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authorNiklas Hallqvist <niklas@cvs.openbsd.org>1995-12-20 01:06:22 +0000
committerNiklas Hallqvist <niklas@cvs.openbsd.org>1995-12-20 01:06:22 +0000
commitc482518380683ee38d14024c1e362a0d681cf967 (patch)
treee69b4f6d3fee3aced20a41f3fdf543fc1c77fb5d /gnu/usr.bin/gcc/emit-rtl.c
parent76a62188d0db49c65b696d474c855a799fd96dce (diff)
FSF GCC version 2.7.2
Diffstat (limited to 'gnu/usr.bin/gcc/emit-rtl.c')
-rw-r--r--gnu/usr.bin/gcc/emit-rtl.c3448
1 files changed, 3448 insertions, 0 deletions
diff --git a/gnu/usr.bin/gcc/emit-rtl.c b/gnu/usr.bin/gcc/emit-rtl.c
new file mode 100644
index 00000000000..9600f2f63aa
--- /dev/null
+++ b/gnu/usr.bin/gcc/emit-rtl.c
@@ -0,0 +1,3448 @@
+/* Emit RTL for the GNU C-Compiler expander.
+ Copyright (C) 1987, 88, 92, 93, 94, 1995 Free Software Foundation, Inc.
+
+This file is part of GNU CC.
+
+GNU CC is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2, or (at your option)
+any later version.
+
+GNU CC is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with GNU CC; see the file COPYING. If not, write to
+the Free Software Foundation, 59 Temple Place - Suite 330,
+Boston, MA 02111-1307, USA. */
+
+
+/* Middle-to-low level generation of rtx code and insns.
+
+ This file contains the functions `gen_rtx', `gen_reg_rtx'
+ and `gen_label_rtx' that are the usual ways of creating rtl
+ expressions for most purposes.
+
+ It also has the functions for creating insns and linking
+ them in the doubly-linked chain.
+
+ The patterns of the insns are created by machine-dependent
+ routines in insn-emit.c, which is generated automatically from
+ the machine description. These routines use `gen_rtx' to make
+ the individual rtx's of the pattern; what is machine dependent
+ is the kind of rtx's they make and what arguments they use. */
+
+#include "config.h"
+#ifdef __STDC__
+#include <stdarg.h>
+#else
+#include <varargs.h>
+#endif
+#include "rtl.h"
+#include "tree.h"
+#include "flags.h"
+#include "function.h"
+#include "expr.h"
+#include "regs.h"
+#include "insn-config.h"
+#include "real.h"
+#include "obstack.h"
+
+#include "bytecode.h"
+#include "machmode.h"
+#include "bc-opcode.h"
+#include "bc-typecd.h"
+#include "bc-optab.h"
+#include "bc-emit.h"
+
+#include <stdio.h>
+
+
+/* Opcode names */
+#ifdef BCDEBUG_PRINT_CODE
+char *opcode_name[] =
+{
+#include "bc-opname.h"
+
+"***END***"
+};
+#endif
+
+
+/* Commonly used modes. */
+
+enum machine_mode byte_mode; /* Mode whose width is BITS_PER_UNIT. */
+enum machine_mode word_mode; /* Mode whose width is BITS_PER_WORD. */
+enum machine_mode ptr_mode; /* Mode whose width is POINTER_SIZE. */
+
+/* This is reset to LAST_VIRTUAL_REGISTER + 1 at the start of each function.
+ After rtl generation, it is 1 plus the largest register number used. */
+
+int reg_rtx_no = LAST_VIRTUAL_REGISTER + 1;
+
+/* This is *not* reset after each function. It gives each CODE_LABEL
+ in the entire compilation a unique label number. */
+
+static int label_num = 1;
+
+/* Lowest label number in current function. */
+
+static int first_label_num;
+
+/* Highest label number in current function.
+ Zero means use the value of label_num instead.
+ This is nonzero only when belatedly compiling an inline function. */
+
+static int last_label_num;
+
+/* Value label_num had when set_new_first_and_last_label_number was called.
+ If label_num has not changed since then, last_label_num is valid. */
+
+static int base_label_num;
+
+/* Nonzero means do not generate NOTEs for source line numbers. */
+
+static int no_line_numbers;
+
+/* Commonly used rtx's, so that we only need space for one copy.
+ These are initialized once for the entire compilation.
+ All of these except perhaps the floating-point CONST_DOUBLEs
+ are unique; no other rtx-object will be equal to any of these. */
+
+rtx pc_rtx; /* (PC) */
+rtx cc0_rtx; /* (CC0) */
+rtx cc1_rtx; /* (CC1) (not actually used nowadays) */
+rtx const0_rtx; /* (CONST_INT 0) */
+rtx const1_rtx; /* (CONST_INT 1) */
+rtx const2_rtx; /* (CONST_INT 2) */
+rtx constm1_rtx; /* (CONST_INT -1) */
+rtx const_true_rtx; /* (CONST_INT STORE_FLAG_VALUE) */
+
+/* We record floating-point CONST_DOUBLEs in each floating-point mode for
+ the values of 0, 1, and 2. For the integer entries and VOIDmode, we
+ record a copy of const[012]_rtx. */
+
+rtx const_tiny_rtx[3][(int) MAX_MACHINE_MODE];
+
+REAL_VALUE_TYPE dconst0;
+REAL_VALUE_TYPE dconst1;
+REAL_VALUE_TYPE dconst2;
+REAL_VALUE_TYPE dconstm1;
+
+/* All references to the following fixed hard registers go through
+ these unique rtl objects. On machines where the frame-pointer and
+ arg-pointer are the same register, they use the same unique object.
+
+ After register allocation, other rtl objects which used to be pseudo-regs
+ may be clobbered to refer to the frame-pointer register.
+ But references that were originally to the frame-pointer can be
+ distinguished from the others because they contain frame_pointer_rtx.
+
+ When to use frame_pointer_rtx and hard_frame_pointer_rtx is a little
+ tricky: until register elimination has taken place hard_frame_pointer_rtx
+ should be used if it is being set, and frame_pointer_rtx otherwise. After
+ register elimination hard_frame_pointer_rtx should always be used.
+ On machines where the two registers are same (most) then these are the
+ same.
+
+ In an inline procedure, the stack and frame pointer rtxs may not be
+ used for anything else. */
+rtx stack_pointer_rtx; /* (REG:Pmode STACK_POINTER_REGNUM) */
+rtx frame_pointer_rtx; /* (REG:Pmode FRAME_POINTER_REGNUM) */
+rtx hard_frame_pointer_rtx; /* (REG:Pmode HARD_FRAME_POINTER_REGNUM) */
+rtx arg_pointer_rtx; /* (REG:Pmode ARG_POINTER_REGNUM) */
+rtx struct_value_rtx; /* (REG:Pmode STRUCT_VALUE_REGNUM) */
+rtx struct_value_incoming_rtx; /* (REG:Pmode STRUCT_VALUE_INCOMING_REGNUM) */
+rtx static_chain_rtx; /* (REG:Pmode STATIC_CHAIN_REGNUM) */
+rtx static_chain_incoming_rtx; /* (REG:Pmode STATIC_CHAIN_INCOMING_REGNUM) */
+rtx pic_offset_table_rtx; /* (REG:Pmode PIC_OFFSET_TABLE_REGNUM) */
+
+rtx virtual_incoming_args_rtx; /* (REG:Pmode VIRTUAL_INCOMING_ARGS_REGNUM) */
+rtx virtual_stack_vars_rtx; /* (REG:Pmode VIRTUAL_STACK_VARS_REGNUM) */
+rtx virtual_stack_dynamic_rtx; /* (REG:Pmode VIRTUAL_STACK_DYNAMIC_REGNUM) */
+rtx virtual_outgoing_args_rtx; /* (REG:Pmode VIRTUAL_OUTGOING_ARGS_REGNUM) */
+
+/* We make one copy of (const_int C) where C is in
+ [- MAX_SAVED_CONST_INT, MAX_SAVED_CONST_INT]
+ to save space during the compilation and simplify comparisons of
+ integers. */
+
+#define MAX_SAVED_CONST_INT 64
+
+static rtx const_int_rtx[MAX_SAVED_CONST_INT * 2 + 1];
+
+/* The ends of the doubly-linked chain of rtl for the current function.
+ Both are reset to null at the start of rtl generation for the function.
+
+ start_sequence saves both of these on `sequence_stack' along with
+ `sequence_rtl_expr' and then starts a new, nested sequence of insns. */
+
+static rtx first_insn = NULL;
+static rtx last_insn = NULL;
+
+/* RTL_EXPR within which the current sequence will be placed. Use to
+ prevent reuse of any temporaries within the sequence until after the
+ RTL_EXPR is emitted. */
+
+tree sequence_rtl_expr = NULL;
+
+/* INSN_UID for next insn emitted.
+ Reset to 1 for each function compiled. */
+
+static int cur_insn_uid = 1;
+
+/* Line number and source file of the last line-number NOTE emitted.
+ This is used to avoid generating duplicates. */
+
+static int last_linenum = 0;
+static char *last_filename = 0;
+
+/* A vector indexed by pseudo reg number. The allocated length
+ of this vector is regno_pointer_flag_length. Since this
+ vector is needed during the expansion phase when the total
+ number of registers in the function is not yet known,
+ it is copied and made bigger when necessary. */
+
+char *regno_pointer_flag;
+int regno_pointer_flag_length;
+
+/* Indexed by pseudo register number, gives the rtx for that pseudo.
+ Allocated in parallel with regno_pointer_flag. */
+
+rtx *regno_reg_rtx;
+
+/* Stack of pending (incomplete) sequences saved by `start_sequence'.
+ Each element describes one pending sequence.
+ The main insn-chain is saved in the last element of the chain,
+ unless the chain is empty. */
+
+struct sequence_stack *sequence_stack;
+
+/* start_sequence and gen_sequence can make a lot of rtx expressions which are
+ shortly thrown away. We use two mechanisms to prevent this waste:
+
+ First, we keep a list of the expressions used to represent the sequence
+ stack in sequence_element_free_list.
+
+ Second, for sizes up to 5 elements, we keep a SEQUENCE and its associated
+ rtvec for use by gen_sequence. One entry for each size is sufficient
+ because most cases are calls to gen_sequence followed by immediately
+ emitting the SEQUENCE. Reuse is safe since emitting a sequence is
+ destructive on the insn in it anyway and hence can't be redone.
+
+ We do not bother to save this cached data over nested function calls.
+ Instead, we just reinitialize them. */
+
+#define SEQUENCE_RESULT_SIZE 5
+
+static struct sequence_stack *sequence_element_free_list;
+static rtx sequence_result[SEQUENCE_RESULT_SIZE];
+
+extern int rtx_equal_function_value_matters;
+
+/* Filename and line number of last line-number note,
+ whether we actually emitted it or not. */
+extern char *emit_filename;
+extern int emit_lineno;
+
+rtx change_address ();
+void init_emit ();
+
+extern struct obstack *rtl_obstack;
+
+extern int stack_depth;
+extern int max_stack_depth;
+
+/* rtx gen_rtx (code, mode, [element1, ..., elementn])
+**
+** This routine generates an RTX of the size specified by
+** <code>, which is an RTX code. The RTX structure is initialized
+** from the arguments <element1> through <elementn>, which are
+** interpreted according to the specific RTX type's format. The
+** special machine mode associated with the rtx (if any) is specified
+** in <mode>.
+**
+** gen_rtx can be invoked in a way which resembles the lisp-like
+** rtx it will generate. For example, the following rtx structure:
+**
+** (plus:QI (mem:QI (reg:SI 1))
+** (mem:QI (plusw:SI (reg:SI 2) (reg:SI 3))))
+**
+** ...would be generated by the following C code:
+**
+** gen_rtx (PLUS, QImode,
+** gen_rtx (MEM, QImode,
+** gen_rtx (REG, SImode, 1)),
+** gen_rtx (MEM, QImode,
+** gen_rtx (PLUS, SImode,
+** gen_rtx (REG, SImode, 2),
+** gen_rtx (REG, SImode, 3)))),
+*/
+
+/*VARARGS2*/
+rtx
+gen_rtx VPROTO((enum rtx_code code, enum machine_mode mode, ...))
+{
+#ifndef __STDC__
+ enum rtx_code code;
+ enum machine_mode mode;
+#endif
+ va_list p;
+ register int i; /* Array indices... */
+ register char *fmt; /* Current rtx's format... */
+ register rtx rt_val; /* RTX to return to caller... */
+
+ VA_START (p, mode);
+
+#ifndef __STDC__
+ code = va_arg (p, enum rtx_code);
+ mode = va_arg (p, enum machine_mode);
+#endif
+
+ if (code == CONST_INT)
+ {
+ HOST_WIDE_INT arg = va_arg (p, HOST_WIDE_INT);
+
+ if (arg >= - MAX_SAVED_CONST_INT && arg <= MAX_SAVED_CONST_INT)
+ return const_int_rtx[arg + MAX_SAVED_CONST_INT];
+
+ if (const_true_rtx && arg == STORE_FLAG_VALUE)
+ return const_true_rtx;
+
+ rt_val = rtx_alloc (code);
+ INTVAL (rt_val) = arg;
+ }
+ else if (code == REG)
+ {
+ int regno = va_arg (p, int);
+
+ /* In case the MD file explicitly references the frame pointer, have
+ all such references point to the same frame pointer. This is used
+ during frame pointer elimination to distinguish the explicit
+ references to these registers from pseudos that happened to be
+ assigned to them.
+
+ If we have eliminated the frame pointer or arg pointer, we will
+ be using it as a normal register, for example as a spill register.
+ In such cases, we might be accessing it in a mode that is not
+ Pmode and therefore cannot use the pre-allocated rtx.
