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author | Todd C. Miller <millert@cvs.openbsd.org> | 2000-04-06 16:11:09 +0000 |
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committer | Todd C. Miller <millert@cvs.openbsd.org> | 2000-04-06 16:11:09 +0000 |
commit | e852ed17d905386f3bbad057fda2f07926227f89 (patch) | |
tree | 9c602984a369e27373c3cd3b71bd8c8e791393f2 /gnu/usr.bin/perl/pod/perlunicode.pod | |
parent | 9cfdf10e50d1f9e72606c75c7b7a0e18940c80aa (diff) |
virgin perl 5.6.0
Diffstat (limited to 'gnu/usr.bin/perl/pod/perlunicode.pod')
-rw-r--r-- | gnu/usr.bin/perl/pod/perlunicode.pod | 244 |
1 files changed, 244 insertions, 0 deletions
diff --git a/gnu/usr.bin/perl/pod/perlunicode.pod b/gnu/usr.bin/perl/pod/perlunicode.pod new file mode 100644 index 00000000000..5333ac495c0 --- /dev/null +++ b/gnu/usr.bin/perl/pod/perlunicode.pod @@ -0,0 +1,244 @@ +=head1 NAME + +perlunicode - Unicode support in Perl + +=head1 DESCRIPTION + +=head2 Important Caveat + +WARNING: The implementation of Unicode support in Perl is incomplete. + +The following areas need further work. + +=over + +=item Input and Output Disciplines + +There is currently no easy way to mark data read from a file or other +external source as being utf8. This will be one of the major areas of +focus in the near future. + +=item Regular Expressions + +The existing regular expression compiler does not produce polymorphic +opcodes. This means that the determination on whether to match Unicode +characters is made when the pattern is compiled, based on whether the +pattern contains Unicode characters, and not when the matching happens +at run time. This needs to be changed to adaptively match Unicode if +the string to be matched is Unicode. + +=item C<use utf8> still needed to enable a few features + +The C<utf8> pragma implements the tables used for Unicode support. These +tables are automatically loaded on demand, so the C<utf8> pragma need not +normally be used. + +However, as a compatibility measure, this pragma must be explicitly used +to enable recognition of UTF-8 encoded literals and identifiers in the +source text. + +=back + +=head2 Byte and Character semantics + +Beginning with version 5.6, Perl uses logically wide characters to +represent strings internally. This internal representation of strings +uses the UTF-8 encoding. + +In future, Perl-level operations can be expected to work with characters +rather than bytes, in general. + +However, as strictly an interim compatibility measure, Perl v5.6 aims to +provide a safe migration path from byte semantics to character semantics +for programs. For operations where Perl can unambiguously decide that the +input data is characters, Perl now switches to character semantics. +For operations where this determination cannot be made without additional +information from the user, Perl decides in favor of compatibility, and +chooses to use byte semantics. + +This behavior preserves compatibility with earlier versions of Perl, +which allowed byte semantics in Perl operations, but only as long as +none of the program's inputs are marked as being as source of Unicode +character data. Such data may come from filehandles, from calls to +external programs, from information provided by the system (such as %ENV), +or from literals and constants in the source text. + +If the C<-C> command line switch is used, (or the ${^WIDE_SYSTEM_CALLS} +global flag is set to C<1>), all system calls will use the +corresponding wide character APIs. This is currently only implemented +on Windows. + +Regardless of the above, the C<bytes> pragma can always be used to force +byte semantics in a particular lexical scope. See L<bytes>. + +The C<utf8> pragma is primarily a compatibility device that enables +recognition of UTF-8 in literals encountered by the parser. It may also +be used for enabling some of the more experimental Unicode support features. +Note that this pragma is only required until a future version of Perl +in which character semantics will become the default. This pragma may +then become a no-op. See L<utf8>. + +Unless mentioned otherwise, Perl operators will use character semantics +when they are dealing with Unicode data, and byte semantics otherwise. +Thus, character semantics for these operations apply transparently; if +the input data came from a Unicode source (for example, by adding a +character encoding discipline to the filehandle whence it came, or a +literal UTF-8 string constant in the program), character semantics +apply; otherwise, byte semantics are in effect. To force byte semantics +on Unicode data, the C<bytes> pragma should be used. + +Under character semantics, many operations that formerly operated on +bytes change to operating on characters. For ASCII data this makes +no difference, because UTF-8 stores ASCII in single bytes, but for +any character greater than C<chr(127)>, the character may be stored in +a sequence of two or more bytes, all of which have the high bit set. +But by and large, the user need not worry about this, because Perl +hides it from the user. A character in Perl is logically just a number +ranging from 0 to 2**32 or so. Larger characters encode to longer +sequences of bytes internally, but again, this is just an internal +detail which is hidden at the Perl level. + +=head2 