diff options
author | Niklas Hallqvist <niklas@cvs.openbsd.org> | 1996-11-23 04:12:06 +0000 |
---|---|---|
committer | Niklas Hallqvist <niklas@cvs.openbsd.org> | 1996-11-23 04:12:06 +0000 |
commit | 37d4621bd4a912b6a032bc21906f7032e602cbf2 (patch) | |
tree | 6e6f3dad18baebc5f90abdcbbf4a8ba242555627 /gnu/usr.bin/binutils/gdb/valops.c | |
parent | fb7c7a778840ea235dd0bb550cfd2e2ac8ccb37c (diff) |
Merge to Cygnus 961112 + add some support (not ready) for shared libs
Diffstat (limited to 'gnu/usr.bin/binutils/gdb/valops.c')
-rw-r--r-- | gnu/usr.bin/binutils/gdb/valops.c | 2361 |
1 files changed, 2361 insertions, 0 deletions
diff --git a/gnu/usr.bin/binutils/gdb/valops.c b/gnu/usr.bin/binutils/gdb/valops.c new file mode 100644 index 00000000000..5ee0f1b4499 --- /dev/null +++ b/gnu/usr.bin/binutils/gdb/valops.c @@ -0,0 +1,2361 @@ +/* Perform non-arithmetic operations on values, for GDB. + Copyright 1986, 1987, 1989, 1991, 1992, 1993, 1994, 1995 + Free Software Foundation, Inc. + +This file is part of GDB. + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation; either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program; if not, write to the Free Software +Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ + +#include "defs.h" +#include "symtab.h" +#include "gdbtypes.h" +#include "value.h" +#include "frame.h" +#include "inferior.h" +#include "gdbcore.h" +#include "target.h" +#include "demangle.h" +#include "language.h" + +#include <errno.h> +#include "gdb_string.h" + +/* Default to coercing float to double in function calls only when there is + no prototype. Otherwise on targets where the debug information is incorrect + for either the prototype or non-prototype case, we can force it by defining + COERCE_FLOAT_TO_DOUBLE in the target configuration file. */ + +#ifndef COERCE_FLOAT_TO_DOUBLE +#define COERCE_FLOAT_TO_DOUBLE (param_type == NULL) +#endif + +/* Local functions. */ + +static int typecmp PARAMS ((int staticp, struct type *t1[], value_ptr t2[])); + +static CORE_ADDR find_function_addr PARAMS ((value_ptr, struct type **)); + +#ifndef PUSH_ARGUMENTS +static CORE_ADDR value_push PARAMS ((CORE_ADDR, value_ptr)); +#endif + +static value_ptr search_struct_field PARAMS ((char *, value_ptr, int, + struct type *, int)); + +static value_ptr search_struct_method PARAMS ((char *, value_ptr *, + value_ptr *, + int, int *, struct type *)); + +static int check_field_in PARAMS ((struct type *, const char *)); + +static CORE_ADDR allocate_space_in_inferior PARAMS ((int)); + +static value_ptr cast_into_complex PARAMS ((struct type *, value_ptr)); + +static value_ptr value_arg_coerce PARAMS ((value_ptr, struct type *)); + +#define VALUE_SUBSTRING_START(VAL) VALUE_FRAME(VAL) + +/* Flag for whether we want to abandon failed expression evals by default. */ + +#if 0 +static int auto_abandon = 0; +#endif + + +/* Find the address of function name NAME in the inferior. */ + +value_ptr +find_function_in_inferior (name) + char *name; +{ + register struct symbol *sym; + sym = lookup_symbol (name, 0, VAR_NAMESPACE, 0, NULL); + if (sym != NULL) + { + if (SYMBOL_CLASS (sym) != LOC_BLOCK) + { + error ("\"%s\" exists in this program but is not a function.", + name); + } + return value_of_variable (sym, NULL); + } + else + { + struct minimal_symbol *msymbol = lookup_minimal_symbol(name, NULL, NULL); + if (msymbol != NULL) + { + struct type *type; + LONGEST maddr; + type = lookup_pointer_type (builtin_type_char); + type = lookup_function_type (type); + type = lookup_pointer_type (type); + maddr = (LONGEST) SYMBOL_VALUE_ADDRESS (msymbol); + return value_from_longest (type, maddr); + } + else + { + error ("evaluation of this expression requires the program to have a function \"%s\".", name); + } + } +} + +/* Allocate NBYTES of space in the inferior using the inferior's malloc + and return a value that is a pointer to the allocated space. */ + +value_ptr +value_allocate_space_in_inferior (len) + int len; +{ + value_ptr blocklen; + register value_ptr val = find_function_in_inferior ("malloc"); + + blocklen = value_from_longest (builtin_type_int, (LONGEST) len); + val = call_function_by_hand (val, 1, &blocklen); + if (value_logical_not (val)) + { + error ("No memory available to program."); + } + return val; +} + +static CORE_ADDR +allocate_space_in_inferior (len) + int len; +{ + return value_as_long (value_allocate_space_in_inferior (len)); +} + +/* Cast value ARG2 to type TYPE and return as a value. + More general than a C cast: accepts any two types of the same length, + and if ARG2 is an lvalue it can be cast into anything at all. */ +/* In C++, casts may change pointer or object representations. */ + +value_ptr +value_cast (type, arg2) + struct type *type; + register value_ptr arg2; +{ + register enum type_code code1; + register enum type_code code2; + register int scalar; + struct type *type2; + + if (VALUE_TYPE (arg2) == type) + return arg2; + + CHECK_TYPEDEF (type); + code1 = TYPE_CODE (type); + COERCE_REF(arg2); + type2 = check_typedef (VALUE_TYPE (arg2)); + + /* A cast to an undetermined-length array_type, such as (TYPE [])OBJECT, + is treated like a cast to (TYPE [N])OBJECT, + where N is sizeof(OBJECT)/sizeof(TYPE). */ + if (code1 == TYPE_CODE_ARRAY) + { + struct type *element_type = TYPE_TARGET_TYPE (type); + unsigned element_length = TYPE_LENGTH (check_typedef (element_type)); + if (element_length > 0 + && TYPE_ARRAY_UPPER_BOUND_TYPE (type) == BOUND_CANNOT_BE_DETERMINED) + { + struct type *range_type = TYPE_INDEX_TYPE (type); + int val_length = TYPE_LENGTH (type2); + LONGEST low_bound, high_bound, new_length; + if (get_discrete_bounds (range_type, &low_bound, &high_bound) < 0) + low_bound = 0, high_bound = 0; + new_length = val_length / element_length; + if (val_length % element_length != 0) + warning("array element type size does not divide object size in cast"); + /* FIXME-type-allocation: need a way to free this type when we are + done with it. */ + range_type = create_range_type ((struct type *) NULL, + TYPE_TARGET_TYPE (range_type), + low_bound, + new_length + low_bound - 1); + VALUE_TYPE (arg2) = create_array_type ((struct type *) NULL, + element_type, range_type); + return arg2; + } + } + + if (current_language->c_style_arrays + && TYPE_CODE (type2) == TYPE_CODE_ARRAY) + arg2 = value_coerce_array (arg2); + + if (TYPE_CODE (type2) == TYPE_CODE_FUNC) + arg2 = value_coerce_function (arg2); + + type2 = check_typedef (VALUE_TYPE (arg2)); + COERCE_VARYING_ARRAY (arg2, type2); + code2 = TYPE_CODE (type2); + + if (code1 == TYPE_CODE_COMPLEX) + return cast_into_complex (type, arg2); + if (code1 == TYPE_CODE_BOOL || code1 == TYPE_CODE_CHAR) + code1 = TYPE_CODE_INT; + if (code2 == TYPE_CODE_BOOL || code2 == TYPE_CODE_CHAR) + code2 = TYPE_CODE_INT; + + scalar = (code2 == TYPE_CODE_INT || code2 == TYPE_CODE_FLT + || code2 == TYPE_CODE_ENUM || code2 == TYPE_CODE_RANGE); + + if ( code1 == TYPE_CODE_STRUCT + && code2 == TYPE_CODE_STRUCT + && TYPE_NAME (type) != 0) + { + /* Look in the type of the source to see if it contains the + type of the target as a superclass. If so, we'll need to + offset the object in addition to changing its type. */ + value_ptr v = search_struct_field (type_name_no_tag (type), + arg2, 0, type2, 1); + if (v) + { + VALUE_TYPE (v) = type; + return v; + } + } + if (code1 == TYPE_CODE_FLT && scalar) + return value_from_double (type, value_as_double (arg2)); + else if ((code1 == TYPE_CODE_INT || code1 == TYPE_CODE_ENUM + || code1 == TYPE_CODE_RANGE) + && (scalar || code2 == TYPE_CODE_PTR)) + return value_from_longest (type, value_as_long (arg2)); + else if (TYPE_LENGTH (type) == TYPE_LENGTH (type2)) + { + if (code1 == TYPE_CODE_PTR && code2 == TYPE_CODE_PTR) + { + /* Look in the type of the source to see if it contains the + type of the target as a superclass. If so, we'll need to + offset the pointer rather than just change its type. */ + struct type *t1 = check_typedef (TYPE_TARGET_TYPE (type)); + struct type *t2 = check_typedef (TYPE_TARGET_TYPE (type2)); + if ( TYPE_CODE (t1) == TYPE_CODE_STRUCT + && TYPE_CODE (t2) == TYPE_CODE_STRUCT + && TYPE_NAME (t1) != 0) /* if name unknown, can't have supercl */ + { + value_ptr v = search_struct_field (type_name_no_tag (t1), + value_ind (arg2), 0, t2, 1); + if (v) + { + v = value_addr (v); + VALUE_TYPE (v) = type; + return v; + } + } + /* No superclass found, just fall through to change ptr type. */ + } + VALUE_TYPE (arg2) = type; + return arg2; + } + else if (chill_varying_type (type)) + { + struct type *range1, *range2, *eltype1, *eltype2; + value_ptr val; + int count1, count2; + LONGEST low_bound, high_bound; + char *valaddr, *valaddr_data; + if (code2 == TYPE_CODE_BITSTRING) + error ("not implemented: converting bitstring to varying type"); + if ((code2 != TYPE_CODE_ARRAY && code2 != TYPE_CODE_STRING) + || (eltype1 = check_typedef (TYPE_TARGET_TYPE (TYPE_FIELD_TYPE (type, 1))), + eltype2 = check_typedef (TYPE_TARGET_TYPE (type2)), + (TYPE_LENGTH (eltype1) != TYPE_LENGTH (eltype2) + /* || TYPE_CODE (eltype1) != TYPE_CODE (eltype2) */ ))) + error ("Invalid conversion to varying type"); + range1 = TYPE_FIELD_TYPE (TYPE_FIELD_TYPE (type, 1), 0); + range2 = TYPE_FIELD_TYPE (type2, 0); + if (get_discrete_bounds (range1, &low_bound, &high_bound) < 0) + count1 = -1; + else + count1 = high_bound - low_bound + 1; + if (get_discrete_bounds (range2, &low_bound, &high_bound) < 0) + count1 = -1, count2 = 0; /* To force error before */ + else + count2 = high_bound - low_bound + 1; + if (count2 > count1) + error ("target varying type is too small"); + val = allocate_value (type); + valaddr = VALUE_CONTENTS_RAW (val); + valaddr_data = valaddr + TYPE_FIELD_BITPOS (type, 1) / 8; + /* Set val's __var_length field to count2. */ + store_signed_integer (valaddr, TYPE_LENGTH (TYPE_FIELD_TYPE (type, 0)), + count2); + /* Set the __var_data field to count2 elements copied from arg2. */ + memcpy (valaddr_data, VALUE_CONTENTS (arg2), + count2 * TYPE_LENGTH (eltype2)); + /* Zero the rest of the __var_data field of val. */ + memset (valaddr_data + count2 * TYPE_LENGTH (eltype2), '\0', + (count1 - count2) * TYPE_LENGTH (eltype2)); + return val; + } + else if (VALUE_LVAL (arg2) == lval_memory) + { + return value_at_lazy (type, VALUE_ADDRESS (arg2) + VALUE_OFFSET (arg2)); + } + else if (code1 == TYPE_CODE_VOID) + { + return value_zero (builtin_type_void, not_lval); + } + else + { + error ("Invalid cast."); + return 0; + } +} + +/* Create a value of type TYPE that is zero, and return it. */ + +value_ptr +value_zero (type, lv) + struct type *type; + enum lval_type lv; +{ + register value_ptr val = allocate_value (type); + + memset (VALUE_CONTENTS (val), 0, TYPE_LENGTH (check_typedef (type))); + VALUE_LVAL (val) = lv; + + return val; +} + +/* Return a value with type TYPE located at ADDR. + + Call value_at only if the data needs to be fetched immediately; + if we can be 'lazy' and defer the fetch, perhaps indefinately, call + value_at_lazy instead. value_at_lazy simply records the address of + the data and sets the lazy-evaluation-required flag. The lazy flag + is tested in the VALUE_CONTENTS macro, which is used if and when + the contents are actually required. */ + +value_ptr +value_at (type, addr) + struct type *type; + CORE_ADDR addr; +{ + register value_ptr val; + + if (TYPE_CODE (check_typedef (type)) == TYPE_CODE_VOID) + error ("Attempt to dereference a generic pointer."); + + val = allocate_value (type); + + read_memory (addr, VALUE_CONTENTS_RAW (val), TYPE_LENGTH (type)); + + VALUE_LVAL (val) = lval_memory; + VALUE_ADDRESS (val) = addr; + + return val; +} + +/* Return a lazy value with type TYPE located at ADDR (cf. value_at). */ + +value_ptr +value_at_lazy (type, addr) + struct type *type; + CORE_ADDR addr; +{ + register value_ptr val; + + if (TYPE_CODE (check_typedef (type)) == TYPE_CODE_VOID) + error ("Attempt to dereference a generic pointer."); + + val = allocate_value (type); + + VALUE_LVAL (val) = lval_memory; + VALUE_ADDRESS (val) = addr; + VALUE_LAZY (val) = 1; + + return val; +} + +/* Called only from the VALUE_CONTENTS macro, if the current data for + a variable needs to be loaded into VALUE_CONTENTS(VAL). Fetches the + data from the user's process, and clears the lazy flag to indicate + that the data in the buffer is valid. + + If the value is zero-length, we avoid calling read_memory, which would + abort. We mark the value as fetched anyway -- all 0 bytes of it. + + This function returns a value because it is used in the VALUE_CONTENTS + macro as part of an expression, where a void would not work. The + value is ignored. */ + +int +value_fetch_lazy (val) + register value_ptr val; +{ + CORE_ADDR addr = VALUE_ADDRESS (val) + VALUE_OFFSET (val); + int length = TYPE_LENGTH (VALUE_TYPE (val)); + + if (length) + read_memory (addr, VALUE_CONTENTS_RAW (val), length); + VALUE_LAZY (val) = 0; + return 0; +} + + +/* Store the contents of FROMVAL into the location of TOVAL. + Return a new value with the location of TOVAL and contents of FROMVAL. */ + +value_ptr +value_assign (toval, fromval) + register value_ptr toval, fromval; +{ + register struct type *type; + register value_ptr val; + char raw_buffer[MAX_REGISTER_RAW_SIZE]; + int use_buffer = 0; + + if (!toval->modifiable) + error ("Left operand of assignment is not a modifiable lvalue."); + + COERCE_REF (toval); + + type = VALUE_TYPE (toval); + if (VALUE_LVAL (toval) != lval_internalvar) + fromval = value_cast (type, fromval); + else + COERCE_ARRAY (fromval); + CHECK_TYPEDEF (type); + + /* If TOVAL is a special machine register requiring conversion + of program values to a special raw format, + convert FROMVAL's contents now, with result in `raw_buffer', + and set USE_BUFFER to the number of bytes to write. */ + +#ifdef REGISTER_CONVERTIBLE + if (VALUE_REGNO (toval) >= 0 + && REGISTER_CONVERTIBLE (VALUE_REGNO (toval))) + { + int regno = VALUE_REGNO (toval); + if (REGISTER_CONVERTIBLE (regno)) + { + struct type *fromtype = check_typedef (VALUE_TYPE (fromval)); + REGISTER_CONVERT_TO_RAW (fromtype, regno, + VALUE_CONTENTS (fromval), raw_buffer); + use_buffer = REGISTER_RAW_SIZE (regno); + } + } +#endif + + switch (VALUE_LVAL (toval)) + { + case lval_internalvar: + set_internalvar (VALUE_INTERNALVAR (toval), fromval); + return value_copy (VALUE_INTERNALVAR (toval)->value); + + case lval_internalvar_component: + set_internalvar_component (VALUE_INTERNALVAR (toval), + VALUE_OFFSET (toval), + VALUE_BITPOS (toval), + VALUE_BITSIZE (toval), + fromval); + break; + + case lval_memory: + if (VALUE_BITSIZE (toval)) + { + char buffer[sizeof (LONGEST)]; + /* We assume that the argument to read_memory is in units of + host chars. FIXME: Is that correct? */ + int len = (VALUE_BITPOS (toval) + + VALUE_BITSIZE (toval) + + HOST_CHAR_BIT - 1) + / HOST_CHAR_BIT; + + if (len > (int) sizeof (LONGEST)) + error ("Can't handle bitfields which don't fit in a %d bit word.", + sizeof (LONGEST) * HOST_CHAR_BIT); + + read_memory (VALUE_ADDRESS (toval) + VALUE_OFFSET (toval), + buffer, len); + modify_field (buffer, value_as_long (fromval), + VALUE_BITPOS (toval), VALUE_BITSIZE (toval)); + write_memory (VALUE_ADDRESS (toval) + VALUE_OFFSET (toval), + buffer, len); + } + else if (use_buffer) + write_memory (VALUE_ADDRESS (toval) + VALUE_OFFSET (toval), + raw_buffer, use_buffer); + else + write_memory (VALUE_ADDRESS (toval) + VALUE_OFFSET (toval), + VALUE_CONTENTS (fromval), TYPE_LENGTH (type)); + break; + + case lval_register: + if (VALUE_BITSIZE (toval)) + { + char buffer[sizeof (LONGEST)]; + int len = REGISTER_RAW_SIZE (VALUE_REGNO (toval)); + + if (len > (int) sizeof (LONGEST)) + error ("Can't handle bitfields in registers larger than %d bits.", + sizeof (LONGEST) * HOST_CHAR_BIT); + + if (VALUE_BITPOS (toval) + VALUE_BITSIZE (toval) + > len * HOST_CHAR_BIT) + /* Getting this right would involve being very careful about + byte order. */ + error ("\ +Can't handle bitfield which doesn't fit in a single register."); + + read_register_bytes (VALUE_ADDRESS (toval) + VALUE_OFFSET (toval), + buffer, len); + modify_field (buffer, value_as_long (fromval), + VALUE_BITPOS (toval), VALUE_BITSIZE (toval)); + write_register_bytes (VALUE_ADDRESS (toval) + VALUE_OFFSET (toval), + buffer, len); + } + else if (use_buffer) + write_register_bytes (VALUE_ADDRESS (toval) + VALUE_OFFSET (toval), + raw_buffer, use_buffer); + else + { + /* Do any conversion necessary when storing this type to more + than one register. */ +#ifdef REGISTER_CONVERT_FROM_TYPE + memcpy (raw_buffer, VALUE_CONTENTS (fromval), TYPE_LENGTH (type)); + REGISTER_CONVERT_FROM_TYPE(VALUE_REGNO (toval), type, raw_buffer); + write_register_bytes (VALUE_ADDRESS (toval) + VALUE_OFFSET (toval), + raw_buffer, TYPE_LENGTH (type)); +#else + write_register_bytes (VALUE_ADDRESS (toval) + VALUE_OFFSET (toval), + VALUE_CONTENTS (fromval), TYPE_LENGTH (type)); +#endif + } + /* Assigning to the stack pointer, frame pointer, and other + (architecture and calling convention specific) registers may + cause the frame cache to be out of date. We just do this + on all assignments to registers for simplicity; I doubt the slowdown + matters. */ + reinit_frame_cache (); + break; + + case lval_reg_frame_relative: + { + /* value is stored in a series of registers in the frame + specified by the structure. Copy that value out, modify + it, and copy it back in. */ + int amount_to_copy = (VALUE_BITSIZE (toval) ? 