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-rw-r--r--games/battlestar/init.c18
1 files changed, 10 insertions, 8 deletions
diff --git a/games/battlestar/init.c b/games/battlestar/init.c
index 170816cdd3d..4dc79b982f1 100644
--- a/games/battlestar/init.c
+++ b/games/battlestar/init.c
@@ -1,4 +1,4 @@
-/* $OpenBSD: init.c,v 1.3 1997/08/24 21:55:09 deraadt Exp $ */
+/* $OpenBSD: init.c,v 1.4 1997/09/01 18:13:19 millert Exp $ */
/* $NetBSD: init.c,v 1.4 1995/03/21 15:07:35 cgd Exp $ */
/*
@@ -132,13 +132,15 @@ checkout(uname)
if (strcmp(*ptr, uname) == 0) {
printf("You are the Poor anti-wizard %s. Good Luck!\n",
uname);
- CUMBER = 3;
- WEIGHT = 9; /* that'll get him! */
- bclock = 10;
- setbit(location[7].objects, WOODSMAN); /* viper room */
- setbit(location[20].objects, WOODSMAN); /* laser " */
- setbit(location[13].objects, DARK); /* amulet " */
- setbit(location[8].objects, ELF); /* closet */
+ if (location != NULL) {
+ CUMBER = 3;
+ WEIGHT = 9; /* that'll get him! */
+ bclock = 10;
+ setbit(location[7].objects, WOODSMAN); /* viper room */
+ setbit(location[20].objects, WOODSMAN); /* laser " */
+ setbit(location[13].objects, DARK); /* amulet " */
+ setbit(location[8].objects, ELF); /* closet */
+ }
return 0; /* anything else, Chris? */
}
return 0;