bl)->startaddr
+#define BLOCK_END(bl) (bl)->endaddr
+#define BLOCK_NSYMS(bl) (bl)->nsyms
+#define BLOCK_SYM(bl, n) (bl)->sym[n]
+#define BLOCK_FUNCTION(bl) (bl)->function
+#define BLOCK_SUPERBLOCK(bl) (bl)->superblock
+#define BLOCK_GCC_COMPILED(bl) (bl)->gcc_compile_flag
+
+/* Nonzero if symbols of block BL should be sorted alphabetically.
+ Don't sort a block which corresponds to a function. If we did the
+ sorting would have to preserve the order of the symbols for the
+ arguments. */
+
+#define BLOCK_SHOULD_SORT(bl) ((bl)->nsyms >= 40 && BLOCK_FUNCTION (bl) == NULL)
+
+
+/* Represent one symbol name; a variable, constant, function or typedef. */
+
+/* Different name spaces for symbols. Looking up a symbol specifies a
+ namespace and ignores symbol definitions in other name spaces. */
+
+typedef enum
+{
+ /* UNDEF_NAMESPACE is used when a namespace has not been discovered or
+ none of the following apply. This usually indicates an error either
+ in the symbol information or in gdb's handling of symbols. */
+
+ UNDEF_NAMESPACE,
+
+ /* VAR_NAMESPACE is the usual namespace. In C, this contains variables,
+ function names, typedef names and enum type values. */
+
+ VAR_NAMESPACE,
+
+ /* STRUCT_NAMESPACE is used in C to hold struct, union and enum type names.
+ Thus, if `struct foo' is used in a C program, it produces a symbol named
+ `foo' in the STRUCT_NAMESPACE. */
+
+ STRUCT_NAMESPACE,
+
+ /* LABEL_NAMESPACE may be used for names of labels (for gotos);
+ currently it is not used and labels are not recorded at all. */
+
+ LABEL_NAMESPACE
+} namespace_enum;
+
+/* An address-class says where to find the value of a symbol. */
+
+enum address_class
+{
+ /* Not used; catches errors */
+
+ LOC_UNDEF,
+
+ /* Value is constant int SYMBOL_VALUE, host byteorder */
+
+ LOC_CONST,
+
+ /* Value is at fixed address SYMBOL_VALUE_ADDRESS */
+
+ LOC_STATIC,
+
+ /* Value is in register. SYMBOL_VALUE is the register number. */
+
+ LOC_REGISTER,
+
+ /* It's an argument; the value is at SYMBOL_VALUE offset in arglist. */
+
+ LOC_ARG,
+
+ /* Value address is at SYMBOL_VALUE offset in arglist. */
+
+ LOC_REF_ARG,
+
+ /* Value is in register number SYMBOL_VALUE. Just like LOC_REGISTER
+ except this is an argument. Probably the cleaner way to handle
+ this would be to separate address_class (which would include
+ separate ARG and LOCAL to deal with FRAME_ARGS_ADDRESS versus
+ FRAME_LOCALS_ADDRESS), and an is_argument flag.
+
+ For some symbol formats (stabs, for some compilers at least),
+ the compiler generates two symbols, an argument and a register.
+ In some cases we combine them to a single LOC_REGPARM in symbol
+ reading, but currently not for all cases (e.g. it's passed on the
+ stack and then loaded into a register). */
+
+ LOC_REGPARM,
+
+ /* Value is in specified register. Just like LOC_REGPARM except the
+ register holds the address of the argument instead of the argument
+ itself. This is currently used for the passing of structs and unions
+ on sparc and hppa. It is also used for call by reference where the
+ address is in a register, at least by mipsread.c. */
+
+ LOC_REGPARM_ADDR,
+
+ /* Value is a local variable at SYMBOL_VALUE offset in stack frame. */
+
+ LOC_LOCAL,
+
+ /* Value not used; definition in SYMBOL_TYPE. Symbols in the namespace
+ STRUCT_NAMESPACE all have this class. */
+
+ LOC_TYPEDEF,
+
+ /* Value is address SYMBOL_VALUE_ADDRESS in the code */
+
+ LOC_LABEL,
+
+ /* In a symbol table, value is SYMBOL_BLOCK_VALUE of a `struct block'.
