diff options
-rw-r--r-- | games/atc/update.c | 6 | ||||
-rw-r--r-- | games/hack/Original_READ_ME | 4 | ||||
-rw-r--r-- | games/hunt/huntd/driver.c | 4 | ||||
-rw-r--r-- | games/larn/header.h | 4 | ||||
-rw-r--r-- | games/phantasia/misc.c | 4 | ||||
-rw-r--r-- | games/rogue/rogue.h | 4 | ||||
-rw-r--r-- | games/trek/board.x | 4 | ||||
-rw-r--r-- | games/wump/wump.c | 8 |
8 files changed, 19 insertions, 19 deletions
diff --git a/games/atc/update.c b/games/atc/update.c index a4a234c1c69..ecd7cadd099 100644 --- a/games/atc/update.c +++ b/games/atc/update.c @@ -1,4 +1,4 @@ -/* $OpenBSD: update.c,v 1.4 2001/08/06 22:59:13 pjanzen Exp $ */ +/* $OpenBSD: update.c,v 1.5 2003/03/11 04:47:39 david Exp $ */ /*- * Copyright (c) 1990, 1993 @@ -49,7 +49,7 @@ #if 0 static char sccsid[] = "@(#)update.c 8.1 (Berkeley) 5/31/93"; #else -static char rcsid[] = "$OpenBSD: update.c,v 1.4 2001/08/06 22:59:13 pjanzen Exp $"; +static char rcsid[] = "$OpenBSD: update.c,v 1.5 2003/03/11 04:47:39 david Exp $"; #endif #endif /* not lint */ @@ -156,7 +156,7 @@ update(dummy) } if (pp->altitude > 9) /* "this is impossible" */ - loser(pp, "exceded flight ceiling."); + loser(pp, "exceeded flight ceiling."); if (pp->altitude <= 0) { for (i = 0; i < sp->num_airports; i++) if (pp->xpos == sp->airport[i].x && diff --git a/games/hack/Original_READ_ME b/games/hack/Original_READ_ME index 7d1c0c06f64..94d55e8b57b 100644 --- a/games/hack/Original_READ_ME +++ b/games/hack/Original_READ_ME @@ -1,4 +1,4 @@ -$OpenBSD: Original_READ_ME,v 1.2 2001/01/28 23:41:42 niklas Exp $ +$OpenBSD: Original_READ_ME,v 1.3 2003/03/11 04:47:39 david Exp $ $NetBSD: Original_READ_ME,v 1.2 1995/03/23 08:29:10 cgd Exp $ This is export hack, my first semester programming project. @@ -42,7 +42,7 @@ hack.mon.c Monsters, moving, attacking, etc. hack.do.c drink, eat, read, wield, save, etc. hack.do1.c zap, wear, remove, etc... hack.pri.c stuff having to do with the screen, most of the terminal - independant stuff is in here. + independent stuff is in here. hack.lev.c temp files and calling of mklev. Because of the peculiar restraints on our system, I make mklev (create diff --git a/games/hunt/huntd/driver.c b/games/hunt/huntd/driver.c index 2c3f8a012c9..a2a0658efd9 100644 --- a/games/hunt/huntd/driver.c +++ b/games/hunt/huntd/driver.c @@ -1,4 +1,4 @@ -/* $OpenBSD: driver.c,v 1.13 2002/12/06 21:48:51 millert Exp $ */ +/* $OpenBSD: driver.c,v 1.14 2003/03/11 04:47:39 david Exp $ */ /* $NetBSD: driver.c,v 1.5 1997/10/20 00:37:16 lukem Exp $ */ /* * Hunt @@ -128,7 +128,7 @@ again: /* * Nothing was ready. We do some work now * to see if the simulation has any pending work - * to do, and decide if we need to to block + * to do, and decide if we need to block * indefinitely or just timeout. */ do { diff --git a/games/larn/header.h b/games/larn/header.h index f62d3982d51..a2842da9d3c 100644 --- a/games/larn/header.h +++ b/games/larn/header.h @@ -1,4 +1,4 @@ -/* $OpenBSD: header.h,v 1.11 2002/10/23 15:06:47 millert Exp $ */ +/* $OpenBSD: header.h,v 1.12 2003/03/11 04:47:39 david Exp $ */ /* $NetBSD: header.h,v 1.12 1997/10/25 01:40:48 thorpej Exp $ */ /* header.h Larn is copyrighted 1986 by Noah Morgan. */ @@ -22,7 +22,7 @@ #define MAXMONST 56 /* maximum # monsters in the dungeon */ #define SPNUM 38 -/* maximum number of spells in existance */ +/* maximum number of spells in existence */ #define MAXSCROLL 28 /* maximum number of scrolls that are possible */ #define MAXPOTION 35 diff --git a/games/phantasia/misc.c b/games/phantasia/misc.c index