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authorTheo de Raadt <deraadt@cvs.openbsd.org>1995-10-18 08:53:40 +0000
committerTheo de Raadt <deraadt@cvs.openbsd.org>1995-10-18 08:53:40 +0000
commitd6583bb2a13f329cf0332ef2570eb8bb8fc0e39c (patch)
treeece253b876159b39c620e62b6c9b1174642e070e /usr.bin/make/dir.c
initial import of NetBSD tree
Diffstat (limited to 'usr.bin/make/dir.c')
-rw-r--r--usr.bin/make/dir.c1280
1 files changed, 1280 insertions, 0 deletions
diff --git a/usr.bin/make/dir.c b/usr.bin/make/dir.c
new file mode 100644
index 00000000000..83c22a02758
--- /dev/null
+++ b/usr.bin/make/dir.c
@@ -0,0 +1,1280 @@
+/* $NetBSD: dir.c,v 1.8 1995/06/14 15:19:07 christos Exp $ */
+
+/*
+ * Copyright (c) 1988, 1989, 1990 The Regents of the University of California.
+ * Copyright (c) 1988, 1989 by Adam de Boor
+ * Copyright (c) 1989 by Berkeley Softworks
+ * All rights reserved.
+ *
+ * This code is derived from software contributed to Berkeley by
+ * Adam de Boor.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * 3. All advertising materials mentioning features or use of this software
+ * must display the following acknowledgement:
+ * This product includes software developed by the University of
+ * California, Berkeley and its contributors.
+ * 4. Neither the name of the University nor the names of its contributors
+ * may be used to endorse or promote products derived from this software
+ * without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
+ * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
+ * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
+ * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
+ * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+ * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
+ * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
+ * SUCH DAMAGE.
+ */
+
+#ifndef lint
+#if 0
+static char sccsid[] = "@(#)dir.c 5.6 (Berkeley) 12/28/90";
+#else
+static char rcsid[] = "$NetBSD: dir.c,v 1.8 1995/06/14 15:19:07 christos Exp $";
+#endif
+#endif /* not lint */
+
+/*-
+ * dir.c --
+ * Directory searching using wildcards and/or normal names...
+ * Used both for source wildcarding in the Makefile and for finding
+ * implicit sources.
+ *
+ * The interface for this module is:
+ * Dir_Init Initialize the module.
+ *
+ * Dir_End Cleanup the module.
+ *
+ * Dir_HasWildcards Returns TRUE if the name given it needs to
+ * be wildcard-expanded.
+ *
+ * Dir_Expand Given a pattern and a path, return a Lst of names
+ * which match the pattern on the search path.
+ *
+ * Dir_FindFile Searches for a file on a given search path.
+ * If it exists, the entire path is returned.
+ * Otherwise NULL is returned.
+ *
+ * Dir_MTime Return the modification time of a node. The file
+ * is searched for along the default search path.
+ * The path and mtime fields of the node are filled
+ * in.
+ *
+ * Dir_AddDir Add a directory to a search path.
+ *
+ * Dir_MakeFlags Given a search path and a command flag, create
+ * a string with each of the directories in the path
+ * preceded by the command flag and all of them
+ * separated by a space.
+ *
+ * Dir_Destroy Destroy an element of a search path. Frees up all
+ * things that can be freed for the element as long
+ * as the element is no longer referenced by any other
+ * search path.
+ * Dir_ClearPath Resets a search path to the empty list.
+ *
+ * For debugging:
+ * Dir_PrintDirectories Print stats about the directory cache.
+ */
+
+#include <stdio.h>
+#include <sys/types.h>
+#include <dirent.h>
+#include <sys/stat.h>
+#include "make.h"
+#include "hash.h"
+#include "dir.h"
+
+/*
+ * A search path consists of a Lst of Path structures. A Path structure
+ * has in it the name of the directory and a hash table of all the files
+ * in the directory. This is used to cut down on the number of system
+ * calls necessary to find implicit dependents and their like. Since
+ * these searches are made before any actions are taken, we need not
+ * worry about the directory changing due to creation commands. If this
+ * hampers the style of some makefiles, they must be changed.
+ *
+ * A list of all previously-read directories is kept in the
+ * openDirectories Lst. This list is checked first before a directory
+ * is opened.
+ *
+ * The need for the caching of whole directories is brought about by
+ * the multi-level transformation code in suff.c, which tends to search
+ * for far more files than regular make does. In the initial
+ * implementation, the amount of time spent performing "stat" calls was
+ * truly astronomical. The problem with hashing at the start is,
+ * of course, that pmake doesn't then detect changes to these directories
+ * during the course of the make. Three possibilities suggest themselves:
+ *
+ * 1) just use stat to test for a file's existence. As mentioned
+ * above, this is very inefficient due to the number of checks
+ * engendered by the multi-level transformation code.
+ * 2) use readdir() and company to search the directories, keeping
+ * them open between checks. I have tried this and while it
+ * didn't slow down the process too much, it could severely
+ * affect the amount of parallelism available as each directory
+ * open would take another file descriptor out of play for
+ * handling I/O for another job. Given that it is only recently
+ * that UNIX OS's have taken to allowing more than 20 or 32
+ * file descriptors for a process, this doesn't seem acceptable
+ * to me.
