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Diffstat (limited to 'games/backgammon/common_source/allow.c')
-rw-r--r--games/backgammon/common_source/allow.c44
1 files changed, 22 insertions, 22 deletions
diff --git a/games/backgammon/common_source/allow.c b/games/backgammon/common_source/allow.c
index b445be42ce2..0f8ce7198a6 100644
--- a/games/backgammon/common_source/allow.c
+++ b/games/backgammon/common_source/allow.c
@@ -1,4 +1,4 @@
-/* $NetBSD: allow.c,v 1.3 1995/03/21 15:05:24 cgd Exp $ */
+/* $OpenBSD: allow.c,v 1.2 1998/03/19 11:13:13 pjanzen Exp $ */
/*
* Copyright (c) 1980, 1993
@@ -37,37 +37,37 @@
#if 0
static char sccsid[] = "@(#)allow.c 8.1 (Berkeley) 5/31/93";
#else
-static char rcsid[] = "$NetBSD: allow.c,v 1.3 1995/03/21 15:05:24 cgd Exp $";
+static char rcsid[] = "$OpenBSD: allow.c,v 1.2 1998/03/19 11:13:13 pjanzen Exp $";
#endif
#endif /* not lint */
#include "back.h"
-movallow () {
-
- register int i, m, iold;
- int r;
+int
+movallow()
+{
+ int i, m, iold, r;
if (d0)
swap;
- m = (D0 == D1? 4: 2);
+ m = (D0 == D1 ? 4 : 2);
for (i = 0; i < 4; i++)
p[i] = bar;
i = iold = 0;
- while (i < m) {
+ while (i < m) {
if (*offptr == 15)
break;
h[i] = 0;
- if (board[bar]) {
+ if (board[bar]) {
if (i == 1 || m == 4)
- g[i] = bar+cturn*D1;
+ g[i] = bar + cturn * D1;
else
- g[i] = bar+cturn*D0;
- if (r = makmove(i)) {
+ g[i] = bar + cturn * D0;
+ if (r = makmove(i)) {
if (d0 || m == 4)
break;
swap;
- movback (i);
+ movback(i);
if (i > iold)
iold = i;
for (i = 0; i < 4; i++)
@@ -77,10 +77,10 @@ movallow () {
i++;
continue;
}
- if ((p[i] += cturn) == home) {
+ if ((p[i] += cturn) == home) {
if (i > iold)
iold = i;
- if (m == 2 && i) {
+ if (m == 2 && i) {
movback(i);
p[i--] = bar;
if (p[i] != bar)
@@ -91,25 +91,25 @@ movallow () {
if (d0 || m == 4)
break;
swap;
- movback (i);
+ movback(i);
for (i = 0; i < 4; i++)
p[i] = bar;
i = 0;
continue;
}
if (i == 1 || m == 4)
- g[i] = p[i]+cturn*D1;
+ g[i] = p[i] + cturn * D1;
else
- g[i] = p[i]+cturn*D0;
- if (g[i]*cturn > home) {
+ g[i] = p[i] + cturn * D0;
+ if (g[i] * cturn > home) {
if (*offptr >= 0)
g[i] = home;
else
continue;
}
- if (board[p[i]]*cturn > 0 && (r = makmove(i)) == 0)
+ if (board[p[i]] * cturn > 0 && (r = makmove(i)) == 0)
i++;
}
- movback (i);
- return (iold > i? iold: i);
+ movback(i);
+ return (iold > i ? iold : i);
}