diff options
Diffstat (limited to 'games')
29 files changed, 2723 insertions, 3315 deletions
diff --git a/games/backgammon/Makefile b/games/backgammon/Makefile index 26c61946cfb..127d8e03635 100644 --- a/games/backgammon/Makefile +++ b/games/backgammon/Makefile @@ -1,5 +1,5 @@ -# $OpenBSD: Makefile,v 1.2 1997/09/21 11:35:21 deraadt Exp $ +# $OpenBSD: Makefile,v 1.3 1998/03/19 11:13:01 pjanzen Exp $ -SUBDIR= backgammon teachgammon +SUBDIR= common_source backgammon teachgammon .include <bsd.subdir.mk> diff --git a/games/backgammon/backgammon/Makefile b/games/backgammon/backgammon/Makefile index e26acbd0ec1..d32873a3b7a 100644 --- a/games/backgammon/backgammon/Makefile +++ b/games/backgammon/backgammon/Makefile @@ -1,13 +1,12 @@ -# $NetBSD: Makefile,v 1.6 1995/03/21 15:04:52 cgd Exp $ +# $OpenBSD: Makefile,v 1.3 1998/03/19 11:13:03 pjanzen Exp $ # @(#)Makefile 8.1 (Berkeley) 5/31/93 PROG= backgammon -CFLAGS+=-DV7 -I${.CURDIR}/../common_source -SRCS= allow.c board.c check.c extra.c fancy.c init.c main.c move.c \ - odds.c one.c save.c subs.c table.c text.c version.c +CFLAGS+=-I${.CURDIR}/../common_source +SRCS= extra.c main.c move.c text.c MAN= backgammon.6 -DPADD= ${LIBTERMCAP} ${LIBCOMPAT} -LDADD= -ltermcap -lcompat +DPADD= ${.CURDIR}/../common_source/libcommon.a ${LIBTERMCAP} +LDADD= -L${.CURDIR}/../common_source -lcommon -ltermcap .PATH: ${.CURDIR}/../common_source HIDEGAME=hidegame diff --git a/games/backgammon/backgammon/backgammon.6 b/games/backgammon/backgammon/backgammon.6 index c1b439c6d1f..bc2e9b30f18 100644 --- a/games/backgammon/backgammon/backgammon.6 +++ b/games/backgammon/backgammon/backgammon.6 @@ -1,4 +1,4 @@ -.\" $NetBSD: backgammon.6,v 1.4 1995/03/21 15:04:55 cgd Exp $ +.\" $OpenBSD: backgammon.6,v 1.2 1998/03/19 11:13:04 pjanzen Exp $ .\" .\" Copyright (c) 1980, 1993 .\" The Regents of the University of California. All rights reserved. @@ -43,19 +43,17 @@ .Nm backgammon .Op Fl .Op Fl nrwb -.Op Fl pr -.Op Fl pw -.Op Fl pb +.Op Fl p Ar [r | w | b] .Op Fl t Ar term .Op Fl s Ar file .Sh DESCRIPTION This program lets you play backgammon against the computer -or against a "friend". +or against a `friend'. All commands only are one letter, so you don't need to type a carriage return, except at the end of a move. -The program is mostly self documenting, -so that a question mark (?) will usually get some help. +The program is mostly self documenting: +a question mark (?) will usually get some help. If you answer `y' when the program asks if you want the rules, you will get text explaining the rules of the game, some hints on strategy, @@ -76,30 +74,23 @@ player is red (implies n) player is white (implies n) .It Fl b two players, red and white (implies n) -.It Fl pr +.It Fl p Ar r print the board before red's turn -.It Fl pw +.It Fl p Ar w print the board before white's turn -.It Fl pb -print the board before both player's turn +.It Fl p Ar b +print the board before any turn .It Fl t Ar term terminal is type .Ar term , -uses /etc/termcap +using /etc/termcap .It Fl s Ar file recover previously saved game from .Ar file . -(This can also be done by executing the saved file, -i.e., typing its name in as a command) .El .Pp .\" -.\" Arguments may be optionally preceded by a `-'. -.\" Several arguments may be concatenated together, -.\" but not after `s' or `t' arguments, -.\" since they can be followed by an arbitrary string. -Any unrecognized arguments are ignored. -An argument of a lone `-' gets a description of possible arguments. +An argument of `-h' gets a description of possible arguments. .Pp If .Ar term @@ -107,7 +98,7 @@ has capabilities for direct cursor movement (see .Xr termcap 5 ) .Nm backgammon ``fixes'' the board after each move, -so the board does not need to be reprinted, +so the board does not need to be reprinted unless the screen suffers some horrendous malady. Also, any `p' option will be ignored. (The `t' option is not necessary unless the terminal type does not match @@ -120,8 +111,8 @@ type a space or carriage return to roll, or .Bl -tag -width indent .It Ic d to double -.It Ic p -to print the board +.It Ic r +to redraw the board .It Ic q to quit .It Ic s @@ -130,8 +121,8 @@ to save the game for later .Pp When the program prompts with 'Move:', type .Bl -tag -width indent -.It Ic p -to print the board +.It Ic r +to redraw the board .It Ic q to quit .It Ic s diff --git a/games/backgammon/backgammon/backlocal.h b/games/backgammon/backgammon/backlocal.h new file mode 100644 index 00000000000..f69fc47b156 --- /dev/null +++ b/games/backgammon/backgammon/backlocal.h @@ -0,0 +1,48 @@ +/* $OpenBSD: backlocal.h,v 1.1 1998/03/19 11:13:05 pjanzen Exp $ */ + +/*- + * Copyright (c) 1997 The NetBSD Foundation, Inc. + * All rights reserved. + * + * This code is derived from software contributed to The NetBSD Foundation + * by Luke Mewburn. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * This product includes software developed by the NetBSD + * Foundation, Inc. and its contributors. + * 4. Neither the name of The NetBSD Foundation nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS + * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED + * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS + * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN + * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + * POSSIBILITY OF SUCH DAMAGE. + */ + +void dble __P((void)); +int dblgood __P((void)); +int eval __P((void)); +int freemen __P((int)); +void movcmp __P((void)); +void move __P((int)); +int movegood __P((void)); +void pickmove __P((void)); +int trapped __P((int, int)); +void trymove __P((int, int)); diff --git a/games/backgammon/backgammon/extra.c b/games/backgammon/backgammon/extra.c index 034c959f25e..97314f88a21 100644 --- a/games/backgammon/backgammon/extra.c +++ b/games/backgammon/backgammon/extra.c @@ -1,4 +1,4 @@ -/* $NetBSD: extra.c,v 1.3 1995/03/21 15:05:01 cgd Exp $ */ +/* $OpenBSD: extra.c,v 1.2 1998/03/19 11:13:06 pjanzen Exp $ */ /* * Copyright (c) 1980, 1993 @@ -37,76 +37,69 @@ #if 0 static char sccsid[] = "@(#)extra.c 8.1 (Berkeley) 5/31/93"; #else -static char rcsid[] = "$NetBSD: extra.c,v 1.3 1995/03/21 15:05:01 cgd Exp $"; +static char rcsid[] = "$OpenBSD: extra.c,v 1.2 1998/03/19 11:13:06 pjanzen Exp $"; #endif #endif /* not lint */ #include "back.h" - -#ifdef DEBUG -#include <stdio.h> -FILE *trace; -#endif +#include "backlocal.h" /* * dble() * Have the current player double and ask opponent to accept. */ -dble () { - register int resp; /* response to y/n */ +void +dble() +{ + int resp; /* response to y/n */ - for (;;) { - writel (" doubles."); /* indicate double */ + for (;;) { + writel(" doubles."); /* indicate double */ - if (cturn == -pnum) { /* see if computer accepts */ - if (dblgood()) { /* guess not */ - writel (" Declined.\n"); + if (cturn == -pnum) { /* see if computer accepts */ + if (dblgood()) { /* guess not */ + writel(" Declined.\n"); nexturn(); - cturn *= -2; /* indicate loss */ + cturn *= -2; /* indicate loss */ return; - } else { /* computer accepts */ - writel (" Accepted.\n"); - gvalue *= 2; /* double game value */ + } else {/* computer accepts */ + writel(" Accepted.\n"); + gvalue *= 2; /* double game value */ dlast = cturn; if (tflag) gwrite(); return; } } - - /* ask if player accepts */ - writel (" Does "); - writel (cturn == 1? color[2]: color[3]); - writel (" accept?"); - - /* get response from yorn, - * a "2" means he said "p" - * for print board. */ - if ((resp = yorn ('R')) == 2) { - writel (" Reprint.\n"); + /* ask if player accepts */ + writel(" Does "); + writel(cturn == 1 ? color[2] : color[3]); + writel(" accept?"); + + /* get response from yorn; a "2" means he said "p" to print board. */ + if ((resp = yorn ('r')) == 2) { + writel(" Reprint.\n"); buflush(); wrboard(); - writel (*Colorptr); + writel(*Colorptr); continue; } - - /* check response */ - if (resp) { - /* accepted */ + /* check response */ + if (resp) { + /* accepted */ gvalue *= 2; dlast = cturn; if (tflag) gwrite(); return; } - - nexturn (); /* declined */ + nexturn(); /* declined */ cturn *= -2; return; } } - + /* * dblgood () * Returns 1 if the computer would double in this position. This @@ -118,43 +111,42 @@ dble () { * behind. */ -dblgood () { - register int n; /* accumulated judgment */ - register int OFFC = *offptr; /* no. of computer's men off */ - register int OFFO = *offopp; /* no. of player's men off */ +int +dblgood() +{ + int n; /* accumulated judgment */ + int OFFC = *offptr; /* no. of computer's men off */ + int OFFO = *offopp; /* no. of player's men off */ #ifdef DEBUG - register int i; + int i; if (trace == NULL) - trace = fopen ("bgtrace","w"); + trace = fopen("bgtrace", "w"); #endif - /* get real pip value */ - n = eval()*cturn; + /* get real pip value */ + n = eval() * cturn; #ifdef DEBUG - fputs ("\nDoubles:\nBoard: ",trace); + fputs("\nDoubles:\nBoard: ", trace); for (i = 0; i < 26; i++) - fprintf (trace," %d",board[i]); - fprintf (trace,"\n\tpip = %d, ",n); + fprintf(trace, " %d", board[i]); + fprintf(trace, "\n\tpip = %d, ", n); #endif - /* below adjusts pip value - * according to position - * judgments */ + /* below adjusts pip value according to position judgments */ - /* check men moving off - * board */ - if (OFFC > -15 || OFFO > -15) { - if (OFFC < 0 && OFFO < 0) { + /* check men moving off board */ + if (OFFC > -15 || OFFO > -15) { + if (OFFC < 0 && OFFO < 0) { OFFC += 15; OFFO += 15; - n +=((OFFC-OFFO)*7)/2; - } else if (OFFC < 0) { + n +=((OFFC - OFFO) * 7) / 2; + } else if (OFFC < 0) { OFFC += 15; - n -= OFFO*7/2; - } else if (OFFO < 0) { + n -= OFFO * 7 / 2; + } else if (OFFO < 0) { OFFO += 15; - n += OFFC*7/2; + n += OFFC * 7 / 2; } if (OFFC < 8 && OFFO > 8) n -= 7; @@ -168,92 +160,93 @@ dblgood () { n += 7; if (OFFO < 12 && OFFC > 12) n += 7; - n += ((OFFC-OFFO)*7)/2; + n += ((OFFC - OFFO) * 7) / 2; } #ifdef DEBUG - fprintf (trace,"off = %d, ",n); + fprintf(trace, "off = %d, ", n); #endif - /* see if men are trapped */ + /* see if men are trapped */ n -= freemen(bar); n += freemen(home); - n += trapped(home,-cturn); - n -= trapped(bar,cturn); + n += trapped(home, -cturn); + n -= trapped(bar, cturn); #ifdef DEBUG - fprintf (trace,"free = %d\n",n); - fprintf (trace,"\tOFFC = %d, OFFO = %d\n",OFFC,OFFO); - fflush (trace); + fprintf(trace, "free = %d\n", n); + fprintf(trace, "\tOFFC = %d, OFFO = %d\n", OFFC, OFFO); + fflush(trace); #endif - /* double if 2-3 moves ahead */ - if (n > 10+rnum(7)) + /* double if 2-3 moves ahead */ + if (n > 10 + rnum(7)) return(1); - return (0); + return(0); } - -freemen (b) -int b; +int +freemen(b) + int b; { - register int i, inc, lim; + int i, inc, lim; - odds(0,0,0); + odds(0, 0, 0); if (board[b] == 0) return (0); - inc = (b == 0? 