+
+ Also don't do this when we are making new REGs in reload,
+ since we don't want to get confused with the real pointers. */
+
+ if (frame_pointer_rtx && regno == FRAME_POINTER_REGNUM && mode == Pmode
+ && ! reload_in_progress)
+ return frame_pointer_rtx;
+#if FRAME_POINTER_REGNUM != HARD_FRAME_POINTER_REGNUM
+ if (hard_frame_pointer_rtx && regno == HARD_FRAME_POINTER_REGNUM
+ && mode == Pmode && ! reload_in_progress)
+ return hard_frame_pointer_rtx;
+#endif
+#if FRAME_POINTER_REGNUM != ARG_POINTER_REGNUM && HARD_FRAME_POINTER_REGNUM != ARG_POINTER_REGNUM
+ if (arg_pointer_rtx && regno == ARG_POINTER_REGNUM && mode == Pmode
+ && ! reload_in_progress)
+ return arg_pointer_rtx;
+#endif
+ if (stack_pointer_rtx && regno == STACK_POINTER_REGNUM && mode == Pmode
+ && ! reload_in_progress)
+ return stack_pointer_rtx;
+ else
+ {
+ rt_val = rtx_alloc (code);
+ rt_val->mode = mode;
+ REGNO (rt_val) = regno;
+ return rt_val;
+ }
+ }
+ else
+ {
+ rt_val = rtx_alloc (code); /* Allocate the storage space. */
+ rt_val->mode = mode; /* Store the machine mode... */
+
+ fmt = GET_RTX_FORMAT (code); /* Find the right format... */
+ for (i = 0; i < GET_RTX_LENGTH (code); i++)
+ {
+ switch (*fmt++)
+ {
+ case '0': /* Unused field. */
+ break;
+
+ case 'i': /* An integer? */
+ XINT (rt_val, i) = va_arg (p, int);
+ break;
+
+ case 'w': /* A wide integer? */
+ XWINT (rt_val, i) = va_arg (p, HOST_WIDE_INT);
+ break;
+
+ case 's': /* A string? */
+ XSTR (rt_val, i) = va_arg (p, char *);
+ break;
+
+ case 'e': /* An expression? */
+ case 'u': /* An insn? Same except when printing. */
+ XEXP (rt_val, i) = va_arg (p, rtx);
+ break;
+
+ case 'E': /* An RTX vector? */
+ XVEC (rt_val, i) = va_arg (p, rtvec);
+ break;
+
+ default:
+ abort ();
+ }
+ }
+ }
+ va_end (p);
+ return rt_val; /* Return the new RTX... */
+}
+
+/* gen_rtvec (n, [rt1, ..., rtn])
+**
+** This routine creates an rtvec and stores within it the
+** pointers to rtx's which are its arguments.
+*/
+
+/*VARARGS1*/
+rtvec
+gen_rtvec VPROTO((int n, ...))
+{
+#ifndef __STDC__
+ int n;
+#endif
+ int i;
+ va_list p;
+ rtx *vector;
+
+ VA_START (p, n);
+
+#ifndef __STDC__
+ n = va_arg (p, int);
+#endif
+
+ if (n == 0)
+ return NULL_RTVEC; /* Don't allocate an empty rtvec... */
+
+ vector = (rtx *) alloca (n * sizeof (rtx));
+
+ for (i = 0; i < n; i++)
+ vector[i] = va_arg (p, rtx);
+ va_end (p);
+
+ return gen_rtvec_v (n, vector);
+}
+
+rtvec
+gen_rtvec_v (n, argp)
+ int n;
+ rtx *argp;
+{
+ register int i;
+ register rtvec rt_val;
+
+ if (n == 0)
+ return NULL_RTVEC; /* Don't allocate an empty rtvec... */
+
+ rt_val = rtvec_alloc (n); /* Allocate an rtvec... */
+
+ for (i = 0; i < n; i++)
+ rt_val->elem[i].rtx = *argp++;
+
+ return rt_val;
+}
+
+/* Generate a REG rtx for a new pseudo register of mode MODE.
+ This pseudo is assigned the next sequential register number. */
+
+rtx
+gen_reg_rtx (mode)
+ enum machine_mode mode;
+{
+ register rtx val;
+
+ /* Don't let anything called by or after reload create new registers
+ (actually, registers can't be created after flow, but this is a good
+ approximation). */
+
+ if (reload_in_progress || reload_completed)
+ abort ();
+
+ if (GET_MODE_CLASS (mode) == MODE_COMPLEX_FLOAT
+ || GET_MODE_CLASS (mode) == MODE_COMPLEX_INT)
+ {
+ /* For complex modes, don't make a single pseudo.
+ Instead, make a CONCAT of two pseudos.
+ This allows noncontiguous allocation of the real and imaginary parts,
+ which makes much better code. Besides, allocating DCmode
+ pseudos overstrains reload on some machines like the 386. */
+ rtx realpart, imagpart;
+ int size = GET_MODE_UNIT_SIZE (mode);
+ enum machine_mode partmode
+ = mode_for_size (size * BITS_PER_UNIT,
+ (GET_MODE_CLASS (mode) == MODE_COMPLEX_FLOAT
+ ? MODE_FLOAT : MODE_INT),
+ 0);
+
+ realpart = gen_reg_rtx (partmode);
+ imagpart = gen_reg_rtx (partmode);
+ return gen_rtx (CONCAT, mode, realpart, imagpart);
+ }
+
+ /* Make sure regno_pointer_flag and regno_reg_rtx are large
+ enough to have an element for this pseudo reg number. */
+
+ if (reg_rtx_no == regno_pointer_flag_length)
+ {
+ rtx *new1;
+ char *new =
+ (char *) oballoc (regno_pointer_flag_length * 2);
+ bcopy (regno_pointer_flag, new, regno_pointer_flag_length);
+ bzero (&new[regno_pointer_flag_length], regno_pointer_flag_length);
+ regno_pointer_flag = new;
+
+ new1 = (rtx *) oballoc (regno_pointer_flag_length * 2 * sizeof (rtx));
+ bcopy ((char *) regno_reg_rtx, (char *) new1,
+ regno_pointer_flag_length * sizeof (rtx));
+ bzero ((char *) &new1[regno_pointer_flag_length],
+ regno_pointer_flag_length * sizeof (rtx));
+ regno_reg_rtx = new1;
+
+ regno_pointer_flag_length *= 2;
+ }
+
+ val = gen_rtx (REG, mode, reg_rtx_no);
+ regno_reg_rtx[reg_rtx_no++] = val;
+ return val;
+}
+
+/* Identify REG as a probable pointer register. */
+
+void
+mark_reg_pointer (reg)
+ rtx reg;
+{
+ REGNO_POINTER_FLAG (REGNO (reg)) = 1;
+}
+
+/* Return 1 plus largest pseudo reg number used in the current function. */
+
+int
+max_reg_num ()
+{
+ return reg_rtx_no;
+}
+
+/* Return 1 + the largest label number used so far in the current function. */
+
+int
+max_label_num ()
+{
+ if (last_label_num && label_num == base_label_num)
+ return last_label_num;
+ return label_num;
+}
+
+/* Return first label number used in this function (if any were used). */
+
+int
+get_first_label_num ()
+{
+ return first_label_num;
+}
+
+/* Return a value representing some low-order bits of X, where the number
+ of low-order bits is given by MODE. Note that no conversion is done
+ between floating-point and fixed-point values, rather, the bit
+ representation is returned.
+
+ This function handles the cases in common between gen_lowpart, below,
+ and two variants in cse.c and combine.c. These are the cases that can
+ be safely handled at all points in the compilation.
+
+ If this is not a case we can handle, return 0. */
+
+rtx
+gen_lowpart_common (mode, x)
+ enum machine_mode mode;
+ register rtx x;
+{
+ int word = 0;
+
+ if (GET_MODE (x) == mode)
+ return x;
+
+ /* MODE must occupy no more words than the mode of X. */
+ if (GET_MODE (x) != VOIDmode
+ && ((GET_MODE_SIZE (mode) + (UNITS_PER_WORD - 1)) / UNITS_PER_WORD
+ > ((GET_MODE_SIZE (GET_MODE (x)) + (UNITS_PER_WORD - 1))
+ / UNITS_PER_WORD)))
+ return 0;
+
+ if (WORDS_BIG_ENDIAN && GET_MODE_SIZE (GET_MODE (x)) > UNITS_PER_WORD)
+ word = ((GET_MODE_SIZE (GET_MODE (x))
+ - MAX (GET_MODE_SIZE (mode), UNITS_PER_WORD))
+ / UNITS_PER_WORD);
+
+ if ((GET_CODE (x) == ZERO_EXTEND || GET_CODE (x) == SIGN_EXTEND)
+ && (GET_MODE_CLASS (mode) == MODE_INT
+ || GET_MODE_CLASS (mode) == MODE_PARTIAL_INT))
+ {
+ /* If we are getting the low-order part of something that has been
+ sign- or zero-extended, we can either just use the object being
+ extended or make a narrower extension. If we want an even smaller
+ piece than the size of the object being extended, call ourselves
+ recursively.
+
+ This case is used mostly by combine and cse. */
+
+ if (GET_MODE (XEXP (x, 0)) == mode)
+ return XEXP (x, 0);
+ else if (GET_MODE_SIZE (mode) < GET_MODE_SIZE (GET_MODE (XEXP (x, 0))))
+ return gen_lowpart_common (mode, XEXP (x, 0));
+ else if (GET_MODE_SIZE (mode) < GET_MODE_SIZE (GET_MODE (x)))
+ return gen_rtx (GET_CODE (x), mode, XEXP (x, 0));
+ }
+ else if (GET_CODE (x) == SUBREG
+ && (GET_MODE_SIZE (mode) <= UNITS_PER_WORD
+ || GET_MODE_SIZE (mode) == GET_MODE_UNIT_SIZE (GET_MODE (x))))
+ return (GET_MODE (SUBREG_REG (x)) == mode && SUBREG_WORD (x) == 0
+ ? SUBREG_REG (x)
+ : gen_rtx (SUBREG, mode, SUBREG_REG (x), SUBREG_WORD (x)));
+ else if (GET_CODE (x) == REG)
+ {
+ /* If the register is not valid for MODE, return 0. If we don't
+ do this, there is no way to fix up the resulting REG later.
+ But we do do this if the current REG is not valid for its
+ mode. This latter is a kludge, but is required due to the
+ way that parameters are passed on some machines, most
+ notably Sparc. */
+ if (REGNO (x) < FIRST_PSEUDO_REGISTER
+ && ! HARD_REGNO_MODE_OK (REGNO (x) + word, mode)
+ && HARD_REGNO_MODE_OK (REGNO (x), GET_MODE (x)))
+ return 0;
+ else if (REGNO (x) < FIRST_PSEUDO_REGISTER
+ /* integrate.c can't handle parts of a return value register. */
+ && (! REG_FUNCTION_VALUE_P (x)
+ || ! rtx_equal_function_value_matters)
+ /* We want to keep the stack, frame, and arg pointers
+ special. */
+ && x != frame_pointer_rtx
+#if FRAME_POINTER_REGNUM != ARG_POINTER_REGNUM
+ && x != arg_pointer_rtx
+#endif
+ && x != stack_pointer_rtx)
+ return gen_rtx (REG, mode, REGNO (x) + word);
+ else
+ return gen_rtx (SUBREG, mode, x, word);
+ }
+ /* If X is a CONST_INT or a CONST_DOUBLE, extract the appropriate bits
+ from the low-order part of the constant. */
+ else if ((GET_MODE_CLASS (mode) == MODE_INT
+ || GET_MODE_CLASS (mode) == MODE_PARTIAL_INT)
+ && GET_MODE (x) == VOIDmode
+ && (GET_CODE (x) == CONST_INT || GET_CODE (x) == CONST_DOUBLE))
+ {
+ /* If MODE is twice the host word size, X is already the desired
+ representation. Otherwise, if MODE is wider than a word, we can't
+ do this. If MODE is exactly a word, return just one CONST_INT.
+ If MODE is smaller than a word, clear the bits that don't belong
+ in our mode, unless they and our sign bit are all one. So we get
+ either a reasonable negative value or a reasonable unsigned value
+ for this mode. */
+
+ if (GET_MODE_BITSIZE (mode) >= 2 * HOST_BITS_PER_WIDE_INT)
+ return x;
+ else if (GET_MODE_BITSIZE (mode) > HOST_BITS_PER_WIDE_INT)
+ return 0;
+ else if (GET_MODE_BITSIZE (mode) == HOST_BITS_PER_WIDE_INT)
+ return (GET_CODE (x) == CONST_INT ? x
+ : GEN_INT (CONST_DOUBLE_LOW (x)));
+ else
+ {
+ /* MODE must be narrower than HOST_BITS_PER_INT. */
+ int width = GET_MODE_BITSIZE (mode);
+ HOST_WIDE_INT val = (GET_CODE (x) == CONST_INT ? INTVAL (x)
+ : CONST_DOUBLE_LOW (x));
+
+ if (((val & ((HOST_WIDE_INT) (-1) << (width - 1)))
+ != ((HOST_WIDE_INT) (-1) << (width - 1))))
+ val &= ((HOST_WIDE_INT) 1 << width) - 1;
+
+ return (GET_CODE (x) == CONST_INT && INTVAL (x) == val ? x
+ : GEN_INT (val));
+ }
+ }
+
+ /* If X is an integral constant but we want it in floating-point, it
+ must be the case that we have a union of an integer and a floating-point
+ value. If the machine-parameters allow it, simulate that union here
+ and return the result. The two-word and single-word cases are
+ different. */
+
+ else if (((HOST_FLOAT_FORMAT == TARGET_FLOAT_FORMAT
+ && HOST_BITS_PER_WIDE_INT == BITS_PER_WORD)
+ || flag_pretend_float)
+ && GET_MODE_CLASS (mode) == MODE_FLOAT
+ && GET_MODE_SIZE (mode) == UNITS_PER_WORD
+ && GET_CODE (x) == CONST_INT
+ && sizeof (float) * HOST_BITS_PER_CHAR == HOST_BITS_PER_WIDE_INT)
+#ifdef REAL_ARITHMETIC
+ {
+ REAL_VALUE_TYPE r;
+ HOST_WIDE_INT i;
+
+ i = INTVAL (x);
+ r = REAL_VALUE_FROM_TARGET_SINGLE (i);
+ return CONST_DOUBLE_FROM_REAL_VALUE (r, mode);
+ }
+#else
+ {
+ union {HOST_WIDE_INT i; float d; } u;
+
+ u.i = INTVAL (x);
+ return CONST_DOUBLE_FROM_REAL_VALUE (u.d, mode);
+ }
+#endif
+ else if (((HOST_FLOAT_FORMAT == TARGET_FLOAT_FORMAT
+ && HOST_BITS_PER_WIDE_INT == BITS_PER_WORD)
+ || flag_pretend_float)
+ && GET_MODE_CLASS (mode) == MODE_FLOAT
+ && GET_MODE_SIZE (mode) == 2 * UNITS_PER_WORD
+ && (GET_CODE (x) == CONST_INT || GET_CODE (x) == CONST_DOUBLE)
+ && GET_MODE (x) == VOIDmode
+ && (sizeof (double) * HOST_BITS_PER_CHAR
+ == 2 * HOST_BITS_PER_WIDE_INT))
+#ifdef REAL_ARITHMETIC
+ {
+ REAL_VALUE_TYPE r;
+ HOST_WIDE_INT i[2];
+ HOST_WIDE_INT low, high;
+
+ if (GET_CODE (x) == CONST_INT)
+ low = INTVAL (x), high = low >> (HOST_BITS_PER_WIDE_INT -1);
+ else
+ low = CONST_DOUBLE_LOW (x), high = CONST_DOUBLE_HIGH (x);
+
+ /* REAL_VALUE_TARGET_DOUBLE takes the addressing order of the
+ target machine. */
+ if (WORDS_BIG_ENDIAN)
+ i[0] = high, i[1] = low;
+ else
+ i[0] = low, i[1] = high;
+
+ r = REAL_VALUE_FROM_TARGET_DOUBLE (i);
+ return CONST_DOUBLE_FROM_REAL_VALUE (r, mode);
+ }
+#else
+ {
+ union {HOST_WIDE_INT i[2]; double d; } u;
+ HOST_WIDE_INT low, high;
+
+ if (GET_CODE (x) == CONST_INT)
+ low = INTVAL (x), high = low >> (HOST_BITS_PER_WIDE_INT -1);
+ else
+ low = CONST_DOUBLE_LOW (x), high = CONST_DOUBLE_HIGH (x);
+
+#ifdef HOST_WORDS_BIG_ENDIAN
+ u.i[0] = high, u.i[1] = low;
+#else
+ u.i[0] = low, u.i[1] = high;
+#endif
+
+ return CONST_DOUBLE_FROM_REAL_VALUE (u.d, mode);
+ }
+#endif
+ /* Similarly, if this is converting a floating-point value into a
+ single-word integer. Only do this is the host and target parameters are
+ compatible. */
+
+ else if (((HOST_FLOAT_FORMAT == TARGET_FLOAT_FORMAT
+ && HOST_BITS_PER_WIDE_INT == BITS_PER_WORD)
+ || flag_pretend_float)
+ && (GET_MODE_CLASS (mode) == MODE_INT
+ || GET_MODE_CLASS (mode) == MODE_PARTIAL_INT)
+ && GET_CODE (x) == CONST_DOUBLE
+ && GET_MODE_CLASS (GET_MODE (x)) == MODE_FLOAT
+ && GET_MODE_BITSIZE (mode) == BITS_PER_WORD)
+ return operand_subword (x, 0, 0, GET_MODE (x));
+
+ /* Similarly, if this is converting a floating-point value into a
+ two-word integer, we can do this one word at a time and make an
+ integer. Only do this is the host and target parameters are
+ compatible. */
+
+ else if (((HOST_FLOAT_FORMAT == TARGET_FLOAT_FORMAT
+ && HOST_BITS_PER_WIDE_INT == BITS_PER_WORD)
+ || flag_pretend_float)
+ && (GET_MODE_CLASS (mode) == MODE_INT
+ || GET_MODE_CLASS (mode) == MODE_PARTIAL_INT)
+ && GET_CODE (x) == CONST_DOUBLE
+ && GET_MODE_CLASS (GET_MODE (x)) == MODE_FLOAT
+ && GET_MODE_BITSIZE (mode) == 2 * BITS_PER_WORD)
+ {
+ rtx lowpart = operand_subword (x, WORDS_BIG_ENDIAN, 0, GET_MODE (x));
+ rtx highpart = operand_subword (x, ! WORDS_BIG_ENDIAN, 0, GET_MODE (x));
+
+ if (lowpart && GET_CODE (lowpart) == CONST_INT
+ && highpart && GET_CODE (highpart) == CONST_INT)
+ return immed_double_const (INTVAL (lowpart), INTVAL (highpart), mode);
+ }
+
+ /* Otherwise, we can't do this. */
+ return 0;
+}
+
+/* Return the real part (which has mode MODE) of a complex value X.