1 : TYPE_LENGTH (type)); + int reg_size = REGISTER_RAW_SIZE (VALUE_FRAME_REGNUM (toval)); + int byte_offset = VALUE_OFFSET (toval) % reg_size; + int reg_offset = VALUE_OFFSET (toval) / reg_size; + int amount_copied; + + /* Make the buffer large enough in all cases. */ + char *buffer = (char *) alloca (amount_to_copy + + sizeof (LONGEST) + + MAX_REGISTER_RAW_SIZE); + + int regno; + struct frame_info *frame; + + /* Figure out which frame this is in currently. */ + for (frame = get_current_frame (); + frame && FRAME_FP (frame) != VALUE_FRAME (toval); + frame = get_prev_frame (frame)) + ; + + if (!frame) + error ("Value being assigned to is no longer active."); + + amount_to_copy += (reg_size - amount_to_copy % reg_size); + + /* Copy it out. */ + for ((regno = VALUE_FRAME_REGNUM (toval) + reg_offset, + amount_copied = 0); + amount_copied < amount_to_copy; + amount_copied += reg_size, regno++) + { + get_saved_register (buffer + amount_copied, + (int *)NULL, (CORE_ADDR *)NULL, + frame, regno, (enum lval_type *)NULL); + } + + /* Modify what needs to be modified. */ + if (VALUE_BITSIZE (toval)) + modify_field (buffer + byte_offset, + value_as_long (fromval), + VALUE_BITPOS (toval), VALUE_BITSIZE (toval)); + else if (use_buffer) + memcpy (buffer + byte_offset, raw_buffer, use_buffer); + else + memcpy (buffer + byte_offset, VALUE_CONTENTS (fromval), + TYPE_LENGTH (type)); + + /* Copy it back. */ + for ((regno = VALUE_FRAME_REGNUM (toval) + reg_offset, + amount_copied = 0); + amount_copied < amount_to_copy; + amount_copied += reg_size, regno++) + { + enum lval_type lval; + CORE_ADDR addr; + int optim; + + /* Just find out where to put it. */ + get_saved_register ((char *)NULL, + &optim, &addr, frame, regno, &lval); + + if (optim) + error ("Attempt to assign to a value that was optimized out."); + if (lval == lval_memory) + write_memory (addr, buffer + amount_copied, reg_size); + else if (lval == lval_register) + write_register_bytes (addr, buffer + amount_copied, reg_size); + else + error ("Attempt to assign to an unmodifiable value."); + } + } + break; + + + default: + error ("Left operand of assignment is not an lvalue."); + } + + /* If the field does not entirely fill a LONGEST, then zero the sign bits. + If the field is signed, and is negative, then sign extend. */ + if ((VALUE_BITSIZE (toval) > 0) + && (VALUE_BITSIZE (toval) < 8 * (int) sizeof (LONGEST))) + { + LONGEST fieldval = value_as_long (fromval); + LONGEST valmask = (((unsigned LONGEST) 1) << VALUE_BITSIZE (toval)) - 1; + + fieldval &= valmask; + if (!TYPE_UNSIGNED (type) && (fieldval & (valmask ^ (valmask >> 1)))) + fieldval |= ~valmask; + + fromval = value_from_longest (type, fieldval); + } + + val = value_copy (toval); + memcpy (VALUE_CONTENTS_RAW (val), VALUE_CONTENTS (fromval), + TYPE_LENGTH (type)); + VALUE_TYPE (val) = type; + + return val; +} + +/* Extend a value VAL to COUNT repetitions of its type. */ + +value_ptr +value_repeat (arg1, count) + value_ptr arg1; + int count; +{ + register value_ptr val; + + if (VALUE_LVAL (arg1) != lval_memory) + error ("Only values in memory can be extended with '@'."); + if (count < 1) + error ("Invalid number %d of repetitions.", count); + + val = allocate_repeat_value (VALUE_TYPE (arg1), count); + + read_memory (VALUE_ADDRESS (arg1) + VALUE_OFFSET (arg1), + VALUE_CONTENTS_RAW (val), + TYPE_LENGTH (VALUE_TYPE (val))); + VALUE_LVAL (val) = lval_memory; + VALUE_ADDRESS (val) = VALUE_ADDRESS (arg1) + VALUE_OFFSET (arg1); + + return val; +} + +value_ptr +value_of_variable (var, b) + struct symbol *var; + struct block *b; +{ + value_ptr val; + struct frame_info *frame; + + if (!b) + frame = NULL; /* Use selected frame. */ + else if (symbol_read_needs_frame (var)) + { + frame = block_innermost_frame (b); + if (!frame) + if (BLOCK_FUNCTION (b) + && SYMBOL_NAME (BLOCK_FUNCTION (b))) + error ("No frame is currently executing in block %s.", + SYMBOL_NAME (BLOCK_FUNCTION (b))); + else + error ("No frame is currently executing in specified block"); + } + + val = read_var_value (var, frame); + if (!val) + error ("Address of symbol \"%s\" is unknown.", SYMBOL_SOURCE_NAME (var)); + + return val; +} + +/* Given a value which is an array, return a value which is a pointer to its + first element, regardless of whether or not the array has a nonzero lower + bound. + + FIXME: A previous comment here indicated that this routine should be + substracting the array's lower bound. It's not clear to me that this + is correct. Given an array subscripting operation, it would certainly + work to do the adjustment here, essentially computing: + + (&array[0] - (lowerbound * sizeof array[0])) + (index * sizeof array[0]) + + However I believe a more appropriate and logical place to account for + the lower bound is to do so in value_subscript, essentially computing: + + (&array[0] + ((index - lowerbound) * sizeof array[0])) + + As further evidence consider what would happen with operations other + than array subscripting, where the caller would get back a value that + had an address somewhere before the actual first element of the array, + and the information about the lower bound would be lost because of + the coercion to pointer type. + */ + +value_ptr +value_coerce_array (arg1) + value_ptr arg1; +{ + register struct type *type = check_typedef (VALUE_TYPE (arg1)); + + if (VALUE_LVAL (arg1) != lval_memory) + error ("Attempt to take address of value not located in memory."); + + return value_from_longest (lookup_pointer_type (TYPE_TARGET_TYPE (type)), + (LONGEST) (VALUE_ADDRESS (arg1) + VALUE_OFFSET (arg1))); +} + +/* Given a value which is a function, return a value which is a pointer + to it. */ + +value_ptr +value_coerce_function (arg1) + value_ptr arg1; +{ + + if (VALUE_LVAL (arg1) != lval_memory) + error ("Attempt to take address of value not located in memory."); + + return value_from_longest (lookup_pointer_type (VALUE_TYPE (arg1)), + (LONGEST) (VALUE_ADDRESS (arg1) + VALUE_OFFSET (arg1))); +} + +/* Return a pointer value for the object for which ARG1 is the contents. */ + +value_ptr +value_addr (arg1) + value_ptr arg1; +{ + struct type *type = check_typedef (VALUE_TYPE (arg1)); + if (TYPE_CODE (type) == TYPE_CODE_REF) + { + /* Copy the value, but change the type from (T&) to (T*). + We keep the same location information, which is efficient, + and allows &(&X) to get the location containing the reference. */ + value_ptr arg2 = value_copy (arg1); + VALUE_TYPE (arg2) = lookup_pointer_type (TYPE_TARGET_TYPE (type)); + return arg2; + } + if (TYPE_CODE (type) == TYPE_CODE_FUNC) + return value_coerce_function (arg1); + + if (VALUE_LVAL (arg1) != lval_memory) + error ("Attempt to take address of value not located in memory."); + + return value_from_longest (lookup_pointer_type (VALUE_TYPE (arg1)), + (LONGEST) (VALUE_ADDRESS (arg1) + VALUE_OFFSET (arg1))); +} + +/* Given a value of a pointer type, apply the C unary * operator to it. */ + +value_ptr +value_ind (arg1) + value_ptr arg1; +{ + struct type *type1; + COERCE_ARRAY (arg1); + type1 = check_typedef (VALUE_TYPE (arg1)); + + if (TYPE_CODE (type1) == TYPE_CODE_MEMBER) + error ("not implemented: member types in value_ind"); + + /* Allow * on an integer so we can cast it to whatever we want. + This returns an int, which seems like the most C-like thing + to do. "long long" variables are rare enough that + BUILTIN_TYPE_LONGEST would seem to be a mistake. */ + if (TYPE_CODE (type1) == TYPE_CODE_INT) + return value_at (builtin_type_int, + (CORE_ADDR) value_as_long (arg1)); + else if (TYPE_CODE (type1) == TYPE_CODE_PTR) + return value_at_lazy (TYPE_TARGET_TYPE (type1), value_as_pointer (arg1)); + error ("Attempt to take contents of a non-pointer value."); + return 0; /* For lint -- never reached */ +} + +/* Pushing small parts of stack frames. */ + +/* Push one word (the size of object that a register holds). */ + +CORE_ADDR +push_word (sp, word) + CORE_ADDR sp; + unsigned LONGEST word; +{ + register int len = REGISTER_SIZE; + char buffer[MAX_REGISTER_RAW_SIZE]; + + store_unsigned_integer (buffer, len, word); +#if 1 INNER_THAN 2 + sp -= len; + write_memory (sp, buffer, len); +#else /* stack grows upward */ + write_memory (sp, buffer, len); + sp += len; +#endif /* stack grows upward */ + + return sp; +} + +/* Push LEN bytes with data at BUFFER. */ + +CORE_ADDR +push_bytes (sp, buffer, len) + CORE_ADDR sp; + char *buffer; + int len; +{ +#if 1 INNER_THAN 2 + sp -= len; + write_memory (sp, buffer, len); +#else /* stack grows upward */ + write_memory (sp, buffer, len); + sp += len; +#endif /* stack grows upward */ + + return sp; +} + +/* Push onto the stack the specified value VALUE. */ + +#ifndef PUSH_ARGUMENTS + +static CORE_ADDR +value_push (sp, arg) + register CORE_ADDR