+ In a partial symbol table, SYMBOL_VALUE_ADDRESS is the start address
+ of the block. Function names have this class. */
+
+ LOC_BLOCK,
+
+ /* Value is a constant byte-sequence pointed to by SYMBOL_VALUE_BYTES, in
+ target byte order. */
+
+ LOC_CONST_BYTES,
+
+ /* Value is arg at SYMBOL_VALUE offset in stack frame. Differs from
+ LOC_LOCAL in that symbol is an argument; differs from LOC_ARG in
+ that we find it in the frame (FRAME_LOCALS_ADDRESS), not in the
+ arglist (FRAME_ARGS_ADDRESS). Added for i960, which passes args
+ in regs then copies to frame. */
+
+ LOC_LOCAL_ARG,
+
+ /* Value is at SYMBOL_VALUE offset from the current value of
+ register number SYMBOL_BASEREG. This exists mainly for the same
+ things that LOC_LOCAL and LOC_ARG do; but we need to do this
+ instead because on 88k DWARF gives us the offset from the
+ frame/stack pointer, rather than the offset from the "canonical
+ frame address" used by COFF, stabs, etc., and we don't know how
+ to convert between these until we start examining prologues.
+
+ Note that LOC_BASEREG is much less general than a DWARF expression.
+ We don't need the generality (at least not yet), and storing a general
+ DWARF expression would presumably take up more space than the existing
+ scheme. */
+
+ LOC_BASEREG,
+
+ /* Same as LOC_BASEREG but it is an argument. */
+
+ LOC_BASEREG_ARG,
+
+ /* Value is at fixed address, but the address of the variable has
+ to be determined from the minimal symbol table whenever the
+ variable is referenced.
+ This happens if debugging information for a global symbol is
+ emitted and the corresponding minimal symbol is defined
+ in another object file or runtime common storage.
+ The linker might even remove the minimal symbol if the global
+ symbol is never referenced, in which case the symbol remains
+ unresolved. */
+
+ LOC_UNRESOLVED,
+
+ /* The variable does not actually exist in the program.
+ The value is ignored. */
+
+ LOC_OPTIMIZED_OUT
+};
+
+struct symbol
+{
+
+ /* The general symbol info required for all types of symbols. */
+
+ struct general_symbol_info ginfo;
+
+ /* Data type of value */
+
+ struct type *type;
+
+ /* Name space code. */
+
+#ifdef __MFC4__
+ /* FIXME: don't conflict with C++'s namespace */
+ /* would be safer to do a global change for all namespace identifiers. */
+ #define namespace _namespace
+#endif
+ namespace_enum namespace BYTE_BITFIELD;
+
+ /* Address class */
+
+ enum address_class aclass BYTE_BITFIELD;
+
+ /* Line number of definition. FIXME: Should we really make the assumption
+ that nobody will try to debug files longer than 64K lines? What about
+ machine generated programs? */
+
+ unsigned short line;
+
+ /* Some symbols require an additional value to be recorded on a per-
+ symbol basis. Stash those values here. */
+
+ union
+ {
+ /* Used by LOC_BASEREG and LOC_BASEREG_ARG. */
+ short basereg;
+ }
+ aux_value;
+};
+
+#define SYMBOL_NAMESPACE(symbol) (symbol)->namespace
+#define SYMBOL_CLASS(symbol) (symbol)->aclass
+#define SYMBOL_TYPE(symbol) (symbol)->type
+#define SYMBOL_LINE(symbol) (symbol)->line
+#define SYMBOL_BASEREG(symbol) (symbol)->aux_value.basereg
+
+/* A partial_symbol records the name, namespace, and address class of
+ symbols whose types we have not parsed yet. For functions, it also
+ contains their memory address, so we can find them from a PC value.
