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-rw-r--r-- | lib/libc/arch/arm/gen/floatlib.c | 967 |
1 files changed, 0 insertions, 967 deletions
diff --git a/lib/libc/arch/arm/gen/floatlib.c b/lib/libc/arch/arm/gen/floatlib.c deleted file mode 100644 index 0ea4733fbb7..00000000000 --- a/lib/libc/arch/arm/gen/floatlib.c +++ /dev/null @@ -1,967 +0,0 @@ -/* $OpenBSD: floatlib.c,v 1.2 2004/02/01 05:40:52 drahn Exp $ */ -/* -** libgcc support for software floating point. -** Copyright (C) 1991 by Pipeline Associates, Inc. All rights reserved. -** Permission is granted to do *anything* you want with this file, -** commercial or otherwise, provided this message remains intact. So there! -** I would appreciate receiving any updates/patches/changes that anyone -** makes, and am willing to be the repository for said changes (am I -** making a big mistake?). - -Warning! Only single-precision is actually implemented. This file -won't really be much use until double-precision is supported. - -However, once that is done, this file might make possible -cross-compilation for an IEEE target machine from a non-IEEE -host such as a VAX. - -If you'd like to work on completing this, please talk to rms@gnu.ai.mit.edu. - ---> Double precision floating support added by James Carlson on 20 April 1998. - -** -** Pat Wood -** Pipeline Associates, Inc. -** pipeline!phw@motown.com or -** sun!pipeline!phw or -** uunet!motown!pipeline!phw -** -** 05/01/91 -- V1.0 -- first release to gcc mailing lists -** 05/04/91 -- V1.1 -- added float and double prototypes and return values -** -- fixed problems with adding and subtracting zero -** -- fixed rounding in truncdfsf2 -** -- fixed SWAP define and tested on 386 -*/ - -/* -** The following are routines that replace the libgcc soft floating point -** routines that are called automatically when -msoft-float is selected. -** The support single and double precision IEEE format, with provisions -** for byte-swapped machines (tested on 386). Some of the double-precision -** routines work at full precision, but most of the hard ones simply punt -** and call the single precision routines, producing a loss of accuracy. -** long long support is not assumed or included. -** Overall accuracy is close to IEEE (actually 68882) for single-precision -** arithmetic. I think there may still be a 1 in 1000 chance of a bit -** being rounded the wrong way during a multiply. I'm not fussy enough to -** bother with it, but if anyone is, knock yourself out. -** -** Efficiency has only been addressed where it was obvious that something -** would make a big difference. Anyone who wants to do this right for -** best speed should go in and rewrite in assembler. -** -** I have tested this only on a 68030 workstation and 386/ix integrated -** in with -msoft-float. -*/ - -/* the following deal with IEEE single-precision numbers */ -#define EXCESS 126 -#define SIGNBIT 0x80000000 -#define