sp; + value_ptr arg; +{ + register int len = TYPE_LENGTH (VALUE_TYPE (arg)); + +#if 1 INNER_THAN 2 + sp -= len; + write_memory (sp, VALUE_CONTENTS (arg), len); +#else /* stack grows upward */ + write_memory (sp, VALUE_CONTENTS (arg), len); + sp += len; +#endif /* stack grows upward */ + + return sp; +} + +#endif /* !PUSH_ARGUMENTS */ + +/* Perform the standard coercions that are specified + for arguments to be passed to C functions. + + If PARAM_TYPE is non-NULL, it is the expected parameter type. */ + +static value_ptr +value_arg_coerce (arg, param_type) + value_ptr arg; + struct type *param_type; +{ + register struct type *arg_type = check_typedef (VALUE_TYPE (arg)); + register struct type *type + = param_type ? check_typedef (param_type) : arg_type; + + switch (TYPE_CODE (type)) + { + case TYPE_CODE_REF: + if (TYPE_CODE (arg_type) != TYPE_CODE_REF) + { + arg = value_addr (arg); + VALUE_TYPE (arg) = param_type; + return arg; + } + break; + case TYPE_CODE_INT: + case TYPE_CODE_CHAR: + case TYPE_CODE_BOOL: + case TYPE_CODE_ENUM: + if (TYPE_LENGTH (type) < TYPE_LENGTH (builtin_type_int)) + type = builtin_type_int; + break; + case TYPE_CODE_FLT: + /* coerce float to double, unless the function prototype specifies float */ + if (COERCE_FLOAT_TO_DOUBLE) + { + if (TYPE_LENGTH (type) < TYPE_LENGTH (builtin_type_double)) + type = builtin_type_double; + else if (TYPE_LENGTH (type) > TYPE_LENGTH (builtin_type_double)) + type = builtin_type_long_double; + } + break; + case TYPE_CODE_FUNC: + type = lookup_pointer_type (type); + break; + case TYPE_CODE_ARRAY: + if (current_language->c_style_arrays) + type = lookup_pointer_type (TYPE_TARGET_TYPE (type)); + break; + case TYPE_CODE_UNDEF: + case TYPE_CODE_PTR: + case TYPE_CODE_STRUCT: + case TYPE_CODE_UNION: + case TYPE_CODE_VOID: + case TYPE_CODE_SET: + case TYPE_CODE_RANGE: + case TYPE_CODE_STRING: + case TYPE_CODE_BITSTRING: + case TYPE_CODE_ERROR: + case TYPE_CODE_MEMBER: + case TYPE_CODE_METHOD: + case TYPE_CODE_COMPLEX: + default: + break; + } + + return value_cast (type, arg); +} + +/* Determine a function's address and its return type from its value. + Calls error() if the function is not valid for calling. */ + +static CORE_ADDR +find_function_addr (function, retval_type) + value_ptr function; + struct type **retval_type; +{ + register struct type *ftype = check_typedef (VALUE_TYPE (function)); + register enum type_code code = TYPE_CODE (ftype); + struct type *value_type; + CORE_ADDR funaddr; + + /* If it's a member function, just look at the function + part of it. */ + + /* Determine address to call. */ + if (code == TYPE_CODE_FUNC || code == TYPE_CODE_METHOD) + { + funaddr = VALUE_ADDRESS (function); + value_type = TYPE_TARGET_TYPE (ftype); + } + else if (code == TYPE_CODE_PTR) + { + funaddr = value_as_pointer (function); + ftype = check_typedef (TYPE_TARGET_TYPE (ftype)); + if (TYPE_CODE (ftype) == TYPE_CODE_FUNC + || TYPE_CODE (ftype) == TYPE_CODE_METHOD) + { +#ifdef CONVERT_FROM_FUNC_PTR_ADDR + /* FIXME: This is a workaround for the unusual function + pointer representation on the RS/6000, see comment + in config/rs6000/tm-rs6000.h */ + funaddr = CONVERT_FROM_FUNC_PTR_ADDR (funaddr); +#endif + value_type = TYPE_TARGET_TYPE (ftype); + } + else + value_type = builtin_type_int; + } + else if (code == TYPE_CODE_INT) + { + /* Handle the case of functions lacking debugging info. + Their values are characters since their addresses are char */ + if (TYPE_LENGTH (ftype) == 1) + funaddr = value_as_pointer (value_addr (function)); + else + /* Handle integer used as address of a function. */ + funaddr = (CORE_ADDR) value_as_long (function); + + value_type = builtin_type_int; + } + else + error ("Invalid data type for function to be called."); + + *retval_type = value_type; + return funaddr; +} + +#if defined (CALL_DUMMY) +/* All this stuff with a dummy frame may seem unnecessarily complicated + (why not just save registers in GDB?). The purpose of pushing a dummy + frame which looks just like a real frame is so that if you call a + function and then hit a breakpoint (get a signal, etc), "backtrace" + will look right. Whether the backtrace needs to actually show the + stack at the time the inferior function was called is debatable, but + it certainly needs to not display garbage. So if you are contemplating + making dummy frames be different from normal frames, consider that. */ + +/* Perform a function call in the inferior. + ARGS is a vector of values of arguments (NARGS of them). + FUNCTION is a value, the function to be called. + Returns a value representing what the function returned. + May fail to return, if a breakpoint or signal is hit + during the execution of the function. + + ARGS is modified to contain coerced values. */ + +value_ptr +call_function_by_hand (function, nargs, args) + value_ptr function; + int nargs; + value_ptr *args; +{ + register CORE_ADDR sp; + register int i; + CORE_ADDR start_sp; + /* CALL_DUMMY is an array of words (REGISTER_SIZE), but each word + is in host byte order. Before calling FIX_CALL_DUMMY, we byteswap it + and remove any extra bytes which might exist because unsigned LONGEST is + bigger than REGISTER_SIZE. */ + static unsigned LONGEST dummy[] = CALL_DUMMY; + char dummy1[REGISTER_SIZE * sizeof dummy / sizeof (unsigned LONGEST)]; + CORE_ADDR old_sp; + struct type *value_type; + unsigned char struct_return; + CORE_ADDR struct_addr = 0; + struct inferior_status inf_status; + struct cleanup *old_chain; + CORE_ADDR funaddr; + int using_gcc; /* Set to version of gcc in use, or zero if not gcc */ + CORE_ADDR real_pc; + struct type *ftype = check_typedef (SYMBOL_TYPE (function)); + + if (!target_has_execution) + noprocess(); + + save_inferior_status (&inf_status, 1); + old_chain = make_cleanup (restore_inferior_status, &inf_status); + + /* PUSH_DUMMY_FRAME is responsible for saving the inferior registers + (and POP_FRAME for restoring them). (At least on most machines) + they are saved on the stack in the inferior. */ + PUSH_DUMMY_FRAME; + + old_sp = sp = read_sp (); + +#if 1 INNER_THAN 2 /* Stack grows down */ + sp -= sizeof dummy1; + start_sp = sp; +#else /* Stack grows up */ + start_sp = sp; + sp += sizeof dummy1; +#endif + + funaddr = find_function_addr (function, &value_type); + CHECK_TYPEDEF (value_type); + + { + struct block *b = block_for_pc (funaddr); + /* If compiled without -g, assume GCC 2. */ + using_gcc = (b == NULL ? 2 : BLOCK_GCC_COMPILED (b)); + } + + /* Are we returning a value using a structure return or a normal + value return? */ + + struct_return = using_struct_return (function, funaddr, value_type, + using_gcc); + + /* Create a call sequence customized for this function + and the number of arguments for it. */ + for (i = 0; i < (int) (sizeof (dummy) / sizeof (dummy[0])); i++) + store_unsigned_integer (&dummy1[i * REGISTER_SIZE], + REGISTER_SIZE, + (unsigned LONGEST)dummy[i]); + +#ifdef GDB_TARGET_IS_HPPA + real_pc = FIX_CALL_DUMMY (dummy1, start_sp, funaddr, nargs, args, + value_type, using_gcc); +#else + FIX_CALL_DUMMY (dummy1, start_sp, funaddr, nargs, args, + value_type, using_gcc); + real_pc = start_sp; +#endif + +#if CALL_DUMMY_LOCATION == ON_STACK + write_memory (start_sp, (char *)dummy1, sizeof dummy1); +#endif /* On stack. */ + +#if CALL_DUMMY_LOCATION == BEFORE_TEXT_END + /* Convex Unix prohibits executing in the stack segment. */ + /* Hope there is empty room at the top of the text segment. */ + { + extern CORE_ADDR text_end; + static checked = 0; + if (!checked) + for (start_sp = text_end - sizeof dummy1; start_sp < text_end; ++start_sp) + if (read_memory_integer (start_sp, 1) != 0) + error ("text segment full -- no place to put call"); + checked = 1; + sp = old_sp; + real_pc = text_end - sizeof dummy1; + write_memory (real_pc, (char *)dummy1, sizeof dummy1); + } +#endif /* Before text_end. */ + +#if CALL_DUMMY_LOCATION == AFTER_TEXT_END + { + extern CORE_ADDR text_end; + int errcode; + sp = old_sp; + real_pc = text_end; + errcode = target_write_memory (real_pc, (char *)dummy1, sizeof dummy1); + if (errcode != 0) + error ("Cannot write text segment -- call_function failed"); + } +#endif /* After text_end. */ + +#if CALL_DUMMY_LOCATION == AT_ENTRY_POINT + real_pc = funaddr; +#endif /* At entry point. */ + +#ifdef lint + sp = old_sp; /* It really is used, for some ifdef's... */ +#endif + + if (nargs < TYPE_NFIELDS (ftype)) + error ("too few arguments in function call"); + + for (i = nargs - 1; i >= 0; i--) + { + struct type *param_type; + if (TYPE_NFIELDS (ftype) > i) + param_type = TYPE_FIELD_TYPE (ftype, i); + else + param_type = 0; + args[i] = value_arg_coerce (args[i], param_type); + } + +#if defined (REG_STRUCT_HAS_ADDR) + { + /* This is a machine like the sparc, where we may need to pass a pointer + to the structure, not the structure itself. */ + for (i = nargs - 1; i >= 0; i--) + { + struct type *arg_type = check_typedef (VALUE_TYPE (args[i])); + if ((TYPE_CODE (arg_type) == TYPE_CODE_STRUCT + || TYPE_CODE (arg_type) == TYPE_CODE_UNION + || TYPE_CODE (arg_type) == TYPE_CODE_ARRAY + || TYPE_CODE (arg_type) == TYPE_CODE_STRING + || TYPE_CODE (arg_type) == TYPE_CODE_BITSTRING + || TYPE_CODE (arg_type) == TYPE_CODE_SET + || (TYPE_CODE (arg_type) == TYPE_CODE_FLT + && TYPE_LENGTH (arg_type) > 8) + ) + && REG_STRUCT_HAS_ADDR (using_gcc, arg_type)) + { + CORE_ADDR addr; + int len = TYPE_LENGTH (arg_type); +#ifdef STACK_ALIGN + int aligned_len = STACK_ALIGN (len); +#else + int aligned_len = len; +#endif +#if !