+ Each partial_symbol sits in a partial_symtab, all of which are chained
+ on a partial symtab list and which points to the corresponding
+ normal symtab once the partial_symtab has been referenced. */
+
+struct partial_symbol
+{
+
+ /* The general symbol info required for all types of symbols. */
+
+ struct general_symbol_info ginfo;
+
+ /* Name space code. */
+
+ namespace_enum namespace BYTE_BITFIELD;
+
+ /* Address class (for info_symbols) */
+
+ enum address_class aclass BYTE_BITFIELD;
+
+};
+
+#define PSYMBOL_NAMESPACE(psymbol) (psymbol)->namespace
+#define PSYMBOL_CLASS(psymbol) (psymbol)->aclass
+
+
+/* Source-file information. This describes the relation between source files,
+ ine numbers and addresses in the program text. */
+
+struct sourcevector
+{
+ int length; /* Number of source files described */
+ struct source *source[1]; /* Descriptions of the files */
+};
+
+/* Each item represents a line-->pc (or the reverse) mapping. This is
+ somewhat more wasteful of space than one might wish, but since only
+ the files which are actually debugged are read in to core, we don't
+ waste much space. */
+
+struct linetable_entry
+{
+ int line;
+ CORE_ADDR pc;
+};
+
+/* The order of entries in the linetable is significant. They should
+ be sorted by increasing values of the pc field. If there is more than
+ one entry for a given pc, then I'm not sure what should happen (and
+ I not sure whether we currently handle it the best way).
+
+ Example: a C for statement generally looks like this
+
+ 10 0x100 - for the init/test part of a for stmt.
+ 20 0x200
+ 30 0x300
+ 10 0x400 - for the increment part of a for stmt.
+
+ */
+
+struct linetable
+{
+ int nitems;
+
+ /* Actually NITEMS elements. If you don't like this use of the
+ `struct hack', you can shove it up your ANSI (seriously, if the
+ committee tells us how to do it, we can probably go along). */
+ struct linetable_entry item[1];
+};
+
+/* All the information on one source file. */
+
+struct source
+{
+ char *name; /* Name of file */
+ struct linetable contents;
+};
+
+/* How to relocate the symbols from each section in a symbol file.
+ Each struct contains an array of offsets.
+ The ordering and meaning of the offsets is file-type-dependent;
+ typically it is indexed by section numbers or symbol types or
+ something like that.
+
+ To give us flexibility in changing the internal representation
+ of these offsets, the ANOFFSET macro must be used to insert and
+ extract offset values in the struct. */
+
+struct section_offsets
+ {
+ CORE_ADDR offsets[1]; /* As many as needed. */
+ };
+
+#define ANOFFSET(secoff, whichone) (secoff->offsets[whichone])
+
+/* The maximum possible size of a section_offsets table. */
+
+#define SIZEOF_SECTION_OFFSETS \
+ (sizeof (struct section_offsets) \
+ + sizeof (((struct section_offsets *) 0)->offsets) * (SECT_OFF_MAX-1))
+
+
+/* Each source file or header is represented by a struct symtab.
+ These objects are chained through the `next' field. */
+
+struct symtab
+ {
+
+ /* Chain of all existing symtabs. */
+
+ struct symtab *next;
+
+ /* List of all symbol scope blocks for this symtab. May be shared
+ between different symtabs (and normally is for all the symtabs
+ in a given compilation unit). */
+
+ struct blockvector *blockvector;
+
+ /* Table mapping core addresses to line numbers for this file.
