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author | Owain Ainsworth <oga@cvs.openbsd.org> | 2010-04-25 22:16:20 +0000 |
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committer | Owain Ainsworth <oga@cvs.openbsd.org> | 2010-04-25 22:16:20 +0000 |
commit | 69d3b1499f2fcd8b35e56e77aebf4dc0803acb4f (patch) | |
tree | 2a6b62dac825f351279ba4c21008fc4df0d6950a /sys/dev/auconv.h | |
parent | 6f7d74c41cc3fd485ad725207555fb0530936d39 (diff) |
When querying if an object is busy, it is if it is marked active (being
accessed by the gpu or needing a flush). Since this implies that the object is
wanted, emit the flush then to save time.
Makes things a lot smoother than before in some GL applications, since
before we were claiming that object needing a flush were unbusy so the
next map stalled the gpu waiting on a flush.
From daniel vetter on intel-gfx.
Diffstat (limited to 'sys/dev/auconv.h')
0 files changed, 0 insertions, 0 deletions