(1 INNER_THAN 2) + /* The stack grows up, so the address of the thing we push + is the stack pointer before we push it. */ + addr = sp; +#else + sp -= aligned_len; +#endif + /* Push the structure. */ + write_memory (sp, VALUE_CONTENTS (args[i]), len); +#if 1 INNER_THAN 2 + /* The stack grows down, so the address of the thing we push + is the stack pointer after we push it. */ + addr = sp; +#else + sp += aligned_len; +#endif + /* The value we're going to pass is the address of the thing + we just pushed. */ + args[i] = value_from_longest (lookup_pointer_type (value_type), + (LONGEST) addr); + } + } + } +#endif /* REG_STRUCT_HAS_ADDR. */ + + /* Reserve space for the return structure to be written on the + stack, if necessary */ + + if (struct_return) + { + int len = TYPE_LENGTH (value_type); +#ifdef STACK_ALIGN + len = STACK_ALIGN (len); +#endif +#if 1 INNER_THAN 2 + sp -= len; + struct_addr = sp; +#else + struct_addr = sp; + sp += len; +#endif + } + +#if defined(STACK_ALIGN) && (1 INNER_THAN 2) + { + /* If stack grows down, we must leave a hole at the top. */ + int len = 0; + + for (i = nargs - 1; i >= 0; i--) + len += TYPE_LENGTH (VALUE_TYPE (args[i])); +#ifdef CALL_DUMMY_STACK_ADJUST + len += CALL_DUMMY_STACK_ADJUST; +#endif + sp -= STACK_ALIGN (len) - len; + } +#endif /* STACK_ALIGN */ + +#ifdef PUSH_ARGUMENTS + PUSH_ARGUMENTS(nargs, args, sp, struct_return, struct_addr); +#else /* !PUSH_ARGUMENTS */ + for (i = nargs - 1; i >= 0; i--) + sp = value_push (sp, args[i]); +#endif /* !PUSH_ARGUMENTS */ + +#if defined(STACK_ALIGN) && !(1 INNER_THAN 2) + { + /* If stack grows up, we must leave a hole at the bottom, note + that sp already has been advanced for the arguments! */ +#ifdef CALL_DUMMY_STACK_ADJUST + sp += CALL_DUMMY_STACK_ADJUST; +#endif + sp = STACK_ALIGN (sp); + } +#endif /* STACK_ALIGN */ + +/* XXX This seems wrong. For stacks that grow down we shouldn't do + anything here! */ +#ifdef CALL_DUMMY_STACK_ADJUST +#if 1 INNER_THAN 2 + sp -= CALL_DUMMY_STACK_ADJUST; +#endif +#endif /* CALL_DUMMY_STACK_ADJUST */ + + /* Store the address at which the structure is supposed to be + written. Note that this (and the code which reserved the space + above) assumes that gcc was used to compile this function. Since + it doesn't cost us anything but space and if the function is pcc + it will ignore this value, we will make that assumption. + + Also note that on some machines (like the sparc) pcc uses a + convention like gcc's. */ + + if (struct_return) + STORE_STRUCT_RETURN (struct_addr, sp); + + /* Write the stack pointer. This is here because the statements above + might fool with it. On SPARC, this write also stores the register + window into the right place in the new stack frame, which otherwise + wouldn't happen. (See store_inferior_registers in sparc-nat.c.) */ + write_sp (sp); + + { + char retbuf[REGISTER_BYTES]; + char *name; + struct symbol *symbol; + + name = NULL; + symbol = find_pc_function (funaddr); + if (symbol) + { + name = SYMBOL_SOURCE_NAME (symbol); + } + else + { + /* Try the minimal symbols. */ + struct minimal_symbol *msymbol = lookup_minimal_symbol_by_pc (funaddr); + + if (msymbol) + { + name = SYMBOL_SOURCE_NAME (msymbol); + } + } + if (name == NULL) + { + char format[80]; + sprintf (format, "at %s", local_hex_format ()); + name = alloca (80); + /* FIXME-32x64: assumes funaddr fits in a long. */ + sprintf (name, format, (unsigned long) funaddr); + } + + /* Execute the stack dummy routine, calling FUNCTION. + When it is done, discard the empty frame + after storing the contents of all regs into retbuf. */ + if (run_stack_dummy (real_pc + CALL_DUMMY_START_OFFSET, retbuf)) + { + /* We stopped somewhere besides the call dummy. */ + + /* If we did the cleanups, we would print a spurious error message + (Unable to restore previously selected frame), would write the + registers from the inf_status (which is wrong), and would do other + wrong things (like set stop_bpstat to the wrong thing). */ + discard_cleanups (old_chain); + /* Prevent memory leak. */ + bpstat_clear (&inf_status.stop_bpstat); + + /* The following error message used to say "The expression + which contained the function call has been discarded." It + is a hard concept to explain in a few words. Ideally, GDB + would be able to resume evaluation of the expression when + the function finally is done executing. Perhaps someday + this will be implemented (it would not be easy). */ + + /* FIXME: Insert a bunch of wrap_here; name can be very long if it's + a C++ name with arguments and stuff. */ + error ("\ +The program being debugged stopped while in a function called from GDB.\n\ +When the function (%s) is done executing, GDB will silently\n\ +stop (instead of continuing to evaluate the expression containing\n\ +the function call).", name); + } + + do_cleanups (old_chain); + + /* Figure out the value returned by the function. */ + return value_being_returned (value_type, retbuf, struct_return); + } +} +#else /* no CALL_DUMMY. */ +value_ptr +call_function_by_hand (function, nargs, args) + value_ptr function; + int nargs; + value_ptr *args; +{ + error ("Cannot invoke functions on this machine."); +} +#endif /* no CALL_DUMMY. */ + + +/* Create a value for an array by allocating space in the inferior, copying + the data into that space, and then setting up an array value. + + The array bounds are set from LOWBOUND and HIGHBOUND, and the array is + populated from the values passed in ELEMVEC. + + The element type of the array is inherited from the type of the + first element, and all elements must have the same size (though we + don't currently enforce any restriction on their types). */ + +value_ptr +value_array (lowbound, highbound, elemvec) + int lowbound; + int highbound; + value_ptr *elemvec; +{ + int nelem; + int idx; + unsigned int typelength; + value_ptr val; + struct type *rangetype; + struct type *arraytype; + CORE_ADDR addr; + + /* Validate that the bounds are reasonable and that each of the elements + have the same size. */ + + nelem = highbound - lowbound + 1; + if (nelem <= 0) + { + error ("bad array bounds (%d, %d)", lowbound, highbound); + } + typelength = TYPE_LENGTH (VALUE_TYPE (elemvec[0])); + for (idx = 1; idx < nelem; idx++) + { + if (TYPE_LENGTH (VALUE_TYPE (elemvec[idx])) != typelength) + { + error ("array elements must all be the same size"); + } + } + + rangetype = create_range_type ((struct type *) NULL, builtin_type_int, + lowbound, highbound); + arraytype = create_array_type ((struct type *) NULL, + VALUE_TYPE (elemvec[0]), rangetype); + + if (!current_language->c_style_arrays) + { + val = allocate_value (arraytype); + for (idx = 0; idx < nelem; idx++) + { + memcpy (VALUE_CONTENTS_RAW (val) + (idx * typelength), + VALUE_CONTENTS (elemvec[idx]), + typelength); + } + return val; + } + + /* Allocate space to store the array in the inferior, and then initialize + it by copying in each element. FIXME: Is it worth it to create a + local buffer in which to collect each value and then write all the + bytes in one operation? */ + + addr = allocate_space_in_inferior (nelem * typelength); + for (idx = 0; idx < nelem; idx++) + { + write_memory (addr + (idx * typelength), VALUE_CONTENTS (elemvec[idx]), + typelength); + } + + /* Create the array type and set up an array value to be evaluated lazily. */ + + val = value_at_lazy (arraytype, addr); + return (val); +} + +/* Create a value for a string constant by allocating space in the inferior, + copying the data into that space, and returning the address with type + TYPE_CODE_STRING. PTR points to the string constant data; LEN is number + of characters. + Note that string types are like array of char types with a lower bound of + zero and an upper bound of LEN - 1. Also note that the string may contain + embedded null bytes. */ + +value_ptr +value_string (ptr, len) + char *ptr; + int len; +{ + value_ptr val; + int lowbound = current_language->string_lower_bound; + struct