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authorPedro Martelletto <pedro@cvs.openbsd.org>2005-03-30 01:06:50 +0000
committerPedro Martelletto <pedro@cvs.openbsd.org>2005-03-30 01:06:50 +0000
commite66a312218b6d0be7728c42c2397bc0259a5e339 (patch)
tree2a47f678915eb8fee18beb3078add02c68646863 /sys/isofs/udf
parent9ad16ca76bea66a3c14f2aeb246fbc0e822319e4 (diff)
Better code in the OSTA CS0 compression/decompression routines.
Diffstat (limited to 'sys/isofs/udf')
-rw-r--r--sys/isofs/udf/osta.c136
1 files changed, 65 insertions, 71 deletions
diff --git a/sys/isofs/udf/osta.c b/sys/isofs/udf/osta.c
index 3fc07b6e0ba..30ff2114f42 100644
--- a/sys/isofs/udf/osta.c
+++ b/sys/isofs/udf/osta.c
@@ -1,4 +1,4 @@
-/* $OpenBSD: osta.c,v 1.1 2005/03/29 17:24:52 pedro Exp $ */
+/* $OpenBSD: osta.c,v 1.2 2005/03/30 01:06:49 pedro Exp $ */
/*
* Various routines from the OSTA 2.01 specs. Copyrights are included with
@@ -41,39 +41,36 @@ udf_UncompressUnicode(
unicode_t *unicode) /* (Output) uncompressed unicode characters. */
{
unsigned int compID;
- int returnValue, unicodeIndex, byteIndex;
+ int unicodeIndex, byteIndex;
/* Use UDFCompressed to store current byte being read. */
compID = UDFCompressed[0];
/* First check for valid compID. */
- if (compID != 8 && compID != 16) {
- returnValue = -1;
- } else {
- unicodeIndex = 0;
- byteIndex = 1;
-
- /* Loop through all the bytes. */
- while (byteIndex < numberOfBytes) {
- if (compID == 16) {
- /* Move the first byte to the high bits of the
- * unicode char.
- */
- unicode[unicodeIndex] =
- UDFCompressed[byteIndex++] << 8;
- } else {
- unicode[unicodeIndex] = 0;
- }
- if (byteIndex < numberOfBytes) {
- /*Then the next byte to the low bits. */
- unicode[unicodeIndex] |=
- UDFCompressed[byteIndex++];
- }
- unicodeIndex++;
+ if (compID != 8 && compID != 16)
+ return (-1);
+
+ unicodeIndex = 0;
+ byteIndex = 1;
+
+ /* Loop through all the bytes. */
+ while (byteIndex < numberOfBytes) {
+ if (compID == 16) {
+ /*
+ * Move the first byte to the high
+ * bits of the unicode char.
+ */
+ unicode[unicodeIndex] = UDFCompressed[byteIndex++] << 8;
+ } else {
+ unicode[unicodeIndex] = 0;
+ }
+ if (byteIndex < numberOfBytes) {
+ /* Then the next byte to the low bits. */
+ unicode[unicodeIndex] |= UDFCompressed[byteIndex++];
}
- returnValue = unicodeIndex;
+ unicodeIndex++;
}
- return(returnValue);
+ return (unicodeIndex);
}
/*
@@ -87,38 +84,35 @@ udf_UncompressUnicodeByte(
byte *unicode) /* (Output) uncompressed unicode characters. */
{
unsigned int compID;
- int returnValue, unicodeIndex, byteIndex;
+ int unicodeIndex, byteIndex;
/* Use UDFCompressed to store current byte being read. */
compID = UDFCompressed[0];
/* First check for valid compID. */
- if (compID != 8 && compID != 16) {
- returnValue = -1;
- } else {
- unicodeIndex = 0;
- byteIndex = 1;
-
- /* Loop through all the bytes. */
- while (byteIndex < numberOfBytes) {
- if (compID == 16) {
- /* Move the first byte to the high bits of the
- * unicode char.
- */
- unicode[unicodeIndex++] =
- UDFCompressed[byteIndex++];
- } else {
- unicode[unicodeIndex++] = 0;
- }
- if (byteIndex < numberOfBytes) {
- /*Then the next byte to the low bits. */
- unicode[unicodeIndex++] =
- UDFCompressed[byteIndex++];
- }
+ if (compID != 8 && compID != 16)
+ return (-1);
+
+ unicodeIndex = 0;
+ byteIndex = 1;
+
+ /* Loop through all the bytes. */
+ while (byteIndex < numberOfBytes) {
+ if (compID == 16) {
+ /*
+ * Move the first byte to the high
+ * bits of the unicode char.
+ */
+ unicode[unicodeIndex++] = UDFCompressed[byteIndex++];
+ } else {
+ unicode[unicodeIndex++] = 0;
+ }
+ if (byteIndex < numberOfBytes) {
+ /* Then the next byte to the low bits. */
+ unicode[unicodeIndex++] = UDFCompressed[byteIndex++];
}
- returnValue = unicodeIndex;
}
- return(returnValue);
+ return (unicodeIndex);
}
/***********************************************************************
@@ -148,27 +142,27 @@ udf_CompressUnicode(
{
int byteIndex, unicodeIndex;
- if (compID != 8 && compID != 16) {
- byteIndex = -1; /* Unsupported compression ID ! */
- } else {
- /* Place compression code in first byte. */
- UDFCompressed[0] = compID;
-
- byteIndex = 1;
- unicodeIndex = 0;
- while (unicodeIndex < numberOfChars) {
- if (compID == 16) {
- /* First, place the high bits of the char
- * into the byte stream.
- */
- UDFCompressed[byteIndex++] =
- (unicode[unicodeIndex] & 0xFF00) >> 8;
- }
- /*Then place the low bits into the stream. */
+ if (compID != 8 && compID != 16)
+ return (-1); /* Unsupported compression ID ! */
+
+ /* Place compression code in first byte. */
+ UDFCompressed[0] = compID;
+
+ byteIndex = 1;
+ unicodeIndex = 0;
+
+ while (unicodeIndex < numberOfChars) {
+ if (compID == 16) {
+ /*
+ * First, place the high bits of
+ * the char into the byte stream.
+ */
UDFCompressed[byteIndex++] =
- unicode[unicodeIndex] & 0x00FF;
- unicodeIndex++;
+ (unicode[unicodeIndex] & 0xFF00) >> 8;
}
+ /* Then place the low bits into the stream. */
+ UDFCompressed[byteIndex++] = unicode[unicodeIndex] & 0x00FF;
+ unicodeIndex++;
}
return(byteIndex);
}