+ This always comes at the low address in memory. */
+
+rtx
+gen_realpart (mode, x)
+ enum machine_mode mode;
+ register rtx x;
+{
+ if (GET_CODE (x) == CONCAT && GET_MODE (XEXP (x, 0)) == mode)
+ return XEXP (x, 0);
+ else if (WORDS_BIG_ENDIAN)
+ return gen_highpart (mode, x);
+ else
+ return gen_lowpart (mode, x);
+}
+
+/* Return the imaginary part (which has mode MODE) of a complex value X.
+ This always comes at the high address in memory. */
+
+rtx
+gen_imagpart (mode, x)
+ enum machine_mode mode;
+ register rtx x;
+{
+ if (GET_CODE (x) == CONCAT && GET_MODE (XEXP (x, 0)) == mode)
+ return XEXP (x, 1);
+ else if (WORDS_BIG_ENDIAN)
+ return gen_lowpart (mode, x);
+ else
+ return gen_highpart (mode, x);
+}
+
+/* Return 1 iff X, assumed to be a SUBREG,
+ refers to the real part of the complex value in its containing reg.
+ Complex values are always stored with the real part in the first word,
+ regardless of WORDS_BIG_ENDIAN. */
+
+int
+subreg_realpart_p (x)
+ rtx x;
+{
+ if (GET_CODE (x) != SUBREG)
+ abort ();
+
+ return SUBREG_WORD (x) == 0;
+}
+
+/* Assuming that X is an rtx (e.g., MEM, REG or SUBREG) for a value,
+ return an rtx (MEM, SUBREG, or CONST_INT) that refers to the
+ least-significant part of X.
+ MODE specifies how big a part of X to return;
+ it usually should not be larger than a word.
+ If X is a MEM whose address is a QUEUED, the value may be so also. */
+
+rtx
+gen_lowpart (mode, x)
+ enum machine_mode mode;
+ register rtx x;
+{
+ rtx result = gen_lowpart_common (mode, x);
+
+ if (result)
+ return result;
+ else if (GET_CODE (x) == REG)
+ {
+ /* Must be a hard reg that's not valid in MODE. */
+ result = gen_lowpart_common (mode, copy_to_reg (x));
+ if (result == 0)
+ abort ();
+ }
+ else if (GET_CODE (x) == MEM)
+ {
+ /* The only additional case we can do is MEM. */
+ register int offset = 0;
+ if (WORDS_BIG_ENDIAN)
+ offset = (MAX (GET_MODE_SIZE (GET_MODE (x)), UNITS_PER_WORD)
+ - MAX (GET_MODE_SIZE (mode), UNITS_PER_WORD));
+
+ if (BYTES_BIG_ENDIAN)
+ /* Adjust the address so that the address-after-the-data
+ is unchanged. */
+ offset -= (MIN (UNITS_PER_WORD, GET_MODE_SIZE (mode))
+ - MIN (UNITS_PER_WORD, GET_MODE_SIZE (GET_MODE (x))));
+
+ return change_address (x, mode, plus_constant (XEXP (x, 0), offset));
+ }
+ else
+ abort ();
+}
+
+/* Like `gen_lowpart', but refer to the most significant part.
+ This is used to access the imaginary part of a complex number. */
+
+rtx
+gen_highpart (mode, x)
+ enum machine_mode mode;
+ register rtx x;
+{
+ /* This case loses if X is a subreg. To catch bugs early,
+ complain if an invalid MODE is used even in other cases. */
+ if (GET_MODE_SIZE (mode) > UNITS_PER_WORD
+ && GET_MODE_SIZE (mode) != GET_MODE_UNIT_SIZE (GET_MODE (x)))
+ abort ();
+ if (GET_CODE (x) == CONST_DOUBLE
+#if !(TARGET_FLOAT_FORMAT != HOST_FLOAT_FORMAT || defined (REAL_IS_NOT_DOUBLE))
+ && GET_MODE_CLASS (GET_MODE (x)) != MODE_FLOAT
+#endif
+ )
+ return gen_rtx (CONST_INT, VOIDmode,
+ CONST_DOUBLE_HIGH (x) & GET_MODE_MASK (mode));
+ else if (GET_CODE (x) == CONST_INT)
+ return const0_rtx;
+ else if (GET_CODE (x) == MEM)
+ {
+ register int offset = 0;
+ if (! WORDS_BIG_ENDIAN)
+ offset = (MAX (GET_MODE_SIZE (GET_MODE (x)), UNITS_PER_WORD)
+ - MAX (GET_MODE_SIZE (mode), UNITS_PER_WORD));
+
+ if (! BYTES_BIG_ENDIAN
+ && GET_MODE_SIZE (mode) < UNITS_PER_WORD)
+ offset -= (GET_MODE_SIZE (mode)
+ - MIN (UNITS_PER_WORD,
+ GET_MODE_SIZE (GET_MODE (x))));
+
+ return change_address (x, mode, plus_constant (XEXP (x, 0), offset));
+ }
+ else if (GET_CODE (x) == SUBREG)
+ {
+ /* The only time this should occur is when we are looking at a
+ multi-word item with a SUBREG whose mode is the same as that of the
+ item. It isn't clear what we would do if it wasn't. */
+ if (SUBREG_WORD (x) != 0)
+ abort ();
+ return gen_highpart (mode, SUBREG_REG (x));
+ }
+ else if (GET_CODE (x) == REG)
+ {
+ int word = 0;
+
+ if (! WORDS_BIG_ENDIAN
+ && GET_MODE_SIZE (GET_MODE (x)) > UNITS_PER_WORD)
+ word = ((GET_MODE_SIZE (GET_MODE (x))
+ - MAX (GET_MODE_SIZE (mode), UNITS_PER_WORD))
+ / UNITS_PER_WORD);
+
+ /*
+ * ??? This fails miserably for complex values being passed in registers
+ * where the sizeof the real and imaginary part are not equal to the
+ * sizeof SImode. FIXME
+ */
+
+ if (REGNO (x) < FIRST_PSEUDO_REGISTER
+ /* integrate.c can't handle parts of a return value register. */
+ && (! REG_FUNCTION_VALUE_P (x)
+ || ! rtx_equal_function_value_matters)
+ /* We want to keep the stack, frame, and arg pointers special. */
+ && x != frame_pointer_rtx
+#if FRAME_POINTER_REGNUM != ARG_POINTER_REGNUM
+ && x != arg_pointer_rtx
+#endif
+ && x != stack_pointer_rtx)
+ return gen_rtx (REG, mode, REGNO (x) + word);
+ else
+ return gen_rtx (SUBREG, mode, x, word);
+ }
+ else
+ abort ();
+}
+
+/* Return 1 iff X, assumed to be a SUBREG,
+ refers to the least significant part of its containing reg.
+ If X is not a SUBREG, always return 1 (it is its own low part!). */
+
+int
+subreg_lowpart_p (x)
+ rtx x;
+{
+ if (GET_CODE (x) != SUBREG)
+ return 1;
+
+ if (WORDS_BIG_ENDIAN
+ && GET_MODE_SIZE (GET_MODE (SUBREG_REG (x))) > UNITS_PER_WORD)
+ return (SUBREG_WORD (x)
+ == ((GET_MODE_SIZE (GET_MODE (SUBREG_REG (x)))
+ - MAX (GET_MODE_SIZE (GET_MODE (x)), UNITS_PER_WORD))
+ / UNITS_PER_WORD));
+
+ return SUBREG_WORD (x) == 0;
+}
+
+/* Return subword I of operand OP.
+ The word number, I, is interpreted as the word number starting at the
+ low-order address. Word 0 is the low-order word if not WORDS_BIG_ENDIAN,
+ otherwise it is the high-order word.
+
+ If we cannot extract the required word, we return zero. Otherwise, an
+ rtx corresponding to the requested word will be returned.
+
+ VALIDATE_ADDRESS is nonzero if the address should be validated. Before
+ reload has completed, a valid address will always be returned. After
+ reload, if a valid address cannot be returned, we return zero.
+
+ If VALIDATE_ADDRESS is zero, we simply form the required address; validating
+ it is the responsibility of the caller.
+
+ MODE is the mode of OP in case it is a CONST_INT. */
+
+rtx
+operand_subword (op, i, validate_address, mode)
+ rtx op;
+ int i;
+ int validate_address;
+ enum machine_mode mode;
+{
+ HOST_WIDE_INT val;
+ int size_ratio = HOST_BITS_PER_WIDE_INT / BITS_PER_WORD;
+
+ if (mode == VOIDmode)
+ mode = GET_MODE (op);
+
+ if (mode == VOIDmode)
+ abort ();
+
+ /* If OP is narrower than a word or if we want a word outside OP, fail. */
+ if (mode != BLKmode
+ && (GET_MODE_SIZE (mode) < UNITS_PER_WORD
+ || (i + 1) * UNITS_PER_WORD > GET_MODE_SIZE (mode)))
+ return 0;
+
+ /* If OP is already an integer word, return it. */
+ if (GET_MODE_CLASS (mode) == MODE_INT
+ && GET_MODE_SIZE (mode) == UNITS_PER_WORD)
+ return op;
+
+ /* If OP is a REG or SUBREG, we can handle it very simply. */
+ if (GET_CODE (op) == REG)
+ {
+ /* If the register is not valid for MODE, return 0. If we don't
+ do this, there is no way to fix up the resulting REG later. */
+ if (REGNO (op) < FIRST_PSEUDO_REGISTER
+ && ! HARD_REGNO_MODE_OK (REGNO (op) + i, word_mode))
+ return 0;
+ else if (REGNO (op) >= FIRST_PSEUDO_REGISTER
+ || (REG_FUNCTION_VALUE_P (op)
+ && rtx_equal_function_value_matters)
+ /* We want to keep the stack, frame, and arg pointers
+ special. */
+ || op == frame_pointer_rtx
+#if FRAME_POINTER_REGNUM != ARG_POINTER_REGNUM
+ || op == arg_pointer_rtx
+#endif
+ || op == stack_pointer_rtx)
+ return gen_rtx (SUBREG, word_mode, op, i);
+ else
+ return gen_rtx (REG, word_mode, REGNO (op) + i);
+ }
+ else if (GET_CODE (op) == SUBREG)
+ return gen_rtx (SUBREG, word_mode, SUBREG_REG (op), i + SUBREG_WORD (op));
+ else if (GET_CODE (op) == CONCAT)
+ {
+ int partwords = GET_MODE_UNIT_SIZE (GET_MODE (op)) / UNITS_PER_WORD;
+ if (i < partwords)
+ return operand_subword (XEXP (op, 0), i, validate_address, mode);
+ return operand_subword (XEXP (op, 1), i - partwords,
+ validate_address, mode);
+ }
+
+ /* Form a new MEM at the requested address. */
+ if (GET_CODE (op) == MEM)
+ {
+ rtx addr = plus_constant (XEXP (op, 0), i * UNITS_PER_WORD);
+ rtx new;
+
+ if (validate_address)
+ {
+ if (reload_completed)
+ {
+ if (! strict_memory_address_p (word_mode, addr))
+ return 0;
+ }
+ else
+ addr = memory_address (word_mode, addr);
+ }
+
+ new = gen_rtx (MEM, word_mode, addr);
+
+ MEM_VOLATILE_P (new) = MEM_VOLATILE_P (op);
+ MEM_IN_STRUCT_P (new) = MEM_IN_STRUCT_P (op);
+ RTX_UNCHANGING_P (new) = RTX_UNCHANGING_P (op);
+
+ return new;
+ }
+
+ /* The only remaining cases are when OP is a constant. If the host and
+ target floating formats are the same, handling two-word floating
+ constants are easy. Note that REAL_VALUE_TO_TARGET_{SINGLE,DOUBLE}
+ are defined as returning one or two 32 bit values, respectively,
+ and not values of BITS_PER_WORD bits. */
+#ifdef REAL_ARITHMETIC
+/* The output is some bits, the width of the target machine's word.