type *rangetype = create_range_type ((struct type *) NULL, + builtin_type_int, + lowbound, len + lowbound - 1); + struct type *stringtype + = create_string_type ((struct type *) NULL, rangetype); + CORE_ADDR addr; + + if (current_language->c_style_arrays == 0) + { + val = allocate_value (stringtype); + memcpy (VALUE_CONTENTS_RAW (val), ptr, len); + return val; + } + + + /* Allocate space to store the string in the inferior, and then + copy LEN bytes from PTR in gdb to that address in the inferior. */ + + addr = allocate_space_in_inferior (len); + write_memory (addr, ptr, len); + + val = value_at_lazy (stringtype, addr); + return (val); +} + +value_ptr +value_bitstring (ptr, len) + char *ptr; + int len; +{ + value_ptr val; + struct type *domain_type = create_range_type (NULL, builtin_type_int, + 0, len - 1); + struct type *type = create_set_type ((struct type*) NULL, domain_type); + TYPE_CODE (type) = TYPE_CODE_BITSTRING; + val = allocate_value (type); + memcpy (VALUE_CONTENTS_RAW (val), ptr, TYPE_LENGTH (type)); + return val; +} + +/* See if we can pass arguments in T2 to a function which takes arguments + of types T1. Both t1 and t2 are NULL-terminated vectors. If some + arguments need coercion of some sort, then the coerced values are written + into T2. Return value is 0 if the arguments could be matched, or the + position at which they differ if not. + + STATICP is nonzero if the T1 argument list came from a + static member function. + + For non-static member functions, we ignore the first argument, + which is the type of the instance variable. This is because we want + to handle calls with objects from derived classes. This is not + entirely correct: we should actually check to make sure that a + requested operation is type secure, shouldn't we? FIXME. */ + +static int +typecmp (staticp, t1, t2) + int staticp; + struct type *t1[]; + value_ptr t2[]; +{ + int i; + + if (t2 == 0) + return 1; + if (staticp && t1 == 0) + return t2[1] != 0; + if (t1 == 0) + return 1; + if (TYPE_CODE (t1[0]) == TYPE_CODE_VOID) return 0; + if (t1[!staticp] == 0) return 0; + for (i = !staticp; t1[i] && TYPE_CODE (t1[i]) != TYPE_CODE_VOID; i++) + { + struct type *tt1, *tt2; + if (! t2[i]) + return i+1; + tt1 = check_typedef (t1[i]); + tt2 = check_typedef (VALUE_TYPE(t2[i])); + if (TYPE_CODE (tt1) == TYPE_CODE_REF + /* We should be doing hairy argument matching, as below. */ + && (TYPE_CODE (check_typedef (TYPE_TARGET_TYPE (tt1))) == TYPE_CODE (tt2))) + { + if (TYPE_CODE (tt2) == TYPE_CODE_ARRAY) + t2[i] = value_coerce_array (t2[i]); + else + t2[i] = value_addr (t2[i]); + continue; + } + + while (TYPE_CODE (tt1) == TYPE_CODE_PTR + && ( TYPE_CODE (tt2) == TYPE_CODE_ARRAY + || TYPE_CODE (tt2) == TYPE_CODE_PTR)) + { + tt1 = check_typedef (TYPE_TARGET_TYPE(tt1)); + tt2 = check_typedef (TYPE_TARGET_TYPE(tt2)); + } + if (TYPE_CODE(tt1) == TYPE_CODE(tt2)) continue; + /* Array to pointer is a `trivial conversion' according to the ARM. */ + + /* We should be doing much hairier argument matching (see section 13.2 + of the ARM), but as a quick kludge, just check for the same type + code. */ + if (TYPE_CODE (t1[i]) != TYPE_CODE (VALUE_TYPE (t2[i]))) + return i+1; + } + if (!t1[i]) return 0; + return t2[i] ? i+1 : 0; +} + +/* Helper function used by value_struct_elt to recurse through baseclasses. + Look for a field NAME in ARG1. Adjust the address of ARG1 by OFFSET bytes, + and search in it assuming it has (class) type TYPE. + If found, return value, else return NULL. + + If LOOKING_FOR_BASECLASS, then instead of looking for struct fields, + look for a baseclass named NAME. */ + +static value_ptr +search_struct_field (name, arg1, offset, type, looking_for_baseclass) + char *name; + register value_ptr arg1; + int offset; + register struct type *type; + int looking_for_baseclass; +{ + int i; + + CHECK_TYPEDEF (type); + + if (! looking_for_baseclass) + for (i = TYPE_NFIELDS (type) - 1; i >= TYPE_N_BASECLASSES (type); i--) + { + char *t_field_name = TYPE_FIELD_NAME (type, i); + + if (t_field_name && STREQ (t_field_name, name)) + { + value_ptr v; + if (TYPE_FIELD_STATIC (type, i)) + { + char *phys_name = TYPE_FIELD_STATIC_PHYSNAME (type, i); + struct symbol *sym = + lookup_symbol (phys_name, 0, VAR_NAMESPACE, 0, NULL); + if (sym == NULL) + error ("Internal error: could not find physical static variable named %s", + phys_name); + v = value_at (TYPE_FIELD_TYPE (type, i), + (CORE_ADDR)SYMBOL_BLOCK_VALUE (sym)); + } + else + v = value_primitive_field (arg1, offset, i, type); + if (v == 0) + error("there is no field named %s", name); + return v; + } + + if (t_field_name + && (t_field_name[0] == '\0' + || (TYPE_CODE (type) == TYPE_CODE_UNION + && STREQ (t_field_name, "else")))) + { + struct type *field_type = TYPE_FIELD_TYPE (type, i); + if (TYPE_CODE (field_type) == TYPE_CODE_UNION + || TYPE_CODE (field_type) == TYPE_CODE_STRUCT) + { + /* Look for a match through the fields of an anonymous union, + or anonymous struct. C++ provides anonymous unions. + + In the GNU Chill implementation of variant record types, + each <alternative field> has an (anonymous) union type, + each member of the union represents a <variant alternative>. + Each <variant alternative> is represented as a struct, + with a member for each <variant field>. */ + + value_ptr v; + int new_offset = offset; + + /* This is pretty gross. In G++, the offset in an anonymous + union is relative to the beginning of the enclosing struct. + In the GNU Chill implementation of variant records, + the bitpos is zero in an anonymous union field, so we + have to add the offset of the union here. */ + if (TYPE_CODE (field_type) == TYPE_CODE_STRUCT + || (TYPE_NFIELDS (field_type) > 0 + && TYPE_FIELD_BITPOS (field_type, 0) == 0)) + new_offset += TYPE_FIELD_BITPOS (type, i) / 8; + + v = search_struct_field (name, arg1, new_offset, field_type, + looking_for_baseclass); + if (v) + return v; + } + } + } + + for (i = TYPE_N_BASECLASSES (type) - 1; i >= 0; i--) + { + value_ptr v; + struct type *basetype = check_typedef (TYPE_BASECLASS (type, i)); + /* If we are looking for baseclasses, this is what we get when we + hit them. But it could happen that the base part's member name + is not yet filled in. */ + int found_baseclass = (looking_for_baseclass + && TYPE_BASECLASS_NAME (type, i) != NULL + && STREQ (name, TYPE_BASECLASS_NAME (type, i))); + + if (BASETYPE_VIA_VIRTUAL (type, i)) + { + int boffset = VALUE_OFFSET (arg1) + offset; + boffset = baseclass_offset (type, i, + VALUE_CONTENTS (arg1) + boffset, + VALUE_ADDRESS (arg1) + boffset); + if (boffset == -1) + error ("virtual baseclass botch"); + if (found_baseclass) + { + value_ptr v2 = allocate_value (basetype); + VALUE_LVAL (v2) = VALUE_LVAL (arg1); + VALUE_ADDRESS (v2) = VALUE_ADDRESS (arg1); + VALUE_OFFSET (v2) = VALUE_OFFSET (arg1) + offset + boffset; + if (VALUE_LAZY (arg1)) + VALUE_LAZY (v2) = 1; + else + memcpy (VALUE_CONTENTS_RAW (v2), + VALUE_CONTENTS_RAW (arg1) + offset + boffset, + TYPE_LENGTH (basetype)); + return v2; + } + v = search_struct_field (name, arg1, offset + boffset, + TYPE_BASECLASS (type, i), + looking_for_baseclass); + } + else if (found_baseclass) + v = value_primitive_field (arg1, offset, i, type); + else + v = search_struct_field (name, arg1, + offset + TYPE_BASECLASS_BITPOS (type, i) / 8, + basetype, looking_for_baseclass); + if (v) return v; + } + return NULL; +} + +/* Helper function used by value_struct_elt to recurse through baseclasses. + Look for a field NAME in ARG1. Adjust the address of ARG1 by OFFSET bytes, + and search in it assuming it has (class) type TYPE. + If found, return value, else if name matched and args not return (value)-1, + else return NULL. */ + +static value_ptr +search_struct_method (name, arg1p, args, offset, static_memfuncp, type) + char *name; + register value_ptr *arg1p, *args; + int offset, *static_memfuncp; + register struct type *type; +{ + int i; + value_ptr v; + int name_matched = 0; + char dem_opname[64]; + + CHECK_TYPEDEF (type); + for (i = TYPE_NFN_FIELDS (type) - 1; i >= 0; i--) + { + char *t_field_name = TYPE_FN_FIELDLIST_NAME (type, i); + /* FIXME! May need to check for ARM demangling here */ + if (strncmp(t_field_name, "__", 2)==0 || + strncmp(t_field_name, "op", 2)==0 || + strncmp(t_field_name, "type", 4)==0 ) + { + if (cplus_demangle_opname(t_field_name, dem_opname, DMGL_ANSI)) + t_field_name = dem_opname; + else if (cplus_demangle_opname(t_field_name, dem_opname, 0)) + t_field_name = dem_opname; + } + if (t_field_name && STREQ (t_field_name, name)) + { + int j = TYPE_FN_FIELDLIST_LENGTH (type, i) - 1; + struct fn_field *f = TYPE_FN_FIELDLIST1 (type, i); + name_matched = 1; + + if (j > 0 && args == 0) + error ("cannot