+ * 3) record the mtime of the directory in the Path structure and
+ * verify the directory hasn't changed since the contents were
+ * hashed. This will catch the creation or deletion of files,
+ * but not the updating of files. However, since it is the
+ * creation and deletion that is the problem, this could be
+ * a good thing to do. Unfortunately, if the directory (say ".")
+ * were fairly large and changed fairly frequently, the constant
+ * rehashing could seriously degrade performance. It might be
+ * good in such cases to keep track of the number of rehashes
+ * and if the number goes over a (small) limit, resort to using
+ * stat in its place.
+ *
+ * An additional thing to consider is that pmake is used primarily
+ * to create C programs and until recently pcc-based compilers refused
+ * to allow you to specify where the resulting object file should be
+ * placed. This forced all objects to be created in the current
+ * directory. This isn't meant as a full excuse, just an explanation of
+ * some of the reasons for the caching used here.
+ *
+ * One more note: the location of a target's file is only performed
+ * on the downward traversal of the graph and then only for terminal
+ * nodes in the graph. This could be construed as wrong in some cases,
+ * but prevents inadvertent modification of files when the "installed"
+ * directory for a file is provided in the search path.
+ *
+ * Another data structure maintained by this module is an mtime
+ * cache used when the searching of cached directories fails to find
+ * a file. In the past, Dir_FindFile would simply perform an access()
+ * call in such a case to determine if the file could be found using
+ * just the name given. When this hit, however, all that was gained
+ * was the knowledge that the file existed. Given that an access() is
+ * essentially a stat() without the copyout() call, and that the same
+ * filesystem overhead would have to be incurred in Dir_MTime, it made
+ * sense to replace the access() with a stat() and record the mtime
+ * in a cache for when Dir_MTime was actually called.
+ */
+
+Lst dirSearchPath; /* main search path */
+
+static Lst openDirectories; /* the list of all open directories */
+
+/*
+ * Variables for gathering statistics on the efficiency of the hashing
+ * mechanism.
+ */
+static int hits, /* Found in directory cache */
+ misses, /* Sad, but not evil misses */
+ nearmisses, /* Found under search path */
+ bigmisses; /* Sought by itself */
+
+static Path *dot; /* contents of current directory */
+static Hash_Table mtimes; /* Results of doing a last-resort stat in
+ * Dir_FindFile -- if we have to go to the
+ * system to find the file, we might as well
+ * have its mtime on record. XXX: If this is done
+ * way early, there's a chance other rules will
+ * have already updated the file, in which case
+ * we'll update it again. Generally, there won't
+ * be two rules to update a single file, so this
+ * should be ok, but... */
+
+
+static int DirFindName __P((ClientData, ClientData));
+static int DirMatchFiles __P((char *, Path *, Lst));
+static void DirExpandCurly __P((char *, char *, Lst, Lst));
+static void DirExpandInt __P((char *, Lst, Lst));
+static int DirPrintWord __P((ClientData, ClientData));
+static int DirPrintDir __P((ClientData, ClientData));
+
+/*-
+ *-----------------------------------------------------------------------
+ * Dir_Init --
+ * initialize things for this module
+ *
+ * Results:
+ * none
+ *
+ * Side Effects:
+ * some directories may be opened.
+ *-----------------------------------------------------------------------
+ */
+void
+Dir_Init ()
+{
+ dirSearchPath = Lst_Init (FALSE);
+ openDirectories = Lst_Init (FALSE);
+ Hash_InitTable(&mtimes, 0);
+
+ /*
+ * Since the Path structure is placed on both openDirectories and
+ * the path we give Dir_AddDir (which in this case is openDirectories),
+ * we need to remove "." from openDirectories and what better time to
+ * do it than when we have to fetch the thing anyway?
+ */
+ Dir_AddDir (openDirectories, ".");
+ dot = (Path *) Lst_DeQueue (openDirectories);
+
+ /*
+ * We always need to have dot around, so we increment its reference count
+ * to make sure it's not destroyed.
+ */
+ dot->refCount += 1;
+}
+
+/*-
+ *-----------------------------------------------------------------------
+ * Dir_End --
+ * cleanup things for this module
+ *
+ * Results:
+ * none
+ *
+ * Side Effects:
+ * none
+ *-----------------------------------------------------------------------
+ */
+void
+Dir_End()
+{
+ dot->refCount -= 1;
+ Dir_Destroy((ClientData) dot);
+ Dir_ClearPath(dirSearchPath);
+ Lst_Destroy(dirSearchPath, NOFREE);
+ Dir_ClearPath(openDirectories);
+ Lst_Destroy(openDirectories, NOFREE);
+ Hash_DeleteTable(&mtimes);
+}
+
+/*-
+ *-----------------------------------------------------------------------
+ * DirFindName --
+ * See if the Path structure describes the same directory as the
+ * given one by comparing their names. Called from Dir_AddDir via
+ * Lst_Find when searching the list of open directories.