+ A wider-word host can surely hold them in a CONST_INT. A narrower-word
+ host can't. */
+ if (HOST_BITS_PER_WIDE_INT >= BITS_PER_WORD
+ && GET_MODE_CLASS (mode) == MODE_FLOAT
+ && GET_MODE_BITSIZE (mode) == 64
+ && GET_CODE (op) == CONST_DOUBLE)
+ {
+ long k[2];
+ REAL_VALUE_TYPE rv;
+
+ REAL_VALUE_FROM_CONST_DOUBLE (rv, op);
+ REAL_VALUE_TO_TARGET_DOUBLE (rv, k);
+
+ /* We handle 32-bit and >= 64-bit words here. Note that the order in
+ which the words are written depends on the word endianness.
+
+ ??? This is a potential portability problem and should
+ be fixed at some point. */
+ if (BITS_PER_WORD == 32)
+ return GEN_INT ((HOST_WIDE_INT) k[i]);
+#if HOST_BITS_PER_WIDE_INT > 32
+ else if (BITS_PER_WORD >= 64 && i == 0)
+ return GEN_INT ((((HOST_WIDE_INT) k[! WORDS_BIG_ENDIAN]) << 32)
+ | (HOST_WIDE_INT) k[WORDS_BIG_ENDIAN]);
+#endif
+ else if (BITS_PER_WORD == 16)
+ {
+ long value;
+ value = k[i >> 1];
+ if ((i & 0x1) == 0)
+ value >>= 16;
+ value &= 0xffff;
+ return GEN_INT ((HOST_WIDE_INT) value);
+ }
+ else
+ abort ();
+ }
+#else /* no REAL_ARITHMETIC */
+ if (((HOST_FLOAT_FORMAT == TARGET_FLOAT_FORMAT
+ && HOST_BITS_PER_WIDE_INT == BITS_PER_WORD)
+ || flag_pretend_float)
+ && GET_MODE_CLASS (mode) == MODE_FLOAT
+ && GET_MODE_SIZE (mode) == 2 * UNITS_PER_WORD
+ && GET_CODE (op) == CONST_DOUBLE)
+ {
+ /* The constant is stored in the host's word-ordering,
+ but we want to access it in the target's word-ordering. Some
+ compilers don't like a conditional inside macro args, so we have two
+ copies of the return. */
+#ifdef HOST_WORDS_BIG_ENDIAN
+ return GEN_INT (i == WORDS_BIG_ENDIAN
+ ? CONST_DOUBLE_HIGH (op) : CONST_DOUBLE_LOW (op));
+#else
+ return GEN_INT (i != WORDS_BIG_ENDIAN
+ ? CONST_DOUBLE_HIGH (op) : CONST_DOUBLE_LOW (op));
+#endif
+ }
+#endif /* no REAL_ARITHMETIC */
+
+ /* Single word float is a little harder, since single- and double-word
+ values often do not have the same high-order bits. We have already
+ verified that we want the only defined word of the single-word value. */
+#ifdef REAL_ARITHMETIC
+ if (GET_MODE_CLASS (mode) == MODE_FLOAT
+ && GET_MODE_BITSIZE (mode) == 32
+ && GET_CODE (op) == CONST_DOUBLE)
+ {
+ long l;
+ REAL_VALUE_TYPE rv;
+
+ REAL_VALUE_FROM_CONST_DOUBLE (rv, op);
+ REAL_VALUE_TO_TARGET_SINGLE (rv, l);
+ return GEN_INT ((HOST_WIDE_INT) l);
+ }
+#else
+ if (((HOST_FLOAT_FORMAT == TARGET_FLOAT_FORMAT
+ && HOST_BITS_PER_WIDE_INT == BITS_PER_WORD)
+ || flag_pretend_float)
+ && GET_MODE_CLASS (mode) == MODE_FLOAT
+ && GET_MODE_SIZE (mode) == UNITS_PER_WORD
+ && GET_CODE (op) == CONST_DOUBLE)
+ {
+ double d;
+ union {float f; HOST_WIDE_INT i; } u;
+
+ REAL_VALUE_FROM_CONST_DOUBLE (d, op);
+
+ u.f = d;
+ return GEN_INT (u.i);
+ }
+#endif /* no REAL_ARITHMETIC */
+
+ /* The only remaining cases that we can handle are integers.
+ Convert to proper endianness now since these cases need it.
+ At this point, i == 0 means the low-order word.
+
+ We do not want to handle the case when BITS_PER_WORD <= HOST_BITS_PER_INT
+ in general. However, if OP is (const_int 0), we can just return
+ it for any word. */
+
+ if (op == const0_rtx)
+ return op;
+
+ if (GET_MODE_CLASS (mode) != MODE_INT
+ || (GET_CODE (op) != CONST_INT && GET_CODE (op) != CONST_DOUBLE)
+ || BITS_PER_WORD > HOST_BITS_PER_WIDE_INT)
+ return 0;
+
+ if (WORDS_BIG_ENDIAN)
+ i = GET_MODE_SIZE (mode) / UNITS_PER_WORD - 1 - i;
+
+ /* Find out which word on the host machine this value is in and get
+ it from the constant. */
+ val = (i / size_ratio == 0
+ ? (GET_CODE (op) == CONST_INT ? INTVAL (op) : CONST_DOUBLE_LOW (op))
+ : (GET_CODE (op) == CONST_INT
+ ? (INTVAL (op) < 0 ? ~0 : 0) : CONST_DOUBLE_HIGH (op)));
+
+ /* If BITS_PER_WORD is smaller than an int, get the appropriate bits. */
+ if (BITS_PER_WORD < HOST_BITS_PER_WIDE_INT)
+ val = ((val >> ((i % size_ratio) * BITS_PER_WORD))
+ & (((HOST_WIDE_INT) 1
+ << (BITS_PER_WORD % HOST_BITS_PER_WIDE_INT)) - 1));
+
+ return GEN_INT (val);
+}
+
+/* Similar to `operand_subword', but never return 0. If we can't extract
+ the required subword, put OP into a register and try again. If that fails,
+ abort. We always validate the address in this case. It is not valid
+ to call this function after reload; it is mostly meant for RTL
+ generation.
+
+ MODE is the mode of OP, in case it is CONST_INT. */
+
+rtx
+operand_subword_force (op, i, mode)
+ rtx op;
+ int i;
+ enum machine_mode mode;
+{
+ rtx result = operand_subword (op, i, 1, mode);
+
+ if (result)
+ return result;
+
+ if (mode != BLKmode && mode != VOIDmode)
+ op = force_reg (mode, op);
+
+ result = operand_subword (op, i, 1, mode);
+ if (result == 0)
+ abort ();
+
+ return result;
+}
+
+/* Given a compare instruction, swap the operands.
+ A test instruction is changed into a compare of 0 against the operand. */
+
+void
+reverse_comparison (insn)
+ rtx insn;
+{
+ rtx body = PATTERN (insn);
+ rtx comp;
+
+ if (GET_CODE (body) == SET)
+ comp = SET_SRC (body);
+ else
+ comp = SET_SRC (XVECEXP (body, 0, 0));
+
+ if (GET_CODE (comp) == COMPARE)
+ {
+ rtx op0 = XEXP (comp, 0);
+ rtx op1 = XEXP (comp, 1);
+ XEXP (comp, 0) = op1;
+ XEXP (comp, 1) = op0;
+ }
+ else
+ {
+ rtx new = gen_rtx (COMPARE, VOIDmode,
+ CONST0_RTX (GET_MODE (comp)), comp);
+ if (GET_CODE (body) == SET)
+ SET_SRC (body) = new;
+ else
+ SET_SRC (XVECEXP (body, 0, 0)) = new;
+ }
+}
+
+/* Return a memory reference like MEMREF, but with its mode changed
+ to MODE and its address changed to ADDR.
+ (VOIDmode means don't change the mode.
+ NULL for ADDR means don't change the address.) */
+
+rtx
+change_address (memref, mode, addr)
+ rtx memref;
+ enum machine_mode mode;
+ rtx addr;
+{
+ rtx new;
+
+ if (GET_CODE (memref) != MEM)
+ abort ();
+ if (mode == VOIDmode)
+ mode = GET_MODE (memref);
+ if (addr == 0)
+ addr = XEXP (memref, 0);
+
+ /* If reload is in progress or has completed, ADDR must be valid.
+ Otherwise, we can call memory_address to make it valid. */
+ if (reload_completed || reload_in_progress)
+ {
+ if (! memory_address_p (mode, addr))
+ abort ();
+ }
+ else
+ addr = memory_address (mode, addr);
+
+ new = gen_rtx (MEM, mode, addr);
+ MEM_VOLATILE_P (new) = MEM_VOLATILE_P (memref);
+ RTX_UNCHANGING_P (new) = RTX_UNCHANGING_P (memref);
+ MEM_IN_STRUCT_P (new) = MEM_IN_STRUCT_P (memref);
+ return new;
+}
+
+/* Return a newly created CODE_LABEL rtx with a unique label number. */
+
+rtx
+gen_label_rtx ()
+{
+ register rtx label;
+
+ label = (output_bytecode
+ ? gen_rtx (CODE_LABEL, VOIDmode, NULL, bc_get_bytecode_label ())
+ : gen_rtx (CODE_LABEL, VOIDmode, 0, 0, 0, label_num++, NULL_PTR));
+
+ LABEL_NUSES (label) = 0;
+ return label;
+}
+
+/* For procedure integration. */
+
+/* Return a newly created INLINE_HEADER rtx. Should allocate this
+ from a permanent obstack when the opportunity arises. */
+
+rtx
+gen_inline_header_rtx (first_insn, first_parm_insn, first_labelno,
+ last_labelno, max_parm_regnum, max_regnum, args_size,
+ pops_args, stack_slots, forced_labels, function_flags,
+ outgoing_args_size, original_arg_vector,
+ original_decl_initial)
+ rtx first_insn, first_parm_insn;
+ int first_labelno, last_labelno, max_parm_regnum, max_regnum, args_size;
+ int pops_args;
+ rtx stack_slots;
+ rtx forced_labels;
+ int function_flags;
+ int outgoing_args_size;
+ rtvec original_arg_vector;
+ rtx original_decl_initial;
+{
+ rtx header = gen_rtx (INLINE_HEADER, VOIDmode,
+ cur_insn_uid++, NULL_RTX,
+ first_insn, first_parm_insn,
+ first_labelno, last_labelno,
+ max_parm_regnum, max_regnum, args_size, pops_args,
+ stack_slots, forced_labels, function_flags,
+ outgoing_args_size,
+ original_arg_vector, original_decl_initial);
+ return header;
+}
+
+/* Install new pointers to the first and last insns in the chain.
+ Used for an inline-procedure after copying the insn chain. */
+
+void
+set_new_first_and_last_insn (first, last)
+ rtx first, last;
+{
+ first_insn = first;
+ last_insn = last;
+}
+
+/* Set the range of label numbers found in the current function.
+ This is used when belatedly compiling an inline function. */
+
+void
+set_new_first_and_last_label_num (first, last)
+ int first, last;
+{
+ base_label_num = label_num;
+ first_label_num = first;
+ last_label_num = last;
+}
+
+/* Save all variables describing the current status into the structure *P.
+ This is used before starting a nested function. */
+
+void
+save_emit_status (p)
+ struct function *p;
+{
+ p->reg_rtx_no = reg_rtx_no;
+ p->first_label_num = first_label_num;
+ p->first_insn = first_insn;
+ p->last_insn = last_insn;
+ p->sequence_rtl_expr = sequence_rtl_expr;
+ p->sequence_stack = sequence_stack;
+ p->cur_insn_uid = cur_insn_uid;
+ p->last_linenum = last_linenum;
+ p->last_filename = last_filename;
+ p->regno_pointer_flag = regno_pointer_flag;
+ p->regno_pointer_flag_length = regno_pointer_flag_length;
+ p->regno_reg_rtx = regno_reg_rtx;
+}
+
+/* Restore all variables describing the current status from the structure *P.
+ This is used after a nested function. */
+
+void
+restore_emit_status (p)
+ struct function *p;
+{
+ int i;
+
+ reg_rtx_no = p->reg_rtx_no;
+ first_label_num = p->first_label_num;
+ last_label_num = 0;
+ first_insn = p->first_insn;
+ last_insn = p->last_insn;
+ sequence_rtl_expr = p->sequence_rtl_expr;
+ sequence_stack = p->sequence_stack;
+ cur_insn_uid = p->cur_insn_uid;
+ last_linenum = p->last_linenum;
+ last_filename = p->last_filename;
+ regno_pointer_flag = p->regno_pointer_flag;
+ regno_pointer_flag_length = p->regno_pointer_flag_length;
+ regno_reg_rtx = p->regno_reg_rtx;
+
+ /* Clear our cache of rtx expressions for start_sequence and gen_sequence. */
+ sequence_element_free_list = 0;
+ for (i = 0; i < SEQUENCE_RESULT_SIZE; i++)
+ sequence_result[i] = 0;
+}
+
+/* Go through all the RTL insn bodies and copy any invalid shared structure.
+ It does not work to do this twice, because the mark bits set here
+ are not cleared afterwards. */
+
+void
+unshare_all_rtl (insn)
+ register rtx insn;
+{
+ for (; insn; insn = NEXT_INSN (insn))
+ if (GET_CODE (insn) == INSN || GET_CODE (insn) == JUMP_INSN
+ || GET_CODE (insn) == CALL_INSN)
+ {
+ PATTERN (insn) = copy_rtx_if_shared (PATTERN (insn));
+ REG_NOTES (insn) = copy_rtx_if_shared (REG_NOTES (insn));
+ LOG_LINKS (insn) = copy_rtx_if_shared (LOG_LINKS (insn));
+ }
+
+ /* Make sure the addresses of stack slots found outside the insn chain
+ (such as, in DECL_RTL of a variable) are not shared
+ with the insn chain.
+
+ This special care is necessary when the stack slot MEM does not
+ actually appear in the insn chain. If it does appear, its address
+ is unshared from all else at that point. */
+
+ copy_rtx_if_shared (stack_slot_list);
+}
+
+/* Mark ORIG as in use, and return a copy of it if it was already in use.
