diff options
author | Marc Espie <espie@cvs.openbsd.org> | 2007-11-06 21:09:43 +0000 |
---|---|---|
committer | Marc Espie <espie@cvs.openbsd.org> | 2007-11-06 21:09:43 +0000 |
commit | 12a39b4123431614d42d8ab1d3219bcac3e30245 (patch) | |
tree | 144f166941ae06744ad74562deff18da09246142 /usr.bin/make/make.c | |
parent | 9644c30b793332458fffaa61e42caea4440bb314 (diff) |
get make.c in a more readable state, by extracting code into separate
functions.
Restore a big more debug: if DEBUG(JOB), print commands (unexpanded).
Diffstat (limited to 'usr.bin/make/make.c')
-rw-r--r-- | usr.bin/make/make.c | 197 |
1 files changed, 107 insertions, 90 deletions
diff --git a/usr.bin/make/make.c b/usr.bin/make/make.c index 3bbe92b6a9e..e9b5053aea8 100644 --- a/usr.bin/make/make.c +++ b/usr.bin/make/make.c @@ -1,5 +1,5 @@ /* $OpenPackages$ */ -/* $OpenBSD: make.c,v 1.45 2007/11/03 11:45:52 espie Exp $ */ +/* $OpenBSD: make.c,v 1.46 2007/11/06 21:09:42 espie Exp $ */ /* $NetBSD: make.c,v 1.10 1996/11/06 17:59:15 christos Exp $ */ /* @@ -88,6 +88,8 @@ static void MakeAddChild(void *, void *); static void MakeHandleUse(void *, void *); static bool MakeStartJobs(void); static void MakePrintStatus(void *, void *); +static bool try_to_make_node(GNode *); +static void add_targets_to_make(Lst); /*- *----------------------------------------------------------------------- @@ -112,7 +114,7 @@ MakeAddChild(void *to_addp, void *lp) static void MakeHandleUse(void *pgn, void *cgn) { - Make_HandleUse((GNode *)pgn, (GNode *)cgn); + Make_HandleUse((GNode *)pgn, (GNode *)cgn); } /*- @@ -223,6 +225,68 @@ Make_Update(GNode *cgn) /* the child node */ } +static bool +try_to_make_node(GNode *gn) +{ + if (DEBUG(MAKE)) + printf("Examining %s...", gn->name); + /* + * Make sure any and all predecessors that are going to be made, + * have been. + */ + if (!Lst_IsEmpty(&gn->preds)) { + LstNode ln; + + for (ln = Lst_First(&gn->preds); ln != NULL; ln = Lst_Adv(ln)){ + GNode *pgn = (GNode *)Lst_Datum(ln); + + if (pgn->make && pgn->made == UNMADE) { + if (DEBUG(MAKE)) + printf( + "predecessor %s not made yet.\n", + pgn->name); + break; + } + } + /* + * If ln isn't NULL, there's a predecessor as yet + * unmade, so we just drop this node on the floor. When + * the node in question has been made, it will notice + * this node as being ready to make but as yet unmade + * and will place the node on the queue. + */ + if (ln != NULL) + return false; + } + + numNodes--; + if (Make_OODate(gn)) { + if (DEBUG(MAKE)) + printf("out-of-date\n"); + if (queryFlag) + return true; + Make_DoAllVar(gn); + Job_Make(gn); + } else { + if (DEBUG(MAKE)) + printf("up-to-date\n"); + gn->made = UPTODATE; + if (gn->type & OP_JOIN) { + /* + * Even for an up-to-date .JOIN node, we need it + * to have its context variables so references + * to it get the correct value for .TARGET when + * building up the context variables of its + * parent(s)... + */ + Make_DoAllVar(gn); + } + + Make_Update(gn); + } + return false; +} + /* *----------------------------------------------------------------------- * MakeStartJobs -- @@ -244,61 +308,8 @@ MakeStartJobs(void) GNode *gn; while (!Job_Full() && (gn = (GNode *)Lst_DeQueue(&toBeMade)) != NULL) { - if (DEBUG(MAKE)) - printf("Examining %s...", gn->name); - /* - * Make sure any and all predecessors that are going to be made, - * have been. - */ - if (!Lst_IsEmpty(&gn->preds)) { - LstNode ln; - - for (ln = Lst_First(&gn->preds); ln != NULL; - ln = Lst_Adv(ln)){ - GNode *pgn = (GNode *)Lst_Datum(ln); - - if (pgn->make && pgn->made == UNMADE) { - if (DEBUG(MAKE)) - printf("predecessor %s not made yet.