Effects of character semantics + +Character semantics have the following effects: + +=over 4 + +=item * + +Strings and patterns may contain characters that have an ordinal value +larger than 255. + +Presuming you use a Unicode editor to edit your program, such characters +will typically occur directly within the literal strings as UTF-8 +characters, but you can also specify a particular character with an +extension of the C<\x> notation. UTF-8 characters are specified by +putting the hexadecimal code within curlies after the C<\x>. For instance, +a Unicode smiley face is C<\x{263A}>. A character in the Latin-1 range +(128..255) should be written C<\x{ab}> rather than C<\xab>, since the +former will turn into a two-byte UTF-8 code, while the latter will +continue to be interpreted as generating a 8-bit byte rather than a +character. In fact, if the C<use warnings> pragma of the C<-w> switch +is turned on, it will produce a warning +that you might be generating invalid UTF-8. + +=item * + +Identifiers within the Perl script may contain Unicode alphanumeric +characters, including ideographs. (You are currently on your own when +it comes to using the canonical forms of characters--Perl doesn't (yet) +attempt to canonicalize variable names for you.) + +=item * + +Regular expressions match characters instead of bytes. For instance, +"." matches a character instead of a byte. (However, the C<\C> pattern +is provided to force a match a single byte ("C<char>" in C, hence +C<\C>).) + +=item * + +Character classes in regular expressions match characters instead of +bytes, and match against the character properties specified in the +Unicode properties database. So C<\w> can be used to match an ideograph, +for instance. + +=item * + +Named Unicode properties and block ranges make be used as character +classes via the new C<\p{}> (matches property) and C<\P{}> (doesn't +match property) constructs. For instance, C<\p{Lu}> matches any +character with the Unicode uppercase property, while C<\p{M}> matches +any mark character. Single letter properties may omit the brackets, so +that can be written C<\pM> also. Many predefined character classes are +available, such as C<\p{IsMirrored}> and C<\p{InTibetan}>. + +=item * + +The special pattern C<\X> match matches any extended Unicode sequence +(a "combining character sequence" in Standardese), where the first +character is a base character and subsequent characters are mark +characters that apply to the base character. It is equivalent to +C<(?:\PM\pM*)>. + +=item * + +The C<tr///> operator translates characters instead of bytes. It can also +be forced to translate between 8-bit codes and UTF-8. For instance, if you +know your input in Latin-1, you can say: + + while (<>) { + tr/\0-\xff//CU; # latin1 char to utf8 + ... + } + +Similarly you could translate your output with + + tr/\0-\x{ff}//UC; # utf8 to latin1 char + +No, C<s///> doesn't take /U or /C (yet?). + +=item * + +Case translation operators use the Unicode case translation tables +when provided character input. Note that C<uc()> translates to +uppercase, while C<ucfirst> translates to titlecase (for languages +that make the distinction). Naturally the corresponding backslash +sequences have the same semantics. + +=item * + +Most operators that deal with positions or lengths in the string will +automatically switch to using character positions, including C<chop()>, +C<substr()>, C<pos()>, C<index()>, C<rindex()>, C<sprintf()>, +C<write()>, and C<length()>. Operators that specifically don't switch +include C<vec()>, C<pack()>, and C<unpack()>. Operators that really +don't care include C<chomp()>, as well as any other operator that +treats a string as a bucket of bits, such as C<sort()>, and the +operators dealing with filenames. + +=item * + +The C<pack()>/C<unpack()> letters "C<c>" and "C<C>" do I<not> change, +since they're often used for byte-oriented formats. (Again, think +"C<char>" in the C language.) However, there is a new "C<U>" specifier +that will convert between UTF-8 characters and integers. (It works +outside of the utf8 pragma too.) + +=item * + +The C<chr()> and C<ord()> functions work on characters. This is like +C<pack("U")> and C<unpack("U")>, not like C<pack("C")> and +C<unpack("C")>. In fact, the latter are how you now emulate +byte-oriented C<chr()> and C<ord()> under utf8. + +=item * + +And finally, C<scalar reverse()> reverses by character rather than by byte. + +=back + +=head2 Character encodings for input and output + +[XXX: This feature is not yet implemented.] + +=head1 CAVEATS + +As of yet, there is no method for automatically coercing input and +output to some encoding other than UTF-8. This is planned in the near +future, however. + +Whether an arbitrary piece of data will be treated as "characters" or +"bytes" by internal operations cannot be divined at the current time. + +Use of locales with utf8 may lead to odd results. Currently there is +some attempt to apply 8-bit locale info to characters in the range +0..255, but this is demonstrably incorrect for locales that use +characters above that range (when mapped into Unicode). It will also +tend to run slower. Avoidance of locales is strongly encouraged. + +=head1 SEE ALSO + +L<bytes>, L<utf8>, L<perlvar/"${^WIDE_SYSTEM_CALLS}"> + +=cut |