+ *
+ * Results:
+ * 0 if it is the same. Non-zero otherwise
+ *
+ * Side Effects:
+ * None
+ *-----------------------------------------------------------------------
+ */
+static int
+DirFindName (p, dname)
+ ClientData p; /* Current name */
+ ClientData dname; /* Desired name */
+{
+ return (strcmp (((Path *)p)->name, (char *) dname));
+}
+
+/*-
+ *-----------------------------------------------------------------------
+ * Dir_HasWildcards --
+ * see if the given name has any wildcard characters in it
+ *
+ * Results:
+ * returns TRUE if the word should be expanded, FALSE otherwise
+ *
+ * Side Effects:
+ * none
+ *-----------------------------------------------------------------------
+ */
+Boolean
+Dir_HasWildcards (name)
+ char *name; /* name to check */
+{
+ register char *cp;
+
+ for (cp = name; *cp; cp++) {
+ switch(*cp) {
+ case '{':
+ case '[':
+ case '?':
+ case '*':
+ return (TRUE);
+ }
+ }
+ return (FALSE);
+}
+
+/*-
+ *-----------------------------------------------------------------------
+ * DirMatchFiles --
+ * Given a pattern and a Path structure, see if any files
+ * match the pattern and add their names to the 'expansions' list if
+ * any do. This is incomplete -- it doesn't take care of patterns like
+ * src / *src / *.c properly (just *.c on any of the directories), but it
+ * will do for now.
+ *
+ * Results:
+ * Always returns 0
+ *
+ * Side Effects:
+ * File names are added to the expansions lst. The directory will be
+ * fully hashed when this is done.
+ *-----------------------------------------------------------------------
+ */
+static int
+DirMatchFiles (pattern, p, expansions)
+ char *pattern; /* Pattern to look for */
+ Path *p; /* Directory to search */
+ Lst expansions; /* Place to store the results */
+{
+ Hash_Search search; /* Index into the directory's table */
+ Hash_Entry *entry; /* Current entry in the table */
+ Boolean isDot; /* TRUE if the directory being searched is . */
+
+ isDot = (*p->name == '.' && p->name[1] == '\0');
+
+ for (entry = Hash_EnumFirst(&p->files, &search);
+ entry != (Hash_Entry *)NULL;
+ entry = Hash_EnumNext(&search))
+ {
+ /*
+ * See if the file matches the given pattern. Note we follow the UNIX
+ * convention that dot files will only be found if the pattern
+ * begins with a dot (note also that as a side effect of the hashing
+ * scheme, .* won't match . or .. since they aren't hashed).
+ */
+ if (Str_Match(entry->name, pattern) &&
+ ((entry->name[0] != '.') ||
+ (pattern[0] == '.')))
+ {
+ (void)Lst_AtEnd(expansions,
+ (isDot ? strdup(entry->name) :
+ str_concat(p->name, entry->name,
+ STR_ADDSLASH)));
+ }
+ }
+ return (0);
+}
+
+/*-
+ *-----------------------------------------------------------------------
+ * DirExpandCurly --
+ * Expand curly braces like the C shell. Does this recursively.
+ * Note the special case: if after the piece of the curly brace is
+ * done there are no wildcard characters in the result, the result is
+ * placed on the list WITHOUT CHECKING FOR ITS EXISTENCE.
+ *
+ * Results:
+ * None.
+ *
+ * Side Effects:
+ * The given list is filled with the expansions...
+ *
+ *-----------------------------------------------------------------------
+ */
+static void
+DirExpandCurly(word, brace, path, expansions)
+ char *word; /* Entire word to expand */
+ char *brace; /* First curly brace in it */
+ Lst path; /* Search path to use */
+ Lst expansions; /* Place to store the expansions */
+{
+ char *end; /* Character after the closing brace */
+ char *cp; /* Current position in brace clause */
+ char *start; /* Start of current piece of brace clause */
+ int bracelevel; /* Number of braces we've seen. If we see a
+ * right brace when this is 0, we've hit the
+ * end of the clause. */
+ char *file; /* Current expansion */
+ int otherLen; /* The length of the other pieces of the
+ * expansion (chars before and after the
+ * clause in 'word') */
+ char *cp2; /* Pointer for checking for wildcards in
+ * expansion before calling Dir_Expand */
+
+ start = brace+1;
+
+ /*
+ * Find the end of the brace clause first, being wary of nested brace
+ * clauses.
+ */
+ for (end = start, bracelevel = 0; *end != '\0'; end++) {
+ if (*end == '{') {
+ bracelevel++;
+ } else if ((*end == '}') && (bracelevel-- == 0)) {
+ break;
+ }
+ }
+ if (*end == '\0') {
+ Error("Unterminated {} clause \"%s\"", start);
+ return;
+ } else {
+ end++;
+ }
+ otherLen = brace - word + strlen(end);
+
+ for (cp = start; cp < end; cp++) {
+ /*
+ * Find the end of this piece of the clause.
+ */
+ bracelevel = 0;
+ while (*cp != ',') {
+ if (*cp == '{') {
+ bracelevel++;
+ } else if ((*cp == '}') && (bracelevel-- <= 0)) {
+ break;
+ }
+ cp++;
+ }
+ /*
+ * Allocate room for the combination and install the three pieces.
+ */
+ file = emalloc(otherLen + cp - start + 1);
+ if (brace != word) {
+ strncpy(file, word, brace-word);
+ }
+ if (cp != start) {
+ strncpy(&file[brace-word], start, cp-start);
+ }
+ strcpy(&file[(brace-word)+(cp-start)], end);
+
+ /*
+ * See if the result has any wildcards in it. If we find one, call
+ * Dir_Expand right away, telling it to place the result on our list
+ * of expansions.
