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-rw-r--r--games/rogue/use.c44
1 files changed, 20 insertions, 24 deletions
diff --git a/games/rogue/use.c b/games/rogue/use.c
index af359630ea7..09c04411c29 100644
--- a/games/rogue/use.c
+++ b/games/rogue/use.c
@@ -1,4 +1,4 @@
-/* $OpenBSD: use.c,v 1.7 2004/01/21 19:12:13 espie Exp $ */
+/* $OpenBSD: use.c,v 1.8 2006/03/08 09:44:36 otto Exp $ */
/* $NetBSD: use.c,v 1.3 1995/04/22 10:28:38 cgd Exp $ */
/*
@@ -37,7 +37,7 @@
#if 0
static char sccsid[] = "@(#)use.c 8.1 (Berkeley) 5/31/93";
#else
-static const char rcsid[] = "$OpenBSD: use.c,v 1.7 2004/01/21 19:12:13 espie Exp $";
+static const char rcsid[] = "$OpenBSD: use.c,v 1.8 2006/03/08 09:44:36 otto Exp $";
#endif
#endif /* not lint */
@@ -67,7 +67,7 @@ boolean con_mon = 0;
const char *strange_feeling = "you have a strange feeling for a moment, then it passes";
void
-quaff()
+quaff(void)
{
short ch;
object *obj;
@@ -178,7 +178,7 @@ quaff()
}
void
-read_scroll()
+read_scroll(void)
{
short ch;
object *obj;
@@ -286,10 +286,7 @@ read_scroll()
*/
void
-vanish(obj, rm, pack)
- object *obj;
- short rm;
- object *pack;
+vanish(object *obj, short rm, object *pack)
{
if (obj->quantity > 1) {
obj->quantity--;
@@ -310,8 +307,7 @@ vanish(obj, rm, pack)
}
void
-potion_heal(extra)
- int extra;
+potion_heal(int extra)
{
float ratio;
short add;
@@ -357,7 +353,7 @@ potion_heal(extra)
}
void
-idntfy()
+idntfy(void)
{
short ch;
object *obj;
@@ -385,7 +381,7 @@ AGAIN:
}
void
-eat()
+eat(void)
{
short ch;
short moves;
@@ -425,7 +421,7 @@ eat()
}
void
-hold_monster()
+hold_monster(void)
{
short i, j;
short mcount = 0;
@@ -458,7 +454,7 @@ hold_monster()
}
void
-tele()
+tele(void)
{
mvaddch(rogue.row, rogue.col, get_dungeon_char(rogue.row, rogue.col));
@@ -471,7 +467,7 @@ tele()
}
void
-hallucinate()
+hallucinate(void)
{
object *obj, *monster;
short ch;
@@ -501,7 +497,7 @@ hallucinate()
}
void
-unhallucinate()
+unhallucinate(void)
{
halluc = 0;
relight();
@@ -509,7 +505,7 @@ unhallucinate()
}
void
-unblind()
+unblind(void)
{
blind = 0;
messagef(1, "the veil of darkness lifts");
@@ -523,7 +519,7 @@ unblind()
}
void
-relight()
+relight(void)
{
if (cur_room == PASSAGE) {
light_passage(rogue.row, rogue.col);
@@ -534,7 +530,7 @@ relight()
}
void
-take_a_nap()
+take_a_nap(void)
{
short i;
@@ -549,7 +545,7 @@ take_a_nap()
}
void
-go_blind()
+go_blind(void)
{
short i, j;
@@ -581,7 +577,7 @@ go_blind()
}
const char *
-get_ench_color()
+get_ench_color(void)
{
if (halluc) {
return(id_potions[get_rand(0, POTIONS-1)].title);
@@ -592,20 +588,20 @@ get_ench_color()
}
void
-cnfs()
+cnfs(void)
{
confused += get_rand(12, 22);
}
void
-unconfuse()
+unconfuse(void)
{
confused = 0;
messagef(1, "you feel less %s now", (halluc ? "trippy" : "confused"));
}
void
-uncurse_all()
+uncurse_all(void)
{
object *obj;