+ Recursively does the same for subexpressions. */
+
+rtx
+copy_rtx_if_shared (orig)
+ rtx orig;
+{
+ register rtx x = orig;
+ register int i;
+ register enum rtx_code code;
+ register char *format_ptr;
+ int copied = 0;
+
+ if (x == 0)
+ return 0;
+
+ code = GET_CODE (x);
+
+ /* These types may be freely shared. */
+
+ switch (code)
+ {
+ case REG:
+ case QUEUED:
+ case CONST_INT:
+ case CONST_DOUBLE:
+ case SYMBOL_REF:
+ case CODE_LABEL:
+ case PC:
+ case CC0:
+ case SCRATCH:
+ /* SCRATCH must be shared because they represent distinct values. */
+ return x;
+
+ case CONST:
+ /* CONST can be shared if it contains a SYMBOL_REF. If it contains
+ a LABEL_REF, it isn't sharable. */
+ if (GET_CODE (XEXP (x, 0)) == PLUS
+ && GET_CODE (XEXP (XEXP (x, 0), 0)) == SYMBOL_REF
+ && GET_CODE (XEXP (XEXP (x, 0), 1)) == CONST_INT)
+ return x;
+ break;
+
+ case INSN:
+ case JUMP_INSN:
+ case CALL_INSN:
+ case NOTE:
+ case BARRIER:
+ /* The chain of insns is not being copied. */
+ return x;
+
+ case MEM:
+ /* A MEM is allowed to be shared if its address is constant
+ or is a constant plus one of the special registers. */
+ if (CONSTANT_ADDRESS_P (XEXP (x, 0))
+ || XEXP (x, 0) == virtual_stack_vars_rtx
+ || XEXP (x, 0) == virtual_incoming_args_rtx)
+ return x;
+
+ if (GET_CODE (XEXP (x, 0)) == PLUS
+ && (XEXP (XEXP (x, 0), 0) == virtual_stack_vars_rtx
+ || XEXP (XEXP (x, 0), 0) == virtual_incoming_args_rtx)
+ && CONSTANT_ADDRESS_P (XEXP (XEXP (x, 0), 1)))
+ {
+ /* This MEM can appear in more than one place,
+ but its address better not be shared with anything else. */
+ if (! x->used)
+ XEXP (x, 0) = copy_rtx_if_shared (XEXP (x, 0));
+ x->used = 1;
+ return x;
+ }
+ }
+
+ /* This rtx may not be shared. If it has already been seen,
+ replace it with a copy of itself. */
+
+ if (x->used)
+ {
+ register rtx copy;
+
+ copy = rtx_alloc (code);
+ bcopy ((char *) x, (char *) copy,
+ (sizeof (*copy) - sizeof (copy->fld)
+ + sizeof (copy->fld[0]) * GET_RTX_LENGTH (code)));
+ x = copy;
+ copied = 1;
+ }
+ x->used = 1;
+
+ /* Now scan the subexpressions recursively.
+ We can store any replaced subexpressions directly into X
+ since we know X is not shared! Any vectors in X
+ must be copied if X was copied. */
+
+ format_ptr = GET_RTX_FORMAT (code);
+
+ for (i = 0; i < GET_RTX_LENGTH (code); i++)
+ {
+ switch (*format_ptr++)
+ {
+ case 'e':
+ XEXP (x, i) = copy_rtx_if_shared (XEXP (x, i));
+ break;
+
+ case 'E':
+ if (XVEC (x, i) != NULL)
+ {
+ register int j;
+ int len = XVECLEN (x, i);
+
+ if (copied && len > 0)
+ XVEC (x, i) = gen_rtvec_v (len, &XVECEXP (x, i, 0));
+ for (j = 0; j < len; j++)
+ XVECEXP (x, i, j) = copy_rtx_if_shared (XVECEXP (x, i, j));
+ }
+ break;
+ }
+ }
+ return x;
+}
+
+/* Clear all the USED bits in X to allow copy_rtx_if_shared to be used
+ to look for shared sub-parts. */
+
+void
+reset_used_flags (x)
+ rtx x;
+{
+ register int i, j;
+ register enum rtx_code code;
+ register char *format_ptr;
+
+ if (x == 0)
+ return;
+
+ code = GET_CODE (x);
+
+ /* These types may be freely shared so we needn't do any resetting
+ for them. */
+
+ switch (code)
+ {
+ case REG:
+ case QUEUED:
+ case CONST_INT:
+ case CONST_DOUBLE:
+ case SYMBOL_REF:
+ case CODE_LABEL:
+ case PC:
+ case CC0:
+ return;
+
+ case INSN:
+ case JUMP_INSN:
+ case CALL_INSN:
+ case NOTE:
+ case LABEL_REF:
+ case BARRIER:
+ /* The chain of insns is not being copied. */
+ return;
+ }
+
+ x->used = 0;
+
+ format_ptr = GET_RTX_FORMAT (code);
+ for (i = 0; i < GET_RTX_LENGTH (code); i++)
+ {
+ switch (*format_ptr++)
+ {
+ case 'e':
+ reset_used_flags (XEXP (x, i));
+ break;
+
+ case 'E':
+ for (j = 0; j < XVECLEN (x, i); j++)
+ reset_used_flags (XVECEXP (x, i, j));
+ break;
+ }
+ }
+}
+
+/* Copy X if necessary so that it won't be altered by changes in OTHER.
+ Return X or the rtx for the pseudo reg the value of X was copied into.
+ OTHER must be valid as a SET_DEST. */
+
+rtx
+make_safe_from (x, other)
+ rtx x, other;
+{
+ while (1)
+ switch (GET_CODE (other))
+ {
+ case SUBREG:
+ other = SUBREG_REG (other);
+ break;
+ case STRICT_LOW_PART:
+ case SIGN_EXTEND:
+ case ZERO_EXTEND:
+ other = XEXP (other, 0);
+ break;
+ default:
+ goto done;
+ }
+ done:
+ if ((GET_CODE (other) == MEM
+ && ! CONSTANT_P (x)
+ && GET_CODE (x) != REG
+ && GET_CODE (x) != SUBREG)
+ || (GET_CODE (other) == REG
+ && (REGNO (other) < FIRST_PSEUDO_REGISTER
+ || reg_mentioned_p (other, x))))
+ {
+ rtx temp = gen_reg_rtx (GET_MODE (x));
+ emit_move_insn (temp, x);
+ return temp;
+ }
+ return x;
+}
+
+/* Emission of insns (adding them to the doubly-linked list). */
+
+/* Return the first insn of the current sequence or current function. */
+
+rtx
+get_insns ()
+{
+ return first_insn;
+}
+
+/* Return the last insn emitted in current sequence or current function. */
+
+rtx
+get_last_insn ()
+{
+ return last_insn;
+}
+
+/* Specify a new insn as the last in the chain. */
+
+void
+set_last_insn (insn)
+ rtx insn;
+{
+ if (NEXT_INSN (insn) != 0)
+ abort ();
+ last_insn = insn;
+}
+
+/* Return the last insn emitted, even if it is in a sequence now pushed. */
+
+rtx
+get_last_insn_anywhere ()
+{
+ struct sequence_stack *stack;
+ if (last_insn)
+ return last_insn;
+ for (stack = sequence_stack; stack; stack = stack->next)
+ if (stack->last != 0)
+ return stack->last;
+ return 0;
+}
+
+/* Return a number larger than any instruction's uid in this function. */
+
+int
+get_max_uid ()
+{
+ return cur_insn_uid;
+}
+
+/* Return the next insn. If it is a SEQUENCE, return the first insn
+ of the sequence. */
+
+rtx
+next_insn (insn)
+ rtx insn;
+{
+ if (insn)
+ {
+ insn = NEXT_INSN (insn);
+ if (insn && GET_CODE (insn) == INSN
+ && GET_CODE (PATTERN (insn)) == SEQUENCE)
+ insn = XVECEXP (PATTERN (insn), 0, 0);
+ }
+
+ return insn;
+}
+
+/* Return the previous insn. If it is a SEQUENCE, return the last insn
+ of the sequence. */
+
+rtx
+previous_insn (insn)
+ rtx insn;
+{
+ if (insn)
+ {
+ insn = PREV_INSN (insn);
+ if (insn && GET_CODE (insn) == INSN
+ && GET_CODE (PATTERN (insn)) == SEQUENCE)
+ insn = XVECEXP (PATTERN (insn), 0, XVECLEN (PATTERN (insn), 0) - 1);
+ }
+
+ return insn;
+}
+
+/* Return the next insn after INSN that is not a NOTE. This routine does not
+ look inside SEQUENCEs. */
+
+rtx
+next_nonnote_insn (insn)
+ rtx insn;
+{
+ while (insn)
+ {
+ insn = NEXT_INSN (insn);
+ if (insn == 0 || GET_CODE (insn) != NOTE)
+ break;
+ }
+
+ return insn;
+}
+
+/* Return the previous insn before INSN that is not a NOTE. This routine does
+ not look inside SEQUENCEs. */
+
+rtx
+prev_nonnote_insn (insn)
+ rtx insn;
+{
+ while (insn)
+ {
+ insn = PREV_INSN (insn);
+ if (insn == 0 || GET_CODE (insn) != NOTE)
+ break;
+ }
+
+ return insn;
+}
+
+/* Return the next INSN, CALL_INSN or JUMP_INSN after INSN;
+ or 0, if there is none. This routine does not look inside
+ SEQUENCEs. */
+
+rtx
+next_real_insn (insn)
+ rtx insn;
+{
+ while (insn)
+ {
+ insn = NEXT_INSN (insn);
+ if (insn == 0 || GET_CODE (insn) == INSN
+ || GET_CODE (insn) == CALL_INSN || GET_CODE (insn) == JUMP_INSN)
+ break;
+ }
+
+ return insn;
+}
+
+/* Return the last INSN, CALL_INSN or JUMP_INSN before INSN;
+ or 0, if there is none. This routine does not look inside
+ SEQUENCEs. */
+
+rtx
+prev_real_insn (insn)
+ rtx insn;
+{
+ while (insn)
+ {
+ insn = PREV_INSN (insn);
+ if (insn == 0 || GET_CODE (insn) == INSN || GET_CODE (insn) == CALL_INSN
+ || GET_CODE (insn) == JUMP_INSN)
+ break;
+ }
+
+ return insn;
+}
+
+/* Find the next insn after INSN that really does something. This routine
+ does not look inside SEQUENCEs. Until reload has completed, this is the
+ same as next_real_insn. */
+
+rtx
+next_active_insn (insn)
+ rtx insn;
+{
+ while (insn)
+ {
+ insn = NEXT_INSN (insn);
+ if (insn == 0
+ || GET_CODE (insn) == CALL_INSN || GET_CODE (insn) == JUMP_INSN
+ || (GET_CODE (insn) == INSN
+ && (! reload_completed
+ || (GET_CODE (PATTERN (insn)) != USE
+ && GET_CODE (PATTERN (insn)) != CLOBBER))))
+ break;
+ }
+
+ return insn;
+}
+
+/* Find the last insn before INSN that really does something. This routine
+ does not look inside SEQUENCEs. Until reload has completed, this is the
+ same as prev_real_insn. */
+
+rtx
+prev_active_insn (insn)
+ rtx insn;
+{
+ while (insn)
+ {
+ insn = PREV_INSN (insn);
+ if (insn == 0
+ || GET_CODE (insn) == CALL_INSN || GET_CODE (insn) == JUMP_INSN
+ || (GET_CODE (insn) == INSN
+ && (! reload_completed
+ || (GET_CODE (PATTERN (insn)) != USE
+ && GET_CODE (PATTERN (insn)) != CLOBBER))))
+ break;
+ }
+
+ return insn;
+}
+
+/* Return the next CODE_LABEL after the insn INSN, or 0 if there is none. */
+
+rtx
+next_label (insn)
+ rtx insn;
+{
+ while (insn)
+ {
+ insn = NEXT_INSN (insn);
+ if (insn == 0 || GET_CODE (insn) == CODE_LABEL)
+ break;
+ }
+
+ return insn;
+}
+
+/* Return the last CODE_LABEL before the insn INSN, or 0 if there is none. */
+
+rtx
+prev_label (insn)
+ rtx insn;
+{
+ while (insn)
+ {
+ insn = PREV_INSN (insn);
+ if (insn == 0 || GET_CODE (insn) == CODE_LABEL)
+ break;
+ }
+
+ return insn;
+}
+
+#ifdef HAVE_cc0
+/* INSN uses CC0 and is being moved into a delay slot. Set up REG_CC_SETTER
+ and REG_CC_USER notes so we can find it. */
+
+void
+link_cc0_insns (insn)
+ rtx insn;
+{
+ rtx user = next_nonnote_insn (insn);
+
+ if (GET_CODE (user) == INSN && GET_CODE (PATTERN (user)) == SEQUENCE)
+ user = XVECEXP (PATTERN (user), 0, 0);
+
+ REG_NOTES (user) = gen_rtx (INSN_LIST, REG_CC_SETTER, insn,
+ REG_NOTES (user));
+ REG_NOTES (insn) = gen_rtx (INSN_LIST, REG_CC_USER, user, REG_NOTES (insn));
+}
+
+/* Return the next insn that uses CC0 after INSN, which is assumed to
+ set it. This is the inverse of prev_cc0_setter (i.e., prev_cc0_setter
+ applied to the result of this function should yield INSN).
+
+ Normally, this is simply the next insn. However, if a REG_CC_USER note
+ is present, it contains the insn that uses CC0.
+
+ Return 0 if we can't find the insn. */
+
+rtx
+next_cc0_user (insn)
+ rtx insn;
+{
+ rtx note = find_reg_note (insn, REG_CC_USER, NULL_RTX);
+
+ if (note)
+ return XEXP (note, 0);
+
+ insn = next_nonnote_insn (insn);
+ if (insn && GET_CODE (insn) == INSN && GET_CODE (PATTERN (insn)) == SEQUENCE)
+ insn = XVECEXP (PATTERN (insn), 0, 0);
+
+ if (insn && GET_RTX_CLASS (GET_CODE (insn)) == 'i'
+ && reg_mentioned_p (cc0_rtx, PATTERN (insn)))
+ return insn;
+
+ return 0;
+}
+
+/* Find the insn that set CC0 for INSN. Unless INSN has a REG_CC_SETTER
+ note, it is the previous insn. */
+
+rtx
+prev_cc0_setter (insn)
+ rtx insn;
+{
+ rtx note = find_reg_note (insn, REG_CC_SETTER, NULL_RTX);
+ rtx link;
+
+ if (note)
+ return XEXP (note, 0);
+
+ insn = prev_nonnote_insn (insn);
+ if (! sets_cc0_p (PATTERN (insn)))
+ abort ();
+
+ return insn;
+}
+#endif
+
+/* Try splitting insns that can be split for better scheduling.
+ PAT is the pattern which might split.
+ TRIAL is the insn providing PAT.
+ LAST is non-zero if we should return the last insn of the sequence produced.
+
+ If this routine succeeds in splitting, it returns the first or last
+ replacement insn depending on the value of LAST. Otherwise, it
+ returns TRIAL. If the insn to be returned can be split, it will be. */
+
+rtx
+try_split (pat, trial, last)
+ rtx pat, trial;
+ int last;
+{
+ rtx before = PREV_INSN (trial);
+ rtx after = NEXT_INSN (trial);
+ rtx seq = split_insns (pat, trial);
+ int has_barrier = 0;
+ rtx tem;
+
+ /* If we are splitting a JUMP_INSN, it might be followed by a BARRIER.
+ We may need to handle this specially. */
+ if (after && GET_CODE (after) == BARRIER)
+ {
+ has_barrier = 1;
+ after = NEXT_INSN (after);
+ }
+
+ if (seq)
+ {
+ /* SEQ can either be a SEQUENCE or the pattern of a single insn.