+ */
+ for (cp2 = file; *cp2 != '\0'; cp2++) {
+ switch(*cp2) {
+ case '*':
+ case '?':
+ case '{':
+ case '[':
+ Dir_Expand(file, path, expansions);
+ goto next;
+ }
+ }
+ if (*cp2 == '\0') {
+ /*
+ * Hit the end w/o finding any wildcards, so stick the expansion
+ * on the end of the list.
+ */
+ (void)Lst_AtEnd(expansions, file);
+ } else {
+ next:
+ free(file);
+ }
+ start = cp+1;
+ }
+}
+
+
+/*-
+ *-----------------------------------------------------------------------
+ * DirExpandInt --
+ * Internal expand routine. Passes through the directories in the
+ * path one by one, calling DirMatchFiles for each. NOTE: This still
+ * doesn't handle patterns in directories...
+ *
+ * Results:
+ * None.
+ *
+ * Side Effects:
+ * Things are added to the expansions list.
+ *
+ *-----------------------------------------------------------------------
+ */
+static void
+DirExpandInt(word, path, expansions)
+ char *word; /* Word to expand */
+ Lst path; /* Path on which to look */
+ Lst expansions; /* Place to store the result */
+{
+ LstNode ln; /* Current node */
+ Path *p; /* Directory in the node */
+
+ if (Lst_Open(path) == SUCCESS) {
+ while ((ln = Lst_Next(path)) != NILLNODE) {
+ p = (Path *)Lst_Datum(ln);
+ DirMatchFiles(word, p, expansions);
+ }
+ Lst_Close(path);
+ }
+}
+
+/*-
+ *-----------------------------------------------------------------------
+ * DirPrintWord --
+ * Print a word in the list of expansions. Callback for Dir_Expand
+ * when DEBUG(DIR), via Lst_ForEach.
+ *
+ * Results:
+ * === 0
+ *
+ * Side Effects:
+ * The passed word is printed, followed by a space.
+ *
+ *-----------------------------------------------------------------------
+ */
+static int
+DirPrintWord(word, dummy)
+ ClientData word;
+ ClientData dummy;
+{
+ printf("%s ", (char *) word);
+
+ return(dummy ? 0 : 0);
+}
+
+/*-
+ *-----------------------------------------------------------------------
+ * Dir_Expand --
+ * Expand the given word into a list of words by globbing it looking
+ * in the directories on the given search path.
+ *
+ * Results:
+ * A list of words consisting of the files which exist along the search
+ * path matching the given pattern.
+ *
+ * Side Effects:
+ * Directories may be opened. Who knows?
+ *-----------------------------------------------------------------------
+ */
+void
+Dir_Expand (word, path, expansions)
+ char *word; /* the word to expand */
+ Lst path; /* the list of directories in which to find
+ * the resulting files */
+ Lst expansions; /* the list on which to place the results */
+{
+ char *cp;
+
+ if (DEBUG(DIR)) {
+ printf("expanding \"%s\"...", word);
+ }
+
+ cp = strchr(word, '{');
+ if (cp) {
+ DirExpandCurly(word, cp, path, expansions);
+ } else {
+ cp = strchr(word, '/');
+ if (cp) {
+ /*
+ * The thing has a directory component -- find the first wildcard
+ * in the string.
+ */
+ for (cp = word; *cp; cp++) {
+ if (*cp == '?' || *cp == '[' || *cp == '*' || *cp == '{') {
+ break;
+ }
+ }
+ if (*cp == '{') {
+ /*
+ * This one will be fun.
+ */
+ DirExpandCurly(word, cp, path, expansions);
+ return;
+ } else if (*cp != '\0') {
+ /*
+ * Back up to the start of the component
+ */
+ char *dirpath;
+
+ while (cp > word && *cp != '/') {
+ cp--;
+ }
+ if (cp != word) {
+ char sc;
+ /*
+ * If the glob isn't in the first component, try and find
+ * all the components up to the one with a wildcard.
+ */
+ sc = cp[1];
+ cp[1] = '\0';
+ dirpath = Dir_FindFile(word, path);
+ cp[1] = sc;
+ /*
+ * dirpath is null if can't find the leading component
+ * XXX: Dir_FindFile won't find internal components.
+ * i.e. if the path contains ../Etc/Object and we're
+ * looking for Etc, it won't be found. Ah well.
+ * Probably not important.
+ */
+ if (dirpath != (char *)NULL) {
+ char *dp = &dirpath[strlen(dirpath) - 1];
+ if (*dp == '/')
+ *dp = '\0';
+ path = Lst_Init(FALSE);
+ Dir_AddDir(path, dirpath);
+ DirExpandInt(cp+1, path, expansions);
+ Lst_Destroy(path, NOFREE);
+ }
+ } else {
+ /*
+ * Start the search from the local directory
+ */
+ DirExpandInt(word, path, expansions);
+ }
+ } else {
+ /*
+ * Return the file -- this should never happen.
+ */
+ DirExpandInt(word, path, expansions);
+ }
+ } else {
+ /*
+ * First the files in dot
+ */
+ DirMatchFiles(word, dot, expansions);
+
+ /*
+ * Then the files in every other directory on the path.
