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authorMiod Vallat <miod@cvs.openbsd.org>2005-12-31 18:13:46 +0000
committerMiod Vallat <miod@cvs.openbsd.org>2005-12-31 18:13:46 +0000
commit8a011db3a5d0218e0445148b33c93c13d7f4cbde (patch)
tree43b5dfd2edfb075933fda930f68b6e14667f0cff /sys/arch/hp300/include/ieee.h
parent831af64476ec7008c4fa79754f4f56bcc4fa6124 (diff)
Rework (once again) the console code, in order to match the PROM's logic better.
When not running on serial console, the PROM will pick the ``internal'' graphics device, and if it does not exist, the DIO device with the lowest select code, and will resort to SGC devices if no internal or DIO device was found. However, the current logic would search for a certain frame buffer type first, then for its best hardware location, following the order they are listed in conf.c. By replacing gazillions of almost-exactly-duplicated frame buffer code with one single instance, which is device type-agnostic, we can match the PROM (and the bootblocks) logic again. Plus this saves a few KB of code!
Diffstat (limited to 'sys/arch/hp300/include/ieee.h')
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