+ Can be NULL if none. Never shared between different symtabs. */
+
+ struct linetable *linetable;
+
+ /* Section in objfile->section_offsets for the blockvector and
+ the linetable. Probably always SECT_OFF_TEXT. */
+
+ int block_line_section;
+
+ /* If several symtabs share a blockvector, exactly one of them
+ should be designed the primary, so that the blockvector
+ is relocated exactly once by objfile_relocate. */
+
+ int primary;
+
+ /* Name of this source file. */
+
+ char *filename;
+
+ /* Directory in which it was compiled, or NULL if we don't know. */
+
+ char *dirname;
+
+ /* This component says how to free the data we point to:
+ free_contents => do a tree walk and free each object.
+ free_nothing => do nothing; some other symtab will free
+ the data this one uses.
+ free_linetable => free just the linetable. FIXME: Is this redundant
+ with the primary field? */
+
+ enum free_code
+ {
+ free_nothing, free_contents, free_linetable
+ }
+ free_code;
+
+ /* Pointer to one block of storage to be freed, if nonzero. */
+ /* This is IN ADDITION to the action indicated by free_code. */
+
+ char *free_ptr;
+
+ /* Total number of lines found in source file. */
+
+ int nlines;
+
+ /* line_charpos[N] is the position of the (N-1)th line of the
+ source file. "position" means something we can lseek() to; it
+ is not guaranteed to be useful any other way. */
+
+ int *line_charpos;
+
+ /* Language of this source file. */
+
+ enum language language;
+
+ /* String of version information. May be zero. */
+
+ char *version;
+
+ /* Full name of file as found by searching the source path.
+ NULL if not yet known. */
+
+ char *fullname;
+
+ /* Object file from which this symbol information was read. */
+
+ struct objfile *objfile;
+
+ /* Anything extra for this symtab. This is for target machines
+ with special debugging info of some sort (which cannot just
+ be represented in a normal symtab). */
+
+#if defined (EXTRA_SYMTAB_INFO)
+ EXTRA_SYMTAB_INFO
+#endif
+
+ };
+
+#define BLOCKVECTOR(symtab) (symtab)->blockvector
+#define LINETABLE(symtab) (symtab)->linetable
+
+
+/* Each source file that has not been fully read in is represented by
+ a partial_symtab. This contains the information on where in the
+ executable the debugging symbols for a specific file are, and a
+ list of names of global symbols which are located in this file.
+ They are all chained on partial symtab lists.
+
+ Even after the source file has been read into a symtab, the
+ partial_symtab remains around. They are allocated on an obstack,
+ psymbol_obstack. FIXME, this is bad for dynamic linking or VxWorks-
+ style execution of a bunch of .o's. */
+
+struct partial_symtab
+{
+
+ /* Chain of all existing partial symtabs. */
+
+ struct partial_symtab *next;
+
+ /* Name of the source file which this partial_symtab defines */
+
+ char *filename;
+
+ /* Information about the object file from which symbols should be read. */
+
+ struct objfile *objfile;
+
+ /* Set of relocation offsets to apply to each section. */
+
+ struct section_offsets *section_offsets;
+
+ /* Range of text addresses covered by this file; texthigh is the
+ beginning of the next section. */
+
+ CORE_ADDR textlow;
+ CORE_ADDR texthigh;
+
+ /* Array of pointers to all of the partial_symtab's which this one
+ depends on. Since this array can only be set to previous or
+ the current (?) psymtab, this dependency tree is guaranteed not
+ to have any loops. "depends on" means that symbols must be read
+ for the dependencies before being read for this psymtab; this is
+ for type references in stabs, where if foo.c includes foo.h, declarations
+ in foo.h may use type numbers defined in foo.c. For other debugging
