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-rw-r--r--games/sail/sail.68
1 files changed, 4 insertions, 4 deletions
diff --git a/games/sail/sail.6 b/games/sail/sail.6
index 0b684258560..43bfcd79d4c 100644
--- a/games/sail/sail.6
+++ b/games/sail/sail.6
@@ -1,4 +1,4 @@
-.\" $OpenBSD: sail.6,v 1.8 2003/06/03 03:01:41 millert Exp $
+.\" $OpenBSD: sail.6,v 1.9 2003/09/02 18:14:18 jmc Exp $
.\" $NetBSD: sail.6,v 1.4 1995/04/22 10:37:24 cgd Exp $
.\"
.\" Copyright (c) 1988, 1993
@@ -311,7 +311,7 @@ When a ship is battered into a listing hulk, the last man aboard
.Dq strikes the colors .
This ceremony is the ship's formal surrender.
The nationality character of a surrendered ship is printed as
-.Sq ! .
+.Sq \&! .
E.g., the Frog of our last example would soon be
.Sq !0 .
.Pp
@@ -568,7 +568,7 @@ Rigg 5 5 5 5
"Load" shows what your port (left) and starboard (right) broadsides are
loaded with.
A
-.Sq !
+.Sq \&!
after the type of shot indicates that it is an initial broadside.
Initial broadside were loaded with care before battle and before
the decks ran red with blood.
@@ -1017,7 +1017,7 @@ Ed Wang rewrote and modularized the code
almost from scratch.
Although he introduced many new bugs, the final
result was very much cleaner and
-.Pq ?
+.Pq \&?
faster.
He added window movement commands and find ship commands.
.Sh AUTHORS