+ */
+ DirExpandInt(word, path, expansions);
+ }
+ }
+ if (DEBUG(DIR)) {
+ Lst_ForEach(expansions, DirPrintWord, (ClientData) 0);
+ fputc('\n', stdout);
+ }
+}
+
+/*-
+ *-----------------------------------------------------------------------
+ * Dir_FindFile --
+ * Find the file with the given name along the given search path.
+ *
+ * Results:
+ * The path to the file or NULL. This path is guaranteed to be in a
+ * different part of memory than name and so may be safely free'd.
+ *
+ * Side Effects:
+ * If the file is found in a directory which is not on the path
+ * already (either 'name' is absolute or it is a relative path
+ * [ dir1/.../dirn/file ] which exists below one of the directories
+ * already on the search path), its directory is added to the end
+ * of the path on the assumption that there will be more files in
+ * that directory later on. Sometimes this is true. Sometimes not.
+ *-----------------------------------------------------------------------
+ */
+char *
+Dir_FindFile (name, path)
+ char *name; /* the file to find */
+ Lst path; /* the Lst of directories to search */
+{
+ register char *p1; /* pointer into p->name */
+ register char *p2; /* pointer into name */
+ LstNode ln; /* a list element */
+ register char *file; /* the current filename to check */
+ register Path *p; /* current path member */
+ register char *cp; /* index of first slash, if any */
+ Boolean hasSlash; /* true if 'name' contains a / */
+ struct stat stb; /* Buffer for stat, if necessary */
+ Hash_Entry *entry; /* Entry for mtimes table */
+
+ /*
+ * Find the final component of the name and note whether it has a
+ * slash in it (the name, I mean)
+ */
+ cp = strrchr (name, '/');
+ if (cp) {
+ hasSlash = TRUE;
+ cp += 1;
+ } else {
+ hasSlash = FALSE;
+ cp = name;
+ }
+
+ if (DEBUG(DIR)) {
+ printf("Searching for %s...", name);
+ }
+ /*
+ * No matter what, we always look for the file in the current directory
+ * before anywhere else and we *do not* add the ./ to it if it exists.
+ * This is so there are no conflicts between what the user specifies
+ * (fish.c) and what pmake finds (./fish.c).
+ */
+ if ((!hasSlash || (cp - name == 2 && *name == '.')) &&
+ (Hash_FindEntry (&dot->files, cp) != (Hash_Entry *)NULL)) {
+ if (DEBUG(DIR)) {
+ printf("in '.'\n");
+ }
+ hits += 1;
+ dot->hits += 1;
+ return (strdup (name));
+ }
+
+ if (Lst_Open (path) == FAILURE) {
+ if (DEBUG(DIR)) {
+ printf("couldn't open path, file not found\n");
+ }
+ misses += 1;
+ return ((char *) NULL);
+ }
+
+ /*
+ * We look through all the directories on the path seeking one which
+ * contains the final component of the given name and whose final
+ * component(s) match the name's initial component(s). If such a beast
+ * is found, we concatenate the directory name and the final component
+ * and return the resulting string. If we don't find any such thing,
+ * we go on to phase two...
+ */
+ while ((ln = Lst_Next (path)) != NILLNODE) {
+ p = (Path *) Lst_Datum (ln);
+ if (DEBUG(DIR)) {
+ printf("%s...", p->name);
+ }
+ if (Hash_FindEntry (&p->files, cp) != (Hash_Entry *)NULL) {
+ if (DEBUG(DIR)) {
+ printf("here...");
+ }
+ if (hasSlash) {
+ /*
+ * If the name had a slash, its initial components and p's
+ * final components must match. This is false if a mismatch
+ * is encountered before all of the initial components
+ * have been checked (p2 > name at the end of the loop), or
+ * we matched only part of one of the components of p
+ * along with all the rest of them (*p1 != '/').
+ */
+ p1 = p->name + strlen (p->name) - 1;
+ p2 = cp - 2;
+ while (p2 >= name && p1 >= p->name && *p1 == *p2) {
+ p1 -= 1; p2 -= 1;
+ }
+ if (p2 >= name || (p1 >= p->name && *p1 != '/')) {
+ if (DEBUG(DIR)) {
+ printf("component mismatch -- continuing...");
+ }
+ continue;
+ }
+ }
+ file = str_concat (p->name, cp, STR_ADDSLASH);
+ if (DEBUG(DIR)) {
+ printf("returning %s\n", file);
+ }
+ Lst_Close (path);
+ p->hits += 1;
+ hits += 1;
+ return (file);
+ } else if (hasSlash) {
+ /*
+ * If the file has a leading path component and that component
+ * exactly matches the entire name of the current search
+ * directory, we assume the file doesn't exist and return NULL.
+ */
+ for (p1 = p->name, p2 = name; *p1 && *p1 == *p2; p1++, p2++) {
+ continue;
+ }
+ if (*p1 == '\0' && p2 == cp - 1) {
+ if (DEBUG(DIR)) {
+ printf("must be here but isn't -- returing NULL\n");
+ }
+ Lst_Close (path);
+ return ((char *) NULL);
+ }
+ }
+ }
+
+ /*
+ * We didn't find the file on any existing members of the directory.
+ * If the name doesn't contain a slash, that means it doesn't exist.
