diff options
author | Niklas Hallqvist <niklas@cvs.openbsd.org> | 1995-12-20 01:06:22 +0000 |
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committer | Niklas Hallqvist <niklas@cvs.openbsd.org> | 1995-12-20 01:06:22 +0000 |
commit | c482518380683ee38d14024c1e362a0d681cf967 (patch) | |
tree | e69b4f6d3fee3aced20a41f3fdf543fc1c77fb5d /gnu/usr.bin/gcc/local-alloc.c | |
parent | 76a62188d0db49c65b696d474c855a799fd96dce (diff) |
FSF GCC version 2.7.2
Diffstat (limited to 'gnu/usr.bin/gcc/local-alloc.c')
-rw-r--r-- | gnu/usr.bin/gcc/local-alloc.c | 2381 |
1 files changed, 2381 insertions, 0 deletions
diff --git a/gnu/usr.bin/gcc/local-alloc.c b/gnu/usr.bin/gcc/local-alloc.c new file mode 100644 index 00000000000..647b2d53304 --- /dev/null +++ b/gnu/usr.bin/gcc/local-alloc.c @@ -0,0 +1,2381 @@ +/* Allocate registers within a basic block, for GNU compiler. + Copyright (C) 1987, 88, 91, 93, 94, 1995 Free Software Foundation, Inc. + +This file is part of GNU CC. + +GNU CC is free software; you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation; either version 2, or (at your option) +any later version. + +GNU CC is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with GNU CC; see the file COPYING. If not, write to +the Free Software Foundation, 59 Temple Place - Suite 330, +Boston, MA 02111-1307, USA. */ + + +/* Allocation of hard register numbers to pseudo registers is done in + two passes. In this pass we consider only regs that are born and + die once within one basic block. We do this one basic block at a + time. Then the next pass allocates the registers that remain. + Two passes are used because this pass uses methods that work only + on linear code, but that do a better job than the general methods + used in global_alloc, and more quickly too. + + The assignments made are recorded in the vector reg_renumber + whose space is allocated here. The rtl code itself is not altered. + + We assign each instruction in the basic block a number + which is its order from the beginning of the block. + Then we can represent the lifetime of a pseudo register with + a pair of numbers, and check for conflicts easily. + We can record the availability of hard registers with a + HARD_REG_SET for each instruction. The HARD_REG_SET + contains 0 or 1 for each hard reg. + + To avoid register shuffling, we tie registers together when one + dies by being copied into another, or dies in an instruction that + does arithmetic to produce another. The tied registers are + allocated as one. Registers with different reg class preferences + can never be tied unless the class preferred by one is a subclass + of the one preferred by the other. + + Tying is represented with "quantity numbers". + A non-tied register is given a new quantity number. + Tied registers have the same quantity number. + + We have provision to exempt registers, even when they are contained + within the block, that can be tied to others that are not contained in it. + This is so that global_alloc could process them both and tie them then. + But this is currently disabled since tying in global_alloc is not + yet implemented. */ + +#include <stdio.h> +#include "config.h" +#include "rtl.h" +#include "flags.h" +#include "basic-block.h" +#include "regs.h" +#include "hard-reg-set.h" +#include "insn-config.h" +#include "recog.h" +#include "output.h" + +/* Pseudos allocated here cannot be reallocated by global.c if the hard + register is used as a spill register. So we don't allocate such pseudos + here if their preferred class is likely to be used by spills. + + On most machines, the appropriate test is if the class has one + register, so we default to that. */ + +#ifndef CLASS_LIKELY_SPILLED_P +#define CLASS_LIKELY_SPILLED_P(CLASS) (reg_class_size[(int) (CLASS)] == 1) +#endif + +/* Next quantity number available for allocation. */ + +static int next_qty; + +/* In all the following vectors indexed by quantity number. */ + +/* Element Q is the hard reg number chosen for quantity Q, + or -1 if none was found. */ + +static short *qty_phys_reg; + +/* We maintain two hard register sets that indicate suggested hard registers + for each quantity. The first, qty_phys_copy_sugg, contains hard registers + that are tied to the quantity by a simple copy. The second contains all + hard registers that are tied to the quantity via an arithmetic operation. + + The former register set is given priority for allocation. This tends to + eliminate copy insns. */ + +/* Element Q is a set of hard registers that are suggested for quantity Q by + copy insns. */ + +static HARD_REG_SET *qty_phys_copy_sugg; + +/* Element Q is a set of hard registers that are suggested for quantity Q by + arithmetic insns. */ + +static HARD_REG_SET *qty_phys_sugg; + +/* Element Q is the number of suggested registers in qty_phys_copy_sugg. */ + +static short *qty_phys_num_copy_sugg; + +/* Element Q is the number of suggested registers in qty_phys_sugg. */ + +static short *qty_phys_num_sugg; + +/* Element Q is the number of refs to quantity Q. */ + +static int *qty_n_refs; + +/* Element Q is a reg class contained in (smaller than) the + preferred classes of all the pseudo regs that are tied in quantity Q. + This is the preferred class for allocating that quantity. */ + +static enum reg_class *qty_min_class; + +/* Insn number (counting from head of basic block) + where quantity Q was born. -1 if birth has not been recorded. */ + +static int *qty_birth; + +/* Insn number (counting from head of basic block) + where quantity Q died. Due to the way tying is done, + and the fact that we consider in this pass only regs that die but once, + a quantity can die only once. Each quantity's life span + is a set of consecutive insns. -1 if death has not been recorded. */ + +static int *qty_death; + +/* Number of words needed to hold the data in quantity Q. + This depends on its machine mode. It is used for these purposes: + 1. It is used in computing the relative importances of qtys, + which determines the order in which we look for regs for them. + 2. It is used in rules that prevent tying several registers of + different sizes in a way that is geometrically impossible + (see combine_regs). */ + +static int *qty_size; + +/* This holds the mode of the registers that are tied to qty Q, + or VOIDmode if registers with differing modes are tied together. */ + +static enum machine_mode *qty_mode; + +/* Number of times a reg tied to qty Q lives across a CALL_INSN. */ + +static int *qty_n_calls_crossed; + +/* Register class within which we allocate qty Q if we can't get + its preferred class. */ + +static enum reg_class *qty_alternate_class; + +/* Element Q is the SCRATCH expression for which this quantity is being + allocated or 0 if this quantity is allocating registers. */ + +static rtx *qty_scratch_rtx; + +/* Element Q is nonzero if this quantity has been used in a SUBREG + that changes its size. */ + +static char *qty_changes_size; + +/* Element Q is the register number of one pseudo register whose + reg_qty value is Q, or -1 is this quantity is for a SCRATCH. This + register should be the head of the chain maintained in reg_next_in_qty. */ + +static int *qty_first_reg; + +/* If (REG N) has been assigned a quantity number, is a register number + of another register assigned the same quantity number, or -1 for the + end of the chain. qty_first_reg point to the head of this chain. */ + +static int *reg_next_in_qty; + +/* reg_qty[N] (where N is a pseudo reg number) is the qty number of that reg + if it is >= 0, + of -1 if this register cannot be allocated by local-alloc, + or -2 if not known yet. + + Note that if we see a use or death of pseudo register N with + reg_qty[N] == -2, register N must be local to the current block. If + it were used in more than one block, we would have reg_qty[N] == -1. + This relies on the fact that if reg_basic_block[N] is >= 0, register N + will not appear in any other block. We save a considerable number of + tests by exploiting this. + + If N is < FIRST_PSEUDO_REGISTER, reg_qty[N] is undefined and should not + be referenced. */ + +static int *reg_qty; + +/* The offset (in words) of register N within its quantity. + This can be nonzero if register N is SImode, and has been tied + to a subreg of a DImode register. */ + +static char *reg_offset; + +/* Vector of substitutions of register numbers, + used to map pseudo regs into hardware regs. + This is set up as a result of register allocation. + Element N is the hard reg assigned to pseudo reg N, + or is -1 if no hard reg was assigned. + If N is a hard reg number, element N is N. */ + +short *reg_renumber; + +/* Set of hard registers live at the current point in the scan + of the instructions in a basic block. */ + +static HARD_REG_SET regs_live; + +/* Each set of hard registers indicates registers live at a particular + point in the basic block. For N even, regs_live_at[N] says which + hard registers are needed *after* insn N/2 (i.e., they may not + conflict with the outputs of insn N/2 or the inputs of insn N/2 + 1. + + If an object is to conflict with the inputs of insn J but not the + outputs of insn J + 1, we say it is born at index J*2 - 1. Similarly, + if it is to conflict with the outputs of insn J but not the inputs of + insn J + 1, it is said to die at index J*2 + 1. */ + +static HARD_REG_SET *regs_live_at; + +int *scratch_block; +rtx *scratch_list; +int scratch_list_length; +static int scratch_index; + +/* Communicate local vars `insn_number' and `insn' + from `block_alloc' to `reg_is_set', `wipe_dead_reg', and `alloc_qty'. */ +static int this_insn_number; +static rtx this_insn; + +static void alloc_qty PROTO((int, enum machine_mode, int, int)); +static void alloc_qty_for_scratch PROTO((rtx, int, rtx, int, int)); +static void validate_equiv_mem_from_store PROTO((rtx, rtx)); +static int validate_equiv_mem PROTO((rtx, rtx, rtx)); +static int memref_referenced_p PROTO((rtx, rtx)); +static int memref_used_between_p PROTO((rtx, rtx, rtx)); +static void optimize_reg_copy_1 PROTO((rtx, rtx, rtx)); +static void optimize_reg_copy_2 PROTO((rtx, rtx, rtx)); +static void update_equiv_regs PROTO((void)); +static void block_alloc PROTO((int)); +static int qty_sugg_compare PROTO((int, int)); +static int qty_sugg_compare_1 PROTO((int *, int *)); +static int qty_compare PROTO((int, int)); +static int qty_compare_1 PROTO((int *, int *)); +static int combine_regs PROTO((rtx, rtx, int, int, rtx, int)); +static int reg_meets_class_p PROTO((int, enum reg_class)); +static int reg_classes_overlap_p PROTO((enum reg_class, enum reg_class, + int)); +static void update_qty_class PROTO((int, int)); +static void reg_is_set PROTO((rtx, rtx)); +static void reg_is_born PROTO((rtx, int)); +static void wipe_dead_reg PROTO((rtx, int)); +static int find_free_reg PROTO((enum reg_class, enum machine_mode, + int, int, int, int, int)); +static void mark_life PROTO((int, enum machine_mode, int)); +static void post_mark_life PROTO((int, enum machine_mode, int, int, int)); +static int no_conflict_p PROTO((rtx, rtx, rtx)); +static int requires_inout PROTO((char *)); + +/* Allocate a new quantity (new within current basic block) + for register number REGNO which is born at index BIRTH + within the block. MODE and SIZE are info on reg REGNO. */ + +static void +alloc_qty (regno, mode, size, birth) + int regno; + enum machine_mode mode; + int size, birth; +{ + register int qty = next_qty++; + + reg_qty[regno] = qty; + reg_offset[regno] = 0; + reg_next_in_qty[regno] = -1; + + qty_first_reg[qty] = regno; + qty_size[qty] = size; + qty_mode[qty] = mode; + qty_birth[qty] = birth; + qty_n_calls_crossed[qty] = reg_n_calls_crossed[regno]; + qty_min_class[qty] = reg_preferred_class (regno); + qty_alternate_class[qty] = reg_alternate_class (regno); + qty_n_refs[qty] = reg_n_refs[regno]; + qty_changes_size[qty] = reg_changes_size[regno]; +} + +/* Similar to `alloc_qty', but allocates a quantity for a SCRATCH rtx + used as operand N in INSN. We assume here that the SCRATCH is used in + a CLOBBER. */ + +static void +alloc_qty_for_scratch (scratch, n, insn, insn_code_num, insn_number) + rtx scratch; + int n; + rtx insn; + int insn_code_num, insn_number; +{ + register int qty; + enum reg_class class; + char *p, c; + int i; + +#ifdef REGISTER_CONSTRAINTS + /* If we haven't yet computed which alternative will be used, do so now. + Then set P to the constraints for that alternative. */ + if (which_alternative == -1) + if (! constrain_operands (insn_code_num, 0)) + return; + + for (p = insn_operand_constraint[insn_code_num][n], i = 0; + *p && i < which_alternative; p++) + if (*p == ',') + i++; + + /* Compute the class required for this SCRATCH. If we don't need a + register, the class will remain NO_REGS. If we guessed the alternative + number incorrectly, reload will fix things up for us. */ + + class = NO_REGS; + while ((c = *p++) != '\0' && c != ',') + switch (c) + { + case '=': case '+': case '?': + case '#': case '&': case '!': + case '*': case '%': + case '0': case '1': case '2': case '3': case '4': + case 'm': case '<': case '>': case 'V': case 'o': + case 'E': case 'F': case 'G': case 'H': + case 's': case 'i': case 'n': + case 'I': case 'J': case 'K': case 'L': + case 'M': case 'N': case 'O': case 'P': +#ifdef EXTRA_CONSTRAINT + case 'Q': case 'R': case 'S': case 'T': case 'U': +#endif + case 'p': + /* These don't say anything we care about. */ + break; + + case 'X': + /* We don't need to allocate this SCRATCH. */ + return; + + case 'g': case 'r': + class = reg_class_subunion[(int) class][(int) GENERAL_REGS]; + break; + + default: + class + = reg_class_subunion[(int) class][(int) REG_CLASS_FROM_LETTER (c)]; + break; + } + + if (class == NO_REGS) + return; + +#else /* REGISTER_CONSTRAINTS */ + + class = GENERAL_REGS; +#endif + + + qty = next_qty++; + + qty_first_reg[qty] = -1; + qty_scratch_rtx[qty] = scratch; + qty_size[qty] = GET_MODE_SIZE (GET_MODE (scratch)); + qty_mode[qty] = GET_MODE (scratch); + qty_birth[qty] = 2 * insn_number - 1; + qty_death[qty] = 2 * insn_number + 1; + qty_n_calls_crossed[qty] = 0; + qty_min_class[qty] = class; + qty_alternate_class[qty] = NO_REGS; + qty_n_refs[qty] = 1; + qty_changes_size[qty] = 0; +} + +/* Main entry point of this file. */ + +void +local_alloc () +{ + register int b, i; + int max_qty; + + /* Leaf functions and non-leaf functions have different needs. + If defined, let the machine say what kind of ordering we + should use. */ +#ifdef ORDER_REGS_FOR_LOCAL_ALLOC + ORDER_REGS_FOR_LOCAL_ALLOC; +#endif + + /* Promote REG_EQUAL notes to REG_EQUIV notes and adjust status of affected + registers. */ + update_equiv_regs (); + + /* This sets the maximum number of quantities we can have. Quantity + numbers start at zero and we can have one for each pseudo plus the + number of SCRATCHes in the largest block, in the worst case. */ + max_qty = (max_regno - FIRST_PSEUDO_REGISTER) + max_scratch; + + /* Allocate vectors of temporary data. + See the declarations of these variables, above, + for what they mean. */ + + /* There can be up to MAX_SCRATCH * N_BASIC_BLOCKS SCRATCHes to allocate. + Instead of allocating this much memory from now until the end of + reload, only allocate space for MAX_QTY SCRATCHes. If there are more + reload will allocate them. */ + + scratch_list_length = max_qty; + scratch_list = (rtx *) xmalloc (scratch_list_length * sizeof (rtx)); + bzero ((char *) scratch_list, scratch_list_length * sizeof (rtx)); + scratch_block = (int *) xmalloc (scratch_list_length * sizeof (int)); + bzero ((char *) scratch_block, scratch_list_length * sizeof (int)); + scratch_index = 0; + + qty_phys_reg = (short *) alloca (max_qty * sizeof (short)); + qty_phys_copy_sugg + = (HARD_REG_SET *) alloca (max_qty * sizeof (HARD_REG_SET)); + qty_phys_num_copy_sugg = (short *) alloca (max_qty * sizeof (short)); + qty_phys_sugg = (HARD_REG_SET *) alloca (max_qty * sizeof (HARD_REG_SET)); + qty_phys_num_sugg = (short *) alloca (max_qty * sizeof (short)); + qty_birth = (int *) alloca (max_qty * sizeof (int)); + qty_death = (int *) alloca (max_qty * sizeof (int)); + qty_scratch_rtx = (rtx *) alloca (max_qty * sizeof (rtx)); + qty_first_reg = (int *) alloca (max_qty * sizeof (int)); + qty_size = (int *) alloca (max_qty * sizeof (int)); + qty_mode + = (enum machine_mode *) alloca (max_qty * sizeof (enum machine_mode)); + qty_n_calls_crossed = (int *) alloca (max_qty * sizeof (int)); + qty_min_class + = (enum reg_class *) alloca (max_qty * sizeof (enum reg_class)); + qty_alternate_class + = (enum reg_class *) alloca (max_qty * sizeof (enum reg_class)); + qty_n_refs = (int *) alloca (max_qty * sizeof (int)); + qty_changes_size = (char *) alloca (max_qty * sizeof (char)); + + reg_qty = (int *) alloca (max_regno * sizeof (int)); + reg_offset = (char *) alloca (max_regno * sizeof (char)); + reg_next_in_qty = (int *) alloca (max_regno * sizeof (int)); + + reg_renumber = (short *) oballoc (max_regno * sizeof (short)); + for (i = 0; i < max_regno; i++) + reg_renumber[i] = -1; + + /* Determine which pseudo-registers can be allocated by local-alloc. + In general, these are the registers used only in a single block and + which only die once. However, if a register's preferred class has only + a few entries, don't allocate this register here unless it is preferred + or nothing since retry_global_alloc won't be able to move it to + GENERAL_REGS if a reload register of this class is needed. + + We need not be concerned with which block actually uses the register + since we will never see it outside that block. */ + + for (i = FIRST_PSEUDO_REGISTER; i < max_regno; i++) + { + if (reg_basic_block[i] >= 0 && reg_n_deaths[i] == 1 + && (reg_alternate_class (i) == NO_REGS + || ! CLASS_LIKELY_SPILLED_P (reg_preferred_class (i)))) + reg_qty[i] = -2; + else + reg_qty[i] = -1; + } + + /* Force loop below to initialize entire quantity array. */ + next_qty = max_qty; + + /* Allocate each block's local registers, block by block. */ + + for (b = 0; b < n_basic_blocks; b++) + { + /* NEXT_QTY indicates which elements of the `qty_...' + vectors might need to be initialized because they were used + for the previous block; it is set to the entire array before + block 0. Initialize those, with explicit loop if there are few, + else with bzero and bcopy. Do not initialize vectors that are + explicit set by `alloc_qty'. */ + + if (next_qty < 6) + { + for (i = 0; i < next_qty; i++) + { + qty_scratch_rtx[i] = 0; + CLEAR_HARD_REG_SET (qty_phys_copy_sugg[i]); + qty_phys_num_copy_sugg[i] = 0; + CLEAR_HARD_REG_SET (qty_phys_sugg[i]); + qty_phys_num_sugg[i] = 0; + } + } + else + { +#define CLEAR(vector) \ + bzero ((char *) (vector), (sizeof (*(vector))) * next_qty); + + CLEAR (qty_scratch_rtx); + CLEAR (qty_phys_copy_sugg); + CLEAR (qty_phys_num_copy_sugg); + CLEAR (qty_phys_sugg); + CLEAR (qty_phys_num_sugg); + } + + next_qty = 0; + + block_alloc (b); +#ifdef USE_C_ALLOCA + alloca (0); +#endif + } +} + +/* Depth of loops we are in while in update_equiv_regs. */ +static int loop_depth; + +/* Used for communication between the following two functions: contains + a MEM that we wish to ensure remains unchanged. */ +static rtx equiv_mem; + +/* Set nonzero if EQUIV_MEM is modified. */ +static int equiv_mem_modified; + +/* If EQUIV_MEM is modified by modifying DEST, indicate that it is modified. + Called via note_stores. */ + +static void +validate_equiv_mem_from_store (dest, set) + rtx dest; + rtx set; +{ + if ((GET_CODE (dest) == REG + && reg_overlap_mentioned_p (dest, equiv_mem)) + || (GET_CODE (dest) == MEM + && true_dependence (dest, equiv_mem))) + equiv_mem_modified = 1; +} + +/* Verify that no store between START and the death of REG invalidates + MEMREF. MEMREF is invalidated by modifying a register used in MEMREF, + by storing into an overlapping memory location, or with a non-const + CALL_INSN. + + Return 1 if MEMREF remains valid. */ + +static int +validate_equiv_mem (start, reg, memref) + rtx start; + rtx reg; + rtx memref; +{ + rtx insn; + rtx note; + + equiv_mem = memref; + equiv_mem_modified = 0; + + /* If the memory reference has side effects or is volatile, it isn't a + valid equivalence. */ + if (side_effects_p (memref)) + return 0; + + for (insn = start; insn && ! equiv_mem_modified; insn = NEXT_INSN (insn)) + { + if (GET_RTX_CLASS (GET_CODE (insn)) != 'i') + continue; + + if (find_reg_note (insn, REG_DEAD, reg)) + return 1; + + if (GET_CODE (insn) == CALL_INSN && ! RTX_UNCHANGING_P (memref) + && ! CONST_CALL_P (insn)) + return 0; + + note_stores (PATTERN (insn), validate_equiv_mem_from_store); + + /* If a register mentioned in MEMREF is modified via an + auto-increment, we lose the equivalence. Do the same if one + dies; although we could extend the life, it doesn't seem worth + the trouble. */ + + for (note = REG_NOTES (insn); note; note = XEXP (note, 1)) + if ((REG_NOTE_KIND (note) == REG_INC + || REG_NOTE_KIND (note) == REG_DEAD) + && GET_CODE (XEXP (note, 0)) == REG + && reg_overlap_mentioned_p (XEXP (note, 0), memref)) + return 0; + } + + return 0; +} + +/* TRUE if X references a memory location that would be affected by a store + to MEMREF. */ + +static int +memref_referenced_p (memref, x) + rtx x; + rtx memref; +{ + int i, j; + char *fmt; + enum rtx_code code = GET_CODE (x); + + switch (code) + { + case REG: + case CONST_INT: + case CONST: + case LABEL_REF: + case SYMBOL_REF: + case CONST_DOUBLE: + case PC: + case CC0: + case HIGH: + case LO_SUM: + return 0; + + case MEM: + if (true_dependence (memref, x)) + return 1; + break; + + case SET: + /* If we are setting a MEM, it doesn't count (its address does), but any + other SET_DEST that has a MEM in it is referencing the MEM. */ + if (GET_CODE (SET_DEST (x)) == MEM) + { + if (memref_referenced_p (memref, XEXP (SET_DEST (x), 0))) + return 1; + } + else if (memref_referenced_p (memref, SET_DEST (x))) + return 1; + + return memref_referenced_p (memref, SET_SRC (x)); + } + + fmt = GET_RTX_FORMAT (code); + for (i = GET_RTX_LENGTH (code) - 1; i >= 0; i--) + switch (fmt[i]) + { + case 'e': + if (memref_referenced_p (memref, XEXP (x, i))) + return 1; + break; + case 'E': + for (j = XVECLEN (x, i) - 1; j >= 0; j--) + if (memref_referenced_p (memref, XVECEXP (x, i, j))) + return 1; + break; + } + + return 0; +} + +/* TRUE if some insn in the range (START, END] references a memory location + that would be affected by a store to MEMREF. */ + +static int +memref_used_between_p (memref, start, end) + rtx memref; + rtx start; + rtx end; +{ + rtx insn; + + for (insn = NEXT_INSN (start); insn != NEXT_INSN (end); + insn = NEXT_INSN (insn)) + if (GET_RTX_CLASS (GET_CODE (insn)) == 'i' + && memref_referenced_p (memref, PATTERN (insn))) + return 1; + + return 0; +} + +/* INSN is a copy from SRC to DEST, both registers, and SRC does not die + in INSN. + + Search forward to see if SRC dies before either it or DEST is modified, + but don't scan past the end of a basic block. If so, we can replace SRC + with DEST and let SRC die in INSN. + + This will reduce the number of registers live in that range and may enable + DEST to be tied to SRC, thus often saving one register in addition to a + register-register copy. */ + +static void +optimize_reg_copy_1 (insn, dest, src) + rtx insn; + rtx dest; + rtx src; +{ + rtx p, q; + rtx note; + rtx dest_death = 0; + int sregno = REGNO (src); + int dregno = REGNO (dest); + + if (sregno == dregno +#ifdef SMALL_REGISTER_CLASSES + /* We don't want to mess with hard regs if register classes are small. */ + || sregno < FIRST_PSEUDO_REGISTER || dregno < FIRST_PSEUDO_REGISTER +#endif + /* We don't see all updates to SP if they are in an auto-inc memory + reference, so we must disallow this optimization on them. */ + || sregno == STACK_POINTER_REGNUM || dregno == STACK_POINTER_REGNUM) + return; + + for (p = NEXT_INSN (insn); p; p = NEXT_INSN (p)) + { + if (GET_CODE (p) == CODE_LABEL || GET_CODE (p) == JUMP_INSN + || (GET_CODE (p) == NOTE + && (NOTE_LINE_NUMBER (p) == NOTE_INSN_LOOP_BEG + || NOTE_LINE_NUMBER (p) == NOTE_INSN_LOOP_END))) + break; + + if (GET_RTX_CLASS (GET_CODE (p)) != 'i') + continue; + + if (reg_set_p (src, p) || reg_set_p (dest, p) + /* Don't change a USE of a register. */ + || (GET_CODE (PATTERN (p)) == USE + && reg_overlap_mentioned_p (src, XEXP (PATTERN (p), 0)))) + break; + + /* See if all of SRC dies in P. This test is slightly more + conservative than it needs to be. */ + if ((note = find_regno_note (p, REG_DEAD, sregno)) != 0 + && GET_MODE (XEXP (note, 0)) == GET_MODE (src)) + { + int failed = 0; + int length = 0; + int d_length = 0; + int n_calls = 0; + int d_n_calls = 0; + + /* We can do the optimization. Scan forward from INSN again, + replacing regs as we go. Set FAILED if a replacement can't + be done. In that case, we can't move the death note for SRC. + This should be rare. */ + + /* Set to stop at next insn. */ + for (q = next_real_insn (insn); + q != next_real_insn (p); + q = next_real_insn (q)) + { + if (reg_overlap_mentioned_p (src, PATTERN (q))) + { + /* If SRC is a hard register, we might miss some + overlapping registers with validate_replace_rtx, + so we would have to undo it. We can't if DEST is + present in the insn, so fail in that combination + of cases. */ + if (sregno < FIRST_PSEUDO_REGISTER + && reg_mentioned_p (dest, PATTERN (q))) + failed = 1; + + /* Replace all uses and make sure that the register + isn't still present. */ + else if (validate_replace_rtx (src, dest, q) + && (sregno >= FIRST_PSEUDO_REGISTER + || ! reg_overlap_mentioned_p (src, + PATTERN (q)))) + { + /* We assume that a register is used exactly once per + insn in the updates below. If this is not correct, + no great harm is done. */ + if (sregno >= FIRST_PSEUDO_REGISTER) + reg_n_refs[sregno] -= loop_depth; + if (dregno >= FIRST_PSEUDO_REGISTER) + reg_n_refs[dregno] += loop_depth; + } + else + { + validate_replace_rtx (dest, src, q); + failed = 1; + } + } + + /* Count the insns and CALL_INSNs passed. If we passed the + death note of DEST, show increased live length. */ + length++; + if (dest_death) + d_length++; + + /* If the insn in which SRC dies is a CALL_INSN, don't count it + as a call that has been crossed. Otherwise, count it. */ + if (q != p && GET_CODE (q) == CALL_INSN) + { + n_calls++; + if (dest_death) + d_n_calls++; + } + + /* If DEST dies here, remove the death note and save it for + later. Make sure ALL of DEST dies here; again, this is + overly conservative. */ + if (dest_death == 0 + && (dest_death = find_regno_note (q, REG_DEAD, dregno)) != 0 + && GET_MODE (XEXP (dest_death, 0)) == GET_MODE (dest)) + remove_note (q, dest_death); + } + + if (! failed) + { + if (sregno >= FIRST_PSEUDO_REGISTER) + { + reg_live_length[sregno] -= length; + /* reg_live_length is only an approximation after combine + if sched is not run, so make sure that we still have + a reasonable value. */ + if (reg_live_length[sregno] < 2) + reg_live_length[sregno] = 2; + reg_n_calls_crossed[sregno] -= n_calls; + } + + if (dregno >= FIRST_PSEUDO_REGISTER) + { + reg_live_length[dregno] += d_length; + reg_n_calls_crossed[dregno] += d_n_calls; + } + + /* Move death note of SRC from P to INSN. */ + remove_note (p, note); + XEXP (note, 1) = REG_NOTES (insn); + REG_NOTES (insn) = note; + } + + /* Put death note of DEST on P if we saw it die. */ + if (dest_death) + { + XEXP (dest_death, 1) = REG_NOTES (p); + REG_NOTES (p) = dest_death; + } + + return; + } + + /* If SRC is a hard register which is set or killed in some other + way, we can't do this optimization. */ + else if (sregno < FIRST_PSEUDO_REGISTER + && dead_or_set_p (p, src)) + break; + } +} + +/* INSN is a copy of SRC to DEST, in which SRC dies. See if we now have + a sequence of insns that modify DEST followed by an insn that sets + SRC to DEST in which DEST dies, with no prior modification of DEST. + (There is no need to check if the insns in between actually modify + DEST. We should not have cases where DEST is not modified, but + the optimization is safe if no such modification is detected.) + In that case, we can replace all uses of DEST, starting with INSN and + ending with the set of SRC to DEST, with SRC. We do not do this + optimization if a CALL_INSN is crossed unless SRC already crosses a + call. + + It is assumed that DEST and SRC are pseudos; it is too complicated to do + this for hard registers since the substitutions we may make might fail. */ + +static void +optimize_reg_copy_2 (insn, dest, src) + rtx insn; + rtx dest; + rtx src; +{ + rtx p, q; + rtx set; + int sregno = REGNO (src); + int dregno = REGNO (dest); + + for (p = NEXT_INSN (insn); p; p = NEXT_INSN (p)) + { + if (GET_CODE (p) == CODE_LABEL || GET_CODE (p) == JUMP_INSN + || (GET_CODE (p) == NOTE + && (NOTE_LINE_NUMBER (p) == NOTE_INSN_LOOP_BEG + || NOTE_LINE_NUMBER (p) == NOTE_INSN_LOOP_END))) + break; + + if (GET_RTX_CLASS (GET_CODE (p)) != 'i') + continue; + + set = single_set (p); + if (set && SET_SRC (set) == dest && SET_DEST (set) == src + && find_reg_note (p, REG_DEAD, dest)) + { + /* We can do the optimization. Scan forward from INSN again, + replacing regs as we go. */ + + /* Set to stop at next insn. */ + for (q = insn; q != NEXT_INSN (p); q = NEXT_INSN (q)) + if (GET_RTX_CLASS (GET_CODE (q)) == 'i') + { + if (reg_mentioned_p (dest, PATTERN (q))) + { + PATTERN (q) = replace_rtx (PATTERN (q), dest, src); + + /* We assume that a register is used exactly once per + insn in the updates below. If this is not correct, + no great harm is done. */ + reg_n_refs[dregno] -= loop_depth; + reg_n_refs[sregno] += loop_depth; + } + + + if (GET_CODE (q) == CALL_INSN) + { + reg_n_calls_crossed[dregno]--; + reg_n_calls_crossed[sregno]++; + } + } + + remove_note (p, find_reg_note (p, REG_DEAD, dest)); + reg_n_deaths[dregno]--; + remove_note (insn, find_reg_note (insn, REG_DEAD, src)); + reg_n_deaths[sregno]--; + return; + } + + if (reg_set_p (src, p) + || (GET_CODE (p) == CALL_INSN && reg_n_calls_crossed[sregno] == 0)) + break; + } +} + +/* Find registers that are equivalent to a single value throughout the + compilation (either because they can be referenced in memory or are set once + from a single constant). Lower their priority for a register. + + If such a register is only referenced once, try substituting its value + into the using insn. If it succeeds, we can eliminate the register + completely. */ + +static void +update_equiv_regs () +{ + rtx *reg_equiv_init_insn = (rtx *) alloca (max_regno * sizeof (rtx *)); + rtx *reg_equiv_replacement = (rtx *) alloca (max_regno * sizeof (rtx *)); + rtx insn; + + bzero ((char *) reg_equiv_init_insn, max_regno * sizeof (rtx *)); + bzero ((char *) reg_equiv_replacement, max_regno * sizeof (rtx *)); + + init_alias_analysis (); + + loop_depth = 1; + + /* Scan the insns and find which registers have equivalences. Do this + in a separate scan of the insns because (due to -fcse-follow-jumps) + a register can be set below its use. */ + for (insn = get_insns (); insn; insn = NEXT_INSN (insn)) + { + rtx note; + rtx set = single_set (insn); + rtx dest; + int regno; + + if (GET_CODE (insn) == NOTE) + { + if (NOTE_LINE_NUMBER (insn) == NOTE_INSN_LOOP_BEG) + loop_depth++; + else if (NOTE_LINE_NUMBER (insn) == NOTE_INSN_LOOP_END) + loop_depth--; + } + + /* If this insn contains more (or less) than a single SET, ignore it. */ + if (set == 0) + continue; + + dest = SET_DEST (set); + + /* If this sets a MEM to the contents of a REG that is only used + in a single basic block, see if the register is always equivalent + to that memory location and if moving the store from INSN to the + insn that set REG is safe. If so, put a REG_EQUIV note on the + initializing insn. */ + + if (GET_CODE (dest) == MEM && GET_CODE (SET_SRC (set)) == REG + && (regno = REGNO (SET_SRC (set))) >= FIRST_PSEUDO_REGISTER + && reg_basic_block[regno] >= 0 + && reg_equiv_init_insn[regno] != 0 + && validate_equiv_mem (reg_equiv_init_insn[regno], SET_SRC (set), + dest) + && ! memref_used_between_p (SET_DEST (set), + reg_equiv_init_insn[regno], insn)) + REG_NOTES (reg_equiv_init_insn[regno]) + = gen_rtx (EXPR_LIST, REG_EQUIV, dest, + REG_NOTES (reg_equiv_init_insn[regno])); + + /* If this is a register-register copy where SRC is not dead, see if we + can optimize it. */ + if (flag_expensive_optimizations && GET_CODE (dest) == REG + && GET_CODE (SET_SRC (set)) == REG + && ! find_reg_note (insn, REG_DEAD, SET_SRC (set))) + optimize_reg_copy_1 (insn, dest, SET_SRC (set)); + + /* Similarly for a pseudo-pseudo copy when SRC is dead. */ + else if (flag_expensive_optimizations && GET_CODE (dest) == REG + && REGNO (dest) >= FIRST_PSEUDO_REGISTER + && GET_CODE (SET_SRC (set)) == REG + && REGNO (SET_SRC (set)) >= FIRST_PSEUDO_REGISTER + && find_reg_note (insn, REG_DEAD, SET_SRC (set))) + optimize_reg_copy_2 (insn, dest, SET_SRC (set)); + + /* Otherwise, we only handle the case of a pseudo register being set + once. */ + if (GET_CODE (dest) != REG + || (regno = REGNO (dest)) < FIRST_PSEUDO_REGISTER + || reg_n_sets[regno] != 1) + continue; + + note = find_reg_note (insn, REG_EQUAL, NULL_RTX); + + /* Record this insn as initializing this register. */ + reg_equiv_init_insn[regno] = insn; + + /* If this register is known to be equal to a constant, record that + it is always equivalent to the constant. */ + if (note && CONSTANT_P (XEXP (note, 0))) + PUT_MODE (note, (enum machine_mode) REG_EQUIV); + + /* If this insn introduces a "constant" register, decrease the priority + of that register. Record this insn if the register is only used once + more and the equivalence value is the same as our source. + + The latter condition is checked for two reasons: First, it is an + indication that it may be more efficient to actually emit the insn + as written (if no registers are available, reload will substitute + the equivalence). Secondly, it avoids problems with any registers + dying in this insn whose death notes would be missed. + + If we don't have a REG_EQUIV note, see if this insn is loading + a register used only in one basic block from a MEM. If so, and the + MEM remains unchanged for the life of the register, add a REG_EQUIV + note. */ + + note = find_reg_note (insn, REG_EQUIV, NULL_RTX); + + if (note == 0 && reg_basic_block[regno] >= 0 + && GET_CODE (SET_SRC (set)) == MEM + && validate_equiv_mem (insn, dest, SET_SRC (set))) + REG_NOTES (insn) = note = gen_rtx (EXPR_LIST, REG_EQUIV, SET_SRC (set), + REG_NOTES (insn)); + + /* Don't mess with things live during setjmp. */ + if (note && reg_live_length[regno] >= 0) + { + int regno = REGNO (dest); + + /* Note that the statement below does not affect the priority + in local-alloc! */ + reg_live_length[regno] *= 2; + + /* If the register is referenced exactly twice, meaning it is set + once and used once, indicate that the reference may be replaced + by the equivalence we computed above. If the register is only + used in one basic block, this can't succeed or combine would + have done it. + + It would be nice to use "loop_depth * 2" in the compare + below. Unfortunately, LOOP_DEPTH need not be constant within + a basic block so this would be too complicated. + + This case normally occurs when a parameter is read from memory + and then used exactly once, not in a loop. */ + + if (reg_n_refs[regno] == 2 + && reg_basic_block[regno] < 0 + && rtx_equal_p (XEXP (note, 0), SET_SRC (set))) + reg_equiv_replacement[regno] = SET_SRC (set); + } + } + + /* Now scan all regs killed in an insn to see if any of them are registers + only used that once. If so, see if we can replace the reference with + the equivalent from. If we can, delete the initializing reference + and this register will go away. */ + for (insn = next_active_insn (get_insns ()); + insn; + insn = next_active_insn (insn)) + { + rtx link; + + for (link = REG_NOTES (insn); link; link = XEXP (link, 1)) + if (REG_NOTE_KIND (link) == REG_DEAD + /* Make sure this insn still refers to the register. */ + && reg_mentioned_p (XEXP (link, 0), PATTERN (insn))) + { + int regno = REGNO (XEXP (link, 0)); + + if (reg_equiv_replacement[regno] + && validate_replace_rtx (regno_reg_rtx[regno], + reg_equiv_replacement[regno], insn)) + { + rtx equiv_insn = reg_equiv_init_insn[regno]; + + remove_death (regno, insn); + reg_n_refs[regno] = 0; + PUT_CODE (equiv_insn, NOTE); + NOTE_LINE_NUMBER (equiv_insn) = NOTE_INSN_DELETED; + NOTE_SOURCE_FILE (equiv_insn) = 0; + } + } + } +} + +/* Allocate hard regs to the pseudo regs used only within block number B. + Only the pseudos that die but once can be handled. */ + +static void +block_alloc (b) + int b; +{ + register int i, q; + register rtx insn; + rtx note; + int insn_number = 0; + int insn_count = 0; + int max_uid = get_max_uid (); + int *qty_order; + int no_conflict_combined_regno = -1; + /* Counter to prevent allocating more SCRATCHes than can be stored + in SCRATCH_LIST. */ + int scratches_allocated = scratch_index; + + /* Count the instructions in the basic block. */ + + insn = basic_block_end[b]; + while (1) + { + if (GET_CODE (insn) != NOTE) + if (++insn_count > max_uid) + abort (); + if (insn == basic_block_head[b]) + break; + insn = PREV_INSN (insn); + } + + /* +2 to leave room for a post_mark_life at the last insn and for + the birth of a CLOBBER in the first insn. */ + regs_live_at = (HARD_REG_SET *) alloca ((2 * insn_count + 2) + * sizeof (HARD_REG_SET)); + bzero ((char *) regs_live_at, (2 * insn_count + 2) * sizeof (HARD_REG_SET)); + + /* Initialize table of hardware registers currently