diff options
Diffstat (limited to 'games/bs/bs.6')
-rw-r--r-- | games/bs/bs.6 | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/games/bs/bs.6 b/games/bs/bs.6 index a29deb8c35c..4cbb671c183 100644 --- a/games/bs/bs.6 +++ b/games/bs/bs.6 @@ -1,4 +1,4 @@ -.\" $OpenBSD: bs.6,v 1.6 1999/07/09 13:35:55 aaron Exp $ +.\" $OpenBSD: bs.6,v 1.7 2001/06/06 20:52:17 pjanzen Exp $ .\" .\" Copyright (c) 1997, Jason Downs. All rights reserved. .\" @@ -77,9 +77,6 @@ Permits ships to be placed adjacently. Normally, ships must be separated by at least one square of open water. This disables that check and allows them to close-pack. .El -.Sh NOTES -The algorithm the computer uses once it has found a ship to sink is provably -optimal. The dispersion criterion for the random-fire algorithm may not be. .Sh AUTHORS Originally written by one Bruce Holloway in 1986. Salvo mode added by Chuck A. DeGaul (cbosgd!cad). @@ -87,3 +84,6 @@ Visual user interface, .Sq closepack option, code rewrite and manual page by Eric S. Raymond <esr@snark.thyrsus.com> August 1989. +.Sh NOTES +The algorithm the computer uses once it has found a ship to sink is provably +optimal. The dispersion criterion for the random-fire algorithm may not be. |