\n", pgn->name); - break; - } - } - /* - * If ln isn't NULL, there's a predecessor as yet - * unmade, so we just drop this node on the floor. When - * the node in question has been made, it will notice - * this node as being ready to make but as yet unmade - * and will place the node on the queue. - */ - if (ln != NULL) - continue; - } - - numNodes--; - if (Make_OODate(gn)) { - if (DEBUG(MAKE)) - printf("out-of-date\n"); - if (queryFlag) - return true; - Make_DoAllVar(gn); - Job_Make(gn); - } else { - if (DEBUG(MAKE)) - printf("up-to-date\n"); - gn->made = UPTODATE; - if (gn->type & OP_JOIN) { - /* - * Even for an up-to-date .JOIN node, we need it - * to have its context variables so references - * to it get the correct value for .TARGET when - * building up the context variables of its - * parent(s)... - */ - Make_DoAllVar(gn); - } - - Make_Update(gn); - } + if (try_to_make_node(gn)) + return true; } return false; } @@ -355,6 +366,44 @@ MakePrintStatus( } +/* + * Make an initial downward pass over the graph, marking nodes to be + * made as we go down. We call Suff_FindDeps to find where a node is and + * to get some children for it if it has none and also has no commands. + * If the node is a leaf, we stick it on the toBeMade queue to + * be looked at in a minute, otherwise we add its children to our queue + * and go on about our business. + */ +static void +add_targets_to_make(Lst targs) +{ + LIST examine; /* List of targets to examine */ + GNode *gn; + + Lst_Clone(&examine, targs, NOCOPY); + while ((gn = (GNode *)Lst_DeQueue(&examine)) != NULL) { + if (!gn->make) { + gn->make = true; + numNodes++; + + look_harder_for_target(gn); + /* + * Apply any .USE rules before looking for implicit + * dependencies to make sure everything that should have + * commands has commands ... + */ + Lst_ForEach(&gn->children, MakeHandleUse, gn); + Suff_FindDeps(gn); + + if (gn->unmade != 0) + Lst_ForEach(&gn->children, MakeAddChild, + &examine); + else + Lst_EnQueue(&toBeMade, gn); + } + } +} + /*- *----------------------------------------------------------------------- * Make_Run -- @@ -379,45 +428,13 @@ MakePrintStatus( bool Make_Run(Lst targs) /* the initial list of targets */ { - GNode *gn; /* a temporary pointer */ - LIST examine; /* List of targets to examine */ int errors; /* Number of errors the Job module reports */ Static_Lst_Init(&toBeMade); - Lst_Clone(&examine, targs, NOCOPY); numNodes = 0; - /* - * Make an initial downward pass over the graph, marking nodes to be - * made as we go down. We call Suff_FindDeps to find where a node is and - * to get some children for it if it has none and also has no commands. - * If the node is a leaf, we stick it on the toBeMade queue to - * be looked at in a minute, otherwise we add its children to our queue - * and go on about our business. - */ - while ((gn = (GNode *)Lst_DeQueue(&examine)) != NULL) { - if (!gn->make) { - gn->make = true; - numNodes++; - - look_harder_for_target(gn); - /* - * Apply any .USE rules before looking for implicit - * dependencies to make sure everything that should have - * commands has commands ... - */ - Lst_ForEach(&gn->children, MakeHandleUse, gn); - Suff_FindDeps(gn); - - if (gn->unmade != 0) - Lst_ForEach(&gn->children, MakeAddChild, - &examine); - else - Lst_EnQueue(&toBeMade, gn); - } - } - + add_targets_to_make(targs); if (queryFlag) { /* * We wouldn't do any work unless we could start some jobs in |