1: -1); - lim = (b == 0? 7: 18); - for (i = b+inc; i != lim; i += inc) - if (board[i]*inc < -1) - odds(abs(b-i),0,abs(board[b])); + inc = (b == 0 ? 1 : -1); + lim = (b == 0 ? 7 : 18); + for (i = b + inc; i != lim; i += inc) + if (board[i] * inc < -1) + odds(abs(b - i), 0, abs(board[b])); if (abs(board[b]) == 1) - return ((36-count())/5); - return (count()/5); + return ((36 - count()) / 5); + return (count() / 5); } - -trapped (n,inc) -int n, inc; +int +trapped(n, inc) + int n, inc; { - register int i, j, k; - int c, l, ct; + int i, j, k; + int c, l, ct; ct = 0; - l = n+7*inc; - for (i = n+inc; i != l; i += inc) { - odds (0,0,0); - c = abs(i-l); - if (board[i]*inc > 0) { + l = n + 7 * inc; + for (i = n + inc; i != l; i += inc) { + odds(0, 0, 0); + c = abs(i - l); + if (board[i] * inc > 0) { for (j = c; j < 13; j++) - if (board[i+inc*j]*inc < -1) { + if (board[i + inc * j] * inc < -1) { if (j < 7) - odds (j,0,1); + odds(j, 0, 1); for (k = 1; k < 7 && k < j; k++) - if (j-k < 7) - odds (k,j-k,1); + if (j - k < 7) + odds(k, j - k, 1); } - ct += abs(board[i])*(36-count()); + ct += abs(board[i]) * (36 - count()); } } - return (ct/5); + return(ct / 5); } - -eval () { - register int i, j; +int +eval() +{ + int i, j; for (j = i = 0; i < 26; i++) - j += (board[i] >= 0 ? i*board[i] : (25-i)*board[i]); + j += (board[i] >= 0 ? i * board[i] : (25 - i) * board[i]); if (off[1] >= 0) - j += 25*off[1]; + j += 25 * off[1]; else - j += 25*(off[1]+15); + j += 25 * (off[1] + 15); if (off[0] >= 0) - j -= 25*off[0]; + j -= 25 * off[0]; else - j -= 25*(off[0]+15); - return (j); + j -= 25 * (off[0] + 15); + return(j); } diff --git a/games/backgammon/backgammon/main.c b/games/backgammon/backgammon/main.c index d3bc422343b..a890a53b050 100644 --- a/games/backgammon/backgammon/main.c +++ b/games/backgammon/backgammon/main.c @@ -1,4 +1,4 @@ -/* $NetBSD: main.c,v 1.4 1995/04/29 00:44:03 mycroft Exp $ */ +/* $OpenBSD: main.c,v 1.4 1998/03/19 11:13:07 pjanzen Exp $ */ /* * Copyright (c) 1980, 1993 @@ -43,270 +43,214 @@ static char copyright[] = #if 0 static char sccsid[] = "@(#)main.c 8.1 (Berkeley) 5/31/93"; #else -static char rcsid[] = "$NetBSD: main.c,v 1.4 1995/04/29 00:44:03 mycroft Exp $"; +static char rcsid[] = "$OpenBSD: main.c,v 1.4 1998/03/19 11:13:07 pjanzen Exp $"; #endif #endif /* not lint */ -#include <stdio.h> +#include <time.h> #include "back.h" +#include "backlocal.h" -#define MVPAUSE 5 /* time to sleep when stuck */ -#define MAXUSERS 35 /* maximum number of users */ +#define MVPAUSE 5 /* time to sleep when stuck */ +/* #define MAXUSERS 35 */ /* maximum number of users */ -char *instr[]; /* text of instructions */ -char *message[]; /* update message */ -speed_t ospeed; /* tty output speed */ +char *instr[]; /* text of instructions */ +speed_t ospeed; /* tty output speed */ -char *helpm[] = { /* help message */ +char *helpm[] = { /* help message */ "Enter a space or newline to roll, or", " R to reprint the board\tD to double", " S to save the game\tQ to quit", 0 }; -char *contin[] = { /* pause message */ +char *contin[] = { /* pause message */ "(Type a newline to continue.)", "", 0 }; -static char user1a[] = - "Sorry, you cannot play backgammon when there are more than "; -static char user1b[] = - " users\non the system."; -static char user2a[] = - "\nThere are now more than "; -static char user2b[] = - " users on the system, so you cannot play\nanother game. "; -static char rules[] = "\nDo you want the rules of the game?"; -static char noteach[] = "Teachgammon not available!\n\007"; -static char need[] = "Do you need instructions for this program?"; -static char askcol[] = +/* *** Do game control through dm! *** + * static char user1a[] = + * "Sorry, you cannot play backgammon when there are more than "; + * static char user1b[] = + * " users\non the system."; + * static char user2a[] = + * "\nThere are now more than "; + * static char user2b[] = + * " users on the system, so you cannot play\nanother game. "; + */ +static char rules[] = "\nDo you want the rules of the game?"; +static char noteach[] = "Teachgammon not available!\n\007"; +static char need[] = "Do you need instructions for this program?"; +static char askcol[] = "Enter 'r' to play red, 'w' to play white, 'b' to play both:"; -static char rollr[] = "Red rolls a "; -static char rollw[] = ". White rolls a "; -static char rstart[] = ". Red starts.\n"; -static char wstart[] = ". White starts.\n"; -static char toobad1[] = "Too bad, "; -static char unable[] = " is unable to use that roll.\n"; -static char toobad2[] = ". Too bad, "; -static char cantmv[] = " can't move.\n"; -static char bgammon[] = "Backgammon! "; -static char gammon[] = "Gammon! "; -static char again[] = ".\nWould you like to play again?"; -static char svpromt[] = "Would you like to save this game?"; - -static char password[] = "losfurng"; -static char pbuf[10]; - +static char rollr[] = "Red rolls a "; +static char rollw[] = ". White rolls a "; +static char rstart[] = ". Red starts.\n"; +static char wstart[] = ". White starts.\n"; +static char toobad1[] = "Too bad, "; +static char unable[] = " is unable to use that roll.\n"; +static char toobad2[] = ". Too bad, "; +static char cantmv[] = " can't move.\n"; +static char bgammon[] = "Backgammon! "; +static char gammon[] = "Gammon! "; +static char again[] = ".\nWould you like to play again?"; +static char svpromt[] = "Would you like to save this game?"; + +int main (argc,argv) -int argc; -char **argv; - + int argc; + char **argv; { - register int i; /* non-descript index */ - register int l; /* non-descript index */ - register char c; /* non-descript character storage */ - long t; /* time for random num generator */ + int i,l; /* non-descript indices */ + char c; /* non-descript character storage */ + long t; /* time for random num generator */ /* revoke privs */ setegid(getgid()); setgid(getgid()); /* initialization */ - bflag = 2; /* default no board */ - signal (2, getout); /* trap interrupts */ - if (tcgetattr (0, &old) == -1) /* get old tty mode */ - errexit ("backgammon(gtty)"); + bflag = 2; /* default no board */ + signal(2, getout); /* trap interrupts */ + if (tcgetattr(0, &old) == -1) /* get old tty mode */ + errexit("backgammon(gtty)"); noech = old; noech.c_lflag &= ~ECHO; raw = noech; - raw.c_lflag &= ~ICANON; /* set up modes */ - ospeed = cfgetospeed (&old); /* for termlib */ + raw.c_lflag &= ~ICANON; /* set up modes */ + ospeed = cfgetospeed(&old); /* for termlib */ - /* check user count */ -# ifdef CORY +/* check user count */ +#if 0 if (ucount() > MAXUSERS) { - writel (user1a); - wrint (MAXUSERS); - writel (user1b); - getout(); + writel(user1a); + wrint(MAXUSERS); + writel(user1b); + getout(0); } -# endif - - /* get terminal - * capabilities, and - * decide if it can - * cursor address */ - tflag = getcaps (getenv ("TERM")); - /* use whole screen - * for text */ +#endif + + /* get terminal capabilities, and decide if it can cursor address */ + tflag = getcaps(getenv("TERM")); + /* use whole screen for text */ if (tflag) begscr = 0; t = time(0); - srandom(t); /* 'random' seed */ + srandom(t); /* 'random' seed */ -#ifdef V7 - while (*++argv != 0) /* process arguments */ -#else - while (*++argv != -1) /* process arguments */ -#endif - getarg (&argv); + getarg(argc, argv); args[acnt] = '\0'; - if (tflag) { /* clear screen */ - noech.c_oflag &= ~(ONLCR|OXTABS); - raw.c_oflag &= ~(ONLCR|OXTABS); + if (tflag) { /* clear screen */ + noech.c_oflag &= ~(ONLCR | OXTABS); + raw.c_oflag &= ~(ONLCR | OXTABS); clear(); } - fixtty (&raw); /* go into raw mode */ - - /* check if restored - * game and save flag - * for later */ - if (rfl = rflag) { - text (message); /* print message */ - text (contin); - wrboard(); /* print board */ - /* if new game, pretend - * to be a non-restored - * game */ + fixtty(&raw); /* go into raw mode */ + + /* check if restored game and save flag for later */ + if (rfl = rflag) { + wrboard(); /* print board */ + /* if new game, pretend to be a non-restored game */ if (cturn == 0) rflag = 0; - } else { - rscore = wscore = 0; /* zero score */ - text (message); /* update message - * without pausing */ - - if (aflag) { /* print rules */ - writel (rules); - if (yorn(0)) { + } else { + rscore = wscore = 0; /* zero score */ - fixtty (&old); /* restore tty */ - execl (TEACH,"teachgammon",args,0); + if (aflag) { /* print rules */ + writel(rules); + if (yorn(0)) { + fixtty(&old); /* restore tty */ + execl(TEACH, "teachgammon", args, 0); - tflag = 0; /* error! */ - writel (noteach); + tflag = 0; /* error! */ + writel(noteach); exit(1); - } else { /* if not rules, then - * instructions */ - writel (need); - if (yorn(0)) { /* print instructions */ + } else {/* if not rules, then instructions */ + writel(need); + if (yorn(0)) { /* print instructions */ clear(); - text (instr); + text(instr); } } } + init(); /* initialize board */ - init(); /* initialize board */ - - if (pnum == 2) { /* ask for color(s) */ - writec ('\n'); - writel (askcol); - while (pnum == 2) { + if (pnum == 2) {/* ask for color(s) */ + writec('\n'); + writel(askcol); + while (pnum == 2) { c = readc(); - switch (c) { + switch (c) { - case 'R': /* red */ + case 'R': /* red */ pnum = -1; break; - case 'W': /* white */ + case 'W': /* white */ pnum = 1; break; - case 'B': /* both */ + case 'B': /* both */ pnum = 0; break; - case 'P': - if (iroll) - break; - if (tflag) - curmove (curr,0); - else - writec ('\n'); - writel ("Password:"); - signal (14,getout); - cflag = 1; - alarm (10); - for (i = 0; i < 10; i++) { - pbuf[i] = readc(); - if (pbuf[i] == '\n') - break; - } - if (i == 10) - while (readc() != '\n'); - alarm (0); - cflag = 0; - if (i < 10) - pbuf[i] = '\0'; - for (i = 0; i < 9; i++) - if (pbuf[i] != password[i]) - getout(); + case 'P': /* Control the dice */ iroll = 1; - if (tflag) - curmove (curr,0); - else - writec ('\n'); - writel (askcol); + writec('\n'); + writel("Dice controlled!"); + writec('\n'); + writel(askcol); break; - default: /* error */ - writec ('\007'); + default: /* error */ + writec('\007'); } } - } else if (!aflag) - /* pause to read - * message */ - text (contin); + } - wrboard(); /* print board */ + wrboard(); /* print board */ if (tflag) - curmove (18,0); + curmove(18, 0); else - writec ('\n'); + writec('\n'); } - /* limit text to bottom - * of screen */ + /* limit text to bottom of screen */ if (tflag) begscr = 17; - for (;;) { /* begin game! */ - /* initial roll if - * needed */ - if ((! rflag) || raflag) + for (;;) { /* begin game! */ + /* initial roll if needed */ + if ((!rflag) || raflag) roll(); - /* perform ritual of - * first roll */ - if (! rflag) { + /* perform ritual of first roll */ + if (!rflag) { if (tflag) - curmove (17,0); - while (D0 == D1) /* no doubles */ + curmove(17, 0); + while (D0 == D1) /* no doubles */ roll(); - /* print rolls */ - writel (rollr); - writec (D0+'0'); - writel (rollw); - writec (D1+'0'); + /* print rolls */ + writel(rollr); + writec(D0 + '0'); + writel(rollw); + writec(D1 + '0'); - /* winner goes first */ - if (D0 > D1) { - writel (rstart); + /* winner goes first */ + if (D0 > D1) { + writel(rstart); cturn = 1; - } else { - writel (wstart); + } else { + writel(wstart); cturn = -1; } } + /* initalize variables according to whose turn it is */ - /* initalize variables - * according to whose - * turn it is */ - - if (cturn == 1) { /* red */ + if (cturn == 1) { /* red */ home = 25; bar = 0; inptr = &in[1]; @@ -316,7 +260,7 @@ char **argv; Colorptr = &color[1]; colorptr = &color[3]; colen = 3; - } else { /* white */ + } else { /* white */ home = 0; bar = 25; inptr = &in[0]; @@ -328,234 +272,212 @@ char **argv; colen = 5; } - /* do first move - * (special case) */ - if (! (rflag && raflag)) { - if (cturn == pnum) /* computer's move */ - move (0); - else { /* player's move */ + /* do first move (special case) */ + if (!(rflag && raflag)) { + if (cturn == pnum) /* computer's move */ + move(0); + else { /* player's move */ mvlim = movallow(); - /* reprint roll */ + /* reprint roll */ if (tflag) - curmove (cturn == -1? 18: 19,0); + curmove(cturn == -1 ? 18 : 19, 0); proll(); - getmove(); /* get player's move */ + getmove(); /* get player's move */ } } - if (tflag) { - curmove (17,0); + if (tflag) { + curmove(17, 0); cline(); begscr = 18; } - - /* no longer any diff- - * erence between normal - * game and recovered - * game. */ + /* no longer any difference between normal and recovered game. */ rflag = 0; - /* move as long as it's - * someone's turn */ - while (cturn == 1 || cturn == -1) { + /* move as long as it's someone's turn */ + while (cturn == 1 || cturn == -1) { - /* board maintainence */ + /* board maintainence */ if (tflag) - refresh(); /* fix board */ + refresh(); /* fix board */ else - /* redo board if -p */ + /* redo board if -p */ if (cturn == bflag || bflag == 0) wrboard(); - /* do computer's move */ - if (cturn == pnum) { - move (1); + /* do computer's move */ + if (cturn == pnum) { + move(1); - /* see if double - * refused */ + /* see if double refused */ if (cturn == -2 || cturn == 2) break; - /* check for winning - * move */ - if (*offopp == 15) { + /* check for winning move */ + if (*offopp == 15) { cturn *= -2; break; } continue; } + /* (player's move) */ - /* (player's move) */ - - /* clean screen if - * safe */ - if (tflag && hflag) { - curmove (20,0); - clend (); + /* clean screen if safe */ + if (tflag && hflag) { + curmove(20, 0); + clend(); hflag = 1; } - - /* if allowed, give him - * a chance to double */ - if (dlast != cturn && gvalue < 64) { + /* if allowed, give him a chance to double */ + if (dlast != cturn && gvalue < 64) { if (tflag) - curmove (cturn == -1? 18: 19,0); - writel (*Colorptr); + curmove(cturn == -1 ? 18: 19, 0); + writel(*Colorptr); c = readc(); - /* character cases */ - switch (c) { + /* character cases */ + switch (c) { - /* reprint board */ - case 'R': + case 'R': /* reprint board */ wrboard(); break; - /* save game */ - case 'S': + case 'S': /* save game */ raflag = 1; - save (1); + save(1); break; - /* quit */ - case 'Q': + case 'Q': /* quit */ quit(); break; - /* double */ - case 'D': + case 'D': /* double */ dble(); break; - /* roll */ - case ' ': + case ' ': /* roll */ case '\n': roll(); - writel (" rolls "); - writec (D0+'0'); - writec (' '); - writec (D1+'0'); - writel (". "); - - /* see if he can move */ - if ( (mvlim = movallow()) == 0) { - - /* can't move */ - writel (toobad1); - writel (*colorptr); - writel (unable); - if (tflag) { - if (pnum) { + writel(" rolls "); + writec(D0 + '0'); + writec(' '); + writec(D1 + '0'); + writel(". "); + + /* see if he can move */ + if ((mvlim = movallow()) == 0) { + + /* can't move */ + writel(toobad1); + writel(*colorptr); + writel(unable); + if (tflag) { + if (pnum) { buflush(); - sleep (MVPAUSE); + sleep(MVPAUSE); } } nexturn(); break; } - /* get move */ getmove(); - /* okay to clean - * screen */ + /* okay to clean screen */ hflag = 1; break; - /* invalid character */ - default: + default: /* invalid character */ - /* print help message */ + /* print help message */ if (tflag) - curmove (20,0); + curmove(20, 0); else - writec ('\n'); - text (helpm); + writec('\n'); + text(helpm); if (tflag) - curmove (cturn == -1? 18: 19,0); + curmove(cturn == -1 ? 18 : 19, 0); else - writec ('\n'); + writec('\n'); - /* don't erase */ + /* don't erase */ hflag = 0; } - } else { /* couldn't double */ + } else {/* couldn't double */ - /* print roll */ + /* print roll */ roll(); if (tflag) - curmove (cturn == -1? 18: 19,0); - proll (); + curmove(cturn == -1 ? 18: 19, 0); + proll(); - /* can he move? */ - if ((mvlim = movallow()) == 0) { + /* can he move? */ + if ((mvlim = movallow()) == 0) { - /* he can't */ - writel (toobad2); - writel (*colorptr); - writel (cantmv); + /* he can't */ + writel(toobad2); + writel(*colorptr); + writel(cantmv); buflush(); - sleep (MVPAUSE); + sleep(MVPAUSE); nexturn(); continue; } - /* get move */ getmove(); } } - /* don't worry about who - * won if quit */ + /* don't worry about who won if quit */ if (cturn == 0) break; - /* fix cturn = winner */ + /* fix cturn = winner */ cturn /= -2; - /* final board pos. */ + /* final board pos. */ if (tflag) refresh(); - /* backgammon? */ + /* backgammon? */ mflag = 0; - l = bar+7*cturn; + l = bar + 7 * cturn; for (i = bar; i != l; i += cturn) - if (board[i]*cturn) mflag++; + if (board[i] * cturn) + mflag++; - /* compute game value */ + /* compute game value */ if (tflag) - curmove (20,0); - if (*offopp == 15) { - if (mflag) { - writel (bgammon); + curmove(20, 0); + if (*offopp == 15) { + if (mflag) { + writel(bgammon); gvalue *= 3; } - else if (*offptr <= 0) { - writel (gammon); + else if (*offptr <= 0) { + writel(gammon); gvalue *= 2; } } - - /* report situation */ - if (cturn == -1) { - writel ("Red wins "); + /* report situation */ + if (cturn == -1) { + writel("Red wins "); rscore += gvalue; } else { - writel ("White wins "); + writel("White wins "); wscore += gvalue; } - wrint (gvalue); - writel (" point"); + wrint(gvalue); + writel(" point"); if (gvalue > 1) - writec ('s'); - writel (".\n"); + writec('s'); + writel(".\n"); - /* write score */ + /* write score */ wrscore(); - /* check user count */ -# ifdef CORY +/* check user count */ +#if 0 if (ucount() > MAXUSERS) { writel (user2a); wrint (MAXUSERS); @@ -563,37 +485,34 @@ char **argv; rfl = 1; break; } -# endif +#endif - /* see if he wants - * another game */ - writel (again); - if ((i = yorn ('S')) == 0) + /* see if he wants another game */ + writel(again); + if ((i = yorn('S')) == 0) break; init(); - if (i == 2) { - writel (" Save.