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Diffstat (limited to 'games/sail/externs.h')
-rw-r--r-- | games/sail/externs.h | 313 |
1 files changed, 313 insertions, 0 deletions
diff --git a/games/sail/externs.h b/games/sail/externs.h new file mode 100644 index 00000000000..ad28a38796a --- /dev/null +++ b/games/sail/externs.h @@ -0,0 +1,313 @@ +/* $NetBSD: externs.h,v 1.4 1995/04/24 12:25:15 cgd Exp $ */ + +/* + * Copyright (c) 1983, 1993 + * The Regents of the University of California. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * This product includes software developed by the University of + * California, Berkeley and its contributors. + * 4. Neither the name of the University nor the names of its contributors + * may be used to endorse or promote products derived from this software + * without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * @(#)externs.h 8.1 (Berkeley) 5/31/93 + */ + +#include <stdio.h> +#include <signal.h> +#include <string.h> +#include <ctype.h> +#include <setjmp.h> +#include "machdep.h" + + /* program mode */ +int mode; +jmp_buf restart; +#define MODE_PLAYER 1 +#define MODE_DRIVER 2 +#define MODE_LOGGER 3 + + /* command line flags */ +char debug; /* -D */ +char randomize; /* -x, give first available ship */ +char longfmt; /* -l, print score in long format */ +char nobells; /* -b, don't ring bell before Signal */ + + /* other initial modes */ +char issetuid; /* running setuid */ + +#define die() ((rand() >> 3) % 6 + 1) +#define sqr(a) ((a) * (a)) +#define abs(a) ((a) > 0 ? (a) : -(a)) +#define min(a,b) ((a) < (b) ? (a) : (b)) + +#define grappled(a) ((a)->file->ngrap) +#define fouled(a) ((a)->file->nfoul) +#define snagged(a) (grappled(a) + fouled(a)) + +#define grappled2(a, b) ((a)->file->grap[(b)->file->index].sn_count) +#define fouled2(a, b) ((a)->file->foul[(b)->file->index].sn_count) +#define snagged2(a, b) (grappled2(a, b) + fouled2(a, b)) + +#define Xgrappled2(a, b) ((a)->file->grap[(b)->file->index].sn_turn < turn-1 ? grappled2(a, b) : 0) +#define Xfouled2(a, b) ((a)->file->foul[(b)->file->index].sn_turn < turn-1 ? fouled2(a, b) : 0) +#define Xsnagged2(a, b) (Xgrappled2(a, b) + Xfouled2(a, b)) + +#define cleangrapple(a, b, c) Cleansnag(a, b, c, 1) +#define cleanfoul(a, b, c) Cleansnag(a, b, c, 2) +#define cleansnag(a, b, c) Cleansnag(a, b, c, 3) + +#define sterncolour(sp) ((sp)->file->stern+'0'-((sp)->file->captured?10:0)) +#define sternrow(sp) ((sp)->file->row + dr[(sp)->file->dir]) +#define sterncol(sp) ((sp)->file->col + dc[(sp)->file->dir]) + +#define capship(sp) ((sp)->file->captured?(sp)->file->captured:(sp)) + +#define readyname(r) ((r) & R_LOADING ? '*' : ((r) & R_INITIAL ? '!' : ' ')) + +/* loadL and loadR, should match loadname[] */ +#define L_EMPTY 0 /* should be 0, don't change */ +#define L_GRAPE 1 +#define L_CHAIN 2 +#define L_ROUND 3 +#define L_DOUBLE 4 +#define L_EXPLODE 5 + +/* + * readyL and readyR, these are bits, except R_EMPTY + */ +#define R_EMPTY 0 /* not loaded and not loading */ +#define R_LOADING 1 /* loading */ +#define R_DOUBLE 2 /* loading double */ +#define R_LOADED 4 /* loaded */ +#define R_INITIAL 8 /* loaded initial */ + +#define HULL 0 +#define RIGGING 1 + +#define W_CAPTAIN 1 +#define W_CAPTURED 2 +#define W_CLASS 3 +#define W_CREW 4 +#define W_DBP 5 +#define W_DRIFT 6 +#define W_EXPLODE 7 +#define W_FILE 8 +#define W_FOUL 9 +#define