+ The latter case will normally arise only when being done so that
+ it, in turn, will be split (SFmode on the 29k is an example). */
+ if (GET_CODE (seq) == SEQUENCE)
+ {
+ /* If we are splitting a JUMP_INSN, look for the JUMP_INSN in
+ SEQ and copy our JUMP_LABEL to it. If JUMP_LABEL is non-zero,
+ increment the usage count so we don't delete the label. */
+ int i;
+
+ if (GET_CODE (trial) == JUMP_INSN)
+ for (i = XVECLEN (seq, 0) - 1; i >= 0; i--)
+ if (GET_CODE (XVECEXP (seq, 0, i)) == JUMP_INSN)
+ {
+ JUMP_LABEL (XVECEXP (seq, 0, i)) = JUMP_LABEL (trial);
+
+ if (JUMP_LABEL (trial))
+ LABEL_NUSES (JUMP_LABEL (trial))++;
+ }
+
+ tem = emit_insn_after (seq, before);
+
+ delete_insn (trial);
+ if (has_barrier)
+ emit_barrier_after (tem);
+
+ /* Recursively call try_split for each new insn created; by the
+ time control returns here that insn will be fully split, so
+ set LAST and continue from the insn after the one returned.
+ We can't use next_active_insn here since AFTER may be a note.
+ Ignore deleted insns, which can be occur if not optimizing. */
+ for (tem = NEXT_INSN (before); tem != after;
+ tem = NEXT_INSN (tem))
+ if (! INSN_DELETED_P (tem))
+ tem = try_split (PATTERN (tem), tem, 1);
+ }
+ /* Avoid infinite loop if the result matches the original pattern. */
+ else if (rtx_equal_p (seq, pat))
+ return trial;
+ else
+ {
+ PATTERN (trial) = seq;
+ INSN_CODE (trial) = -1;
+ try_split (seq, trial, last);
+ }
+
+ /* Return either the first or the last insn, depending on which was
+ requested. */
+ return last ? prev_active_insn (after) : next_active_insn (before);
+ }
+
+ return trial;
+}
+
+/* Make and return an INSN rtx, initializing all its slots.
+ Store PATTERN in the pattern slots. */
+
+rtx
+make_insn_raw (pattern)
+ rtx pattern;
+{
+ register rtx insn;
+
+ insn = rtx_alloc (INSN);
+ INSN_UID (insn) = cur_insn_uid++;
+
+ PATTERN (insn) = pattern;
+ INSN_CODE (insn) = -1;
+ LOG_LINKS (insn) = NULL;
+ REG_NOTES (insn) = NULL;
+
+ return insn;
+}
+
+/* Like `make_insn' but make a JUMP_INSN instead of an insn. */
+
+static rtx
+make_jump_insn_raw (pattern)
+ rtx pattern;
+{
+ register rtx insn;
+
+ insn = rtx_alloc (JUMP_INSN);
+ INSN_UID (insn) = cur_insn_uid++;
+
+ PATTERN (insn) = pattern;
+ INSN_CODE (insn) = -1;
+ LOG_LINKS (insn) = NULL;
+ REG_NOTES (insn) = NULL;
+ JUMP_LABEL (insn) = NULL;
+
+ return insn;
+}
+
+/* Like `make_insn' but make a CALL_INSN instead of an insn. */
+
+static rtx
+make_call_insn_raw (pattern)
+ rtx pattern;
+{
+ register rtx insn;
+
+ insn = rtx_alloc (CALL_INSN);
+ INSN_UID (insn) = cur_insn_uid++;
+
+ PATTERN (insn) = pattern;
+ INSN_CODE (insn) = -1;
+ LOG_LINKS (insn) = NULL;
+ REG_NOTES (insn) = NULL;
+ CALL_INSN_FUNCTION_USAGE (insn) = NULL;
+
+ return insn;
+}
+
+/* Add INSN to the end of the doubly-linked list.
+ INSN may be an INSN, JUMP_INSN, CALL_INSN, CODE_LABEL, BARRIER or NOTE. */
+
+void
+add_insn (insn)
+ register rtx insn;
+{
+ PREV_INSN (insn) = last_insn;
+ NEXT_INSN (insn) = 0;
+
+ if (NULL != last_insn)
+ NEXT_INSN (last_insn) = insn;
+
+ if (NULL == first_insn)
+ first_insn = insn;
+
+ last_insn = insn;
+}
+
+/* Add INSN into the doubly-linked list after insn AFTER. This and
+ the next should be the only functions called to insert an insn once
+ delay slots have been filled since only they know how to update a
+ SEQUENCE. */
+
+void
+add_insn_after (insn, after)
+ rtx insn, after;
+{
+ rtx next = NEXT_INSN (after);
+
+ if (optimize && INSN_DELETED_P (after))
+ abort ();
+
+ NEXT_INSN (insn) = next;
+ PREV_INSN (insn) = after;
+
+ if (next)
+ {
+ PREV_INSN (next) = insn;
+ if (GET_CODE (next) == INSN && GET_CODE (PATTERN (next)) == SEQUENCE)
+ PREV_INSN (XVECEXP (PATTERN (next), 0, 0)) = insn;
+ }
+ else if (last_insn == after)
+ last_insn = insn;
+ else
+ {
+ struct sequence_stack *stack = sequence_stack;
+ /* Scan all pending sequences too. */
+ for (; stack; stack = stack->next)
+ if (after == stack->last)
+ {
+ stack->last = insn;
+ break;
+ }
+
+ if (stack == 0)
+ abort ();
+ }
+
+ NEXT_INSN (after) = insn;
+ if (GET_CODE (after) == INSN && GET_CODE (PATTERN (after)) == SEQUENCE)
+ {
+ rtx sequence = PATTERN (after);
+ NEXT_INSN (XVECEXP (sequence, 0, XVECLEN (sequence, 0) - 1)) = insn;
+ }
+}
+
+/* Add INSN into the doubly-linked list before insn BEFORE. This and
+ the previous should be the only functions called to insert an insn once
+ delay slots have been filled since only they know how to update a
+ SEQUENCE. */
+
+void
+add_insn_before (insn, before)
+ rtx insn, before;
+{
+ rtx prev = PREV_INSN (before);
+
+ if (optimize && INSN_DELETED_P (before))
+ abort ();
+
+ PREV_INSN (insn) = prev;
+ NEXT_INSN (insn) = before;
+
+ if (prev)
+ {
+ NEXT_INSN (prev) = insn;
+ if (GET_CODE (prev) == INSN && GET_CODE (PATTERN (prev)) == SEQUENCE)
+ {
+ rtx sequence = PATTERN (prev);
+ NEXT_INSN (XVECEXP (sequence, 0, XVECLEN (sequence, 0) - 1)) = insn;
+ }
+ }
+ else if (first_insn == before)
+ first_insn = insn;
+ else
+ {
+ struct sequence_stack *stack = sequence_stack;
+ /* Scan all pending sequences too. */
+ for (; stack; stack = stack->next)
+ if (before == stack->first)
+ {
+ stack->first = insn;
+ break;
+ }
+
+ if (stack == 0)
+ abort ();
+ }
+
+ PREV_INSN (before) = insn;
+ if (GET_CODE (before) == INSN && GET_CODE (PATTERN (before)) == SEQUENCE)
+ PREV_INSN (XVECEXP (PATTERN (before), 0, 0)) = insn;
+}
+
+/* Delete all insns made since FROM.
+ FROM becomes the new last instruction. */
+
+void
+delete_insns_since (from)
+ rtx from;
+{
+ if (from == 0)
+ first_insn = 0;
+ else
+ NEXT_INSN (from) = 0;
+ last_insn = from;
+}
+
+/* This function is deprecated, please use sequences instead.
+
+ Move a consecutive bunch of insns to a different place in the chain.
+ The insns to be moved are those between FROM and TO.
+ They are moved to a new position after the insn AFTER.
+ AFTER must not be FROM or TO or any insn in between.
+
+ This function does not know about SEQUENCEs and hence should not be
+ called after delay-slot filling has been done. */
+
+void
+reorder_insns (from, to, after)
+ rtx from, to, after;
+{
+ /* Splice this bunch out of where it is now. */
+ if (PREV_INSN (from))
+ NEXT_INSN (PREV_INSN (from)) = NEXT_INSN (to);
+ if (NEXT_INSN (to))
+ PREV_INSN (NEXT_INSN (to)) = PREV_INSN (from);
+ if (last_insn == to)
+ last_insn = PREV_INSN (from);
+ if (first_insn == from)
+ first_insn = NEXT_INSN (to);
+
+ /* Make the new neighbors point to it and it to them. */
+ if (NEXT_INSN (after))
+ PREV_INSN (NEXT_INSN (after)) = to;
+
+ NEXT_INSN (to) = NEXT_INSN (after);
+ PREV_INSN (from) = after;
+ NEXT_INSN (after) = from;
+ if (after == last_insn)
+ last_insn = to;
+}
+
+/* Return the line note insn preceding INSN. */
+
+static rtx
+find_line_note (insn)
+ rtx insn;
+{
+ if (no_line_numbers)
+ return 0;
+
+ for (; insn; insn = PREV_INSN (insn))
+ if (GET_CODE (insn) == NOTE
+ && NOTE_LINE_NUMBER (insn) >= 0)
+ break;
+
+ return insn;
+}
+
+/* Like reorder_insns, but inserts line notes to preserve the line numbers
+ of the moved insns when debugging. This may insert a note between AFTER
+ and FROM, and another one after TO. */
+
+void
+reorder_insns_with_line_notes (from, to, after)
+ rtx from, to, after;
+{
+ rtx from_line = find_line_note (from);
+ rtx after_line = find_line_note (after);
+
+ reorder_insns (from, to, after);
+
+ if (from_line == after_line)
+ return;
+
+ if (from_line)
+ emit_line_note_after (NOTE_SOURCE_FILE (from_line),
+ NOTE_LINE_NUMBER (from_line),
+ after);
+ if (after_line)
+ emit_line_note_after (NOTE_SOURCE_FILE (after_line),
+ NOTE_LINE_NUMBER (after_line),
+ to);
+}
+
+/* Emit an insn of given code and pattern
+ at a specified place within the doubly-linked list. */
+
+/* Make an instruction with body PATTERN
+ and output it before the instruction BEFORE. */
+
+rtx
+emit_insn_before (pattern, before)
+ register rtx pattern, before;
+{
+ register rtx insn = before;
+
+ if (GET_CODE (pattern) == SEQUENCE)
+ {
+ register int i;
+
+ for (i = 0; i < XVECLEN (pattern, 0); i++)
+ {
+ insn = XVECEXP (pattern, 0, i);
+ add_insn_before (insn, before);
+ }
+ if (XVECLEN (pattern, 0) < SEQUENCE_RESULT_SIZE)
+ sequence_result[XVECLEN (pattern, 0)] = pattern;
+ }
+ else
+ {
+ insn = make_insn_raw (pattern);
+ add_insn_before (insn, before);
+ }
+
+ return insn;
+}
+
+/* Make an instruction with body PATTERN and code JUMP_INSN
+ and output it before the instruction BEFORE. */
+
+rtx
+emit_jump_insn_before (pattern, before)
+ register rtx pattern, before;
+{
+ register rtx insn;
+
+ if (GET_CODE (pattern) == SEQUENCE)
+ insn = emit_insn_before (pattern, before);
+ else
+ {
+ insn = make_jump_insn_raw (pattern);
+ add_insn_before (insn, before);
+ }
+
+ return insn;
+}
+
+/* Make an instruction with body PATTERN and code CALL_INSN
+ and output it before the instruction BEFORE. */
+
+rtx
+emit_call_insn_before (pattern, before)
+ register rtx pattern, before;
+{
+ register rtx insn;
+
+ if (GET_CODE (pattern) == SEQUENCE)
+ insn = emit_insn_before (pattern, before);
+ else
+ {
+ insn = make_call_insn_raw (pattern);
+ add_insn_before (insn, before);
+ PUT_CODE (insn, CALL_INSN);
+ }
+
+ return insn;
+}
+
+/* Make an insn of code BARRIER
+ and output it before the insn AFTER. */
+
+rtx
+emit_barrier_before (before)
+ register rtx before;
+{
+ register rtx insn = rtx_alloc (BARRIER);
+
+ INSN_UID (insn) = cur_insn_uid++;
+
+ add_insn_before (insn, before);
+ return insn;
+}
+
+/* Emit a note of subtype SUBTYPE before the insn BEFORE. */
+
+rtx
+emit_note_before (subtype, before)
+ int subtype;
+ rtx before;
+{
+ register rtx note = rtx_alloc (NOTE);
+ INSN_UID (note) = cur_insn_uid++;
+ NOTE_SOURCE_FILE (note) = 0;
+ NOTE_LINE_NUMBER (note) = subtype;
+
+ add_insn_before (note, before);
+ return note;
+}
+
+/* Make an insn of code INSN with body PATTERN
+ and output it after the insn AFTER. */
+
+rtx
+emit_insn_after (pattern, after)
+ register rtx pattern, after;
+{
+ register rtx insn = after;
+
+ if (GET_CODE (pattern) == SEQUENCE)
+ {
+ register int i;
+
+ for (i = 0; i < XVECLEN (pattern, 0); i++)
+ {
+ insn = XVECEXP (pattern, 0, i);
+ add_insn_after (insn, after);
+ after = insn;
+ }
+ if (XVECLEN (pattern, 0) < SEQUENCE_RESULT_SIZE)
+ sequence_result[XVECLEN (pattern, 0)] = pattern;
+ }
+ else
+ {
+ insn = make_insn_raw (pattern);
+ add_insn_after (insn, after);
+ }
+
+ return insn;
+}
+
+/* Similar to emit_insn_after, except that line notes are to be inserted so
+ as to act as if this insn were at FROM. */
+
+void
+emit_insn_after_with_line_notes (pattern, after, from)
+ rtx pattern, after, from;
+{
+ rtx from_line = find_line_note (from);
+ rtx after_line = find_line_note (after);
+ rtx insn = emit_insn_after (pattern, after);
+
+ if (from_line)
+ emit_line_note_after (NOTE_SOURCE_FILE (from_line),
+ NOTE_LINE_NUMBER (from_line),
+ after);
+
+ if (after_line)
+ emit_line_note_after (NOTE_SOURCE_FILE (after_line),
+ NOTE_LINE_NUMBER (after_line),
+ insn);
+}
+
+/* Make an insn of code JUMP_INSN with body PATTERN
+ and output it after the insn AFTER. */
+
+rtx
+emit_jump_insn_after (pattern, after)
+ register rtx pattern, after;
+{
+ register rtx insn;
+
+ if (GET_CODE (pattern) == SEQUENCE)
+ insn = emit_insn_after (pattern, after);
+ else
+ {
+ insn = make_jump_insn_raw (pattern);
+ add_insn_after (insn, after);
+ }
+
+ return insn;
+}
+
+/* Make an insn of code BARRIER
+ and output it after the insn AFTER. */
+
+rtx
+emit_barrier_after (after)
+ register rtx after;
+{
+ register rtx insn = rtx_alloc (BARRIER);
+
+ INSN_UID (insn) = cur_insn_uid++;
+
+ add_insn_after (insn, after);
+ return insn;
+}
+
+/* Emit the label LABEL after the insn AFTER. */
+
+rtx
+emit_label_after (label, after)
+ rtx label, after;
+{
+ /* This can be called twice for the same label
+ as a result of the confusion that follows a syntax error!