+ * If it *does* contain a slash, however, there is still hope: it
+ * could be in a subdirectory of one of the members of the search
+ * path. (eg. /usr/include and sys/types.h. The above search would
+ * fail to turn up types.h in /usr/include, but it *is* in
+ * /usr/include/sys/types.h) If we find such a beast, we assume there
+ * will be more (what else can we assume?) and add all but the last
+ * component of the resulting name onto the search path (at the
+ * end). This phase is only performed if the file is *not* absolute.
+ */
+ if (!hasSlash) {
+ if (DEBUG(DIR)) {
+ printf("failed.\n");
+ }
+ misses += 1;
+ return ((char *) NULL);
+ }
+
+ if (*name != '/') {
+ Boolean checkedDot = FALSE;
+
+ if (DEBUG(DIR)) {
+ printf("failed. Trying subdirectories...");
+ }
+ (void) Lst_Open (path);
+ while ((ln = Lst_Next (path)) != NILLNODE) {
+ p = (Path *) Lst_Datum (ln);
+ if (p != dot) {
+ file = str_concat (p->name, name, STR_ADDSLASH);
+ } else {
+ /*
+ * Checking in dot -- DON'T put a leading ./ on the thing.
+ */
+ file = strdup(name);
+ checkedDot = TRUE;
+ }
+ if (DEBUG(DIR)) {
+ printf("checking %s...", file);
+ }
+
+
+ if (stat (file, &stb) == 0) {
+ if (DEBUG(DIR)) {
+ printf("got it.\n");
+ }
+
+ Lst_Close (path);
+
+ /*
+ * We've found another directory to search. We know there's
+ * a slash in 'file' because we put one there. We nuke it after
+ * finding it and call Dir_AddDir to add this new directory
+ * onto the existing search path. Once that's done, we restore
+ * the slash and triumphantly return the file name, knowing
+ * that should a file in this directory every be referenced
+ * again in such a manner, we will find it without having to do
+ * numerous numbers of access calls. Hurrah!
+ */
+ cp = strrchr (file, '/');
+ *cp = '\0';
+ Dir_AddDir (path, file);
+ *cp = '/';
+
+ /*
+ * Save the modification time so if it's needed, we don't have
+ * to fetch it again.
+ */
+ if (DEBUG(DIR)) {
+ printf("Caching %s for %s\n", Targ_FmtTime(stb.st_mtime),
+ file);
+ }
+ entry = Hash_CreateEntry(&mtimes, (char *) file,
+ (Boolean *)NULL);
+ Hash_SetValue(entry, (long)stb.st_mtime);
+ nearmisses += 1;
+ return (file);
+ } else {
+ free (file);
+ }
+ }
+
+ if (DEBUG(DIR)) {
+ printf("failed. ");
+ }
+ Lst_Close (path);
+
+ if (checkedDot) {
+ /*
+ * Already checked by the given name, since . was in the path,
+ * so no point in proceeding...
+ */
+ if (DEBUG(DIR)) {
+ printf("Checked . already, returning NULL\n");
+ }
+ return(NULL);
+ }
+ }
+
+ /*
+ * Didn't find it that way, either. Sigh. Phase 3. Add its directory
+ * onto the search path in any case, just in case, then look for the
+ * thing in the hash table. If we find it, grand. We return a new
+ * copy of the name. Otherwise we sadly return a NULL pointer. Sigh.
+ * Note that if the directory holding the file doesn't exist, this will
+ * do an extra search of the final directory on the path. Unless something
+ * weird happens, this search won't succeed and life will be groovy.
+ *
+ * Sigh. We cannot add the directory onto the search path because
+ * of this amusing case:
+ * $(INSTALLDIR)/$(FILE): $(FILE)
+ *
+ * $(FILE) exists in $(INSTALLDIR) but not in the current one.
+ * When searching for $(FILE), we will find it in $(INSTALLDIR)
+ * b/c we added it here. This is not good...
+ */
+#ifdef notdef
+ cp[-1] = '\0';
+ Dir_AddDir (path, name);
+ cp[-1] = '/';
+
+ bigmisses += 1;
+ ln = Lst_Last (path);
+ if (ln == NILLNODE) {
+ return ((char *) NULL);
+ } else {
+ p = (Path *) Lst_Datum (ln);
+ }
+
+ if (Hash_FindEntry (&p->files, cp) != (Hash_Entry *)NULL) {
+ return (strdup (name));
+ } else {
+ return ((char *) NULL);
+ }
+#else /* !notdef */
+ if (DEBUG(DIR)) {
+ printf("Looking for \"%s\"...", name);
+ }
+
+ bigmisses += 1;
+ entry = Hash_FindEntry(&mtimes, name);
+ if (entry != (Hash_Entry *)NULL) {
+ if (DEBUG(DIR)) {
+ printf("got it (in mtime cache)\n");
+ }
+ return(strdup(name));
+ } else if (stat (name, &stb) == 0) {
+ entry = Hash_CreateEntry(&mtimes, name, (Boolean *)NULL);
+ if (DEBUG(DIR)) {
+ printf("Caching %s for %s\n", Targ_FmtTime(stb.st_mtime),
+ name);
+ }
+ Hash_SetValue(entry, (long)stb.st_mtime);
+ return (strdup (name));
+ } else {
+ if (DEBUG(DIR)) {
+ printf("failed. Returning NULL\n");
+ }
+ return ((char *)NULL);
+ }
+#endif /* notdef */
+}
+
+/*-
+ *-----------------------------------------------------------------------
+ * Dir_MTime --
+ * Find the modification time of the file described by gn along the
+ * search path dirSearchPath.
