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-rw-r--r--games/hunt/huntd/huntd.618
1 files changed, 10 insertions, 8 deletions
diff --git a/games/hunt/huntd/huntd.6 b/games/hunt/huntd/huntd.6
index 07b169e5f09..7aee586c76a 100644
--- a/games/hunt/huntd/huntd.6
+++ b/games/hunt/huntd/huntd.6
@@ -1,5 +1,5 @@
.\" $NetBSD: huntd.6,v 1.3 1998/01/09 08:03:42 perry Exp $
-.\" $OpenBSD: huntd.6,v 1.8 1999/07/09 13:35:58 aaron Exp $
+.\" $OpenBSD: huntd.6,v 1.9 1999/08/30 23:37:28 d Exp $
.\"
.\" Hunt
.\" Copyright (c) 1985 Conrad C. Huang, Gregory S. Couch, Kenneth C.R.C. Arnold
@@ -143,25 +143,25 @@ max displacement each flying time unit (default 5)
.It volcano_max
max size of volcano (default 50)
.It ptrip_face
-chance of tripping a grenade on pickup (default 2)
+percentage chance of tripping a grenade on pickup (default 2)
.It ptrip_back
-chance of same when backing onto it (default 95)
+percentage chance of same when backing onto it (default 95)
.It ptrip_side
-chance of same when walking sideways into it (default 50)
+percentage chance of same when walking sideways into it (default 50)
.It prandom
percentage of time dispersion doors appear (default 1)
.It preflect
percentage of time reflection walls appear (default 1)
.It pshot_coll
-percent chance of shots colliding (default 5)
+percentage chance of shots colliding (default 5)
.It pgren_coll
-percent chance of grenades colliding (default 10)
+percentage chance of grenades colliding (default 10)
.It pgren_catch
facing player chance of catching grenade (default 10)
.It pmiss
-chance of bullet missing player (default 5)
+percentage chance of bullet missing player (default 5)
.It pdroneabsorb
-chance of absorbing a drone (default 1)
+percentage chance of absorbing a drone (default 1)
.It fall_frac
divisor of damage used for fall damage (default 5)
.It bulspd
@@ -204,4 +204,6 @@ behaviour. Try 55000 for something reasonable (default 0)
Conrad Huang, Ken Arnold, and Greg Couch;
.br
University of California, San Francisco, Computer Graphics Lab
+.Pp
+David Leonard tidied up, added configuration file.
.\"Sh BUGS