live. */ + +#ifdef HARD_REG_SET + regs_live = *basic_block_live_at_start[b]; +#else + COPY_HARD_REG_SET (regs_live, basic_block_live_at_start[b]); +#endif + + /* This loop scans the instructions of the basic block + and assigns quantities to registers. + It computes which registers to tie. */ + + insn = basic_block_head[b]; + while (1) + { + register rtx body = PATTERN (insn); + + if (GET_CODE (insn) != NOTE) + insn_number++; + + if (GET_RTX_CLASS (GET_CODE (insn)) == 'i') + { + register rtx link, set; + register int win = 0; + register rtx r0, r1; + int combined_regno = -1; + int i; + int insn_code_number = recog_memoized (insn); + + this_insn_number = insn_number; + this_insn = insn; + + if (insn_code_number >= 0) + insn_extract (insn); + which_alternative = -1; + + /* Is this insn suitable for tying two registers? + If so, try doing that. + Suitable insns are those with at least two operands and where + operand 0 is an output that is a register that is not + earlyclobber. + + We can tie operand 0 with some operand that dies in this insn. + First look for operands that are required to be in the same + register as operand 0. If we find such, only try tying that + operand or one that can be put into that operand if the + operation is commutative. If we don't find an operand + that is required to be in the same register as operand 0, + we can tie with any operand. + + Subregs in place of regs are also ok. + + If tying is done, WIN is set nonzero. */ + + if (insn_code_number >= 0 +#ifdef REGISTER_CONSTRAINTS + && insn_n_operands[insn_code_number] > 1 + && insn_operand_constraint[insn_code_number][0][0] == '=' + && insn_operand_constraint[insn_code_number][0][1] != '&' +#else + && GET_CODE (PATTERN (insn)) == SET + && rtx_equal_p (SET_DEST (PATTERN (insn)), recog_operand[0]) +#endif + ) + { +#ifdef REGISTER_CONSTRAINTS + /* If non-negative, is an operand that must match operand 0. */ + int must_match_0 = -1; + /* Counts number of alternatives that require a match with + operand 0. */ + int n_matching_alts = 0; + + for (i = 1; i < insn_n_operands[insn_code_number]; i++) + { + char *p = insn_operand_constraint[insn_code_number][i]; + int this_match = (requires_inout (p)); + + n_matching_alts += this_match; + if (this_match == insn_n_alternatives[insn_code_number]) + must_match_0 = i; + } +#endif + + r0 = recog_operand[0]; + for (i = 1; i < insn_n_operands[insn_code_number]; i++) + { +#ifdef REGISTER_CONSTRAINTS + /* Skip this operand if we found an operand that + must match operand 0 and this operand isn't it + and can't be made to be it by commutativity. */ + + if (must_match_0 >= 0 && i != must_match_0 + && ! (i == must_match_0 + 1 + && insn_operand_constraint[insn_code_number][i-1][0] == '%') + && ! (i == must_match_0 - 1 + && insn_operand_constraint[insn_code_number][i][0] == '%')) + continue; + + /* Likewise if each alternative has some operand that + must match operand zero. In that case, skip any + operand that doesn't list operand 0 since we know that + the operand always conflicts with operand 0. We + ignore commutatity in this case to keep things simple. */ + if (n_matching_alts == insn_n_alternatives[insn_code_number] + && (0 == requires_inout + (insn_operand_constraint[insn_code_number][i]))) + continue; +#endif + + r1 = recog_operand[i]; + + /* If the operand is an address, find a register in it. + There may be more than one register, but we only try one + of them. */ + if ( +#ifdef REGISTER_CONSTRAINTS + insn_operand_constraint[insn_code_number][i][0] == 'p' +#else + insn_operand_address_p[insn_code_number][i] +#endif + ) + while (GET_CODE (r1) == PLUS || GET_CODE (r1) == MULT) + r1 = XEXP (r1, 0); + + if (GET_CODE (r0) == REG || GET_CODE (r0) == SUBREG) + { + /* We have two priorities for hard register preferences. + If we have a move insn or an insn whose first input + can only be in the same register as the output, give + priority to an equivalence found from that insn. */ + int may_save_copy + = ((SET_DEST (body) == r0 && SET_SRC (body) == r1) +#ifdef REGISTER_CONSTRAINTS + || (r1 == recog_operand[i] && must_match_0 >= 0) +#endif + ); + + if (GET_CODE (r1) == REG || GET_CODE (r1) == SUBREG) + win = combine_regs (r1, r0, may_save_copy, + insn_number, insn, 0); + } + if (win) + break; + } + } + + /* Recognize an insn sequence with an ultimate result + which can safely overlap one of the inputs. + The sequence begins with a CLOBBER of its result, + and ends with an insn that copies the result to itself + and has a REG_EQUAL note for an equivalent formula. + That note indicates what the inputs are. + The result and the input can overlap if each insn in + the sequence either doesn't mention the input + or has a REG_NO_CONFLICT note to inhibit the conflict. + + We do the combining test at the CLOBBER so that the + destination register won't have had a quantity number + assigned, since that would prevent combining. */ + + if (GET_CODE (PATTERN (insn)) == CLOBBER + && (r0 = XEXP (PATTERN (insn), 0), + GET_CODE (r0) == REG) + && (link = find_reg_note (insn, REG_LIBCALL, NULL_RTX)) != 0 + && XEXP (link, 0) != 0 + && GET_CODE (XEXP (link, 0)) == INSN + && (set = single_set (XEXP (link, 0))) != 0 + && SET_DEST (set) == r0 && SET_SRC (set) == r0 + && (note = find_reg_note (XEXP (link, 0), REG_EQUAL, + NULL_RTX)) != 0) + { + if (r1 = XEXP (note, 0), GET_CODE (r1) == REG + /* Check that we have such a sequence. */ + && no_conflict_p (insn, r0, r1)) + win = combine_regs (r1, r0, 1, insn_number, insn, 1); + else if (GET_RTX_FORMAT (GET_CODE (XEXP (note, 0)))[0] == 'e' + && (r1 = XEXP (XEXP (note, 0), 0), + GET_CODE (r1) == REG || GET_CODE (r1) == SUBREG) + && no_conflict_p (insn, r0, r1)) + win = combine_regs (r1, r0, 0, insn_number, insn, 1); + + /* Here we care if the operation to be computed is + commutative. */ + else if ((GET_CODE (XEXP (note, 0)) == EQ + || GET_CODE (XEXP (note, 0)) == NE + || GET_RTX_CLASS (GET_CODE (XEXP (note, 0))) == 'c') + && (r1 = XEXP (XEXP (note, 0), 1), + (GET_CODE (r1) == REG || GET_CODE (r1) == SUBREG)) + && no_conflict_p (insn, r0, r1)) + win = combine_regs (r1, r0, 0, insn_number, insn, 1); + + /* If we did combine something, show the register number + in question so that we know to ignore its death. */ + if (win) + no_conflict_combined_regno = REGNO (r1); + } + + /* If registers were just tied, set COMBINED_REGNO + to the number of the register used in this insn + that was tied to the register set in this insn. + This register's qty should not be "killed". */ + + if (win) + { + while (GET_CODE (r1) == SUBREG) + r1 = SUBREG_REG (r1); + combined_regno = REGNO (r1); + } + + /* Mark the death of everything that dies in this instruction, + except for anything that was just combined. */ + + for (link = REG_NOTES (insn); link; link = XEXP (link, 1)) + if (REG_NOTE_KIND (link) == REG_DEAD + && GET_CODE (XEXP (link, 0)) == REG + && combined_regno != REGNO (XEXP (link, 0)) + && (no_conflict_combined_regno != REGNO (XEXP (link, 0)) + || ! find_reg_note (insn, REG_NO_CONFLICT, XEXP (link, 0)))) + wipe_dead_reg (XEXP (link, 0), 0); + + /* Allocate qty numbers for all registers local to this block + that are born (set) in this instruction. + A pseudo that already has a qty is not changed. */ + + note_stores (PATTERN (insn), reg_is_set); + + /* If anything is set in this insn and then unused, mark it as dying + after this insn, so it will conflict with our outputs. This + can't match with something that combined, and it doesn't matter + if it did. Do this after the calls to reg_is_set since these + die after, not during, the current insn. */ + + for (link = REG_NOTES (insn); link; link = XEXP (link, 1)) + if (REG_NOTE_KIND (link) == REG_UNUSED + && GET_CODE (XEXP (link, 0)) == REG) + wipe_dead_reg (XEXP (link, 0), 1); + + /* Allocate quantities for any SCRATCH operands of this insn. */ + + if (insn_code_number >= 0) + for (i = 0; i < insn_n_operands[insn_code_number]; i++) + if (GET_CODE (recog_operand[i]) == SCRATCH + && scratches_allocated++ < scratch_list_length) + alloc_qty_for_scratch (recog_operand[i], i, insn, + insn_code_number, insn_number); + + /* If this is an insn that has a REG_RETVAL note pointing at a + CLOBBER insn, we have reached the end of a REG_NO_CONFLICT + block, so clear any register number that combined within it. */ + if ((note = find_reg_note (insn, REG_RETVAL, NULL_RTX)) != 0 + && GET_CODE (XEXP (note, 0)) == INSN + && GET_CODE (PATTERN (XEXP (note, 0))) == CLOBBER) + no_conflict_combined_regno = -1; + } + + /* Set the registers live after INSN_NUMBER. Note that we never + record the registers live before the block's first insn, since no + pseudos we care about are live before that insn. */ + + IOR_HARD_REG_SET (regs_live_at[2 * insn_number], regs_live); + IOR_HARD_REG_SET (regs_live_at[2 * insn_number + 1], regs_live); + + if (insn == basic_block_end[b]) + break; + + insn = NEXT_INSN (insn); + } + + /* Now every register that is local to this basic block + should have been given a quantity, or else -1 meaning ignore it. + Every quantity should have a known birth and death. + + Order the qtys so we assign them registers in order of the + number of suggested registers they need so we allocate those with + the most restrictive needs first. */ + + qty_order = (int *) alloca (next_qty * sizeof (int)); + for (i = 0; i < next_qty; i++) + qty_order[i] = i; + +#define