resolve overloaded method `%s'", name); + while (j >= 0) + { + if (TYPE_FN_FIELD_STUB (f, j)) + check_stub_method (type, i, j); + if (!typecmp (TYPE_FN_FIELD_STATIC_P (f, j), + TYPE_FN_FIELD_ARGS (f, j), args)) + { + if (TYPE_FN_FIELD_VIRTUAL_P (f, j)) + return value_virtual_fn_field (arg1p, f, j, type, offset); + if (TYPE_FN_FIELD_STATIC_P (f, j) && static_memfuncp) + *static_memfuncp = 1; + v = value_fn_field (arg1p, f, j, type, offset); + if (v != NULL) return v; + } + j--; + } + } + } + + for (i = TYPE_N_BASECLASSES (type) - 1; i >= 0; i--) + { + int base_offset; + + if (BASETYPE_VIA_VIRTUAL (type, i)) + { + base_offset = VALUE_OFFSET (*arg1p) + offset; + base_offset = + baseclass_offset (type, i, + VALUE_CONTENTS (*arg1p) + base_offset, + VALUE_ADDRESS (*arg1p) + base_offset); + if (base_offset == -1) + error ("virtual baseclass botch"); + } + else + { + base_offset = TYPE_BASECLASS_BITPOS (type, i) / 8; + } + v = search_struct_method (name, arg1p, args, base_offset + offset, + static_memfuncp, TYPE_BASECLASS (type, i)); + if (v == (value_ptr) -1) + { + name_matched = 1; + } + else if (v) + { +/* FIXME-bothner: Why is this commented out? Why is it here? */ +/* *arg1p = arg1_tmp;*/ + return v; + } + } + if (name_matched) return (value_ptr) -1; + else return NULL; +} + +/* Given *ARGP, a value of type (pointer to a)* structure/union, + extract the component named NAME from the ultimate target structure/union + and return it as a value with its appropriate type. + ERR is used in the error message if *ARGP's type is wrong. + + C++: ARGS is a list of argument types to aid in the selection of + an appropriate method. Also, handle derived types. + + STATIC_MEMFUNCP, if non-NULL, points to a caller-supplied location + where the truthvalue of whether the function that was resolved was + a static member function or not is stored. + + ERR is an error message to be printed in case the field is not found. */ + +value_ptr +value_struct_elt (argp, args, name, static_memfuncp, err) + register value_ptr *argp, *args; + char *name; + int *static_memfuncp; + char *err; +{ + register struct type *t; + value_ptr v; + + COERCE_ARRAY (*argp); + + t = check_typedef (VALUE_TYPE (*argp)); + + /* Follow pointers until we get to a non-pointer. */ + + while (TYPE_CODE (t) == TYPE_CODE_PTR || TYPE_CODE (t) == TYPE_CODE_REF) + { + *argp = value_ind (*argp); + /* Don't coerce fn pointer to fn and then back again! */ + if (TYPE_CODE (VALUE_TYPE (*argp)) != TYPE_CODE_FUNC) + COERCE_ARRAY (*argp); + t = check_typedef (VALUE_TYPE (*argp)); + } + + if (TYPE_CODE (t) == TYPE_CODE_MEMBER) + error ("not implemented: member type in value_struct_elt"); + + if ( TYPE_CODE (t) != TYPE_CODE_STRUCT + && TYPE_CODE (t) != TYPE_CODE_UNION) + error ("Attempt to extract a component of a value that is not a %s.", err); + + /* Assume it's not, unless we see that it is. */ + if (static_memfuncp) + *static_memfuncp =0; + + if (!args) + { + /* if there are no arguments ...do this... */ + + /* Try as a field first, because if we succeed, there + is less work to be done. */ + v = search_struct_field (name, *argp, 0, t, 0); + if (v) + return v; + + /* C++: If it was not found as a data field, then try to + return it as a pointer to a method. */ + + if (destructor_name_p (name, t)) + error ("Cannot get value of destructor"); + + v = search_struct_method (name, argp, args, 0, static_memfuncp, t); + + if (v == (value_ptr) -1) + error ("Cannot take address of a method"); + else if (v == 0) + { + if (TYPE_NFN_FIELDS (t)) + error ("There is no member or method named %s.", name); + else + error ("There is no member named %s.", name); + } + return v; + } + + if (destructor_name_p (name, t)) + { + if (!args[1]) + { + /* destructors are a special case. */ + v = value_fn_field (NULL, TYPE_FN_FIELDLIST1 (t, 0), + TYPE_FN_FIELDLIST_LENGTH (t, 0), 0, 0); + if (!v) error("could not find destructor function named %s.", name); + else return v; + } + else + { + error ("destructor should not have any argument"); + } + } + else + v = search_struct_method (name, argp, args, 0, static_memfuncp, t); + + if (v == (value_ptr) -1) + { + error("Argument list of %s mismatch with component in the structure.", name); + } + else if (v == 0) + { + /* See if user tried to invoke data as function. If so, + hand it back. If it's not callable (i.e., a pointer to function), + gdb should give an error. */ + v = search_struct_field (name, *argp, 0, t, 0); + } + + if (!v) + error ("Structure has no component named %s.", name); + return v; +} + +/* C++: return 1 is NAME is a legitimate name for the destructor + of type TYPE. If TYPE does not have a destructor, or + if NAME is inappropriate for TYPE, an error is signaled. */ +int +destructor_name_p (name, type) + const char *name; + const struct type *type; +{ + /* destructors are a special case. */ + + if (name[0] == '~') + { + char *dname = type_name_no_tag (type); + char *cp = strchr (dname, '<'); + unsigned int len; + + /* Do not compare the template part for template classes. */ + if (cp == NULL) + len = strlen (dname); + else + len = cp - dname; + if (strlen (name + 1) != len || !STREQN (dname, name + 1, len)) + error ("name of destructor must equal name of class"); + else + return 1; + } + return 0; +} + +/* Helper function for check_field: Given TYPE, a structure/union, + return 1 if the component named NAME from the ultimate + target structure/union is defined, otherwise, return 0. */ + +static int +check_field_in (type, name) + register struct type *type; + const char *name; +{ + register int i; + + for (i = TYPE_NFIELDS (type) - 1; i >= TYPE_N_BASECLASSES (type); i--) + { + char *t_field_name = TYPE_FIELD_NAME (type, i); + if (t_field_name && STREQ (t_field_name, name)) + return 1; + } + + /* C++: If it was not found as a data field, then try to + return it as a pointer to a method. */ + + /* Destructors are a special case. */ + if (destructor_name_p (name, type)) + return 1; + + for (i = TYPE_NFN_FIELDS (type) - 1; i >= 0; --i) + { + if (STREQ (TYPE_FN_FIELDLIST_NAME (type, i), name)) + return 1; + } + + for (i = TYPE_N_BASECLASSES (type) - 1; i >= 0; i--) + if (check_field_in (TYPE_BASECLASS (type, i), name)) + return 1; + + return 0; +} + + +/* C++: Given ARG1, a value of type (pointer to a)* structure/union, + return 1 if the component named NAME from the ultimate + target structure/union is defined, otherwise, return 0. */ + +int +check_field (arg1, name) + register value_ptr arg1; + const char *name; +{ + register struct type *t; + + COERCE_ARRAY (arg1); + + t = VALUE_TYPE (arg1); + + /* Follow pointers until we get to a non-pointer. */ + + for (;;) + { + CHECK_TYPEDEF (t); + if (TYPE_CODE (t) != TYPE_CODE_PTR && TYPE_CODE (t) != TYPE_CODE_REF) + break; + t = TYPE_TARGET_TYPE (t); + } + + if (TYPE_CODE (t) == TYPE_CODE_MEMBER) + error ("not implemented: member type in check_field"); + + if ( TYPE_CODE (t) != TYPE_CODE_STRUCT + && TYPE_CODE (t) != TYPE_CODE_UNION) + error ("Internal error: `this' is not an aggregate"); + + return check_field_in (t, name); +} + +/* C++: Given an aggregate type CURTYPE, and a member name NAME, + return the address of this member as a "pointer to member" + type. If INTYPE is non-null, then it will be the type + of the member we are looking for. This will help us resolve + "pointers to member functions". This function is used + to resolve user expressions of the form "DOMAIN::NAME". */ + +value_ptr +value_struct_elt_for_reference (domain, offset, curtype, name, intype) + struct type *domain, *curtype, *intype; + int offset; + char *name; +{ + register struct type *t = curtype; + register int i; + value_ptr v; + + if ( TYPE_CODE (t) != TYPE_CODE_STRUCT + && TYPE_CODE (t) != TYPE_CODE_UNION) + error ("Internal error: non-aggregate type to value_struct_elt_for_reference"); + + for (i = TYPE_NFIELDS (t) - 1; i >= TYPE_N_BASECLASSES (t); i--) + { + char *t_field_name = TYPE_FIELD_NAME (t, i); + + if (t_field_name && STREQ (t_field_name, name)) + { + if (TYPE_FIELD_STATIC (t, i)) + { + char *phys_name = TYPE_FIELD_STATIC_PHYSNAME (t, i); + struct symbol *sym = + lookup_symbol (phys_name, 0, VAR_NAMESPACE, 0, NULL); + if (sym == NULL) + error ("Internal error: could not find physical static variable named %s", + phys_name); + return value_at (SYMBOL_TYPE (sym), + (CORE_ADDR)SYMBOL_BLOCK_VALUE (sym)); + } + if (TYPE_FIELD_PACKED (t, i)) + error ("pointers to bitfield members not allowed"); + + return value_from_longest + (lookup_reference_type (lookup_member_type (TYPE_FIELD_TYPE (t, i), + domain)), + offset + (LONGEST) (TYPE_FIELD_BITPOS (t, i) >> 3)); + } + } + + /* C++: If it was not found as a data field, then try to + return it as a pointer to a method. */ + + /* Destructors are a special case. */ + if (destructor_name_p (name, t)) + { + error ("member pointers to destructors not implemented yet"); + } + + /* Perform all necessary dereferencing. */ + while (intype && TYPE_CODE (intype) == TYPE_CODE_PTR) + intype = TYPE_TARGET_TYPE (intype); + + for (i = TYPE_NFN_FIELDS (t) - 1; i >= 0; --i) + { + char *t_field_name = TYPE_FN_FIELDLIST_NAME (t, i); + char dem_opname[64]; + + if (strncmp(t_field_name, "__", 2)==0 || + strncmp(t_field_name, "op", 2)==0 || + strncmp(t_field_name, "type", 4)==0 ) + { + if (cplus_demangle_opname(t_field_name, dem_opname, DMGL_ANSI)) + t_field_name = dem_opname; + else if (cplus_demangle_opname(t_field_name, dem_opname, 0)) + t_field_name = dem_opname; + } + if (t_field_name && STREQ (t_field_name, name)) + { + int j = TYPE_FN_FIELDLIST_LENGTH (t, i); + struct fn_field *f = TYPE_FN_FIELDLIST1 (t, i); + + if (intype == 0 && j > 1) + error ("non-unique member `%s' requires type instantiation", name); + if (intype) + { + while (j--) + if (TYPE_FN_FIELD_TYPE (f, j) == intype) + break; + if (j < 0) + error ("no member function matches that type instantiation"); + } + else + j = 0; + + if (TYPE_FN_FIELD_STUB (f, j)) + check_stub_method (t, i, j); + if (TYPE_FN_FIELD_VIRTUAL_P (f, j)) + { + return value_from_longest + (lookup_reference_type + (lookup_member_type (TYPE_FN_FIELD_TYPE (f, j), + domain)), + (LONGEST) METHOD_PTR_FROM_VOFFSET (TYPE_FN_FIELD_VOFFSET (f, j))); + } + else + { + struct symbol *s = lookup_symbol (TYPE_FN_FIELD_PHYSNAME (f, j), + 0, VAR_NAMESPACE, 0, NULL); + if (s == NULL) + { + v = 0; + } + else + { + v = read_var_value (s, 0); +#if 0 + VALUE_TYPE (v) = lookup_reference_type + (lookup_member_type (TYPE_FN_FIELD_TYPE (f, j), + domain)); +#endif + } + return v; + } + } + } + for (i = TYPE_N_BASECLASSES (t) - 1; i >= 0; i--) + { + value_ptr v; + int base_offset; + + if (BASETYPE_VIA_VIRTUAL (t, i)) + base_offset = 0; + else + base_offset = TYPE_BASECLASS_BITPOS (t, i) / 8; + v = value_struct_elt_for_reference (domain, + offset + base_offset, + TYPE_BASECLASS (t, i), + name, + intype); + if (v) + return v; + } + return 0; +} + +/* C++: return the value of the class instance variable, if one exists. + Flag COMPLAIN signals an error if the request is made in an + inappropriate context. */ + +value_ptr +value_of_this (complain) + int complain; +{ + struct symbol *func, *sym; + struct block *b; + int i; + static const char funny_this[] = "this"; + value_ptr this; + + if (selected_frame == 0) + if (complain) + error ("no frame selected"); + else return 0; + + func = get_frame_function (selected_frame); + if (!func) + { + if (complain) + error ("no `this' in nameless context"); + else return 0; + } + + b = SYMBOL_BLOCK_VALUE (func); + i = BLOCK_NSYMS (b); + if (i <= 0) + if (complain) + error ("no args, no `this'"); + else return 0; + + /* Calling lookup_block_symbol is necessary to get the LOC_REGISTER + symbol instead of the LOC_ARG one (if both exist). */ + sym = lookup_block_symbol (b, funny_this, VAR_NAMESPACE); + if (sym == NULL) + { + if (complain) + error ("current stack frame not in method"); + else + return NULL; + } + + this = read_var_value (sym, selected_frame); + if (this == 0 && complain) + error ("`this' argument at unknown address"); + return this; +} + +/* Create a slice (sub-string, sub-array) of ARRAY, that is LENGTH elements + long, starting at LOWBOUND. The result has the same lower bound as + the original ARRAY. */ + +value_ptr +value_slice (array, lowbound, length) + value_ptr array; + int lowbound, length; +{ + struct type *slice_range_type, *slice_type, *range_type; + LONGEST lowerbound, upperbound, offset; + value_ptr slice; + struct type *array_type; + array_type = check_typedef (VALUE_TYPE (array)); + COERCE_VARYING_ARRAY (array, array_type); + if (TYPE_CODE (array_type) != TYPE_CODE_ARRAY + && TYPE_CODE (array_type) != TYPE_CODE_STRING + && TYPE_CODE (array_type) != TYPE_CODE_BITSTRING) + error ("cannot take slice of non-array"); + range_type = TYPE_INDEX_TYPE (array_type); + if (get_discrete_bounds (range_type, &lowerbound, &upperbound) < 0) + error ("slice from bad array or bitstring"); + if (lowbound < lowerbound || length < 0 + || lowbound + length - 1 > upperbound + /* Chill allows zero-length strings but not arrays. */ + || (current_language->la_language == language_chill + && length == 0 && TYPE_CODE (array_type) == TYPE_CODE_ARRAY)) + error ("slice out of range"); + /* FIXME-type-allocation: need a way to free this type when we are + done with it. */ + slice_range_type = create_range_type ((struct type*) NULL, + TYPE_TARGET_TYPE (range_type), + lowbound, lowbound + length - 1); + if (TYPE_CODE (array_type) == TYPE_CODE_BITSTRING) + { + int i; + slice_type = create_set_type ((struct type*) NULL, slice_range_type); + TYPE_CODE (slice_type) = TYPE_CODE_BITSTRING; + slice = value_zero (slice_type, not_lval); + for (i = 0; i < length; i++) + { + int element = value_bit_index (array_type, + VALUE_CONTENTS (array), + lowbound + i); + if (element < 0) + error ("internal error accessing bitstring"); + else if (element > 0) + { + int j = i % TARGET_CHAR_BIT; + if (BITS_BIG_ENDIAN) + j = TARGET_CHAR_BIT - 1 - j; + VALUE_CONTENTS_RAW (slice)[i / TARGET_CHAR_BIT] |= (1 << j); + } + } + /* We should set the address, bitssize, and bitspos, so the clice + can be used on the LHS, but that may require extensions to + value_assign. For now, just leave as a non_lval. FIXME. */ + } + else + { + struct type *element_type = TYPE_TARGET_TYPE (array_type); + offset + = (lowbound - lowerbound) * TYPE_LENGTH (check_typedef (element_type)); + slice_type = create_array_type ((struct type*) NULL, element_type, + slice_range_type); + TYPE_CODE (slice_type) = TYPE_CODE (array_type); + slice = allocate_value (slice_type); + if (VALUE_LAZY (array)) + VALUE_LAZY (slice) = 1; + else + memcpy (VALUE_CONTENTS (slice), VALUE_CONTENTS (array) + offset, + TYPE_LENGTH (slice_type)); + if (VALUE_LVAL (array) == lval_internalvar) + VALUE_LVAL (slice) = lval_internalvar_component; + else + VALUE_LVAL (slice) = VALUE_LVAL (array); + VALUE_ADDRESS (slice) = VALUE_ADDRESS (array); + VALUE_OFFSET (slice) = VALUE_OFFSET (array) + offset; + } + return slice; +} + +/* Assuming chill_varying_type (VARRAY) is true, return an equivalent + value as a fixed-length array. */ + +value_ptr +varying_to_slice (varray) + value_ptr varray; +{ + struct type *vtype = check_typedef (VALUE_TYPE (varray)); + LONGEST length = unpack_long (TYPE_FIELD_TYPE (vtype, 0), + VALUE_CONTENTS (varray) + + TYPE_FIELD_BITPOS (vtype, 0) / 8); + return value_slice (value_primitive_field (varray, 0, 1, vtype), 0, length); +} + +/* Create a value for a FORTRAN complex number. Currently most of + the time values are coerced to COMPLEX*16 (i.e. a complex number + composed of 2 doubles. This really should be a smarter routine + that figures out precision inteligently as opposed to assuming + doubles. FIXME: fmb */ + +value_ptr +value_literal_complex (arg1, arg2, type) + value_ptr arg1; + value_ptr arg2; + struct type *type; +{ + register value_ptr val; + struct type *real_type = TYPE_TARGET_TYPE (type); + + val = allocate_value (type); + arg1 = value_cast (real_type, arg1); + arg2 = value_cast (real_type, arg2); + + memcpy (VALUE_CONTENTS_RAW (val), + VALUE_CONTENTS (arg1), TYPE_LENGTH (real_type)); + memcpy (VALUE_CONTENTS_RAW (val) + TYPE_LENGTH (real_type), + VALUE_CONTENTS (arg2), TYPE_LENGTH (real_type)); + return val; +} + +/* Cast a value into the appropriate complex data type. */ + +static value_ptr +cast_into_complex (type, val) + struct type *type; + register value_ptr val; +{ + struct type *real_type = TYPE_TARGET_TYPE (type); + if (TYPE_CODE (VALUE_TYPE (val)) == TYPE_CODE_COMPLEX) + { + struct type *val_real_type = TYPE_TARGET_TYPE (VALUE_TYPE (val)); + value_ptr re_val = allocate_value (val_real_type); + value_ptr im_val = allocate_value (val_real_type); + + memcpy (VALUE_CONTENTS_RAW (re_val), + VALUE_CONTENTS (val), TYPE_LENGTH (val_real_type)); + memcpy (VALUE_CONTENTS_RAW (im_val), + VALUE_CONTENTS (val) + TYPE_LENGTH (val_real_type), + TYPE_LENGTH (val_real_type)); + + return value_literal_complex (re_val, im_val, type); + } + else if (TYPE_CODE (VALUE_TYPE (val)) == TYPE_CODE_FLT + || TYPE_CODE (VALUE_TYPE (val)) == TYPE_CODE_INT) + return value_literal_complex (val, value_zero (real_type, not_lval), type); + else + error ("cannot cast non-number to complex"); +} + +void +_initialize_valops () +{ +#if 0 + add_show_from_set + (add_set_cmd ("abandon", class_support, var_boolean, (char *)&auto_abandon, + "Set automatic abandonment of expressions upon failure.", + &setlist), + &showlist); +#endif +} |