W_GUNL 10 +#define W_GUNR 11 +#define W_HULL 12 +#define W_MOVE 13 +#define W_OBP 14 +#define W_PCREW 15 +#define W_UNFOUL 16 +#define W_POINTS 17 +#define W_QUAL 18 +#define W_UNGRAP 19 +#define W_RIGG 20 +#define W_COL 21 +#define W_DIR 22 +#define W_ROW 23 +#define W_SIGNAL 24 +#define W_SINK 25 +#define W_STRUCK 26 +#define W_TA 27 +#define W_ALIVE 28 +#define W_TURN 29 +#define W_WIND 30 +#define W_FS 31 +#define W_GRAP 32 +#define W_RIG1 33 +#define W_RIG2 34 +#define W_RIG3 35 +#define W_RIG4 36 +#define W_BEGIN 37 +#define W_END 38 +#define W_DDEAD 39 + +#define NLOG 10 +struct logs { + char l_name[20]; + int l_uid; + int l_shipnum; + int l_gamenum; + int l_netpoints; +}; + +struct BP { + short turnsent; + struct ship *toship; + short mensent; +}; + +struct snag { + short sn_count; + short sn_turn; +}; + +#define NSCENE nscene +#define NSHIP 10 +#define NBP 3 + +#define NNATION 8 +#define N_A 0 +#define N_B 1 +#define N_S 2 +#define N_F 3 +#define N_J 4 +#define N_D 5 +#define N_K 6 +#define N_O 7 + +struct File { + int index; + char captain[20]; /* 0 */ + short points; /* 20 */ + char loadL; /* 22 */ + char loadR; /* 24 */ + char readyL; /* 26 */ + char readyR; /* 28 */ + struct BP OBP[NBP]; /* 30 */ + struct BP DBP[NBP]; /* 48 */ + char struck; /* 66 */ + struct ship *captured; /* 68 */ + short pcrew; /* 70 */ + char movebuf[10]; /* 72 */ + char drift; /* 82 */ + short nfoul; + short ngrap; + struct snag foul[NSHIP]; /* 84 */ + struct snag grap[NSHIP]; /* 124 */ + char RH; /* 224 */ + char RG; /* 226 */ + char RR; /* 228 */ + char FS; /* 230 */ + char explode; /* 232 */ + char sink; /* 234 */ + char dir; + short col; + short row; + char loadwith; + char stern; +}; + +struct ship { + char *shipname; /* 0 */ + struct shipspecs *specs; /* 2 */ + char nationality; /* 4 */ + short shiprow; /* 6 */ + short shipcol; /* 8 */ + char shipdir; /* 10 */ + struct File *file; /* 12 */ +}; + +struct scenario { + char winddir; /* 0 */ + char windspeed; /* 2 */ + char windchange; /* 4 */ + char vessels; /* 12 */ + char *name; /* 14 */ + struct ship ship[NSHIP]; /* 16 */ +}; +struct scenario scene[]; +int nscene; + +struct shipspecs { + char bs; + char fs; + char ta; + short guns; + char class; + char hull; + char qual; + char crew1; + char crew2; + char crew3; + char gunL; + char gunR; + char carL; + char carR; + char rig1; + char rig2; + char rig3; + char rig4; + short pts; +}; +struct shipspecs specs[]; + +struct scenario *cc; /* the current scenario */ +struct ship *ls; /* &cc->ship[cc->vessels] */ + +#define SHIP(s) (&cc->ship[s]) +#define foreachship(sp) for ((sp) = cc->ship; (sp) < ls; (sp)++) + +struct windeffects { + char A, B, C, D; +}; +struct windeffects WET[7][6]; + +struct Tables { + char H, G, C, R; +}; +struct Tables RigTable[11][6]; +struct Tables HullTable[11][6]; + +char AMMO[9][4]; +char HDT[9][10]; +char HDTrake[9][10]; +char QUAL[9][5]; +char MT[9][3]; + +char *countryname[]; +char *classname[]; +char *directionname[]; +char *qualname[]; +char loadname[]; + +char rangeofshot[]; + +char dr[], dc[]; + +int winddir; +int windspeed; +int turn; +int game; +int alive; +int people; +char hasdriver; + +char *info(); +char *quality(); +double arctan(); +char *saywhat(); +struct ship *closestenemy(); + +char *calloc(); +char *rindex(); +char *strcpy(); +char *strcat(); +char *strncpy(); +char *getenv(); +char *gets(); |