diff options
author | Aaron Campbell <aaron@cvs.openbsd.org> | 1998-11-08 00:21:31 +0000 |
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committer | Aaron Campbell <aaron@cvs.openbsd.org> | 1998-11-08 00:21:31 +0000 |
commit | 31da08892cd3349676917320548e92b7170e539f (patch) | |
tree | 2bcc05bd61d8dc50843a9df23594a4b4501a7f54 /usr.sbin/iteconfig/iteconfig_atari.8 | |
parent | 3035e250c3d7a79b3f5d0de48cc642b4d4752ad1 (diff) |
usr.sbin/ man page repairs, a-i
Diffstat (limited to 'usr.sbin/iteconfig/iteconfig_atari.8')
-rw-r--r-- | usr.sbin/iteconfig/iteconfig_atari.8 | 34 |
1 files changed, 17 insertions, 17 deletions
diff --git a/usr.sbin/iteconfig/iteconfig_atari.8 b/usr.sbin/iteconfig/iteconfig_atari.8 index 135fbf02970..90034d96ceb 100644 --- a/usr.sbin/iteconfig/iteconfig_atari.8 +++ b/usr.sbin/iteconfig/iteconfig_atari.8 @@ -49,7 +49,7 @@ .Op Fl y Ar offset .Op Ar color ... .Sh DESCRIPTION -.Nm Iteconfig +.Nm iteconfig is used to modify or examine the attributes of the .Tn Atari's console bell and bitmapped console display. @@ -64,48 +64,48 @@ The following flags are interpreted by .It Fl i After processing all other arguments, print information about the console's state. -.It Fl f +.It Fl f Ar file Open and use the terminal named by .Ar file rather than the default console -.Nm "/dev/ttye0". -.It Fl v +.Pa /dev/ttye0 . +.It Fl v Ar volume Set the volume of the console bell to .Ar volume , which must be between 0 and 63, inclusive. -.It Fl p +.It Fl p Ar pitch Set the pitch of the console bell to .Ar pitch , which must be between 10 and 1399. -.It Fl t +.It Fl t Ar msec Set the duration of the beep to .Ar msec milliseconds which must be between 1 and 5000 (5 seconds). -.It Fl w +.It Fl w Ar width Set the width of the console display to .Ar width pixel columns. -.Ar Width +.Ar width must be a positive integer. -.It Fl h +.It Fl h Ar height Set the height of the console display to .Ar height pixel rows. -.Ar Height +.Ar height must be a positive integer. -.It Fl d +.It Fl d Ar depth Set the number of bitplanes the console view should use to .Ar depth . For example, if .Ar depth is 3 then 8 colors will be used. -.It Fl x +.It Fl x Ar offset Set the horizontal offset of the console view on the monitor to .Ar offset pixel columns. The horizontal offset may be a positive or a negative integer, positive being an offset to the right, negative to the left. -.It Fl y +.It Fl y Ar offset Set the vertical offset of the console view on the monitor to .Ar offset pixel rows. The vertical offset may be a positive or a negative @@ -129,7 +129,7 @@ formats: .Ar GG , and .Ar BB -are taken to be eight-bit values specifying the +are taken to be 8-bit values specifying the intensities of the red, green and blue components, respectively, of the color to be used. For example, .Li 0xff0000 @@ -140,7 +140,7 @@ is white, and is dark cyan. .It Ar 0xGG .Ar GG -is taken to be an eight-bit value specifying the intensity +is taken to be an 8-bit value specifying the intensity of grey to be used. A value of .Li 0x00 is black, a value of @@ -148,10 +148,10 @@ is black, a value of is white, and a value of .Li 0x80 is a grey -approximately half way in between. +approximately halfway in-between. .It Ar 0xM .Ar M -is taken to be the one-bit monochrome value to be used. +is taken to be the 1-bit monochrome value to be used. A value of .Li 0x1 is black, and a value of |