+ formats there may be no need to use dependencies. */
+
+ struct partial_symtab **dependencies;
+
+ int number_of_dependencies;
+
+ /* Global symbol list. This list will be sorted after readin to
+ improve access. Binary search will be the usual method of
+ finding a symbol within it. globals_offset is an integer offset
+ within global_psymbols[]. */
+
+ int globals_offset;
+ int n_global_syms;
+
+ /* Static symbol list. This list will *not* be sorted after readin;
+ to find a symbol in it, exhaustive search must be used. This is
+ reasonable because searches through this list will eventually
+ lead to either the read in of a files symbols for real (assumed
+ to take a *lot* of time; check) or an error (and we don't care
+ how long errors take). This is an offset and size within
+ static_psymbols[]. */
+
+ int statics_offset;
+ int n_static_syms;
+
+ /* Pointer to symtab eventually allocated for this source file, 0 if
+ !readin or if we haven't looked for the symtab after it was readin. */
+
+ struct symtab *symtab;
+
+ /* Pointer to function which will read in the symtab corresponding to
+ this psymtab. */
+
+ void (*read_symtab) PARAMS ((struct partial_symtab *));
+
+ /* Information that lets read_symtab() locate the part of the symbol table
+ that this psymtab corresponds to. This information is private to the
+ format-dependent symbol reading routines. For further detail examine
+ the various symbol reading modules. Should really be (void *) but is
+ (char *) as with other such gdb variables. (FIXME) */
+
+ char *read_symtab_private;
+
+ /* Non-zero if the symtab corresponding to this psymtab has been readin */
+
+ unsigned char readin;
+};
+
+/* A fast way to get from a psymtab to its symtab (after the first time). */
+#define PSYMTAB_TO_SYMTAB(pst) \
+ ((pst) -> symtab != NULL ? (pst) -> symtab : psymtab_to_symtab (pst))
+
+
+/* The virtual function table is now an array of structures which have the
+ form { int16 offset, delta; void *pfn; }.
+
+ In normal virtual function tables, OFFSET is unused.
+ DELTA is the amount which is added to the apparent object's base
+ address in order to point to the actual object to which the
+ virtual function should be applied.
+ PFN is a pointer to the virtual function.
+
+ Note that this macro is g++ specific (FIXME). */
+
+#define VTBL_FNADDR_OFFSET 2
+
+/* Macro that yields non-zero value iff NAME is the prefix for C++ operator
+ names. If you leave out the parenthesis here you will lose!
+ Currently 'o' 'p' CPLUS_MARKER is used for both the symbol in the
+ symbol-file and the names in gdb's symbol table.
+ Note that this macro is g++ specific (FIXME). */
+
+#define OPNAME_PREFIX_P(NAME) \
+ ((NAME)[0] == 'o' && (NAME)[1] == 'p' && is_cplus_marker ((NAME)[2]))
+
+/* Macro that yields non-zero value iff NAME is the prefix for C++ vtbl
+ names. Note that this macro is g++ specific (FIXME).
+ '_vt$' is the old cfront-style vtables; '_VT$' is the new
+ style, using thunks (where '$' is really CPLUS_MARKER). */
+
+#define VTBL_PREFIX_P(NAME) \
+ ((NAME)[0] == '_' \
+ && (((NAME)[1] == 'V' && (NAME)[2] == 'T') \
+ || ((NAME)[1] == 'v' && (NAME)[2] == 't')) \
+ && is_cplus_marker ((NAME)[3]))
+
+/* Macro that yields non-zero value iff NAME is the prefix for C++ destructor
+ names. Note that this macro is g++ specific (FIXME). */
+
+#define DESTRUCTOR_PREFIX_P(NAME) \
+ ((NAME)[0] == '_' && is_cplus_marker ((NAME)[1]) && (NAME)[2] == '_')
+
+
+/* External variables and functions for the objects described above. */
+
+/* This symtab variable specifies the current file for printing source lines */
+
+extern struct symtab *current_source_symtab;
+