HIDDEN (1 << 23) -#define SIGN(fp) ((fp) & SIGNBIT) -#define EXP(fp) (((fp) >> 23) & 0xFF) -#define MANT(fp) (((fp) & 0x7FFFFF) | HIDDEN) -#define PACK(s,e,m) ((s) | ((e) << 23) | (m)) - -/* the following deal with IEEE double-precision numbers */ -#define EXCESSD 1022 -#define HIDDEND (1 << 20) -#define EXPD(fp) (((fp.l.upper) >> 20) & 0x7FF) -#define SIGND(fp) ((fp.l.upper) & SIGNBIT) -#define MANTD(fp) (((((fp.l.upper) & 0xFFFFF) | HIDDEND) << 10) | \ - (fp.l.lower >> 22)) -#define HIDDEND_LL ((long long)1 << 52) -#define MANTD_LL(fp) ((fp.ll & (HIDDEND_LL-1)) | HIDDEND_LL) -#define PACKD_LL(s,e,m) (((long long)((s)+((e)<<20))<<32)|(m)) - -/* define SWAP for 386/960 reverse-byte-order brain-damaged CPUs */ -union double_long { - double d; -#ifdef SWAP - struct { - unsigned long lower; - long upper; - } l; -#else - struct { - long upper; - unsigned long lower; - } l; -#endif - long long ll; -}; - -union float_long - { - float f; - long l; - }; - -#if 0 -/* add two floats */ -float -__addsf3 (float a1, float a2) -{ - long mant1, mant2; - union float_long fl1, fl2; - int exp1, exp2; - int sign = 0; - - fl1.f = a1; - fl2.f = a2; - - /* check for zero args */ - if (!fl1.l) { - fl1.f = fl2.f; - goto test_done; - } - if (!fl2.l) - goto test_done; - - exp1 = EXP (fl1.l); - exp2 = EXP (fl2.l); - - if (exp1 > exp2 + 25) - goto test_done; - if (exp2 > exp1 + 25) { - fl1.f = fl2.f; - goto test_done; - } - - /* do everything in excess precision so's we can round later */ - mant1 = MANT (fl1.l) << 6; - mant2 = MANT (fl2.l) << 6; - - if (SIGN (fl1.l)) - mant1 = -mant1; - if (SIGN (fl2.l)) - mant2 = -mant2; - - if (exp1 > exp2) - { - mant2 >>= exp1 - exp2; - } - else - { - mant1 >>= exp2 - exp1; - exp1 = exp2; - } - mant1 += mant2; - - if (mant1 < 0) - { - mant1 = -mant1; - sign = SIGNBIT; - } - else if (!mant1) { - fl1.f = 0; - goto test_done; - } - - /* normalize up */ - while (!(mant1 & 0xE0000000)) - { - mant1 <<= 1; - exp1--; - } - - /* normalize down? */ - if (mant1 & (1 << 30)) - { - mant1 >>= 1; - exp1++; - } - - /* round to even */ - mant1 += (mant1 & 0x40) ? 0x20 : 0x1F; - - /* normalize down? */ - if (mant1 & (1 << 30)) - { - mant1 >>= 1; - exp1++; - } - - /* lose extra precision */ - mant1 >>= 6; - - /* turn off hidden bit */ - mant1 &= ~HIDDEN; - - /* pack up and go home */ - fl1.l = PACK (sign, exp1, mant1); -test_done: - return (fl1.f); -} -#endif - -#if 0 -/* subtract two floats */ -float -__subsf3 (float a1, float a2) -{ - union float_long fl1, fl2; - - fl1.f = a1; - fl2.f = a2; - - /* check for zero args */ - if (!fl2.l) - return (fl1.f); - if (!fl1.l) - return (-fl2.f); - - /* twiddle sign bit and add */ - fl2.l ^= SIGNBIT; - return __addsf3 (a1, fl2.f); -} -#endif - -#if 0 -/* compare two floats */ -long -__cmpsf2 (float a1, float a2) -{ - union float_long fl1, fl2; - - fl1.f = a1; - fl2.f = a2; - - if (SIGN (fl1.l) && SIGN (fl2.l)) - { - fl1.l ^= SIGNBIT; - fl2.l ^= SIGNBIT; - } - if (fl1.l < fl2.l) - return (-1); - if (fl1.l > fl2.l) - return (1); - return (0); -} -#endif - -#if 0 -/* multiply two floats */ -float -__mulsf3 (float a1, float a2) -{ - union float_long fl1, fl2; - unsigned long result; - int exp; - int sign; - - fl1.f = a1; - fl2.f = a2; - - if (!fl1.l || !fl2.l) { - fl1.f = 0; - goto test_done; - } - - /* compute sign and exponent */ - sign = SIGN (fl1.l) ^ SIGN (fl2.l); - exp = EXP (fl1.l) - EXCESS; - exp += EXP (fl2.l); - - fl1.l = MANT (fl1.l); - fl2.l = MANT (fl2.l); - - /* the multiply is done as one 16x16 multiply and two 16x8 multiples */ - result = (fl1.l >> 8) * (fl2.l >> 8); - result += ((fl1.l & 0xFF) * (fl2.l >> 8)) >> 8; - result += ((fl2.l & 0xFF) * (fl1.l >> 8)) >> 8; - - result >>= 2; - if (result & 0x20000000) - { - /* round */ - result += 0x20; - result >>= 6; - } - else - { - /* round */ - result += 0x10; - result >>= 5; - exp--; - } - if (result & (HIDDEN<<1)) { - result >>= 1; - exp++; - } - - result &= ~HIDDEN; - - /* pack up and go home */ - fl1.l = PACK (sign, exp, result); -test_done: - return (fl1.f); -} -#endif - -#if 0 -/* divide two floats */ -float -__divsf3 (float a1, float a2) -{ - union float_long fl1, fl2; - int result; - int mask; - int exp, sign; - - fl1.f = a1; - fl2.f = a2; - - /* subtract exponents */ - exp = EXP (fl1.l) - EXP (fl2.l) + EXCESS; - - /* compute sign */ - sign = SIGN (fl1.l) ^ SIGN (fl2.l); - - /* divide by zero??? */ - if (!fl2.l) - /* return NaN or -NaN */ - return (sign ? 0xFFFFFFFF : 0x7FFFFFFF); - - /* numerator zero??? */ - if (!fl1.l) - return (0); - - /* now get mantissas */ - fl1.l = MANT (fl1.l); - fl2.l = MANT (fl2.l); - - /* this assures we have 25 bits of precision in the end */ - if (fl1.l < fl2.l) - { - fl1.l <<= 1; - exp--; - } - - /* now we perform repeated subtraction of fl2.l from fl1.l */ - mask = 0x1000000; - result = 0; - while (mask) - { - if (fl1.l >= fl2.l) - { - result |= mask; - fl1.l -= fl2.l; - } - fl1.l <<= 1; - mask >>= 1; - } - - /* round */ - result += 1; - - /* normalize down */ - exp++; - result >>= 1; - - result &= ~HIDDEN; - - /* pack up and go home */ - fl1.l = PACK (sign, exp, result); - return (fl1.f); -} -#endif - -/* convert int to double */ -double -__floatsidf (long a1) -{ - int sign = 0, exp = 31 + EXCESSD; - union double_long dl; - - if (!a1) - { - dl.l.upper = dl.l.lower = 0; - return (dl.d); - } - - if (a1 < 0) - { - sign = SIGNBIT; - a1 = -a1; - } - - while (a1 < 0x1000000) - { - a1 <<= 4; - exp -= 4; - } - - while (a1 < 0x40000000) - { - a1 <<= 1; - exp--; - } - - /* pack up and go home */ - dl.l.upper = sign; - dl.l.upper |= exp << 20; - dl.l.upper |= (a1 >> 10) & ~HIDDEND; - dl.l.lower = a1 << 22; - - return (dl.d); -} - -#if 0 -double -__floatdidf (long long a1) -{ - int exp = 63 + EXCESSD; - union double_long dl; - - dl.l.upper = dl.l.lower = 0; - if (a1 == 0) - return (dl.d); - - if (a1 < 0) { - dl.l.upper = SIGNBIT; - a1 = -a1; - } - - while (a1 < (long long)1<<54) { - a1 <<= 8; - exp -= 8; - } - while (a1 < (long long)1<<62) { - a1 <<= 1; - exp -= 1; - } - - /* pack up and go home */ - dl.ll |= (a1 >> 10) & ~HIDDEND_LL; - dl.l.upper |= exp << 20; - - return (dl.d); -} -#endif - -#if 0 -float -__floatsisf (long a1) -{ - (float)__floatsidf(a1); -} -#endif - -#if 0 -float -__floatdisf (long long a1) -{ - (float)__floatdidf(a1); -} -#endif - -#if 0 -/* negate a float */ -float -__negsf2 (float a1) -{ - union float_long fl1; - - fl1.f = a1; - if (!fl1.l) - return (0); - - fl1.l ^= SIGNBIT; - return (fl1.f); -} -#endif - -/* negate a double */ -double -__negdf2 (double a1) -{ - union double_long dl1; - - dl1.d = a1; - - if (!dl1.l.upper && !dl1.l.lower) - return (dl1.d); - - dl1.l.upper ^= SIGNBIT; - return (dl1.d); -} - -/* convert float to double */ -double -__extendsfdf2 (float a1) -{ - union float_long fl1; - union double_long dl; - int exp; - - fl1.f = a1; - - if (!fl1.l) - { - dl.l.upper = dl.l.lower = 0; - return (dl.d); - } - - dl.l.upper = SIGN (fl1.l); - exp = EXP (fl1.l) - EXCESS + EXCESSD; - dl.l.upper |= exp << 20; - dl.l.upper |= (MANT (fl1.l) & ~HIDDEN) >> 3; - dl.l.lower = MANT (fl1.l) << 29; - - return (dl.d); -} - -/* convert double to float */ -float -__truncdfsf2 (double a1) -{ - int exp; - long mant; - union float_long fl; - union double_long dl1; - - dl1.d = a1; - - if (!dl1.l.upper && !dl1.l.lower) - return (float)(0); - - exp = EXPD (dl1) - EXCESSD + EXCESS; - - /* shift double mantissa 6 bits so we can round */ - mant = MANTD (dl1) >> 6; - - /* now round and shift down */ - mant += 1; - mant >>= 1; - - /* did the round overflow? */ - if (mant & 0xFE000000) - { - mant >>= 1; - exp++; - } - - mant &= ~HIDDEN; - - /* pack up and go home */ - fl.l = PACK (SIGND (dl1), exp, mant); - return (fl.f); -} - -/* compare two doubles */ -long -__cmpdf2 (double a1, double a2) -{ - union double_long dl1, dl2; - - dl1.d = a1; - dl2.d = a2; - - if (SIGND (dl1) && SIGND (dl2)) - { - dl1.l.upper ^= SIGNBIT; - dl2.l.upper ^= SIGNBIT; - } - if (dl1.l.upper < dl2.l.upper) - return (-1); - if (dl1.l.upper > dl2.l.upper) - return (1); - if (dl1.l.lower < dl2.l.lower) - return (-1); - if (dl1.l.lower > dl2.l.lower) - return (1); - return (0); -} - -/* convert double to int */ -long -__fixdfsi (double a1) -{ - union double_long dl1; - int exp; - long l; - - dl1.d = a1; - - if (!dl1.l.upper && !dl1.l.lower) - return (0); - - exp = EXPD (dl1) - EXCESSD - 31; - l = MANTD (dl1); - - if (exp > 0) - return SIGND(dl1) ? (1<<31) : ((1ul<<31)-1); - - /* shift down until exp = 0 or l = 0 */ - if (exp < 0 && exp > -32 && l) - l >>= -exp; - else - return (0); - - return (SIGND (dl1) ? -l : l); -} - -#if 0 -/* convert double to int */ -long long -__fixdfdi (double a1) -{ - union double_long dl1; - int exp; - long long l; - - dl1.d = a1; - - if (!dl1.l.upper && !dl1.l.lower) - return (0); - - exp = EXPD (dl1) - EXCESSD - 64; - l = MANTD_LL(dl1); - - if (exp > 0) { - l = (long long)1<<63; - if (!SIGND(dl1)) - l--; - return l; - } - - /* shift down until exp = 0 or l = 0 */ - if (exp < 0 && exp > -64 && l) - l >>= -exp; - else - return (0); - - return (SIGND (dl1) ? -l : l); -} - -/* convert double to unsigned int */ -unsigned long -__fixunsdfsi (double a1) -{ - union double_long dl1; - int exp; - unsigned long l; - - dl1.d = a1; - - if (!dl1.l.upper && !dl1.l.lower) - return (0); - - exp = EXPD (dl1) - EXCESSD - 32; - l = (((((dl1.l.upper) & 0xFFFFF) | HIDDEND) << 11) | (dl1.l.lower >> 21)); - - if (exp > 0) - return (0xFFFFFFFFul); /* largest integer */ - - /* shift down until exp = 0 or l = 0 */ - if (exp < 0 && exp > -32 && l) - l >>= -exp; - else - return (0); - - return (l); -} - -/* convert double to unsigned int */ -unsigned long long -__fixunsdfdi (double a1) -{ - union double_long dl1; - int exp; - unsigned long long l; - - dl1.d = a1; - - if (dl1.ll == 0) - return (0); - - exp = EXPD (dl1) - EXCESSD - 64; - - l = dl1.ll; - - if (exp > 0) - return (unsigned long long)-1; - - /* shift down until exp = 0 or l = 0 */ - if (exp < 0 && exp > -64 && l) - l >>= -exp; - else - return (0); - - return (l); -} -#endif - -/* addtwo doubles */ -double -__adddf3 (double a1, double a2) -{ - long long mant1, mant2; - union double_long fl1, fl2; - int exp1, exp2; - int sign = 0; - - fl1.d = a1; - fl2.d = a2; - - /* check for zero args */ - if (!fl2.ll) - goto test_done; - if (!fl1.ll) { - fl1.d = fl2.d; - goto test_done; - } - - exp1 = EXPD(fl1); - exp2 = EXPD(fl2); - - if (exp1 > exp2 + 54) - goto test_done; - if (exp2 > exp1 + 54) { - fl1.d = fl2.d; - goto test_done; - } - - /* do everything in excess precision so's we can round later */ - mant1 = MANTD_LL(fl1) << 9; - mant2 = MANTD_LL(fl2) << 9; - - if (SIGND(fl1)) - mant1 = -mant1; - if (SIGND(fl2)) - mant2 = -mant2; - - if (exp1 > exp2) - mant2 >>= exp1 - exp2; - else { - mant1 >>= exp2 - exp1; - exp1 = exp2; - } - mant1 += mant2; - - if (mant1 < 0) { - mant1 = -mant1; - sign = SIGNBIT; - } else if (!mant1) { - fl1.d = 0; - goto test_done; - } - - /* normalize up */ - while (!(mant1 & ((long long)7<<61))) { - mant1 <<= 1; - exp1--; - } - - /* normalize down? */ - if (mant1 & ((long long)3<<62)) { - mant1 >>= 1; - exp1++; - } - - /* round to even */ - mant1 += (mant1 & (1<<9)) ? (1<<8) : ((1<<8)-1); - - /* normalize down? */ - if (mant1 & ((long long)3<<62)) { - mant1 >>= 1; - exp1++; - } - - /* lose extra precision */ - mant1 >>= 9; - - /* turn off hidden bit */ - mant1 &= ~HIDDEND_LL; - - /* pack up and go home */ - fl1.ll = PACKD_LL(sign,exp1,mant1); - -test_done: - return (fl1.d); -} - -#if 1 -/* subtract two doubles */ -double -__subdf3 (double a1, double a2) -{ - union double_long fl1, fl2; - - fl1.d = a1; - fl2.d = a2; - - /* check for zero args */ - if (!fl2.ll) - return (fl1.d); - /* twiddle sign bit and add */ - fl2.l.upper ^= SIGNBIT; - if (!fl1.ll) - return (fl2.d); - return __adddf3 (a1, fl2.d); -} -#endif - -/* multiply two doubles */ -double -__muldf3 (double a1, double a2) -{ - union double_long fl1, fl2; - unsigned long long result; - int exp; - int sign; - - fl1.d = a1; - fl2.d = a2; - - if (!fl1.ll || !fl2.ll) { - fl1.d = 0; - goto test_done; - } - - /* compute sign and exponent */ - sign = SIGND(fl1) ^ SIGND(fl2); - exp = EXPD(fl1) - EXCESSD; - exp += EXPD(fl2); - - fl1.ll = MANTD_LL(fl1); - fl2.ll = MANTD_LL(fl2); - - /* the multiply is done as one 31x31 multiply and two 31x21 multiples */ - result = (fl1.ll >> 21) * (fl2.ll >> 21); - result += ((fl1.ll & 0x1FFFFF) * (fl2.ll >> 21)) >> 21; - result += ((fl2.ll & 0x1FFFFF) * (fl1.ll >> 21)) >> 21; - - result >>= 2; - if (result & ((long long)1<<61)) { - /* round */ - result += 1<<8; - result >>= 9; - } else { - /* round */ - result += 1<<7; - result >>= 8; - exp--; - } - if (result & (HIDDEND_LL<<1)) { - result >>= 1; - exp++; - } - - result &= ~HIDDEND_LL; - - /* pack up and go home */ - fl1.ll = PACKD_LL(sign,exp,result); -test_done: - return (fl1.d); -} - -/* divide two doubles */ -double -__divdf3 (double a1, double a2) -{ - union double_long fl1, fl2; - long long mask,result; - int exp, sign; - - fl1.d = a1; - fl2.d = a2; - - /* subtract exponents */ - exp = EXPD(fl1) - EXPD(fl2) + EXCESSD; - - /* compute sign */ - sign = SIGND(fl1) ^ SIGND(fl2); - - /* numerator zero??? */ - if (fl1.ll == 0) { - /* divide by zero??? */ - if (fl2.ll == 0) - fl1.ll = ((unsigned long long)1<<63)-1; /* NaN */ - else - fl1.ll = 0; - goto test_done; - } - - /* return +Inf or -Inf */ - if (fl2.ll == 0) { - fl1.ll = PACKD_LL(SIGND(fl1),2047,0); - goto test_done; - } - - - /* now get mantissas */ - fl1.ll = MANTD_LL(fl1); - fl2.ll = MANTD_LL(fl2); - - /* this assures we have 54 bits of precision in the end */ - if (fl1.ll < fl2.ll) { - fl1.ll <<= 1; - exp--; - } - - /* now we perform repeated subtraction of fl2.ll from fl1.ll */ - mask = (long long)1<<53; - result = 0; - while (mask) { - if (fl1.ll >= fl2.ll) - { - result |= mask; - fl1.ll -= fl2.ll; - } - fl1.ll <<= 1; - mask >>= 1; - } - - /* round */ - result += 1; - - /* normalize down */ - exp++; - result >>= 1; - - result &= ~HIDDEND_LL; - - /* pack up and go home */ - fl1.ll = PACKD_LL(sign, exp, result); - -test_done: - return (fl1.d); -} - -int -__gtdf2 (double a1, double a2) -{ - return __cmpdf2 ((float) a1, (float) a2) > 0; -} - -int -__gedf2 (double a1, double a2) -{ - return (__cmpdf2 ((float) a1, (float) a2) >= 0) - 1; -} - -int -__ltdf2 (double a1, double a2) -{ - return - (__cmpdf2 ((float) a1, (float) a2) < 0); -} - -int -__ledf2 (double a1, double a2) -{ - return __cmpdf2 ((float) a1, (float) a2) > 0; -} - -int -__eqdf2 (double a1, double a2) -{ - return *(long long *) &a1 == *(long long *) &a2; -} - -int -__nedf2 (double a1, double a2) -{ - return *(long long *) &a1 != *(long long *) &a2; -} |