EXCHANGE(I1, I2) \ + { i = qty_order[I1]; qty_order[I1] = qty_order[I2]; qty_order[I2] = i; } + + switch (next_qty) + { + case 3: + /* Make qty_order[2] be the one to allocate last. */ + if (qty_sugg_compare (0, 1) > 0) + EXCHANGE (0, 1); + if (qty_sugg_compare (1, 2) > 0) + EXCHANGE (2, 1); + + /* ... Fall through ... */ + case 2: + /* Put the best one to allocate in qty_order[0]. */ + if (qty_sugg_compare (0, 1) > 0) + EXCHANGE (0, 1); + + /* ... Fall through ... */ + + case 1: + case 0: + /* Nothing to do here. */ + break; + + default: + qsort (qty_order, next_qty, sizeof (int), qty_sugg_compare_1); + } + + /* Try to put each quantity in a suggested physical register, if it has one. + This may cause registers to be allocated that otherwise wouldn't be, but + this seems acceptable in local allocation (unlike global allocation). */ + for (i = 0; i < next_qty; i++) + { + q = qty_order[i]; + if (qty_phys_num_sugg[q] != 0 || qty_phys_num_copy_sugg[q] != 0) + qty_phys_reg[q] = find_free_reg (qty_min_class[q], qty_mode[q], q, + 0, 1, qty_birth[q], qty_death[q]); + else + qty_phys_reg[q] = -1; + } + + /* Order the qtys so we assign them registers in order of + decreasing length of life. Normally call qsort, but if we + have only a very small number of quantities, sort them ourselves. */ + + for (i = 0; i < next_qty; i++) + qty_order[i] = i; + +#define EXCHANGE(I1, I2) \ + { i = qty_order[I1]; qty_order[I1] = qty_order[I2]; qty_order[I2] = i; } + + switch (next_qty) + { + case 3: + /* Make qty_order[2] be the one to allocate last. */ + if (qty_compare (0, 1) > 0) + EXCHANGE (0, 1); + if (qty_compare (1, 2) > 0) + EXCHANGE (2, 1); + + /* ... Fall through ... */ + case 2: + /* Put the best one to allocate in qty_order[0]. */ + if (qty_compare (0, 1) > 0) + EXCHANGE (0, 1); + + /* ... Fall through ... */ + + case 1: + case 0: + /* Nothing to do here. */ + break; + + default: + qsort (qty_order, next_qty, sizeof (int), qty_compare_1); + } + + /* Now for each qty that is not a hardware register, + look for a hardware register to put it in. + First try the register class that is cheapest for this qty, + if there is more than one class. */ + + for (i = 0; i < next_qty; i++) + { + q = qty_order[i]; + if (qty_phys_reg[q] < 0) + { + if (N_REG_CLASSES > 1) + { + qty_phys_reg[q] = find_free_reg (qty_min_class[q], + qty_mode[q], q, 0, 0, + qty_birth[q], qty_death[q]); + if (qty_phys_reg[q] >= 0) + continue; + } + + if (qty_alternate_class[q] != NO_REGS) + qty_phys_reg[q] = find_free_reg (qty_alternate_class[q], + qty_mode[q], q, 0, 0, + qty_birth[q], qty_death[q]); + } + } + + /* Now propagate the register assignments + to the pseudo regs belonging to the qtys. */ + + for (q = 0; q < next_qty; q++) + if (qty_phys_reg[q] >= 0) + { + for (i = qty_first_reg[q]; i >= 0; i = reg_next_in_qty[i]) + reg_renumber[i] = qty_phys_reg[q] + reg_offset[i]; + if (qty_scratch_rtx[q]) + { + if (GET_CODE (qty_scratch_rtx[q]) == REG) + abort (); + PUT_CODE (qty_scratch_rtx[q], REG); + REGNO (qty_scratch_rtx[q]) = qty_phys_reg[q]; + + scratch_block[scratch_index] = b; + scratch_list[scratch_index++] = qty_scratch_rtx[q]; + + /* Must clear the USED field, because it will have been set by + copy_rtx_if_shared, but the leaf_register code expects that + it is zero in all REG rtx. copy_rtx_if_shared does not set the + used bit for REGs, but does for SCRATCHes. */ + qty_scratch_rtx[q]->used = 0; + } + } +} + +/* Compare two quantities' priority for getting real registers. + We give shorter-lived quantities higher priority. + Quantities with more references are also preferred, as are quantities that + require multiple registers. This is the identical prioritization as + done by global-alloc. + + We used to give preference to registers with *longer* lives, but using + the same algorithm in both local- and global-alloc can speed up execution + of some programs by as much as a factor of three! */ + +static int +qty_compare (q1, q2) + int q1, q2; +{ + /* Note that the quotient will never be bigger than + the value of floor_log2 times the maximum number of + times a register can occur in one insn (surely less than 100). + Multiplying this by 10000 can't overflow. */ + register int pri1 + = (((double) (floor_log2 (qty_n_refs[q1]) * qty_n_refs[q1] * qty_size[q1]) + / (qty_death[q1] - qty_birth[q1])) + * 10000); + register int pri2 + = (((double) (floor_log2 (qty_n_refs[q2]) * qty_n_refs[q2] * qty_size[q2]) + / (qty_death[q2] - qty_birth[q2])) + * 10000); + return pri2 - pri1; +} + +static int +qty_compare_1 (q1, q2) + int *q1, *q2; +{ + register int tem; + + /* Note that the quotient will never be bigger than + the value of floor_log2 times the maximum number of + times a register can occur in one insn (surely less than 100). + Multiplying this by 10000 can't overflow. */ + register int pri1 + = (((double) (floor_log2 (qty_n_refs[*q1]) * qty_n_refs[*q1] + * qty_size[*q1]) + / (qty_death[*q1] - qty_birth[*q1])) + * 10000); + register int pri2 + = (((double) (floor_log2 (qty_n_refs[*q2]) * qty_n_refs[*q2] + * qty_size[*q2]) + / (qty_death[*q2] - qty_birth[*q2])) + * 10000); + + tem = pri2 - pri1; + if (tem != 0) return tem; + /* If qtys are equally good, sort by qty number, + so that the results of qsort leave nothing to chance. */ + return *q1 - *q2; +} + +/* Compare two quantities' priority for getting real registers. This version + is called for quantities that have suggested hard registers. First priority + goes to quantities that have copy preferences, then to those that have + normal preferences. Within those groups, quantities with the lower + number of preferences have the highest priority. Of those, we use the same + algorithm as above. */ + +static int +qty_sugg_compare (q1, q2) + int q1, q2; +{ + register int sugg1 = (qty_phys_num_copy_sugg[q1] + ? qty_phys_num_copy_sugg[q1] + : qty_phys_num_sugg[q1] * FIRST_PSEUDO_REGISTER); + register int sugg2 = (qty_phys_num_copy_sugg[q2] + ? qty_phys_num_copy_sugg[q2] + : qty_phys_num_sugg[q2] * FIRST_PSEUDO_REGISTER); + /* Note that the quotient will never be bigger than + the value of floor_log2 times the maximum number of + times a register can occur in one insn (surely less than 100). + Multiplying this by 10000 can't overflow. */ + register int pri1 + = (((double) (floor_log2 (qty_n_refs[q1]) * qty_n_refs[q1] * qty_size[q1]) + / (qty_death[q1] - qty_birth[q1])) + * 10000); + register int pri2 + = (((double) (floor_log2 (qty_n_refs[q2]) * qty_n_refs[q2] * qty_size[q2]) + / (qty_death[q2] - qty_birth[q2])) + * 10000); + + if (sugg1 != sugg2) + return sugg1 - sugg2; + + return pri2 - pri1; +} + +static int +qty_sugg_compare_1 (q1, q2) + int *q1, *q2; +{ + register int sugg1 = (qty_phys_num_copy_sugg[*q1] + ? qty_phys_num_copy_sugg[*q1] + : qty_phys_num_sugg[*q1] * FIRST_PSEUDO_REGISTER); + register int sugg2 = (qty_phys_num_copy_sugg[*q2] + ? qty_phys_num_copy_sugg[*q2] + : qty_phys_num_sugg[*q2] * FIRST_PSEUDO_REGISTER); + + /* Note that the quotient will never be bigger than + the value of floor_log2 times the maximum number of + times a register can occur in one insn (surely less than 100). + Multiplying this by 10000 can't overflow. */ + register int pri1 + = (((double) (floor_log2 (qty_n_refs[*q1]) * qty_n_refs[*q1] + * qty_size[*q1]) + / (qty_death[*q1] - qty_birth[*q1])) + * 10000); + register int pri2 + = (((double) (floor_log2 (qty_n_refs[*q2]) * qty_n_refs[*q2] + * qty_size[*q2]) + / (qty_death[*q2] - qty_birth[*q2])) + * 10000); + + if (sugg1 != sugg2) + return sugg1 - sugg2; + + if (pri1 != pri2) + return pri2 - pri1; + + /* If qtys are equally good, sort by qty number, + so that the results of qsort leave nothing to chance. */ + return *q1 - *q2; +} + +/* Attempt to combine the two registers (rtx's) USEDREG and SETREG. + Returns 1 if have done so, or 0 if cannot. + + Combining registers means marking them as having the same quantity + and adjusting the offsets within the quantity if either of + them is a SUBREG). + + We don't actually combine a hard reg with a pseudo; instead + we just record the hard reg as the suggestion for the pseudo's quantity. + If we really combined them, we could lose if the pseudo lives + across an insn that clobbers the hard reg (eg, movstr). + + ALREADY_DEAD is non-zero if USEDREG is known to be dead even though + there is no REG_DEAD note on INSN. This occurs during the processing + of REG_NO_CONFLICT blocks. + + MAY_SAVE_COPYCOPY is non-zero if this insn is simply copying USEDREG to + SETREG or if the input and output must share a register. + In that case, we record a hard reg suggestion in QTY_PHYS_COPY_SUGG. + + There are elaborate checks for the validity of combining. */ + + +static int +combine_regs (usedreg, setreg, may_save_copy, insn_number, insn, already_dead) + rtx usedreg, setreg; + int may_save_copy; + int insn_number; + rtx insn; + int already_dead; +{ + register int ureg, sreg; + register int offset = 0; + int usize, ssize; + register int sqty; + + /* Determine the numbers and sizes of registers being used. If a subreg + is present that does not change the entire register, don't consider + this a copy insn. */ + + while (GET_CODE (usedreg) == SUBREG) + { + if (GET_MODE_SIZE (GET_MODE (SUBREG_REG (usedreg))) > UNITS_PER_WORD) + may_save_copy = 0; + offset += SUBREG_WORD (usedreg); + usedreg = SUBREG_REG (usedreg); + } + if (GET_CODE (usedreg) != REG) + return 0; + ureg = REGNO (usedreg); + usize = REG_SIZE (usedreg); + + while (GET_CODE (setreg) == SUBREG) + { + if (GET_MODE_SIZE (GET_MODE (SUBREG_REG (setreg))) > UNITS_PER_WORD) + may_save_copy = 0; + offset -= SUBREG_WORD (setreg); + setreg = SUBREG_REG (setreg); + } + if (GET_CODE (setreg) != REG) + return 0; + sreg = REGNO (setreg); + ssize = REG_SIZE (setreg); + + /* If UREG is a pseudo-register that hasn't already been assigned a + quantity number, it means that it is not local to this block or dies + more than once. In either event, we can't do anything with it. */ + if ((ureg >= FIRST_PSEUDO_REGISTER && reg_qty[ureg] < 0) + /* Do not combine registers unless one fits within the other. */ + || (offset > 0 && usize + offset > ssize) + || (offset < 0 && usize + offset < ssize) + /* Do not combine with a smaller already-assigned object + if that smaller object is already combined with something bigger. */ + || (ssize > usize && ureg >= FIRST_PSEUDO_REGISTER + && usize < qty_size[reg_qty[ureg]]) + /* Can't combine if SREG is not a register we can allocate. */ + || (sreg >= FIRST_PSEUDO_REGISTER && reg_qty[sreg] == -1) + /* Don't combine with a pseudo mentioned in a REG_NO_CONFLICT note. + These have already been taken care of. This probably wouldn't + combine anyway, but don't take any chances. */ + || (ureg >= FIRST_PSEUDO_REGISTER + && find_reg_note (insn, REG_NO_CONFLICT, usedreg)) + /* Don't tie something to itself. In most cases it would make no + difference, but it would screw up if the reg being tied to itself + also dies in this insn. */ + || ureg == sreg + /* Don't try to connect two different hardware registers. */ + || (ureg < FIRST_PSEUDO_REGISTER && sreg < FIRST_PSEUDO_REGISTER) + /* Don't connect two different machine modes if they have different + implications as to which registers may be used. */ + || !MODES_TIEABLE_P (GET_MODE (usedreg), GET_MODE (setreg))) + return 0; + + /* Now, if UREG is a hard reg and SREG is a pseudo, record the hard reg in + qty_phys_sugg for the pseudo instead of tying them. + + Return "failure" so that the lifespan of UREG is terminated here; + that way the two lifespans will be disjoint and nothing will prevent + the pseudo reg from being given this hard reg. */ + + if (ureg < FIRST_PSEUDO_REGISTER) + { + /* Allocate a quantity number so we have a place to put our + suggestions. */ + if (reg_qty[sreg] == -2) + reg_is_born (setreg, 2 * insn_number); + + if (reg_qty[sreg] >= 0) + { + if (may_save_copy + && ! TEST_HARD_REG_BIT (qty_phys_copy_sugg[reg_qty[sreg]], ureg)) + { + SET_HARD_REG_BIT (qty_phys_copy_sugg[reg_qty[sreg]], ureg); + qty_phys_num_copy_sugg[reg_qty[sreg]]++; + } + else if (! TEST_HARD_REG_BIT (qty_phys_sugg[reg_qty[sreg]], ureg)) + { + SET_HARD_REG_BIT (qty_phys_sugg[reg_qty[sreg]], ureg); + qty_phys_num_sugg[reg_qty[sreg]]++; + } + } + return 0; + } + + /* Similarly for SREG a hard register and UREG a pseudo register. */ + + if (sreg < FIRST_PSEUDO_REGISTER) + { + if (may_save_copy + && ! TEST_HARD_REG_BIT (qty_phys_copy_sugg[reg_qty[ureg]], sreg)) + { + SET_HARD_REG_BIT (qty_phys_copy_sugg[reg_qty[ureg]], sreg); + qty_phys_num_copy_sugg[reg_qty[ureg]]++; + } + else if (! TEST_HARD_REG_BIT (qty_phys_sugg[reg_qty[ureg]], sreg)) + { + SET_HARD_REG_BIT (qty_phys_sugg[reg_qty[ureg]], sreg); + qty_phys_num_sugg[reg_qty[ureg]]++; + } + return 0; + } + + /* At this point we know that SREG and UREG are both pseudos. + Do nothing if SREG already has a quantity or is a register that we + don't allocate. */ + if (reg_qty[sreg] >= -1 + /* If we are not going to let any regs live across calls, + don't tie a call-crossing reg to a non-call-crossing reg. */ + || (current_function_has_nonlocal_label + && ((reg_n_calls_crossed[ureg] > 0) + != (reg_n_calls_crossed[sreg] > 0)))) + return 0; + + /* We don't already know about SREG, so tie it to UREG + if this is the last use of UREG, provided the classes they want + are compatible. */ + + if ((already_dead || find_regno_note (insn, REG_DEAD, ureg)) + && reg_meets_class_p (sreg, qty_min_class[reg_qty[ureg]])) + { + /* Add SREG to UREG's quantity. */ + sqty = reg_qty[ureg]; + reg_qty[sreg] = sqty; + reg_offset[sreg] = reg_offset[ureg] + offset; + reg_next_in_qty[sreg] = qty_first_reg[sqty]; + qty_first_reg[sqty] = sreg; + + /* If SREG's reg class is smaller, set qty_min_class[SQTY]. */ + update_qty_class (sqty, sreg); + + /* Update info about quantity SQTY. */ + qty_n_calls_crossed[sqty] += reg_n_calls_crossed[sreg]; + qty_n_refs[sqty] += reg_n_refs[sreg]; + if (usize < ssize) + { + register int i; + + for (i = qty_first_reg[sqty]; i >= 0; i = reg_next_in_qty[i]) + reg_offset[i] -= offset; + + qty_size[sqty] = ssize; + qty_mode[sqty] = GET_MODE (setreg); + } + } + else + return 0; + + return 1; +} + +/* Return 1 if the preferred class of REG allows it to be tied + to a quantity or register whose class is CLASS. + True if REG's reg class either contains or is contained in CLASS. */ + +static int +reg_meets_class_p (reg, class) + int reg; + enum reg_class class; +{ + register enum reg_class rclass = reg_preferred_class (reg); + return (reg_class_subset_p (rclass, class) + || reg_class_subset_p (class, rclass)); +} + +/* Return 1 if the two specified classes have registers in common. + If CALL_SAVED, then consider only call-saved registers. */ + +static int +reg_classes_overlap_p (c1, c2, call_saved) + register enum reg_class c1; + register enum reg_class c2; + int call_saved; +{ + HARD_REG_SET c; + int i; + + COPY_HARD_REG_SET (c, reg_class_contents[(int) c1]); + AND_HARD_REG_SET (c, reg_class_contents[(int) c2]); + + for (i = 0; i < FIRST_PSEUDO_REGISTER; i++) + if (TEST_HARD_REG_BIT (c, i) + && (! call_saved || ! call_used_regs[i])) + return 1; + + return 0; +} + +/* Update the class of QTY assuming that REG is being tied to it. */ + +static void +update_qty_class (qty, reg) + int qty; + int reg; +{ + enum reg_class rclass = reg_preferred_class (reg); + if (reg_class_subset_p (rclass, qty_min_class[qty])) + qty_min_class[qty] = rclass; + + rclass = reg_alternate_class (reg); + if (reg_class_subset_p (rclass, qty_alternate_class[qty])) + qty_alternate_class[qty] = rclass; + + if (reg_changes_size[reg]) + qty_changes_size[qty] = 1; +} + +/* Handle something which alters the value of an rtx REG. + + REG is whatever is set or clobbered. SETTER is the rtx that + is modifying the register. + + If it is not really a register, we do nothing. + The file-global variables `this_insn' and `this_insn_number' + carry info from `block_alloc'. */ + +static void +reg_is_set (reg, setter) + rtx reg; + rtx setter; +{ + /* Note that note_stores will only pass us a SUBREG if it is a SUBREG of + a hard register. These may actually not exist any more. */ + + if (GET_CODE (reg) != SUBREG + && GET_CODE (reg) != REG) + return; + + /* Mark this register as being born. If it is used in a CLOBBER, mark + it as being born halfway between the previous insn and this insn so that + it conflicts with our inputs but not the outputs of the previous insn. */ + + reg_is_born (reg, 2 * this_insn_number - (GET_CODE (setter) == CLOBBER)); +} + +/* Handle beginning of the life of register REG. + BIRTH is the index at which this is happening. */ + +static void +reg_is_born (reg, birth) + rtx reg; + int birth; +{ + register int regno; + + if (GET_CODE (reg) == SUBREG) + regno = REGNO (SUBREG_REG (reg)) + SUBREG_WORD (reg); + else + regno = REGNO (reg); + + if (regno < FIRST_PSEUDO_REGISTER) + { + mark_life (regno, GET_MODE (reg), 1); + + /* If the register was to have been born earlier that the present + insn, mark it as live where it is actually born. */ + if (birth < 2 * this_insn_number) + post_mark_life (regno, GET_MODE (reg), 1, birth, 2 * this_insn_number); + } + else + { + if (reg_qty[regno] == -2) + alloc_qty (regno, GET_MODE (reg), PSEUDO_REGNO_SIZE (regno), birth); + + /* If this register has a quantity number, show that it isn't dead. */ + if (reg_qty[regno] >= 0) + qty_death[reg_qty[regno]] = -1; + } +} + +/* Record the death of REG in the current insn. If OUTPUT_P is non-zero, + REG is an output that is dying (i.e., it is never used), otherwise it + is an input (the normal case). + If OUTPUT_P is 1, then we extend the life past the end of this insn. */ + +static void +wipe_dead_reg (reg, output_p) + register rtx reg; + int output_p; +{ + register int regno = REGNO (reg); + + /* If this insn has multiple results, + and the dead reg is used in one of the results, + extend its life to after this insn, + so it won't get allocated together with any other result of this insn. */ + if (GET_CODE (PATTERN (this_insn)) == PARALLEL + && !single_set (this_insn)) + { + int i; + for (i = XVECLEN (PATTERN (this_insn), 0) - 1; i >= 0; i--) + { + rtx set = XVECEXP (PATTERN (this_insn), 0, i); + if (GET_CODE (set) == SET + && GET_CODE (SET_DEST (set)) != REG + && !rtx_equal_p (reg, SET_DEST (set)) + && reg_overlap_mentioned_p (reg, SET_DEST (set))) + output_p = 1; + } + } + + /* If this register is used in an auto-increment address, then extend its + life to after this insn, so that it won't get allocated together with + the result of this insn. */ + if (! output_p && find_regno_note (this_insn, REG_INC, regno)) + output_p = 1; + + if (regno < FIRST_PSEUDO_REGISTER) + { + mark_life (regno, GET_MODE (reg), 0); + + /* If a hard