\n"); + if (i == 2) { + writel(" Save.\n"); cturn = 0; - save (0); + save(0); } - - /* yes, reset game */ + /* yes, reset game */ wrboard(); } /* give him a chance to save if game was recovered */ - if (rfl && cturn) { - writel (svpromt); - if (yorn (0)) { - /* re-initialize for - * recovery */ + if (rfl && cturn) { + writel(svpromt); + if (yorn(0)) { + /* re-initialize for recovery */ init(); cturn = 0; save(0); } } - - /* leave peacefully */ - getout (); + /* leave peacefully */ + getout(0); + /* NOT REACHED */ } diff --git a/games/backgammon/backgammon/move.c b/games/backgammon/backgammon/move.c index f96c57a1c05..73cfccc2daf 100644 --- a/games/backgammon/backgammon/move.c +++ b/games/backgammon/backgammon/move.c @@ -1,4 +1,4 @@ -/* $NetBSD: move.c,v 1.5 1995/04/29 00:44:05 mycroft Exp $ */ +/* $OpenBSD: move.c,v 1.2 1998/03/19 11:13:08 pjanzen Exp $ */ /* * Copyright (c) 1980, 1993 @@ -37,293 +37,293 @@ #if 0 static char sccsid[] = "@(#)move.c 8.1 (Berkeley) 5/31/93"; #else -static char rcsid[] = "$NetBSD: move.c,v 1.5 1995/04/29 00:44:05 mycroft Exp $"; +static char rcsid[] = "$OpenBSD: move.c,v 1.2 1998/03/19 11:13:08 pjanzen Exp $"; #endif #endif /* not lint */ #include "back.h" +#include "backlocal.h" #ifdef DEBUG -#include <stdio.h> -FILE *trace; -static char tests[20]; +static char tests[20]; #endif -struct BOARD { /* structure of game position */ - int b_board[26]; /* board position */ - int b_in[2]; /* men in */ - int b_off[2]; /* men off */ - int b_st[4], b_fn[4]; /* moves */ +struct BOARD { /* structure of game position */ + int b_board[26]; /* board position */ + int b_in[2]; /* men in */ + int b_off[2]; /* men off */ + int b_st[4], b_fn[4]; /* moves */ - struct BOARD *b_next; /* forward queue pointer */ + struct BOARD *b_next; /* forward queue pointer */ }; struct BOARD *freeq = 0; struct BOARD *checkq = 0; -struct BOARD *bsave(); -struct BOARD *nextfree(); - - /* these variables are values for the - * candidate move */ -static int ch; /* chance of being hit */ -static int op; /* computer's open men */ -static int pt; /* comp's protected points */ -static int em; /* farthest man back */ -static int frc; /* chance to free comp's men */ -static int frp; /* chance to free pl's men */ - - /* these values are the values for the - * move chosen (so far) */ -static int chance; /* chance of being hit */ -static int openmen; /* computer's open men */ -static int points; /* comp's protected points */ -static int endman; /* farthest man back */ -static int barmen; /* men on bar */ -static int menin; /* men in inner table */ -static int menoff; /* men off board */ -static int oldfrc; /* chance to free comp's men */ -static int oldfrp; /* chance to free pl's men */ - -static int cp[5]; /* candidate start position */ -static int cg[5]; /* candidate finish position */ - -static int race; /* game reduced to a race */ - -move (okay) -int okay; /* zero if first move */ + +/* these variables are values for the candidate move */ +static int ch; /* chance of being hit */ +static int op; /* computer's open men */ +static int pt; /* comp's protected points */ +static int em; /* farthest man back */ +static int frc; /* chance to free comp's men */ +static int frp; /* chance to free pl's men */ + +/* these values are the values for the move chosen (so far) */ +static int chance; /* chance of being hit */ +static int openmen; /* computer's open men */ +static int points; /* comp's protected points */ +static int endman; /* farthest man back */ +static int barmen; /* men on bar */ +static int menin; /* men in inner table */ +static int menoff; /* men off board */ +static int oldfrc; /* chance to free comp's men */ +static int oldfrp; /* chance to free pl's men */ + +static int cp[5]; /* candidate start position */ +static int cg[5]; /* candidate finish position */ + +static int race; /* game reduced to a race */ + + +static int bcomp __P((struct BOARD *, struct BOARD *)); +static struct BOARD *bsave __P((void)); +static void binsert __P((struct BOARD *)); +static void boardcopy __P((struct BOARD *)); +static void makefree __P((struct BOARD *)); +static void mvcheck __P((struct BOARD *, struct BOARD *)); +static struct BOARD *nextfree __P((void)); + + +void +move(okay) + int okay; /* zero if first move */ { - register int i; /* index */ - register int l; /* last man */ - - if (okay) { - /* see if comp should double */ - if (gvalue < 64 && dlast != cturn && dblgood()) { - writel (*Colorptr); - dble(); /* double */ - /* return if declined */ + int i; /* index */ + int l = 0; /* last man */ + + if (okay) { /* see if comp should double */ + if (gvalue < 64 && dlast != cturn && dblgood()) { + writel(*Colorptr); + dble(); /* double */ + /* return if declined */ if (cturn != 1 && cturn != -1) return; } roll(); } - race = 0; - for (i = 0; i < 26; i++) { + for (i = 0; i < 26; i++) { if (board[i] < 0) l = i; } - for (i = 0; i < l; i++) { + for (i = 0; i < l; i++) { if (board[i] > 0) break; } if (i == l) race = 1; - /* print roll */ + /* print roll */ if (tflag) - curmove (cturn == -1? 18: 19,0); - writel (*Colorptr); - writel (" rolls "); - writec (D0+'0'); - writec (' '); - writec (D1+'0'); - /* make tty interruptable - * while thinking */ + curmove(cturn == -1 ? 18 : 19, 0); + writel(*Colorptr); + writel(" rolls "); + writec(D0 + '0'); + writec(' '); + writec(D1 + '0'); + /* make tty interruptable while thinking */ if (tflag) cline(); - fixtty (&noech); + fixtty(&noech); - /* find out how many moves */ + /* find out how many moves */ mvlim = movallow(); - if (mvlim == 0) { - writel (" but cannot use it.\n"); + if (mvlim == 0) { + writel(" but cannot use it.\n"); nexturn(); - fixtty (&raw); + fixtty(&raw); return; } - - /* initialize */ + /* initialize */ for (i = 0; i < 4; i++) cp[i] = cg[i] = 0; - /* strategize */ - trymove (0,0); + /* strategize */ + trymove(0, 0); pickmove(); - /* print move */ - writel (" and moves "); - for (i = 0; i < mvlim; i++) { + /* print move */ + writel(" and moves "); + for (i = 0; i < mvlim; i++) { if (i > 0) - writec (','); - wrint (p[i] = cp[i]); - writec ('-'); - wrint (g[i] = cg[i]); - makmove (i); + writec(','); + wrint(p[i] = cp[i]); + writec('-'); + wrint(g[i] = cg[i]); + makmove(i); } - writec ('.'); + writec('.'); - /* print blots hit */ + /* print blots hit */ if (tflag) - curmove (20,0); + curmove(20, 0); else - writec ('\n'); + writec('\n'); for (i = 0; i < mvlim; i++) if (h[i]) wrhit(g[i]); - /* get ready for next move */ + /* get ready for next move */ nexturn(); - if (!okay) { + if (!okay) { buflush(); - sleep (3); + sleep(3); } - fixtty (&raw); /* no more tty interrupt */ + fixtty(&raw); /* no more tty interrupt */ } - -trymove (mvnum,swapped) -register int mvnum; /* number of move (rel zero) */ -int swapped; /* see if swapped also tested */ +void +trymove(mvnum, swapped) + int mvnum; /* number of move (rel zero) */ + int swapped; /* see if swapped also tested */ { - register int pos; /* position on board */ - register int rval; /* value of roll */ + int pos; /* position on board */ + int rval; /* value of roll */ - /* if recursed through all dice - * values, compare move */ - if (mvnum == mvlim) { - binsert (bsave()); + /* if recursed through all dice values, compare move */ + if (mvnum == mvlim) { + binsert(bsave()); return; } - - /* make sure dice in always - * same order */ + /* make sure dice in always same order */ if (d0 == swapped) swap; - /* choose value for this move */ + /* choose value for this move */ rval = dice[mvnum != 0]; - /* find all legitimate moves */ - for (pos = bar; pos != home; pos += cturn) { - /* fix order of dice */ + /* find all legitimate moves */ + for (pos = bar; pos != home; pos += cturn) { + /* fix order of dice */ if (d0 == swapped) swap; - /* break if stuck on bar */ + /* break if stuck on bar */ if (board[bar] != 0 && pos != bar) break; - /* on to next if not occupied */ - if (board[pos]*cturn <= 0) + /* on to next if not occupied */ + if (board[pos] * cturn <= 0) continue; - /* set up arrays for move */ + /* set up arrays for move */ p[mvnum] = pos; - g[mvnum] = pos+rval*cturn; - if (g[mvnum]*cturn >= home) { + g[mvnum] = pos + rval * cturn; + if (g[mvnum] * cturn >= home) { if (*offptr < 0) break; g[mvnum] = home; } - /* try to move */ - if (makmove (mvnum)) + /* try to move */ + if (makmove(mvnum)) continue; else - trymove (mvnum+1,2); - /* undo move to try another */ - backone (mvnum); + trymove(mvnum + 1, 2); + /* undo move to try another */ + backone(mvnum); } - /* swap dice and try again */ + /* swap dice and try again */ if ((!swapped) && D0 != D1) - trymove (0,1); + trymove(0, 1); } - -struct BOARD * -bsave () { - register int i; /* index */ - struct BOARD *now; /* current position */ - now = nextfree (); /* get free BOARD */ +static struct BOARD * +bsave() +{ + int i; /* index */ + struct BOARD *now; /* current position */ + + now = nextfree(); /* get free BOARD */ - /* store position */ + /* store position */ for (i = 0; i < 26; i++) now->b_board[i] = board[i]; now->b_in[0] = in[0]; now->b_in[1] = in[1]; now->b_off[0] = off[0]; now->b_off[1] = off[1]; - for (i = 0; i < mvlim; i++) { + for (i = 0; i < mvlim; i++) { now->b_st[i] = p[i]; now->b_fn[i] = g[i]; } - return (now); + return(now); } - -binsert (new) -struct BOARD *new; /* item to insert */ + +static void +binsert(new) + struct BOARD *new; /* item to insert */ { - register struct BOARD *p = checkq; /* queue pointer */ - register int result; /* comparison result */ + struct BOARD *p = checkq; /* queue pointer */ + int result; /* comparison result */ - if (p == 0) { /* check if queue empty */ + if (p == 0) { /* check if queue empty */ checkq = p = new; p->b_next = 0; return; } - - result = bcomp (new,p); /* compare to first element */ - if (result < 0) { /* insert in front */ + result = bcomp(new, p); /* compare to first element */ + if (result < 0) { /* insert in front */ new->b_next = p; checkq = new; return; } - if (result == 0) { /* duplicate entry */ - mvcheck (p,new); - makefree (new); + if (result == 0) { /* duplicate entry */ + mvcheck(p, new); + makefree(new); return; } - - while (p->b_next != 0) { /* traverse queue */ - result = bcomp (new,p->b_next); - if (result < 0) { /* found place */ + while (p->b_next != 0) {/* traverse queue */ + result = bcomp(new, p->b_next); + if (result < 0) { /* found place */ new->b_next = p->b_next; p->b_next = new; return; } - if (result == 0) { /* duplicate entry */ - mvcheck (p->b_next,new); - makefree (new); + if (result == 0) { /* duplicate entry */ + mvcheck(p->b_next, new); + makefree(new); return; } p = p->b_next; } - /* place at end of queue */ + /* place at end of queue */ p->b_next = new; new->b_next = 0; } - -bcomp (a,b) -struct BOARD *a; -struct BOARD *b; + +static int +bcomp(a, b) + struct BOARD *a; + struct BOARD *b; { - register int *aloc = a->b_board; /* pointer to board a */ - register int *bloc = b->b_board; /* pointer to board b */ - register int i; /* index */ - int result; /* comparison result */ + int *aloc = a->b_board; /* pointer to board a */ + int *bloc = b->b_board; /* pointer to board b */ + int i; /* index */ + int result; /* comparison result */ - for (i = 0; i < 26; i++) { /* compare boards */ - result = cturn*(aloc[i]-bloc[i]); + for (i = 0; i < 26; i++) { /* compare boards */ + result = cturn * (aloc[i] - bloc[i]); if (result) - return (result); /* found inequality */ + return(result); /* found inequality */ } - return (0); /* same position */ + return(0); /* same position */ } - -mvcheck (incumbent,candidate) -register struct BOARD *incumbent; -register struct BOARD *candidate; + +static void +mvcheck(incumbent, candidate) + struct BOARD *incumbent; + struct BOARD *candidate; { - register int i; - register int result; + int i, result; - for (i = 0; i < mvlim; i++) { - result = cturn*(candidate->b_st[i]-incumbent->b_st[i]); + for (i = 0; i < mvlim; i++) { + result = cturn * (candidate->b_st[i] - incumbent->b_st[i]); if (result > 0) return; if (result < 0) @@ -331,28 +331,30 @@ register struct BOARD *candidate; } if (i == mvlim) return; - for (i = 0; i < mvlim; i++) { + for (i = 0; i < mvlim; i++) { incumbent->b_st[i] = candidate->b_st[i]; incumbent->b_fn[i] = candidate->b_fn[i]; } } - -makefree (dead) -struct BOARD *dead; /* dead position */ + +void +makefree(dead) + struct BOARD *dead; /* dead position */ { - dead->b_next = freeq; /* add to freeq */ + dead->b_next = freeq; /* add to freeq */ freeq = dead; } -struct BOARD * -nextfree () { - struct BOARD *new; +static struct BOARD * +nextfree() +{ + struct BOARD *new; - if (freeq == 0) { - new = (struct BOARD *)calloc (1,sizeof (struct BOARD)); - if (new == 0) { - writel ("\nOut of memory\n"); - getout(); + if (freeq == 0) { + new = (struct BOARD *)calloc (1, sizeof(struct BOARD)); + if (new == 0) { + writel("\nOut of memory\n"); + getout(0); } } else { new = freeq; @@ -360,102 +362,106 @@ nextfree () { } new->b_next = 0; - return (new); + return(new); } - -pickmove () { - /* current game position */ - register struct BOARD *now = bsave(); - register struct BOARD *next; /* next move */ + +void +pickmove() +{ + /* current game position */ + struct BOARD *now = bsave(); + struct BOARD *next; /* next move */ #ifdef DEBUG if (trace == NULL) - trace = fopen ("bgtrace","w"); - fprintf (trace,"\nRoll: %d %d%s\n",D0,D1,race? " (race)": ""); - fflush (trace); + trace = fopen("bgtrace", "w"); + fprintf(trace, "\nRoll: %d %d%s\n", D0, D1, race ? " (race)" : ""); + fflush(trace); #endif - do { /* compare moves */ - boardcopy (checkq); + do { /* compare moves */ + boardcopy(checkq); next = checkq->b_next; - makefree (checkq); + makefree(checkq); checkq = next; movcmp(); } while (checkq != 0); - boardcopy (now); + boardcopy(now); } - -boardcopy (s) -register struct BOARD *s; /* game situation */ + +static void +boardcopy(s) + struct BOARD *s; /* game situation */ { - register int i; /* index */ + int i; /* index */ for (i = 0; i < 26; i++) board[i] = s->b_board[i]; - for (i = 0; i < 2; i++) { + for (i = 0; i < 2; i++) { in[i] = s->b_in[i]; off[i] = s->b_off[i]; } - for (i = 0; i < mvlim; i++) { + for (i = 0; i < mvlim; i++) { p[i] = s->b_st[i]; g[i] = s->b_fn[i]; } } - -movcmp () { - register int i; - register int c; + +void +movcmp() +{ + int i; #ifdef DEBUG if (trace == NULL) - trace = fopen ("bgtrace","w"); + trace = fopen("bgtrace", "w"); #endif - odds (0,0,0); - if (!race) { + odds(0, 0, 0); + if (!race) { ch = op = pt = 0; - for (i = 1; i < 25; i++) { + for (i = 1; i < 25; i++) { if (board[i] == cturn) - ch = canhit (i,1); - op += abs (bar-i); + ch = canhit(i, 1); + op += abs(bar - i); } - for (i = bar+cturn; i != home; i += cturn) - if (board[i]*cturn > 1) - pt += abs(bar-i); - frc = freemen (bar)+trapped (bar,cturn); - frp = freemen (home)+trapped (home,-cturn); + for (i = bar + cturn; i != home; i += cturn) + if (board[i] * cturn > 1) + pt += abs(bar - i); + frc = freemen(bar) + trapped(bar, cturn); + frp = freemen(home) + trapped(home, -cturn); } for (em = bar; em != home; em += cturn) - if (board[em]*cturn > 0) + if (board[em] * cturn > 0) break; - em = abs(home-em); + em = abs(home - em); #ifdef DEBUG - fputs ("Board: ",trace); + fputs("Board: ", trace); for (i = 0; i < 26; i++) - fprintf (trace, " %d",board[i]); + fprintf(trace, " %d", board[i]); if (race) - fprintf (trace,"\n\tem = %d\n",em); + fprintf(trace, "\n\tem = %d\n", em); else - fprintf (trace, + fprintf(trace, "\n\tch = %d, pt = %d, em = %d, frc = %d, frp = %d\n", - ch,pt,em,frc,frp); - fputs ("\tMove: ",trace); + ch, pt, em, frc, frp); + fputs("\tMove: ", trace); for (i = 0; i < mvlim; i++) - fprintf (trace," %d-%d",p[i],g[i]); - fputs ("\n",trace); - fflush (trace); - strcpy (tests,""); + fprintf(trace, " %d-%d", p[i], g[i]); + fputs("\n", trace); + fflush(trace); + strcpy(tests, ""); #endif - if ((cp[0] == 0 && cg[0] == 0) || movegood()) { + if ((cp[0] == 0 && cg[0] == 0) || movegood()) { #ifdef DEBUG - fprintf (trace,"\t[%s] ... wins.\n",tests); - fflush (trace); + fprintf(trace, "\t[%s] ... wins.\n", tests); + fflush(trace); #endif - for (i = 0; i < mvlim; i++) { + for (i = 0; i < mvlim; i++) { cp[i] = p[i]; cg[i] = g[i]; } - if (!race) { + if (!race) { chance = ch; openmen = op; points = pt; @@ -468,91 +474,93 @@ movcmp () { menoff = *offptr; } #ifdef DEBUG - else { - fprintf (trace,"\t[%s] ... loses.\n",tests); - fflush (trace); + else { + fprintf(trace, "\t[%s] ... loses.\n", tests); + fflush(trace); } #endif } - -movegood () { - register int n; + +int +movegood() +{ + int n; if (*offptr == 15) - return (1); + return(1); if (menoff == 15) - return (0); - if (race) { + return(0); + if (race) { #ifdef DEBUG - strcat (tests,"o"); + strcat(tests, "o"); #endif - if (*offptr-menoff) - return (*offptr > menoff); + if (*offptr - menoff) + return(*offptr > menoff); #ifdef DEBUG - strcat (tests,"e"); + strcat(tests, "e"); #endif - if (endman-em) - return (endman > em); + if (endman - em) + return(endman > em); #ifdef DEBUG - strcat (tests,"i"); + strcat(tests, "i"); #endif if (menin == 15) - return (0); + return(0); if (*inptr == 15) - return (1); + return(1); #ifdef DEBUG - strcat (tests,"i"); + strcat(tests, "i"); #endif - if (*inptr-menin) - return (*inptr > menin); - return (rnum(2)); - } else { - n = barmen-abs(board[home]); + if (*inptr - menin) + return(*inptr > menin); + return(rnum(2)); + } else { + n = barmen - abs(board[home]); #ifdef DEBUG - strcat (tests,"c"); + strcat(tests, "c"); #endif - if (abs(chance-ch)+25*n > rnum(150)) - return (n? (n < 0): (ch < chance)); + if (abs(chance - ch) + 25 * n > rnum(150)) + return(n ? (n < 0) : (ch < chance)); #ifdef DEBUG - strcat (tests,"o"); + strcat(tests,"o"); #endif - if (*offptr-menoff) - return (*offptr > menoff); + if (*offptr - menoff) + return(*offptr > menoff); #ifdef DEBUG - strcat (tests,"o"); + strcat(tests, "o"); #endif - if (abs(openmen-op) > 7+rnum(12)) - return (openmen > op); + if (abs(openmen - op) > 7 + rnum(12)) + return(openmen > op); #ifdef DEBUG - strcat (tests,"b"); + strcat(tests, "b"); #endif if (n) - return (n < 0); + return(n < 0); #ifdef DEBUG - strcat (tests,"e"); + strcat(tests, "e"); #endif - if (abs(endman-em) > rnum(2)) - return (endman > em); + if (abs(endman - em) > rnum(2)) + return(endman > em); #ifdef DEBUG - strcat (tests,"f"); + strcat(tests, "f"); #endif - if (abs(frc-oldfrc) > rnum(2)) - return (frc < oldfrc); + if (abs(frc - oldfrc) > rnum(2)) + return(frc < oldfrc); #ifdef DEBUG - strcat (tests,"p"); + strcat(tests, "p"); #endif - if (abs(n = pt-points) > rnum(4)) - return (n > 0); + if (abs(n = pt - points) > rnum(4)) + return(n > 0); #ifdef DEBUG - strcat (tests,"i"); + strcat(tests, "i"); #endif - if (*inptr-menin) - return (*inptr > menin); + if (*inptr - menin) + return(*inptr > menin); #ifdef DEBUG - strcat (tests,"f"); + strcat(tests, "f"); #endif - if (abs(frp-oldfrp) > rnum(2)) - return (frp > oldfrp); - return (rnum(2)); + if (abs(frp - oldfrp) > rnum(2)) + return(frp > oldfrp); + return(rnum(2)); } } diff --git a/games/backgammon/backgammon/text.c b/games/backgammon/backgammon/text.c index 6946799471b..6cc86bf3985 100644 --- a/games/backgammon/backgammon/text.c +++ b/games/backgammon/backgammon/text.c @@ -1,4 +1,4 @@ -/* $NetBSD: text.c,v 1.4 1995/04/29 00:44:06 mycroft Exp $ */ +/* $OpenBSD: text.c,v 1.2 1998/03/19 11:13:10 pjanzen Exp $ */ /* * Copyright (c) 1980, 1993 @@ -13,7 +13,7 @@ * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. All advertising materials mentioning features or use of this software - * must display the following acknowledgement: + * must display the following acknowledgment: * This product includes software developed by the University of * California, Berkeley and its contributors. * 4. Neither the name of the University nor the names of its contributors @@ -37,102 +37,97 @@ #if 0 static char sccsid[] = "@(#)text.c 8.1 (Berkeley) 5/31/93"; #else -static char rcsid[] = "$NetBSD: text.c,v 1.4 1995/04/29 00:44:06 mycroft Exp $"; +static char rcsid[] = "$OpenBSD: text.c,v 1.2 1998/03/19 11:13:10 pjanzen Exp $"; #endif #endif /* not lint */ #include "back.h" char *instr[] = { - " If you did not notice by now, this program reacts to things as", - "soon as you type them, without waiting for a newline. This means that", - "the special characters RUBOUT, ESC, and CONTROL-D, will not perform", - "their special functions during most of this program. The program", - "should usually stop when a RUBOUT is typed, but occasionally it will", - "ignore RUBOUTs until it is waiting for input.\n", - " These instructions are presented in small chunks designed not to", - "roll off the top of your screen. When the characters '-->' are print-", - "ed, no more data will be printed until a space or newline is typed.", - "In this way, you can finish one section before continuing to another.", - "Like this:", - "", - " The two sides are colored 'red' and 'white.' The computer may play", - "one side, or if there are two players, the computer can merely act as", - "a gamekeeper, letting the players make the moves. Once you tell the", - "computer what color(s) you want to play, the decision remains in ef-", - "fect until you quit the program, even if you play more than one game,", - "since the program keeps a running score.\n", - " The program will prompt for a move in one of two ways. If the", - "player has the opportunity to double, then merely his color will be", - "typed out. The player can now do one of several things. He can dou-", - "ble by typing a 'd', he can roll by typing a space (' ') or newline,", - "or if he is not sure, he can reprint the board by typing a 'r'.\n", - " If the player cannot double, his roll will be thrust in front of", - "him, followed by the request 'Move:', asking for a move but not giving", - "him the chance to double. He can still ask for the board by typing", - "'r'. In either of these two states, the player can quit by typing 'q'", - "or save the game by typing 's'. In either case, the player will be", - "asked to verify, in case there was some error. The program then ends", - "immediately, after first saving the file if so requested.", - "", - " A player can move one of his men using two forms of input. The", - "first form is <s>-<f>, where <s> is the starting position, and <f> is", - "the finishing position of the player's man. For example, if white", - "wanted to move a piece from position 13 to position 8, his move could", - "be entered as 13-8. The second form is <s>/<r> where <s> is the", - "starting position, an <r> is the roll actually made. Hence, white", - "could have entered as 13/5 instead of 13-8.\n", - " A player must move each roll of the dice separately. For example,", - "if a player rolled 4 3, and wanted to move from 13 to 6, he could", - "enter it as 13/4,9/3 or 13/3,10/4 or 13-10,10-6 or 13-9,9-6, but not", - "13-6. The last two entries can be shortened to 13-10-6 and 13-9-6.", - "If you want to move more than one piece from the same position, such", - "as 13-10,13-9, you can abbreviate this using the <s>/<r> format as by", - "entering more than one <r>, or 13/34. A player can use both forms for", - "the same roll, e.g. 13/3,13-9, and separates individual moves by ei-", - "ther a comma or a space. The letter 'b' represents the bar, and the", - "letter 'h' represents a player's home. You could also enter the", - "number that would be in the position of the bar, 25 or 0 as appropri-", - "ate. Use a newline at the end of your moves for a turn.", - "", - " As you type in your move, if a character does not make sense under", - "the above constrictions, a bell will sound instead of the character,", - "and it will be ignored. You may kill lines and erase characters as", - "you would normally, but don't be surprised if they look different than", - "usual. Also, if you have entered one or more of your rolls, and you", - "wish to see what the move looks like so far, type a 'r' to see what it", - "looks like. This cannot be done in the middle of a move (e.g., after", - "a '-' or '/'). After the printing board, the program will go back to", - "inputting your move and you can backspace or kill just as if you had", - "just typed in your input.\n", - " Now you should be ready to begin the game. Good luck!", - "", - 0}; - - -text (t) -char **t; + " This program reacts to keystrokes immediately, without waiting", + "for a newline. Consequently, special characters such as RUBOUT", + "and ESC will not perform their special functions during most of", + "this program. The program should still usually stop on a CONTROL-D,", + "though.\n", + " These instructions are presented in small chunks designed not", + "to roll off the top of your screen. No more data will appear", + "after the characters '-->' are printed until you type a space or", + "newline. In this way, you can finish reading one section before", + "continuing to another. Like this:", + "", + " The two sides are called `red' and `white'. The computer can play", + "one side, or, if there are two players, the computer may act as merely", + "a gamekeeper, letting the players make the moves. Once you tell", + "the computer what color(s) you want to play, the decision remains", + "in effect until you quit the program, even if you play more than", + "one game, since the program keeps a running score.\n", + " The program will prompt for a move in one of two ways. If the", + "player has the opportunity to double, then only his color will be", + "displayed. The player can then do one of several things: he can", + "double by typing 'd', he can roll by typing a space (` ') or newline,", + "or if he is not sure, he can reprint the board by typing `r'.\n", + " If the player cannot double, his roll will be thrust in front of", + "him, followed by the request 'Move:' asking for a move without giving", + "him the chance to double. He can still ask for the board by typing", + "`r'. In either of these two states, the player can quit by typing `q'", + "or can save the game by typing 's'. In both cases, the player will be", + "asked for confirmation.", + "", + " A player can move his men using one of two forms of input.", + "The first form is <s>-<f>, where <s> is the starting position and", + "<f> is the finishing position of the player's man. For example,", + "if white wanted to move a piece from position 13 to position 8,", + "his move could be entered as 13-8. The second form is <s>/<r>,", + "where <s> is the starting position and <r> is the roll actually", + "made. So white could have entered as 13/5 instead of 13-8.\n", + " A player must move each roll of the dice separately. For", + "example, if a player rolled 4 3, and wanted to move from 13 to", + "6, he could enter the move as 13/4,9/3 or 13/3,10/4 or 13-10,10-6", + "or 13-9,9-6, but not as 13-6. The last two entries can be shortened", + "to 13-10-6 and 13-9-6. If he wanted to move more than one piece", + "from the same position, such as 13-10,13-9, he could abbreviate", + "this using the <s>/<r> format by entering more than one <r>: 13/34.", + "A player can use both forms for the same roll, e.g. 13/3,13-9, and", + "must separate individual moves by either a comma or a space.", + "The letter 'b' represents the bar, and the letter 'h' represents", + "a player's home, as do the numbers 25 and 0 (or 0 and 25 as", + "appropriate). A turn is finished with a newline.", + "", + " If a typed character does not make sense under the above", + "constraints, a bell will sound and the character will be ignored.", + "Finally, the board can be redisplayed after one or more of the", + "moves has been entered by typing `r'. This cannot be done in the", + "middle of a move (e.g., immediately after a `-' or `/'). After", + "printing the board, the program will go back to inputting the move,", + "which can still be backspaced over and changed.