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authorAaron Campbell <aaron@cvs.openbsd.org>1998-11-08 00:21:31 +0000
committerAaron Campbell <aaron@cvs.openbsd.org>1998-11-08 00:21:31 +0000
commit31da08892cd3349676917320548e92b7170e539f (patch)
tree2bcc05bd61d8dc50843a9df23594a4b4501a7f54 /usr.sbin/iteconfig/iteconfig_atari.8
parent3035e250c3d7a79b3f5d0de48cc642b4d4752ad1 (diff)
usr.sbin/ man page repairs, a-i
Diffstat (limited to 'usr.sbin/iteconfig/iteconfig_atari.8')
-rw-r--r--usr.sbin/iteconfig/iteconfig_atari.834
1 files changed, 17 insertions, 17 deletions
diff --git a/usr.sbin/iteconfig/iteconfig_atari.8 b/usr.sbin/iteconfig/iteconfig_atari.8
index 135fbf02970..90034d96ceb 100644
--- a/usr.sbin/iteconfig/iteconfig_atari.8
+++ b/usr.sbin/iteconfig/iteconfig_atari.8
@@ -49,7 +49,7 @@
.Op Fl y Ar offset
.Op Ar color ...
.Sh DESCRIPTION
-.Nm Iteconfig
+.Nm iteconfig
is used to modify or examine the attributes of the
.Tn Atari's
console bell and bitmapped console display.
@@ -64,48 +64,48 @@ The following flags are interpreted by
.It Fl i
After processing all other arguments,
print information about the console's state.
-.It Fl f
+.It Fl f Ar file
Open and use the terminal named by
.Ar file
rather than the default console
-.Nm "/dev/ttye0".
-.It Fl v
+.Pa /dev/ttye0 .
+.It Fl v Ar volume
Set the volume of the console bell to
.Ar volume ,
which must be between 0 and 63, inclusive.
-.It Fl p
+.It Fl p Ar pitch
Set the pitch of the console bell to
.Ar pitch ,
which must be between 10 and 1399.
-.It Fl t
+.It Fl t Ar msec
Set the duration of the beep to
.Ar msec
milliseconds which must be between 1 and 5000 (5 seconds).
-.It Fl w
+.It Fl w Ar width
Set the width of the console display to
.Ar width
pixel columns.
-.Ar Width
+.Ar width
must be a positive integer.
-.It Fl h
+.It Fl h Ar height
Set the height of the console display to
.Ar height
pixel rows.
-.Ar Height
+.Ar height
must be a positive integer.
-.It Fl d
+.It Fl d Ar depth
Set the number of bitplanes the console view should use to
.Ar depth .
For example, if
.Ar depth
is 3 then 8 colors will be used.
-.It Fl x
+.It Fl x Ar offset
Set the horizontal offset of the console view on the monitor to
.Ar offset
pixel columns. The horizontal offset may be a positive or a
negative integer, positive being an offset to the right, negative
to the left.
-.It Fl y
+.It Fl y Ar offset
Set the vertical offset of the console view on the monitor to
.Ar offset
pixel rows. The vertical offset may be a positive or a negative
@@ -129,7 +129,7 @@ formats:
.Ar GG ,
and
.Ar BB
-are taken to be eight-bit values specifying the
+are taken to be 8-bit values specifying the
intensities of the red, green and blue components, respectively,
of the color to be used. For example,
.Li 0xff0000
@@ -140,7 +140,7 @@ is white, and
is dark cyan.
.It Ar 0xGG
.Ar GG
-is taken to be an eight-bit value specifying the intensity
+is taken to be an 8-bit value specifying the intensity
of grey to be used. A value of
.Li 0x00
is black, a value of
@@ -148,10 +148,10 @@ is black, a value of
is white, and a value of
.Li 0x80
is a grey
-approximately half way in between.
+approximately halfway in-between.
.It Ar 0xM
.Ar M
-is taken to be the one-bit monochrome value to be used.
+is taken to be the 1-bit monochrome value to be used.
A value of
.Li 0x1
is black, and a value of