register is dying as an output, mark it as in use at + the beginning of this insn (the above statement would cause this + not to happen). */ + if (output_p) + post_mark_life (regno, GET_MODE (reg), 1, + 2 * this_insn_number, 2 * this_insn_number+ 1); + } + + else if (reg_qty[regno] >= 0) + qty_death[reg_qty[regno]] = 2 * this_insn_number + output_p; +} + +/* Find a block of SIZE words of hard regs in reg_class CLASS + that can hold something of machine-mode MODE + (but actually we test only the first of the block for holding MODE) + and still free between insn BORN_INDEX and insn DEAD_INDEX, + and return the number of the first of them. + Return -1 if such a block cannot be found. + If QTY crosses calls, insist on a register preserved by calls, + unless ACCEPT_CALL_CLOBBERED is nonzero. + + If JUST_TRY_SUGGESTED is non-zero, only try to see if the suggested + register is available. If not, return -1. */ + +static int +find_free_reg (class, mode, qty, accept_call_clobbered, just_try_suggested, + born_index, dead_index) + enum reg_class class; + enum machine_mode mode; + int qty; + int accept_call_clobbered; + int just_try_suggested; + int born_index, dead_index; +{ + register int i, ins; +#ifdef HARD_REG_SET + register /* Declare it register if it's a scalar. */ +#endif + HARD_REG_SET used, first_used; +#ifdef ELIMINABLE_REGS + static struct {int from, to; } eliminables[] = ELIMINABLE_REGS; +#endif + + /* Validate our parameters. */ + if (born_index < 0 || born_index > dead_index) + abort (); + + /* Don't let a pseudo live in a reg across a function call + if we might get a nonlocal goto. */ + if (current_function_has_nonlocal_label + && qty_n_calls_crossed[qty] > 0) + return -1; + + if (accept_call_clobbered) + COPY_HARD_REG_SET (used, call_fixed_reg_set); + else if (qty_n_calls_crossed[qty] == 0) + COPY_HARD_REG_SET (used, fixed_reg_set); + else + COPY_HARD_REG_SET (used, call_used_reg_set); + + for (ins = born_index; ins < dead_index; ins++) + IOR_HARD_REG_SET (used, regs_live_at[ins]); + + IOR_COMPL_HARD_REG_SET (used, reg_class_contents[(int) class]); + + /* Don't use the frame pointer reg in local-alloc even if + we may omit the frame pointer, because if we do that and then we + need a frame pointer, reload won't know how to move the pseudo + to another hard reg. It can move only regs made by global-alloc. + + This is true of any register that can be eliminated. */ +#ifdef ELIMINABLE_REGS + for (i = 0; i < sizeof eliminables / sizeof eliminables[0]; i++) + SET_HARD_REG_BIT (used, eliminables[i].from); +#if FRAME_POINTER_REGNUM != HARD_FRAME_POINTER_REGNUM + /* If FRAME_POINTER_REGNUM is not a real register, then protect the one + that it might be eliminated into. */ + SET_HARD_REG_BIT (used, HARD_FRAME_POINTER_REGNUM); +#endif +#else + SET_HARD_REG_BIT (used, FRAME_POINTER_REGNUM); +#endif + +#ifdef CLASS_CANNOT_CHANGE_SIZE + if (qty_changes_size[qty]) + IOR_HARD_REG_SET (used, + reg_class_contents[(int) CLASS_CANNOT_CHANGE_SIZE]); +#endif + + /* Normally, the registers that can be used for the first register in + a multi-register quantity are the same as those that can be used for + subsequent registers. However, if just trying suggested registers, + restrict our consideration to them. If there are copy-suggested + register, try them. Otherwise, try the arithmetic-suggested + registers. */ + COPY_HARD_REG_SET (first_used, used); + + if (just_try_suggested) + { + if (qty_phys_num_copy_sugg[qty] != 0) + IOR_COMPL_HARD_REG_SET (first_used, qty_phys_copy_sugg[qty]); + else + IOR_COMPL_HARD_REG_SET (first_used, qty_phys_sugg[qty]); + } + + /* If all registers are excluded, we can't do anything. */ + GO_IF_HARD_REG_SUBSET (reg_class_contents[(int) ALL_REGS], first_used, fail); + + /* If at least one would be suitable, test each hard reg. */ + + for (i = 0; i < FIRST_PSEUDO_REGISTER; i++) + { +#ifdef REG_ALLOC_ORDER + int regno = reg_alloc_order[i]; +#else + int regno = i; +#endif + if (! TEST_HARD_REG_BIT (first_used, regno) + && HARD_REGNO_MODE_OK (regno, mode)) + { + register int j; + register int size1 = HARD_REGNO_NREGS (regno, mode); + for (j = 1; j < size1 && ! TEST_HARD_REG_BIT (used, regno + j); j++); + if (j == size1) + { + /* Mark that this register is in use between its birth and death + insns. */ + post_mark_life (regno, mode, 1, born_index, dead_index); + return regno; + } +#ifndef REG_ALLOC_ORDER + i += j; /* Skip starting points we know will lose */ +#endif + } + } + + fail: + + /* If we are just trying suggested register, we have just tried copy- + suggested registers, and there are arithmetic-suggested registers, + try them. */ + + /* If it would be profitable to allocate a call-clobbered register + and save and restore it around calls, do that. */ + if (just_try_suggested && qty_phys_num_copy_sugg[qty] != 0 + && qty_phys_num_sugg[qty] != 0) + { + /* Don't try the copy-suggested regs again. */ + qty_phys_num_copy_sugg[qty] = 0; + return find_free_reg (class, mode, qty, accept_call_clobbered, 1, + born_index, dead_index); + } + + /* We need not check to see if the current function has nonlocal + labels because we don't put any pseudos that are live over calls in + registers in that case. */ + + if (! accept_call_clobbered + && flag_caller_saves + && ! just_try_suggested + && qty_n_calls_crossed[qty] != 0 + && CALLER_SAVE_PROFITABLE (qty_n_refs[qty], qty_n_calls_crossed[qty])) + { + i = find_free_reg (class, mode, qty, 1, 0, born_index, dead_index); + if (i >= 0) + caller_save_needed = 1; + return i; + } + return -1; +} + +/* Mark that REGNO with machine-mode MODE is live starting from the current + insn (if LIFE is non-zero) or dead starting at the current insn (if LIFE + is zero). */ + +static void +mark_life (regno, mode, life) + register int regno; + enum machine_mode mode; + int life; +{ + register int j = HARD_REGNO_NREGS (regno, mode); + if (life) + while (--j >= 0) + SET_HARD_REG_BIT (regs_live, regno + j); + else + while (--j >= 0) + CLEAR_HARD_REG_BIT (regs_live, regno + j); +} + +/* Mark register number REGNO (with machine-mode MODE) as live (if LIFE + is non-zero) or dead (if LIFE is zero) from insn number BIRTH (inclusive) + to insn number DEATH (exclusive). */ + +static void +post_mark_life (regno, mode, life, birth, death) + int regno; + enum machine_mode mode; + int life, birth, death; +{ + register int j = HARD_REGNO_NREGS (regno, mode); +#ifdef HARD_REG_SET + register /* Declare it register if it's a scalar. */ +#endif + HARD_REG_SET this_reg; + + CLEAR_HARD_REG_SET (this_reg); + while (--j >= 0) + SET_HARD_REG_BIT (this_reg, regno + j); + + if (life) + while (birth < death) + { + IOR_HARD_REG_SET (regs_live_at[birth], this_reg); + birth++; + } + else + while (birth < death) + { + AND_COMPL_HARD_REG_SET (regs_live_at[birth], this_reg); + birth++; + } +} + +/* INSN is the CLOBBER insn that starts a REG_NO_NOCONFLICT block, R0 + is the register being clobbered, and R1 is a register being used in + the equivalent expression. + + If R1 dies in the block and has a REG_NO_CONFLICT note on every insn + in which it is used, return 1. + + Otherwise, return 0. */ + +static int +no_conflict_p (insn, r0, r1) + rtx insn, r0, r1; +{ + int ok = 0; + rtx note = find_reg_note (insn, REG_LIBCALL, NULL_RTX); + rtx p, last; + + /* If R1 is a hard register, return 0 since we handle this case + when we scan the insns that actually use it. */ + + if (note == 0 + || (GET_CODE (r1) == REG && REGNO (r1) < FIRST_PSEUDO_REGISTER) + || (GET_CODE (r1) == SUBREG && GET_CODE (SUBREG_REG (r1)) == REG + && REGNO (SUBREG_REG (r1)) < FIRST_PSEUDO_REGISTER)) + return 0; + + last = XEXP (note, 0); + + for (p = NEXT_INSN (insn); p && p != last; p = NEXT_INSN (p)) + if (GET_RTX_CLASS (GET_CODE (p)) == 'i') + { + if (find_reg_note (p, REG_DEAD, r1)) + ok = 1; + + if (reg_mentioned_p (r1, PATTERN (p)) + && ! find_reg_note (p, REG_NO_CONFLICT, r1)) + return 0; + } + + return ok; +} + +#ifdef REGISTER_CONSTRAINTS + +/* Return the number of alternatives for which the constraint string P + indicates that the operand must be equal to operand 0 and that no register + is acceptable. */ + +static int +requires_inout (p) + char *p; +{ + char c; + int found_zero = 0; + int reg_allowed = 0; + int num_matching_alts = 0; + + while (c = *p++) + switch (c) + { + case '=': case '+': case '?': + case '#': case '&': case '!': + case '*': case '%': + case '1': case '2': case '3': case '4': + case 'm': case '<': case '>': case 'V': case 'o': + case 'E': case 'F': case 'G': case 'H': + case 's': case 'i': case 'n': + case 'I': case 'J': case 'K': case 'L': + case 'M': case 'N': case 'O': case 'P': +#ifdef EXTRA_CONSTRAINT + case 'Q': case 'R': case 'S': case 'T': case 'U': +#endif + case 'X': + /* These don't say anything we care about. */ + break; + + case ',': + if (found_zero && ! reg_allowed) + num_matching_alts++; + + found_zero = reg_allowed = 0; + break; + + case '0': + found_zero = 1; + break; + + case 'p': + case 'g': case 'r': + default: + reg_allowed = 1; + break; + } + + if (found_zero && ! reg_allowed) + num_matching_alts++; + + return num_matching_alts; +} +#endif /* REGISTER_CONSTRAINTS */ + +void +dump_local_alloc (file) + FILE *file; +{ + register int i; + for (i = FIRST_PSEUDO_REGISTER; i < max_regno; i++) + if (reg_renumber[i] != -1) + fprintf (file, ";; Register %d in %d.\n", i, reg_renumber[i]); +} |