\n", + " Now you should be ready to begin the game. Good luck!", + "", + 0}; +int +text(t) + char **t; { - register int i; - register char *s, *a; + int i; + char *s, *a; - fixtty (&noech); - while (*t != 0) { + fixtty(&noech); + while (*t != 0) { s = a = *t; for (i = 0; *a != '\0'; i--) a++; - if (i) { - writel (s); - writec ('\n'); - } else { - writel ("-->"); - fixtty (&raw); + if (i) { + writel(s); + writec('\n'); + } else { + writel("-->"); + fixtty(&raw); while ((i = readc()) != ' ' && i != '\n'); - fixtty (&noech); + fixtty(&noech); clear(); } t++; } - fixtty (&raw); + fixtty(&raw); + return(0); } diff --git a/games/backgammon/backgammon/version.c b/games/backgammon/backgammon/version.c deleted file mode 100644 index 504c5960457..00000000000 --- a/games/backgammon/backgammon/version.c +++ /dev/null @@ -1,47 +0,0 @@ -/* $NetBSD: version.c,v 1.3 1995/03/21 15:05:16 cgd Exp $ */ - -/* - * Copyright (c) 1980, 1987, 1993 - * The Regents of the University of California. All rights reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions - * are met: - * 1. Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * 2. Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * 3. All advertising materials mentioning features or use of this software - * must display the following acknowledgement: - * This product includes software developed by the University of - * California, Berkeley and its contributors. - * 4. Neither the name of the University nor the names of its contributors - * may be used to endorse or promote products derived from this software - * without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND - * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE - * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE - * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL - * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS - * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) - * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT - * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY - * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF - * SUCH DAMAGE. - */ - -#ifndef lint -#if 0 -static char sccsid[] = "@(#)version.c 8.1 (Berkeley) 5/31/93"; -#else -static char rcsid[] = "$NetBSD: version.c,v 1.3 1995/03/21 15:05:16 cgd Exp $"; -#endif -#endif /* not lint */ - -char *message[] = { - "Last updated on Saturday, January 11, 1986.", - 0 -}; diff --git a/games/backgammon/common_source/Makefile b/games/backgammon/common_source/Makefile new file mode 100644 index 00000000000..0ee5a3ef9d9 --- /dev/null +++ b/games/backgammon/common_source/Makefile @@ -0,0 +1,13 @@ +# $OpenBSD: Makefile,v 1.1 1998/03/19 11:13:13 pjanzen Exp $ + +LIB= common +SRCS= allow.c board.c check.c fancy.c init.c odds.c one.c save.c subs.c \ + table.c + +NOPROFILE= noprofile +NOPIC= nopic + +# only needed during build +libinstall:: + +.include <bsd.lib.mk> diff --git a/games/backgammon/common_source/allow.c b/games/backgammon/common_source/allow.c index b445be42ce2..0f8ce7198a6 100644 --- a/games/backgammon/common_source/allow.c +++ b/games/backgammon/common_source/allow.c @@ -1,4 +1,4 @@ -/* $NetBSD: allow.c,v 1.3 1995/03/21 15:05:24 cgd Exp $ */ +/* $OpenBSD: allow.c,v 1.2 1998/03/19 11:13:13 pjanzen Exp $ */ /* * Copyright (c) 1980, 1993 @@ -37,37 +37,37 @@ #if 0 static char sccsid[] = "@(#)allow.c 8.1 (Berkeley) 5/31/93"; #else -static char rcsid[] = "$NetBSD: allow.c,v 1.3 1995/03/21 15:05:24 cgd Exp $"; +static char rcsid[] = "$OpenBSD: allow.c,v 1.2 1998/03/19 11:13:13 pjanzen Exp $"; #endif #endif /* not lint */ #include "back.h" -movallow () { - - register int i, m, iold; - int r; +int +movallow() +{ + int i, m, iold, r; if (d0) swap; - m = (D0 == D1? 4: 2); + m = (D0 == D1 ? 4 : 2); for (i = 0; i < 4; i++) p[i] = bar; i = iold = 0; - while (i < m) { + while (i < m) { if (*offptr == 15) break; h[i] = 0; - if (board[bar]) { + if (board[bar]) { if (i == 1 || m == 4) - g[i] = bar+cturn*D1; + g[i] = bar + cturn * D1; else - g[i] = bar+cturn*D0; - if (r = makmove(i)) { + g[i] = bar + cturn * D0; + if (r = makmove(i)) { if (d0 || m == 4) break; swap; - movback (i); + movback(i); if (i > iold) iold = i; for (i = 0; i < 4; i++) @@ -77,10 +77,10 @@ movallow () { i++; continue; } - if ((p[i] += cturn) == home) { + if ((p[i] += cturn) == home) { if (i > iold) iold = i; - if (m == 2 && i) { + if (m == 2 && i) { movback(i); p[i--] = bar; if (p[i] != bar) @@ -91,25 +91,25 @@ movallow () { if (d0 || m == 4) break; swap; - movback (i); + movback(i); for (i = 0; i < 4; i++) p[i] = bar; i = 0; continue; } if (i == 1 || m == 4) - g[i] = p[i]+cturn*D1; + g[i] = p[i] + cturn * D1; else - g[i] = p[i]+cturn*D0; - if (g[i]*cturn > home) { + g[i] = p[i] + cturn * D0; + if (g[i] * cturn > home) { if (*offptr >= 0) g[i] = home; else continue; } - if (board[p[i]]*cturn > 0 && (r = makmove(i)) == 0) + if (board[p[i]] * cturn > 0 && (r = makmove(i)) == 0) i++; } - movback (i); - return (iold > i? iold: i); + movback(i); + return (iold > i ? iold : i); } diff --git a/games/backgammon/common_source/back.h b/games/backgammon/common_source/back.h index b1be758229f..fd81a24fd1b 100644 --- a/games/backgammon/common_source/back.h +++ b/games/backgammon/common_source/back.h @@ -1,4 +1,4 @@ -/* $NetBSD: back.h,v 1.5 1995/04/29 00:44:10 mycroft Exp $ */ +/* $OpenBSD: back.h,v 1.2 1998/03/19 11:13:14 pjanzen Exp $ */ /* * Copyright (c) 1980, 1993 @@ -35,15 +35,27 @@ * @(#)back.h 8.1 (Berkeley) 5/31/93 */ -#include <termios.h> +#include <sys/types.h> +#include <sys/uio.h> + +#include <fcntl.h> +#include <signal.h> +#include <stdio.h> #include <stdlib.h> #include <string.h> +#include <termios.h> +#include <term.h> +#include <unistd.h> #define rnum(r) (random()%r) #define D0 dice[0] #define D1 dice[1] #define swap {D0 ^= D1; D1 ^= D0; D0 ^= D1; d0 = 1-d0;} +#ifdef DEBUG +extern FILE *trace; +#endif + /* * * Some numerical conventions: @@ -57,72 +69,124 @@ * */ -char EXEC[]; /* object for main program */ -char TEACH[]; /* object for tutorial program */ +extern char EXEC[]; /* object for main program */ +extern char TEACH[]; /* object for tutorial program */ -int pnum; /* color of player: +extern int pnum; /* color of player: -1 = white 1 = red 0 = both 2 = not yet init'ed */ -char args[100]; /* args passed to teachgammon and back */ -int acnt; /* length of args */ -int aflag; /* flag to ask for rules or instructions */ -int bflag; /* flag for automatic board printing */ -int cflag; /* case conversion flag */ -int hflag; /* flag for cleaning screen */ -int mflag; /* backgammon flag */ -int raflag; /* 'roll again' flag for recovered game */ -int rflag; /* recovered game flag */ -int tflag; /* cursor addressing flag */ -int rfl; /* saved value of rflag */ -int iroll; /* special flag for inputting rolls */ -int board[26]; /* board: negative values are white, +extern char args[100]; /* args passed to teachgammon and back */ +extern int acnt; /* length of args */ +extern int aflag; /* flag to ask for rules or instructions */ +extern int bflag; /* flag for automatic board printing */ +extern int cflag; /* case conversion flag */ +extern int hflag; /* flag for cleaning screen */ +extern int mflag; /* backgammon flag */ +extern int raflag; /* 'roll again' flag for recovered game */ +extern int rflag; /* recovered game flag */ +extern int tflag; /* cursor addressing flag */ +extern int rfl; /* saved value of rflag */ +extern int iroll; /* special flag for inputting rolls */ +extern int board[26]; /* board: negative values are white, positive are red */ -int dice[2]; /* value of dice */ -int mvlim; /* 'move limit': max. number of moves */ -int mvl; /* working copy of mvlim */ -int p[5]; /* starting position of moves */ -int g[5]; /* ending position of moves (goals) */ -int h[4]; /* flag for each move if a man was hit */ -int cturn; /* whose turn it currently is: +extern int dice[2]; /* value of dice */ +extern int mvlim; /* 'move limit': max. number of moves */ +extern int mvl; /* working copy of mvlim */ +extern int p[5]; /* starting position of moves */ +extern int g[5]; /* ending position of moves (goals) */ +extern int h[4]; /* flag for each move if a man was hit */ +extern int cturn; /* whose turn it currently is: -1 = white 1 = red - 0 = just quitted + 0 = just quit -2 = white just lost 2 = red just lost */ -int d0; /* flag if dice have been reversed from +extern int d0; /* flag if dice have been reversed from original position */ -int table[6][6]; /* odds table for possible rolls */ -int rscore; /* red's score */ -int wscore; /* white's score */ -int gvalue; /* value of game (64 max.) */ -int dlast; /* who doubled last (0 = neither) */ -int bar; /* position of bar for current player */ -int home; /* position of home for current player */ -int off[2]; /* number of men off board */ -int *offptr; /* pointer to off for current player */ -int *offopp; /* pointer to off for opponent */ -int in[2]; /* number of men in inner table */ -int *inptr; /* pointer to in for current player */ -int *inopp; /* pointer to in for opponent */ +extern int table[6][6]; /* odds table for possible rolls */ +extern int rscore; /* red's score */ +extern int wscore; /* white's score */ +extern int gvalue; /* value of game (64 max.) */ +extern int dlast; /* who doubled last (0 = neither) */ +extern int bar; /* position of bar for current player */ +extern int home; /* position of home for current player */ +extern int off[2]; /* number of men off board */ +extern int *offptr; /* pointer to off for current player */ +extern int *offopp; /* pointer to off for opponent */ +extern int in[2]; /* number of men in inner table */ +extern