+/* This is the next line to print for listing source lines. */
+
+extern int current_source_line;
+
+/* See the comment in symfile.c about how current_objfile is used. */
+
+extern struct objfile *current_objfile;
+
+/* True if we are nested inside psymtab_to_symtab. */
+
+extern int currently_reading_symtab;
+
+/* From utils.c. */
+extern int demangle;
+extern int asm_demangle;
+
+extern struct symtab *
+lookup_symtab PARAMS ((char *));
+
+extern struct symbol *
+lookup_symbol PARAMS ((const char *, const struct block *,
+ const namespace_enum, int *, struct symtab **));
+
+extern struct symbol *
+lookup_block_symbol PARAMS ((const struct block *, const char *,
+ const namespace_enum));
+
+extern struct type *
+lookup_struct PARAMS ((char *, struct block *));
+
+extern struct type *
+lookup_union PARAMS ((char *, struct block *));
+
+extern struct type *
+lookup_enum PARAMS ((char *, struct block *));
+
+extern struct symbol *
+block_function PARAMS ((struct block *));
+
+extern struct symbol *
+find_pc_function PARAMS ((CORE_ADDR));
+
+extern int find_pc_partial_function
+ PARAMS ((CORE_ADDR, char **, CORE_ADDR *, CORE_ADDR *));
+
+extern void
+clear_pc_function_cache PARAMS ((void));
+
+extern struct partial_symtab *
+lookup_partial_symtab PARAMS ((char *));
+
+extern struct partial_symtab *
+find_pc_psymtab PARAMS ((CORE_ADDR));
+
+extern struct symtab *
+find_pc_symtab PARAMS ((CORE_ADDR));
+
+extern struct partial_symbol *
+find_pc_psymbol PARAMS ((struct partial_symtab *, CORE_ADDR));
+
+extern int
+find_pc_line_pc_range PARAMS ((CORE_ADDR, CORE_ADDR *, CORE_ADDR *));
+
+extern int
+contained_in PARAMS ((struct block *, struct block *));
+
+extern void
+reread_symbols PARAMS ((void));
+
+/* Macro for name of symbol to indicate a file compiled with gcc. */
+#ifndef GCC_COMPILED_FLAG_SYMBOL
+#define GCC_COMPILED_FLAG_SYMBOL "gcc_compiled."
+#endif
+
+/* Macro for name of symbol to indicate a file compiled with gcc2. */
+#ifndef GCC2_COMPILED_FLAG_SYMBOL
+#define GCC2_COMPILED_FLAG_SYMBOL "gcc2_compiled."
+#endif
+
+/* Functions for dealing with the minimal symbol table, really a misc
+ address<->symbol mapping for things we don't have debug symbols for. */
+
+extern void prim_record_minimal_symbol PARAMS ((const char *, CORE_ADDR,
+ enum minimal_symbol_type,
+ struct objfile *));
+
+extern struct minimal_symbol *prim_record_minimal_symbol_and_info
+ PARAMS ((const char *, CORE_ADDR,
+ enum minimal_symbol_type,
+ char *info, int section,
+ struct objfile *));
+
+#ifdef SOFUN_ADDRESS_MAYBE_MISSING
+extern CORE_ADDR find_stab_function_addr PARAMS ((char *,
+ struct partial_symtab *,
+ struct objfile *));
+#endif
+
+extern struct minimal_symbol *
+lookup_minimal_symbol PARAMS ((const char *, const char *, struct objfile *));
+
+extern struct minimal_symbol *
+lookup_minimal_symbol_text PARAMS ((const char *, const char *, struct objfile *));
+
+struct minimal_symbol *
+lookup_minimal_symbol_solib_trampoline PARAMS ((const char *,
+ const char *,
+ struct objfile *));
+
+extern struct minimal_symbol *
+lookup_minimal_symbol_by_pc PARAMS ((CORE_ADDR));
+
+extern struct minimal_symbol *
+lookup_solib_trampoline_symbol_by_pc PARAMS ((CORE_ADDR));
+
+extern CORE_ADDR
+find_solib_trampoline_target PARAMS ((CORE_ADDR));
+
+extern void
+init_minimal_symbol_collection PARAMS ((void));
+
+extern void
+discard_minimal_symbols PARAMS ((int));
+
+extern void
+install_minimal_symbols PARAMS ((struct objfile *));
+
+/* Sort all the minimal symbols in OBJFILE. */
+
+extern void msymbols_sort PARAMS ((struct objfile *objfile));
+
+struct symtab_and_line
+{
+ struct symtab *symtab;
+
+ /* Line number. Line numbers start at 1 and proceed through symtab->nlines.