faa1f2d3bf9..e756d7c850c 100644 --- a/games/phantasia/misc.c +++ b/games/phantasia/misc.c @@ -1,4 +1,4 @@ -/* $OpenBSD: misc.c,v 1.9 2001/09/19 10:51:55 pjanzen Exp $ */ +/* $OpenBSD: misc.c,v 1.10 2003/03/11 04:47:39 david Exp $ */ /* $NetBSD: misc.c,v 1.2 1995/03/24 03:59:03 cgd Exp $ */ /* @@ -574,7 +574,7 @@ allstatslist() / / DESCRIPTION: / Return a string describing the player type. -/ King, council, valar, supercedes other types. +/ King, council, valar, supersedes other types. / The first character of the string is '*' if the player / has a crown. / If 'shortflag' is TRUE, return a 3 character string. diff --git a/games/rogue/rogue.h b/games/rogue/rogue.h index c0d11db33e9..cf0a7b7518c 100644 --- a/games/rogue/rogue.h +++ b/games/rogue/rogue.h @@ -1,4 +1,4 @@ -/* $OpenBSD: rogue.h,v 1.9 2002/07/26 19:56:07 pjanzen Exp $ */ +/* $OpenBSD: rogue.h,v 1.10 2003/03/11 04:47:39 david Exp $ */ /* $NetBSD: rogue.h,v 1.4 1995/04/24 12:25:04 cgd Exp $ */ /* @@ -240,7 +240,7 @@ struct obj { /* comment is monster meaning */ short quiver; /* monster slowed toggle */ short trow, tcol; /* target row, col */ short hit_enchant; /* how many moves is confused */ - unsigned short what_is; /* imitator's charactor (?!%: */ + unsigned short what_is; /* imitator's character (?!%: */ short picked_up; /* sleep from wand of sleep */ unsigned short in_use_flags; struct obj *next_object; /* next monster */ diff --git a/games/trek/board.x b/games/trek/board.x index 06584ed8b28..26ba73f8e2a 100644 --- a/games/trek/board.x +++ b/games/trek/board.x @@ -1,4 +1,4 @@ -/* $OpenBSD: board.x,v 1.2 2001/01/28 23:41:49 niklas Exp $ */ +/* $OpenBSD: board.x,v 1.3 2003/03/11 04:47:39 david Exp $ */ /* $NetBSD: board.x,v 1.2 1995/04/22 10:58:30 cgd Exp $ */ # include "trek.h" @@ -16,7 +16,7 @@ ** Three things are computed. The first is the probability that ** the party takes over the Klingon. This is dependent on the ** size of the party, the condition of the Klingon (for which -** the energy left is used, which is definately incorrect), and +** the energy left is used, which is definitely incorrect), and ** the number of losses that the boarding party sustains. If too ** many of the boarding party are killed, the probability drops ** to zero. The second quantity computed is the losses that the diff --git a/games/wump/wump.c b/games/wump/wump.c index a010068291d..41cefb23bfc 100644 --- a/games/wump/wump.c +++ b/games/wump/wump.c @@ -1,4 +1,4 @@ -/* $OpenBSD: wump.c,v 1.20 2002/12/06 21:48:52 millert Exp $ */ +/* $OpenBSD: wump.c,v 1.21 2003/03/11 04:47:39 david Exp $ */ /* * Copyright (c) 1989, 1993 @@ -47,7 +47,7 @@ static const char copyright[] = #if 0 static char sccsid[] = "@(#)wump.c 8.1 (Berkeley) 5/31/93"; #else -static const char rcsid[] = "$OpenBSD: wump.c,v 1.20 2002/12/06 21:48:52 millert Exp $"; +static const char rcsid[] = "$OpenBSD: wump.c,v 1.21 2003/03/11 04:47:39 david Exp $"; #endif #endif /* not lint */ @@ -471,7 +471,7 @@ shoot(char *room_list) } if (roomcnt > 5) { (void)printf( -"The arrow wavers in its flight and and can go no further than room %d!\n", +"The arrow wavers in its flight and can go no further than room %d!\n", arrow_location); break; } @@ -488,7 +488,7 @@ The arrow is weakly shot and can go no further than room %d!\n",arrow_location); break; } else if (roomcnt == 5 && chance < 6) { (void)printf( -"The arrow wavers in its flight and and can go no further than room %d!\n", +"The arrow wavers in its flight and can go no further than room %d!\n", arrow_location); break; } |