+ So make it harmless. */
+ if (INSN_UID (label) == 0)
+ {
+ INSN_UID (label) = cur_insn_uid++;
+ add_insn_after (label, after);
+ }
+
+ return label;
+}
+
+/* Emit a note of subtype SUBTYPE after the insn AFTER. */
+
+rtx
+emit_note_after (subtype, after)
+ int subtype;
+ rtx after;
+{
+ register rtx note = rtx_alloc (NOTE);
+ INSN_UID (note) = cur_insn_uid++;
+ NOTE_SOURCE_FILE (note) = 0;
+ NOTE_LINE_NUMBER (note) = subtype;
+ add_insn_after (note, after);
+ return note;
+}
+
+/* Emit a line note for FILE and LINE after the insn AFTER. */
+
+rtx
+emit_line_note_after (file, line, after)
+ char *file;
+ int line;
+ rtx after;
+{
+ register rtx note;
+
+ if (no_line_numbers && line > 0)
+ {
+ cur_insn_uid++;
+ return 0;
+ }
+
+ note = rtx_alloc (NOTE);
+ INSN_UID (note) = cur_insn_uid++;
+ NOTE_SOURCE_FILE (note) = file;
+ NOTE_LINE_NUMBER (note) = line;
+ add_insn_after (note, after);
+ return note;
+}
+
+/* Make an insn of code INSN with pattern PATTERN
+ and add it to the end of the doubly-linked list.
+ If PATTERN is a SEQUENCE, take the elements of it
+ and emit an insn for each element.
+
+ Returns the last insn emitted. */
+
+rtx
+emit_insn (pattern)
+ rtx pattern;
+{
+ rtx insn = last_insn;
+
+ if (GET_CODE (pattern) == SEQUENCE)
+ {
+ register int i;
+
+ for (i = 0; i < XVECLEN (pattern, 0); i++)
+ {
+ insn = XVECEXP (pattern, 0, i);
+ add_insn (insn);
+ }
+ if (XVECLEN (pattern, 0) < SEQUENCE_RESULT_SIZE)
+ sequence_result[XVECLEN (pattern, 0)] = pattern;
+ }
+ else
+ {
+ insn = make_insn_raw (pattern);
+ add_insn (insn);
+ }
+
+ return insn;
+}
+
+/* Emit the insns in a chain starting with INSN.
+ Return the last insn emitted. */
+
+rtx
+emit_insns (insn)
+ rtx insn;
+{
+ rtx last = 0;
+
+ while (insn)
+ {
+ rtx next = NEXT_INSN (insn);
+ add_insn (insn);
+ last = insn;
+ insn = next;
+ }
+
+ return last;
+}
+
+/* Emit the insns in a chain starting with INSN and place them in front of
+ the insn BEFORE. Return the last insn emitted. */
+
+rtx
+emit_insns_before (insn, before)
+ rtx insn;
+ rtx before;
+{
+ rtx last = 0;
+
+ while (insn)
+ {
+ rtx next = NEXT_INSN (insn);
+ add_insn_before (insn, before);
+ last = insn;
+ insn = next;
+ }
+
+ return last;
+}
+
+/* Emit the insns in a chain starting with FIRST and place them in back of
+ the insn AFTER. Return the last insn emitted. */
+
+rtx
+emit_insns_after (first, after)
+ register rtx first;
+ register rtx after;
+{
+ register rtx last;
+ register rtx after_after;
+
+ if (!after)
+ abort ();
+
+ if (!first)
+ return first;
+
+ for (last = first; NEXT_INSN (last); last = NEXT_INSN (last))
+ continue;
+
+ after_after = NEXT_INSN (after);
+
+ NEXT_INSN (after) = first;
+ PREV_INSN (first) = after;
+ NEXT_INSN (last) = after_after;
+ if (after_after)
+ PREV_INSN (after_after) = last;
+
+ if (after == last_insn)
+ last_insn = last;
+ return last;
+}
+
+/* Make an insn of code JUMP_INSN with pattern PATTERN
+ and add it to the end of the doubly-linked list. */
+
+rtx
+emit_jump_insn (pattern)
+ rtx pattern;
+{
+ if (GET_CODE (pattern) == SEQUENCE)
+ return emit_insn (pattern);
+ else
+ {
+ register rtx insn = make_jump_insn_raw (pattern);
+ add_insn (insn);
+ return insn;
+ }
+}
+
+/* Make an insn of code CALL_INSN with pattern PATTERN
+ and add it to the end of the doubly-linked list. */
+
+rtx
+emit_call_insn (pattern)
+ rtx pattern;
+{
+ if (GET_CODE (pattern) == SEQUENCE)
+ return emit_insn (pattern);
+ else
+ {
+ register rtx insn = make_call_insn_raw (pattern);
+ add_insn (insn);
+ PUT_CODE (insn, CALL_INSN);
+ return insn;
+ }
+}
+
+/* Add the label LABEL to the end of the doubly-linked list. */
+
+rtx
+emit_label (label)
+ rtx label;
+{
+ /* This can be called twice for the same label
+ as a result of the confusion that follows a syntax error!
+ So make it harmless. */
+ if (INSN_UID (label) == 0)
+ {
+ INSN_UID (label) = cur_insn_uid++;
+ add_insn (label);
+ }
+ return label;
+}
+
+/* Make an insn of code BARRIER
+ and add it to the end of the doubly-linked list. */
+
+rtx
+emit_barrier ()
+{
+ register rtx barrier = rtx_alloc (BARRIER);
+ INSN_UID (barrier) = cur_insn_uid++;
+ add_insn (barrier);
+ return barrier;
+}
+
+/* Make an insn of code NOTE
+ with data-fields specified by FILE and LINE
+ and add it to the end of the doubly-linked list,
+ but only if line-numbers are desired for debugging info. */
+
+rtx
+emit_line_note (file, line)
+ char *file;
+ int line;
+{
+ if (output_bytecode)
+ {
+ /* FIXME: for now we do nothing, but eventually we will have to deal with
+ debugging information. */
+ return 0;
+ }
+
+ emit_filename = file;
+ emit_lineno = line;
+
+#if 0
+ if (no_line_numbers)
+ return 0;
+#endif
+
+ return emit_note (file, line);
+}
+
+/* Make an insn of code NOTE
+ with data-fields specified by FILE and LINE
+ and add it to the end of the doubly-linked list.
+ If it is a line-number NOTE, omit it if it matches the previous one. */
+
+rtx
+emit_note (file, line)
+ char *file;
+ int line;
+{
+ register rtx note;
+
+ if (line > 0)
+ {
+ if (file && last_filename && !strcmp (file, last_filename)
+ && line == last_linenum)
+ return 0;
+ last_filename = file;
+ last_linenum = line;
+ }
+
+ if (no_line_numbers && line > 0)
+ {
+ cur_insn_uid++;
+ return 0;
+ }
+
+ note = rtx_alloc (NOTE);
+ INSN_UID (note) = cur_insn_uid++;
+ NOTE_SOURCE_FILE (note) = file;
+ NOTE_LINE_NUMBER (note) = line;
+ add_insn (note);
+ return note;
+}
+
+/* Emit a NOTE, and don't omit it even if LINE it the previous note. */
+
+rtx
+emit_line_note_force (file, line)
+ char *file;
+ int line;
+{
+ last_linenum = -1;
+ return emit_line_note (file, line);
+}
+
+/* Cause next statement to emit a line note even if the line number
+ has not changed. This is used at the beginning of a function. */
+
+void
+force_next_line_note ()
+{
+ last_linenum = -1;
+}
+
+/* Return an indication of which type of insn should have X as a body.
+ The value is CODE_LABEL, INSN, CALL_INSN or JUMP_INSN. */
+
+enum rtx_code
+classify_insn (x)
+ rtx x;
+{
+ if (GET_CODE (x) == CODE_LABEL)
+ return CODE_LABEL;
+ if (GET_CODE (x) == CALL)
+ return CALL_INSN;
+ if (GET_CODE (x) == RETURN)
+ return JUMP_INSN;
+ if (GET_CODE (x) == SET)
+ {
+ if (SET_DEST (x) == pc_rtx)
+ return JUMP_INSN;
+ else if (GET_CODE (SET_SRC (x)) == CALL)
+ return CALL_INSN;
+ else
+ return INSN;
+ }
+ if (GET_CODE (x) == PARALLEL)
+ {
+ register int j;
+ for (j = XVECLEN (x, 0) - 1; j >= 0; j--)
+ if (GET_CODE (XVECEXP (x, 0, j)) == CALL)
+ return CALL_INSN;
+ else if (GET_CODE (XVECEXP (x, 0, j)) == SET
+ && SET_DEST (XVECEXP (x, 0, j)) == pc_rtx)
+ return JUMP_INSN;
+ else if (GET_CODE (XVECEXP (x, 0, j)) == SET
+ && GET_CODE (SET_SRC (XVECEXP (x, 0, j))) == CALL)
+ return CALL_INSN;
+ }
+ return INSN;
+}
+
+/* Emit the rtl pattern X as an appropriate kind of insn.
+ If X is a label, it is simply added into the insn chain. */
+
+rtx
+emit (x)
+ rtx x;
+{
+ enum rtx_code code = classify_insn (x);
+
+ if (code == CODE_LABEL)
+ return emit_label (x);
+ else if (code == INSN)
+ return emit_insn (x);
+ else if (code == JUMP_INSN)
+ {
+ register rtx insn = emit_jump_insn (x);
+ if (simplejump_p (insn) || GET_CODE (x) == RETURN)
+ return emit_barrier ();
+ return insn;
+ }
+ else if (code == CALL_INSN)
+ return emit_call_insn (x);
+ else
+ abort ();
+}
+
+/* Begin emitting insns to a sequence which can be packaged in an RTL_EXPR. */
+
+void
+start_sequence ()
+{
+ struct sequence_stack *tem;
+
+ if (sequence_element_free_list)
+ {
+ /* Reuse a previously-saved struct sequence_stack. */
+ tem = sequence_element_free_list;
+ sequence_element_free_list = tem->next;
+ }
+ else
+ tem = (struct sequence_stack *) permalloc (sizeof (struct sequence_stack));
+
+ tem->next = sequence_stack;
+ tem->first = first_insn;
+ tem->last = last_insn;
+ tem->sequence_rtl_expr = sequence_rtl_expr;
+
+ sequence_stack = tem;
+
+ first_insn = 0;
+ last_insn = 0;
+}
+
+/* Similarly, but indicate that this sequence will be placed in
+ T, an RTL_EXPR. */
+
+void
+start_sequence_for_rtl_expr (t)
+ tree t;
+{
+ start_sequence ();
+
+ sequence_rtl_expr = t;
+}
+
+/* Set up the insn chain starting with FIRST
+ as the current sequence, saving the previously current one. */
+
+void
+push_to_sequence (first)
+ rtx first;
+{
+ rtx last;
+
+ start_sequence ();
+
+ for (last = first; last && NEXT_INSN (last); last = NEXT_INSN (last));
+
+ first_insn = first;
+ last_insn = last;
+}
+
+/* Set up the outer-level insn chain
+ as the current sequence, saving the previously current one. */
+
+void
+push_topmost_sequence ()
+{
+ struct sequence_stack *stack, *top;
+
+ start_sequence ();
+
+ for (stack = sequence_stack; stack; stack = stack->next)
+ top = stack;
+
+ first_insn = top->first;
+ last_insn = top->last;
+ sequence_rtl_expr = top->sequence_rtl_expr;
+}
+
+/* After emitting to the outer-level insn chain, update the outer-level
+ insn chain, and restore the previous saved state. */
+
+void
+pop_topmost_sequence ()
+{
+ struct sequence_stack *stack, *top;
+
+ for (stack = sequence_stack; stack; stack = stack->next)
+ top = stack;
+
+ top->first = first_insn;
+ top->last = last_insn;
+ /* ??? Why don't we save sequence_rtl_expr here? */
+
+ end_sequence ();
+}
+
+/* After emitting to a sequence, restore previous saved state.
+
+ To get the contents of the sequence just made,
+ you must call `gen_sequence' *before* calling here. */
+
+void
+end_sequence ()
+{
+ struct sequence_stack *tem = sequence_stack;
+
+ first_insn = tem->first;
+ last_insn = tem->last;
+ sequence_rtl_expr = tem->sequence_rtl_expr;
+ sequence_stack = tem->next;
+
+ tem->next = sequence_element_free_list;
+ sequence_element_free_list = tem;
+}
+
+/* Return 1 if currently emitting into a sequence. */
+
+int
+in_sequence_p ()
+{
+ return sequence_stack != 0;
+}
+
+/* Generate a SEQUENCE rtx containing the insns already emitted
+ to the current sequence.
+
+ This is how the gen_... function from a DEFINE_EXPAND
+ constructs the SEQUENCE that it returns. */
+
+rtx
+gen_sequence ()
+{
+ rtx result;
+ rtx tem;
+ int i;
+ int len;
+
+ /* Count the insns in the chain. */
+ len = 0;
+ for (tem = first_insn; tem; tem = NEXT_INSN (tem))
+ len++;
+
+ /* If only one insn, return its pattern rather than a SEQUENCE.
+ (Now that we cache SEQUENCE expressions, it isn't worth special-casing
+ the case of an empty list.) */
+ if (len == 1
+ && (GET_CODE (first_insn) == INSN
+ || GET_CODE (first_insn) == JUMP_INSN
+ /* Don't discard the call usage field. */
+ || (GET_CODE (first_insn) == CALL_INSN
+ && CALL_INSN_FUNCTION_USAGE (first_insn) == NULL_RTX)))
+ return PATTERN (first_insn);
+
+ /* Put them in a vector. See if we already have a SEQUENCE of the
+ appropriate length around. */
+ if (len < SEQUENCE_RESULT_SIZE && (result = sequence_result[len]) != 0)
+ sequence_result[len] = 0;
+ else
+ {
+ /* Ensure that this rtl goes in saveable_obstack, since we may
+ cache it. */
+ push_obstacks_nochange ();
+ rtl_in_saveable_obstack ();
+ result = gen_rtx (SEQUENCE, VOIDmode, rtvec_alloc (len));
+ pop_obstacks ();
+ }
+
+ for (i = 0, tem = first_insn; tem; tem = NEXT_INSN (tem), i++)
+ XVECEXP (result, 0, i) = tem;
+
+ return result;
+}
+
+/* Set up regno_reg_rtx, reg_rtx_no and regno_pointer_flag
+ according to the chain of insns starting with FIRST.