+ 0 is never a valid line number; it is used to indicate that line number
+ information is not available. */
+ int line;
+
+ CORE_ADDR pc;
+ CORE_ADDR end;
+};
+
+struct symtabs_and_lines
+{
+ struct symtab_and_line *sals;
+ int nelts;
+};
+
+/* Given a pc value, return line number it is in. Second arg nonzero means
+ if pc is on the boundary use the previous statement's line number. */
+
+extern struct symtab_and_line
+find_pc_line PARAMS ((CORE_ADDR, int));
+
+/* Given an address, return the nearest symbol at or below it in memory.
+ Optionally return the symtab it's from through 2nd arg, and the
+ address in inferior memory of the symbol through 3rd arg. */
+
+extern struct symbol *
+find_addr_symbol PARAMS ((CORE_ADDR, struct symtab **, CORE_ADDR *));
+
+/* Given a symtab and line number, return the pc there. */
+
+extern CORE_ADDR
+find_line_pc PARAMS ((struct symtab *, int));
+
+extern int
+find_line_pc_range PARAMS ((struct symtab_and_line,
+ CORE_ADDR *, CORE_ADDR *));
+
+extern void
+resolve_sal_pc PARAMS ((struct symtab_and_line *));
+
+/* Given a string, return the line specified by it. For commands like "list"
+ and "breakpoint". */
+
+extern struct symtabs_and_lines
+decode_line_spec PARAMS ((char *, int));
+
+extern struct symtabs_and_lines
+decode_line_spec_1 PARAMS ((char *, int));
+
+extern struct symtabs_and_lines
+decode_line_1 PARAMS ((char **, int, struct symtab *, int, char ***));
+
+#if MAINTENANCE_CMDS
+
+/* Symmisc.c */
+
+void
+maintenance_print_symbols PARAMS ((char *, int));
+
+void
+maintenance_print_psymbols PARAMS ((char *, int));
+
+void
+maintenance_print_msymbols PARAMS ((char *, int));
+
+void
+maintenance_print_objfiles PARAMS ((char *, int));
+
+void
+maintenance_check_symtabs PARAMS ((char *, int));
+
+/* maint.c */
+
+void
+maintenance_print_statistics PARAMS ((char *, int));
+
+#endif
+
+extern void
+free_symtab PARAMS ((struct symtab *));
+
+/* Symbol-reading stuff in symfile.c and solib.c. */
+
+extern struct symtab *
+psymtab_to_symtab PARAMS ((struct partial_symtab *));
+
+extern void
+clear_solib PARAMS ((void));
+
+extern struct objfile *
+symbol_file_add PARAMS ((char *, int, CORE_ADDR, int, int, int));
+
+/* source.c */
+
+extern int
+identify_source_line PARAMS ((struct symtab *, int, int, CORE_ADDR));
+
+extern void
+print_source_lines PARAMS ((struct symtab *, int, int, int));
+
+extern void
+forget_cached_source_info PARAMS ((void));
+
+extern void
+select_source_symtab PARAMS ((struct symtab *));
+
+extern char **make_symbol_completion_list PARAMS ((char *, char *));
+
+/* symtab.c */
+
+extern struct partial_symtab *
+find_main_psymtab PARAMS ((void));
+
+/* blockframe.c */
+
+extern struct blockvector *
+blockvector_for_pc PARAMS ((CORE_ADDR, int *));
+
+/* symfile.c */
+
+extern void
+clear_symtab_users PARAMS ((void));
+
+extern enum language
+deduce_language_from_filename PARAMS ((char *));
+
+/* symtab.c */
+
+extern int
+in_prologue PARAMS ((CORE_ADDR pc, CORE_ADDR func_start));
+
+#endif /* !defined(SYMTAB_H) */