+ *
+ * Results:
+ * The modification time or 0 if it doesn't exist
+ *
+ * Side Effects:
+ * The modification time is placed in the node's mtime slot.
+ * If the node didn't have a path entry before, and Dir_FindFile
+ * found one for it, the full name is placed in the path slot.
+ *-----------------------------------------------------------------------
+ */
+int
+Dir_MTime (gn)
+ GNode *gn; /* the file whose modification time is
+ * desired */
+{
+ char *fullName; /* the full pathname of name */
+ struct stat stb; /* buffer for finding the mod time */
+ Hash_Entry *entry;
+
+ if (gn->type & OP_ARCHV) {
+ return Arch_MTime (gn);
+ } else if (gn->path == (char *)NULL) {
+ fullName = Dir_FindFile (gn->name, dirSearchPath);
+ } else {
+ fullName = gn->path;
+ }
+
+ if (fullName == (char *)NULL) {
+ fullName = strdup(gn->name);
+ }
+
+ entry = Hash_FindEntry(&mtimes, fullName);
+ if (entry != (Hash_Entry *)NULL) {
+ /*
+ * Only do this once -- the second time folks are checking to
+ * see if the file was actually updated, so we need to actually go
+ * to the file system.
+ */
+ if (DEBUG(DIR)) {
+ printf("Using cached time %s for %s\n",
+ Targ_FmtTime((time_t)(long)Hash_GetValue(entry)), fullName);
+ }
+ stb.st_mtime = (time_t)(long)Hash_GetValue(entry);
+ Hash_DeleteEntry(&mtimes, entry);
+ } else if (stat (fullName, &stb) < 0) {
+ if (gn->type & OP_MEMBER) {
+ if (fullName != gn->path)
+ free(fullName);
+ return Arch_MemMTime (gn);
+ } else {
+ stb.st_mtime = 0;
+ }
+ }
+ if (fullName && gn->path == (char *)NULL) {
+ gn->path = fullName;
+ }
+
+ gn->mtime = stb.st_mtime;
+ return (gn->mtime);
+}
+
+/*-
+ *-----------------------------------------------------------------------
+ * Dir_AddDir --
+ * Add the given name to the end of the given path. The order of
+ * the arguments is backwards so ParseDoDependency can do a
+ * Lst_ForEach of its list of paths...
+ *
+ * Results:
+ * none
+ *
+ * Side Effects:
+ * A structure is added to the list and the directory is
+ * read and hashed.
+ *-----------------------------------------------------------------------
+ */
+void
+Dir_AddDir (path, name)
+ Lst path; /* the path to which the directory should be
+ * added */
+ char *name; /* the name of the directory to add */
+{
+ LstNode ln; /* node in case Path structure is found */
+ register Path *p; /* pointer to new Path structure */
+ DIR *d; /* for reading directory */
+ register struct dirent *dp; /* entry in directory */
+
+ ln = Lst_Find (openDirectories, (ClientData)name, DirFindName);
+ if (ln != NILLNODE) {
+ p = (Path *)Lst_Datum (ln);
+ if (Lst_Member(path, (ClientData)p) == NILLNODE) {
+ p->refCount += 1;
+ (void)Lst_AtEnd (path, (ClientData)p);
+ }
+ } else {
+ if (DEBUG(DIR)) {
+ printf("Caching %s...", name);
+ fflush(stdout);
+ }
+
+ if ((d = opendir (name)) != (DIR *) NULL) {
+ p = (Path *) emalloc (sizeof (Path));
+ p->name = strdup (name);
+ p->hits = 0;
+ p->refCount = 1;
+ Hash_InitTable (&p->files, -1);
+
+ /*
+ * Skip the first two entries -- these will *always* be . and ..
+ */
+ (void)readdir(d);
+ (void)readdir(d);
+
+ while ((dp = readdir (d)) != (struct dirent *) NULL) {
+#ifdef sun
+ /*
+ * The sun directory library doesn't check for a 0 inode
+ * (0-inode slots just take up space), so we have to do
+ * it ourselves.
+ */
+ if (dp->d_fileno == 0) {
+ continue;
+ }
+#endif /* sun */
+ (void)Hash_CreateEntry(&p->files, dp->d_name, (Boolean *)NULL);
+ }
+ (void) closedir (d);
+ (void)Lst_AtEnd (openDirectories, (ClientData)p);
+ (void)Lst_AtEnd (path, (ClientData)p);
+ }
+ if (DEBUG(DIR)) {
+ printf("done\n");
+ }
+ }
+}
+
+/*-
+ *-----------------------------------------------------------------------
+ * Dir_CopyDir --
+ * Callback function for duplicating a search path via Lst_Duplicate.
+ * Ups the reference count for the directory.
+ *
+ * Results:
+ * Returns the Path it was given.
+ *
+ * Side Effects:
+ * The refCount of the path is incremented.