+
+ Also set cur_insn_uid to exceed the largest uid in that chain.
+
+ This is used when an inline function's rtl is saved
+ and passed to rest_of_compilation later. */
+
+static void restore_reg_data_1 ();
+
+void
+restore_reg_data (first)
+ rtx first;
+{
+ register rtx insn;
+ int i;
+ register int max_uid = 0;
+
+ for (insn = first; insn; insn = NEXT_INSN (insn))
+ {
+ if (INSN_UID (insn) >= max_uid)
+ max_uid = INSN_UID (insn);
+
+ switch (GET_CODE (insn))
+ {
+ case NOTE:
+ case CODE_LABEL:
+ case BARRIER:
+ break;
+
+ case JUMP_INSN:
+ case CALL_INSN:
+ case INSN:
+ restore_reg_data_1 (PATTERN (insn));
+ break;
+ }
+ }
+
+ /* Don't duplicate the uids already in use. */
+ cur_insn_uid = max_uid + 1;
+
+ /* If any regs are missing, make them up.
+
+ ??? word_mode is not necessarily the right mode. Most likely these REGs
+ are never used. At some point this should be checked. */
+
+ for (i = FIRST_PSEUDO_REGISTER; i < reg_rtx_no; i++)
+ if (regno_reg_rtx[i] == 0)
+ regno_reg_rtx[i] = gen_rtx (REG, word_mode, i);
+}
+
+static void
+restore_reg_data_1 (orig)
+ rtx orig;
+{
+ register rtx x = orig;
+ register int i;
+ register enum rtx_code code;
+ register char *format_ptr;
+
+ code = GET_CODE (x);
+
+ switch (code)
+ {
+ case QUEUED:
+ case CONST_INT:
+ case CONST_DOUBLE:
+ case SYMBOL_REF:
+ case CODE_LABEL:
+ case PC:
+ case CC0:
+ case LABEL_REF:
+ return;
+
+ case REG:
+ if (REGNO (x) >= FIRST_PSEUDO_REGISTER)
+ {
+ /* Make sure regno_pointer_flag and regno_reg_rtx are large
+ enough to have an element for this pseudo reg number. */
+ if (REGNO (x) >= reg_rtx_no)
+ {
+ reg_rtx_no = REGNO (x);
+
+ if (reg_rtx_no >= regno_pointer_flag_length)
+ {
+ int newlen = MAX (regno_pointer_flag_length * 2,
+ reg_rtx_no + 30);
+ rtx *new1;
+ char *new = (char *) oballoc (newlen);
+ bzero (new, newlen);
+ bcopy (regno_pointer_flag, new, regno_pointer_flag_length);
+
+ new1 = (rtx *) oballoc (newlen * sizeof (rtx));
+ bzero ((char *) new1, newlen * sizeof (rtx));
+ bcopy ((char *) regno_reg_rtx, (char *) new1,
+ regno_pointer_flag_length * sizeof (rtx));
+
+ regno_pointer_flag = new;
+ regno_reg_rtx = new1;
+ regno_pointer_flag_length = newlen;
+ }
+ reg_rtx_no ++;
+ }
+ regno_reg_rtx[REGNO (x)] = x;
+ }
+ return;
+
+ case MEM:
+ if (GET_CODE (XEXP (x, 0)) == REG)
+ mark_reg_pointer (XEXP (x, 0));
+ restore_reg_data_1 (XEXP (x, 0));
+ return;
+ }
+
+ /* Now scan the subexpressions recursively. */
+
+ format_ptr = GET_RTX_FORMAT (code);
+
+ for (i = 0; i < GET_RTX_LENGTH (code); i++)
+ {
+ switch (*format_ptr++)
+ {
+ case 'e':
+ restore_reg_data_1 (XEXP (x, i));
+ break;
+
+ case 'E':
+ if (XVEC (x, i) != NULL)
+ {
+ register int j;
+
+ for (j = 0; j < XVECLEN (x, i); j++)
+ restore_reg_data_1 (XVECEXP (x, i, j));
+ }
+ break;
+ }
+ }
+}
+
+/* Initialize data structures and variables in this file
+ before generating rtl for each function. */
+
+void
+init_emit ()
+{
+ int i;
+
+ first_insn = NULL;
+ last_insn = NULL;
+ sequence_rtl_expr = NULL;
+ cur_insn_uid = 1;
+ reg_rtx_no = LAST_VIRTUAL_REGISTER + 1;
+ last_linenum = 0;
+ last_filename = 0;
+ first_label_num = label_num;
+ last_label_num = 0;
+ sequence_stack = NULL;
+
+ /* Clear the start_sequence/gen_sequence cache. */
+ sequence_element_free_list = 0;
+ for (i = 0; i < SEQUENCE_RESULT_SIZE; i++)
+ sequence_result[i] = 0;
+
+ /* Init the tables that describe all the pseudo regs. */
+
+ regno_pointer_flag_length = LAST_VIRTUAL_REGISTER + 101;
+
+ regno_pointer_flag
+ = (char *) oballoc (regno_pointer_flag_length);
+ bzero (regno_pointer_flag, regno_pointer_flag_length);
+
+ regno_reg_rtx
+ = (rtx *) oballoc (regno_pointer_flag_length * sizeof (rtx));
+ bzero ((char *) regno_reg_rtx, regno_pointer_flag_length * sizeof (rtx));
+
+ /* Put copies of all the virtual register rtx into regno_reg_rtx. */
+ regno_reg_rtx[VIRTUAL_INCOMING_ARGS_REGNUM] = virtual_incoming_args_rtx;
+ regno_reg_rtx[VIRTUAL_STACK_VARS_REGNUM] = virtual_stack_vars_rtx;
+ regno_reg_rtx[VIRTUAL_STACK_DYNAMIC_REGNUM] = virtual_stack_dynamic_rtx;
+ regno_reg_rtx[VIRTUAL_OUTGOING_ARGS_REGNUM] = virtual_outgoing_args_rtx;
+
+ /* Indicate that the virtual registers and stack locations are
+ all pointers. */
+ REGNO_POINTER_FLAG (STACK_POINTER_REGNUM) = 1;
+ REGNO_POINTER_FLAG (FRAME_POINTER_REGNUM) = 1;
+ REGNO_POINTER_FLAG (HARD_FRAME_POINTER_REGNUM) = 1;
+ REGNO_POINTER_FLAG (ARG_POINTER_REGNUM) = 1;
+
+ REGNO_POINTER_FLAG (VIRTUAL_INCOMING_ARGS_REGNUM) = 1;
+ REGNO_POINTER_FLAG (VIRTUAL_STACK_VARS_REGNUM) = 1;
+ REGNO_POINTER_FLAG (VIRTUAL_STACK_DYNAMIC_REGNUM) = 1;
+ REGNO_POINTER_FLAG (VIRTUAL_OUTGOING_ARGS_REGNUM) = 1;
+
+#ifdef INIT_EXPANDERS
+ INIT_EXPANDERS;
+#endif
+}
+
+/* Create some permanent unique rtl objects shared between all functions.
+ LINE_NUMBERS is nonzero if line numbers are to be generated. */
+
+void
+init_emit_once (line_numbers)
+ int line_numbers;
+{
+ int i;
+ enum machine_mode mode;
+
+ no_line_numbers = ! line_numbers;
+
+ sequence_stack = NULL;
+
+ /* Compute the word and byte modes. */
+
+ byte_mode = VOIDmode;
+ word_mode = VOIDmode;
+
+ for (mode = GET_CLASS_NARROWEST_MODE (MODE_INT); mode != VOIDmode;
+ mode = GET_MODE_WIDER_MODE (mode))
+ {
+ if (GET_MODE_BITSIZE (mode) == BITS_PER_UNIT
+ && byte_mode == VOIDmode)
+ byte_mode = mode;
+
+ if (GET_MODE_BITSIZE (mode) == BITS_PER_WORD
+ && word_mode == VOIDmode)
+ word_mode = mode;
+ }
+
+ ptr_mode = mode_for_size (POINTER_SIZE, GET_MODE_CLASS (Pmode), 0);
+
+ /* Create the unique rtx's for certain rtx codes and operand values. */
+
+ pc_rtx = gen_rtx (PC, VOIDmode);
+ cc0_rtx = gen_rtx (CC0, VOIDmode);
+
+ /* Don't use gen_rtx here since gen_rtx in this case
+ tries to use these variables. */
+ for (i = - MAX_SAVED_CONST_INT; i <= MAX_SAVED_CONST_INT; i++)
+ {
+ const_int_rtx[i + MAX_SAVED_CONST_INT] = rtx_alloc (CONST_INT);
+ PUT_MODE (const_int_rtx[i + MAX_SAVED_CONST_INT], VOIDmode);
+ INTVAL (const_int_rtx[i + MAX_SAVED_CONST_INT]) = i;
+ }
+
+ /* These four calls obtain some of the rtx expressions made above. */
+ const0_rtx = GEN_INT (0);
+ const1_rtx = GEN_INT (1);
+ const2_rtx = GEN_INT (2);
+ constm1_rtx = GEN_INT (-1);
+
+ /* This will usually be one of the above constants, but may be a new rtx. */
+ const_true_rtx = GEN_INT (STORE_FLAG_VALUE);
+
+ dconst0 = REAL_VALUE_ATOF ("0", DFmode);
+ dconst1 = REAL_VALUE_ATOF ("1", DFmode);
+ dconst2 = REAL_VALUE_ATOF ("2", DFmode);
+ dconstm1 = REAL_VALUE_ATOF ("-1", DFmode);
+
+ for (i = 0; i <= 2; i++)
+ {
+ for (mode = GET_CLASS_NARROWEST_MODE (MODE_FLOAT); mode != VOIDmode;
+ mode = GET_MODE_WIDER_MODE (mode))
+ {
+ rtx tem = rtx_alloc (CONST_DOUBLE);
+ union real_extract u;
+
+ bzero ((char *) &u, sizeof u); /* Zero any holes in a structure. */
+ u.d = i == 0 ? dconst0 : i == 1 ? dconst1 : dconst2;
+
+ bcopy ((char *) &u, (char *) &CONST_DOUBLE_LOW (tem), sizeof u);
+ CONST_DOUBLE_MEM (tem) = cc0_rtx;
+ PUT_MODE (tem, mode);
+
+ const_tiny_rtx[i][(int) mode] = tem;
+ }
+
+ const_tiny_rtx[i][(int) VOIDmode] = GEN_INT (i);
+
+ for (mode = GET_CLASS_NARROWEST_MODE (MODE_INT); mode != VOIDmode;
+ mode = GET_MODE_WIDER_MODE (mode))
+ const_tiny_rtx[i][(int) mode] = GEN_INT (i);
+
+ for (mode = GET_CLASS_NARROWEST_MODE (MODE_PARTIAL_INT);
+ mode != VOIDmode;
+ mode = GET_MODE_WIDER_MODE (mode))
+ const_tiny_rtx[i][(int) mode] = GEN_INT (i);
+ }
+
+ for (mode = GET_CLASS_NARROWEST_MODE (MODE_CC); mode != VOIDmode;
+ mode = GET_MODE_WIDER_MODE (mode))
+ const_tiny_rtx[0][(int) mode] = const0_rtx;
+
+ stack_pointer_rtx = gen_rtx (REG, Pmode, STACK_POINTER_REGNUM);
+ frame_pointer_rtx = gen_rtx (REG, Pmode, FRAME_POINTER_REGNUM);
+
+ if (HARD_FRAME_POINTER_REGNUM == FRAME_POINTER_REGNUM)
+ hard_frame_pointer_rtx = frame_pointer_rtx;
+ else
+ hard_frame_pointer_rtx = gen_rtx (REG, Pmode, HARD_FRAME_POINTER_REGNUM);
+
+ if (FRAME_POINTER_REGNUM == ARG_POINTER_REGNUM)
+ arg_pointer_rtx = frame_pointer_rtx;
+ else if (HARD_FRAME_POINTER_REGNUM == ARG_POINTER_REGNUM)
+ arg_pointer_rtx = hard_frame_pointer_rtx;
+ else if (STACK_POINTER_REGNUM == ARG_POINTER_REGNUM)
+ arg_pointer_rtx = stack_pointer_rtx;
+ else
+ arg_pointer_rtx = gen_rtx (REG, Pmode, ARG_POINTER_REGNUM);
+
+ /* Create the virtual registers. Do so here since the following objects
+ might reference them. */
+
+ virtual_incoming_args_rtx = gen_rtx (REG, Pmode,
+ VIRTUAL_INCOMING_ARGS_REGNUM);
+ virtual_stack_vars_rtx = gen_rtx (REG, Pmode,
+ VIRTUAL_STACK_VARS_REGNUM);
+ virtual_stack_dynamic_rtx = gen_rtx (REG, Pmode,
+ VIRTUAL_STACK_DYNAMIC_REGNUM);
+ virtual_outgoing_args_rtx = gen_rtx (REG, Pmode,
+ VIRTUAL_OUTGOING_ARGS_REGNUM);
+
+#ifdef STRUCT_VALUE
+ struct_value_rtx = STRUCT_VALUE;
+#else
+ struct_value_rtx = gen_rtx (REG, Pmode, STRUCT_VALUE_REGNUM);
+#endif
+
+#ifdef STRUCT_VALUE_INCOMING
+ struct_value_incoming_rtx = STRUCT_VALUE_INCOMING;
+#else
+#ifdef STRUCT_VALUE_INCOMING_REGNUM
+ struct_value_incoming_rtx
+ = gen_rtx (REG, Pmode, STRUCT_VALUE_INCOMING_REGNUM);
+#else
+ struct_value_incoming_rtx = struct_value_rtx;
+#endif
+#endif
+
+#ifdef STATIC_CHAIN_REGNUM
+ static_chain_rtx = gen_rtx (REG, Pmode, STATIC_CHAIN_REGNUM);
+
+#ifdef STATIC_CHAIN_INCOMING_REGNUM
+ if (STATIC_CHAIN_INCOMING_REGNUM != STATIC_CHAIN_REGNUM)
+ static_chain_incoming_rtx = gen_rtx (REG, Pmode, STATIC_CHAIN_INCOMING_REGNUM);
+ else
+#endif
+ static_chain_incoming_rtx = static_chain_rtx;
+#endif
+
+#ifdef STATIC_CHAIN
+ static_chain_rtx = STATIC_CHAIN;
+
+#ifdef STATIC_CHAIN_INCOMING
+ static_chain_incoming_rtx = STATIC_CHAIN_INCOMING;
+#else
+ static_chain_incoming_rtx = static_chain_rtx;
+#endif
+#endif
+
+#ifdef PIC_OFFSET_TABLE_REGNUM
+ pic_offset_table_rtx = gen_rtx (REG, Pmode, PIC_OFFSET_TABLE_REGNUM);
+#endif
+}