+ *
+ *-----------------------------------------------------------------------
+ */
+ClientData
+Dir_CopyDir(p)
+ ClientData p;
+{
+ ((Path *) p)->refCount += 1;
+
+ return ((ClientData)p);
+}
+
+/*-
+ *-----------------------------------------------------------------------
+ * Dir_MakeFlags --
+ * Make a string by taking all the directories in the given search
+ * path and preceding them by the given flag. Used by the suffix
+ * module to create variables for compilers based on suffix search
+ * paths.
+ *
+ * Results:
+ * The string mentioned above. Note that there is no space between
+ * the given flag and each directory. The empty string is returned if
+ * Things don't go well.
+ *
+ * Side Effects:
+ * None
+ *-----------------------------------------------------------------------
+ */
+char *
+Dir_MakeFlags (flag, path)
+ char *flag; /* flag which should precede each directory */
+ Lst path; /* list of directories */
+{
+ char *str; /* the string which will be returned */
+ char *tstr; /* the current directory preceded by 'flag' */
+ LstNode ln; /* the node of the current directory */
+ Path *p; /* the structure describing the current directory */
+
+ str = strdup ("");
+
+ if (Lst_Open (path) == SUCCESS) {
+ while ((ln = Lst_Next (path)) != NILLNODE) {
+ p = (Path *) Lst_Datum (ln);
+ tstr = str_concat (flag, p->name, 0);
+ str = str_concat (str, tstr, STR_ADDSPACE | STR_DOFREE);
+ }
+ Lst_Close (path);
+ }
+
+ return (str);
+}
+
+/*-
+ *-----------------------------------------------------------------------
+ * Dir_Destroy --
+ * Nuke a directory descriptor, if possible. Callback procedure
+ * for the suffixes module when destroying a search path.
+ *
+ * Results:
+ * None.
+ *
+ * Side Effects:
+ * If no other path references this directory (refCount == 0),
+ * the Path and all its data are freed.
+ *
+ *-----------------------------------------------------------------------
+ */
+void
+Dir_Destroy (pp)
+ ClientData pp; /* The directory descriptor to nuke */
+{
+ Path *p = (Path *) pp;
+ p->refCount -= 1;
+
+ if (p->refCount == 0) {
+ LstNode ln;
+
+ ln = Lst_Member (openDirectories, (ClientData)p);
+ (void) Lst_Remove (openDirectories, ln);
+
+ Hash_DeleteTable (&p->files);
+ free((Address)p->name);
+ free((Address)p);
+ }
+}
+
+/*-
+ *-----------------------------------------------------------------------
+ * Dir_ClearPath --
+ * Clear out all elements of the given search path. This is different
+ * from destroying the list, notice.
+ *
+ * Results:
+ * None.
+ *
+ * Side Effects:
+ * The path is set to the empty list.
+ *
+ *-----------------------------------------------------------------------
+ */
+void
+Dir_ClearPath(path)
+ Lst path; /* Path to clear */
+{
+ Path *p;
+ while (!Lst_IsEmpty(path)) {
+ p = (Path *)Lst_DeQueue(path);
+ Dir_Destroy((ClientData) p);
+ }
+}
+
+
+/*-
+ *-----------------------------------------------------------------------
+ * Dir_Concat --
+ * Concatenate two paths, adding the second to the end of the first.
+ * Makes sure to avoid duplicates.
+ *
+ * Results:
+ * None
+ *
+ * Side Effects:
+ * Reference counts for added dirs are upped.
+ *
+ *-----------------------------------------------------------------------
+ */
+void
+Dir_Concat(path1, path2)
+ Lst path1; /* Dest */
+ Lst path2; /* Source */
+{
+ LstNode ln;
+ Path *p;
+
+ for (ln = Lst_First(path2); ln != NILLNODE; ln = Lst_Succ(ln)) {
+ p = (Path *)Lst_Datum(ln);
+ if (Lst_Member(path1, (ClientData)p) == NILLNODE) {
+ p->refCount += 1;
+ (void)Lst_AtEnd(path1, (ClientData)p);
+ }
+ }
+}
+
+/********** DEBUG INFO **********/
+void
+Dir_PrintDirectories()
+{
+ LstNode ln;
+ Path *p;
+
+ printf ("#*** Directory Cache:\n");
+ printf ("# Stats: %d hits %d misses %d near misses %d losers (%d%%)\n",
+ hits, misses, nearmisses, bigmisses,
+ (hits+bigmisses+nearmisses ?
+ hits * 100 / (hits + bigmisses + nearmisses) : 0));
+ printf ("# %-20s referenced\thits\n", "directory");
+ if (Lst_Open (openDirectories) == SUCCESS) {
+ while ((ln = Lst_Next (openDirectories)) != NILLNODE) {
+ p = (Path *) Lst_Datum (ln);
+ printf ("# %-20s %10d\t%4d\n", p->name, p->refCount, p->hits);
+ }
+ Lst_Close (openDirectories);
+ }
+}
+
+static int DirPrintDir (p, dummy)
+ ClientData p;
+ ClientData dummy;
+{
+ printf ("%s ", ((Path *) p)->name);
+ return (dummy ? 0 : 0);
+}
+
+void
+Dir_PrintPath (path)
+ Lst path;
+{
+ Lst_ForEach (path, DirPrintDir, (ClientData)0);
+}