int *inptr; /* pointer to in for current player */ +extern int *inopp; /* pointer to in for opponent */ -int ncin; /* number of characters in cin */ -char cin[100]; /* input line of current move +extern int ncin; /* number of characters in cin */ +extern char cin[100]; /* input line of current move (used for reconstructing input after a backspace) */ -char *color[]; - /* colors as strings */ -char **colorptr; /* color of current player */ -char **Colorptr; /* color of current player, capitalized */ -int colen; /* length of color of current player */ +extern char *color[]; /* colors as strings */ +extern char **colorptr; /* color of current player */ +extern char **Colorptr; /* color of current player, capitalized */ +extern int colen; /* length of color of current player */ -struct termios old, noech, raw;/* original tty status */ +extern struct termios old, noech, raw;/* original tty status */ -int curr; /* row position of cursor */ -int curc; /* column position of cursor */ -int begscr; /* 'beginning' of screen +extern int curr; /* row position of cursor */ +extern int curc; /* column position of cursor */ +extern int begscr; /* 'beginning' of screen (not including board) */ -int getout(); /* function to exit backgammon cleanly */ +int addbuf __P((int)); +void backone __P((int)); +void bsect __P((int, int, int, int)); +void buflush __P((void)); +int canhit __P((int, int)); +int checkd __P((int)); +int checkmove __P((int)); +void clear __P((void)); +void clend __P((void)); +void cline __P((void)); +int count __P((void)); +void curmove __P((int, int)); +int dotable __P((char, int)); +void errexit __P((const char *)); +void fancyc __P((int)); +void fboard __P((void)); +void fixcol __P((int, int, int, int, int)); +void fixpos __P((int, int, int, int, int)); +void fixtty __P((struct termios *)); +void getarg __P((int, char **)); +int getcaps __P((char *)); +void getmove __P((void)); +void getout __P((int)); /* function to exit backgammon cleanly */ +void gwrite __P((void)); +void init __P((void)); +int last __P((void)); +int makmove __P((int)); +int movallow __P((void)); +void movback __P((int)); +void moverr __P((int)); +int movokay __P((int)); +void newpos __P((void)); +void nexturn __P((void)); +void norec __P((char *)); +void odds __P((int, int, int)); +void proll __P((void)); +int quit __P((void)); +int readc __P((void)); +void recover __P((char *)); +void refresh __P((void)); +void roll __P((void)); +int rsetbrd __P((void)); +void save __P((int)); +void strset __P((char *, char *)); +int text __P((char **)); +void tos __P((void)); +void wrboard __P((void)); +void wrbsub __P((void)); +void wrhit __P((int)); +void wrint __P((int)); +void writec __P((char)); +void writel __P((char *)); +void wrscore __P((void)); +int yorn __P((char)); diff --git a/games/backgammon/common_source/backgammon.c b/games/backgammon/common_source/backgammon.c deleted file mode 100644 index 97b8f19bda1..00000000000 --- a/games/backgammon/common_source/backgammon.c +++ /dev/null @@ -1,757 +0,0 @@ -/* $NetBSD: backgammon.c,v 1.3 1995/03/21 15:05:31 cgd Exp $ */ - -/*- - * Copyright (c) 1991, 1993 - * The Regents of the University of California. All rights reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions - * are met: - * 1. Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * 2. Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * 3. All advertising materials mentioning features or use of this software - * must display the following acknowledgement: - * This product includes software developed by the University of - * California, Berkeley and its contributors. - * 4. Neither the name of the University nor the names of its contributors - * may be used to endorse or promote products derived from this software - * without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND - * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE - * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE - * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL - * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS - * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) - * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT - * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY - * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF - * SUCH DAMAGE. - */ - -#ifndef lint -#if 0 -static char sccsid[] = "@(#)backgammon.c 8.1 (Berkeley) 5/31/93"; -#else -static char rcsid[] = "$NetBSD: backgammon.c,v 1.3 1995/03/21 15:05:31 cgd Exp $"; -#endif -#endif /* not lint */ - -/* -** The game of Backgammon -*/ - -#include <stdio.h> - -#define WHITE 0 -#define BROWN 1 -#define NIL (-1) -#define MAXGMOV 10 -#define MAXIMOVES 1000 -#define RULES "/usr/games/lib/backrules" - -char level; /*'b'=beginner, 'i'=intermediate, 'e'=expert*/ - -int die1; -int die2; -int i; -int j; -int l; -int m; -int pflg = 1; -int nobroll = 0; -int count; -int imoves; -int goodmoves[MAXGMOV]; -int probmoves[MAXGMOV]; - -int brown[] = { /* brown position table */ - 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, - 0, 0, 0, 0, 3, 0, 5, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0 -}; - -int white[] = { /* white position table */ - 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, - 0, 0, 0, 0, 3, 0, 5, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0 -}; - -int probability[] = { - 0, 11, 12, 13, 14, 15, 16, - 06, 05, 04, 03, 02, 01 -}; - -struct { - int pos[4]; - int mov[4]; -} moves[MAXIMOVES]; - -main() -{ - int go[5], tvec[2]; - int k, n, pid, ret, rpid, t; - char s[100]; - - srand(time(0)); - go[5] = NIL; - fprintf(stdout, "Instructions? "); - gets(s); - if(*s == 'y') - instructions(); - putchar('\n'); - fprintf(stdout, "Opponent's level: b - beginner,\n"); - fprintf(stdout, "i - intermediate, e - expert? "); - level='e'; - gets(s); - if(*s == 'b') - level = 'b'; - else if(*s == 'i') - level = 'i'; - putchar('\n'); - fprintf(stdout, "You will play brown.\n\n"); - fprintf(stdout, "Would you like to roll your own dice? "); - gets(s); - putchar('\n'); - if(*s == 'y') - nobroll = 1; - fprintf(stdout, "Would you like to go first? "); - gets(s); - putchar('\n'); - if(*s == 'y') - goto nowhmove; -whitesmv: - roll(WHITE); - fprintf(stdout, "white rolls %d, %d\n", die1, die2); - fprintf(stdout, "white's move is:"); - if(nextmove(white, brown) == NIL) - goto nowhmove; - if(piececount(white, 0, 24) == 0){ - fprintf(stdout, "White wins"); - if(piececount(brown, 0, 6) != 0) - fprintf(stdout, " with a Backgammon!\n"); - else if (piececount(brown, 0, 24) == 24) - fprintf(stdout, " with a Gammon.\n"); - else - fprintf(stdout, ".\n"); - exit(0); - } -nowhmove: - if(pflg) - prtbrd(); - roll(BROWN); -retry: - fprintf(stdout, "\nYour roll is %d %d\n", die1, die2); - fprintf(stdout, "Move? "); - gets(s); - switch(*s) { - case '\0': /* empty line */ - fprintf(stdout, "Brown's move skipped.\n"); - goto whitesmv; - - case 'b': /* how many beared off? */ - fprintf(stdout, "Brown: %d\n", piececount(brown, 0, 24) - 15); - fprintf(stdout, "White: %d\n", piececount(white, 0, 24) - 15); - goto retry; - - case 'p': /* print board */ - prtbrd(); - goto retry; - - case 's': /* stop auto printing of board */ - pflg = 0; - goto retry; - - case 'r': /* resume auto printing */ - pflg = 1; - goto retry; - - case 'm': /* print possible moves */ - pmoves(); - goto retry; - - case 'q': /* i give up */ - exit(0); - - case '!': /* escape to Shell */ - if(s[1] != '\0') - system(s+1); - else if((pid = fork()) == 0) { - execl("/bin/sh", "sh", "-", 0); - fprintf(stderr, "back: cannot exec /bin/sh!\n"); - exit(2); - } - while((rpid = wait(&ret)) != pid && rpid != -1) - ; - goto retry; - - case '?': /* well, what can i do? */ - fprintf(stdout, "<newline> skip this move\n"); - fprintf(stdout, "b number beared off\n"); - fprintf(stdout, "p print board\n"); - fprintf(stdout, "q quit\n"); - fprintf(stdout, "r resume auto print of board\n"); - fprintf(stdout, "s stop auto print of board\n"); - fprintf(stdout, "! escape to Shell\n"); - goto retry; - } - n = sscanf(s,"%d%d%d%d%d",&go[0],&go[1],&go[2],&go[3],&go[4]); - if((die1 != die2 && n > 2) || n > 4){ - fprintf(stdout, "Too many moves.\n"); - goto retry; - } - go[n] = NIL; - if(*s=='-'){ - go[0]= -go[0]; - t=die1; - die1=die2; - die2=t; - } - for(k = 0; k < n; k++){ - if(0 <= go[k] && go[k] <= 24) - continue; - else{ - fprintf(stdout, "Move %d illegal.\n", go[k]); - goto retry; - } - } - if(play(brown, white, go)) - goto retry; - if(piececount(brown, 0, 24) == 0){ - fprintf(stdout, "Brown wins"); - if(piececount(white, 0, 6) != 0) - fprintf(stdout, " with a Backgammon.\n"); - else if(piececount(white, 0, 24) == 24) - fprintf(stdout, " with a gammon.\n"); - else - fprintf(stdout, ".\n"); - exit(0); - } - goto whitesmv; -} - -play(player,playee,pos) -int *player,*playee,pos[]; -{ - int k, n, die, ipos; - - for(k=0; k < player[0]; k++){ /*blots on player[0] must be moved first*/ - if(pos[k] == NIL) - break; - if(pos[k] != 0){ - fprintf(stdout, "Stone on bar must be moved first.\n"); - return(NIL); - } - } - for(k = 0; (ipos=pos[k]) != NIL; k++){ - die = k?die2:die1; - n = 25-ipos-die; - if(player[ipos] == 0) - goto badmove; - if(n > 0 && playee[n] >= 2) - goto badmove; - if(n <= 0){ - if(piececount(player,0,18) != 0) - goto badmove; - if((ipos+die) != 25 && piececount(player,19,24-die)!=0) - goto badmove; - } - player[ipos]--; - player[ipos+die]++; - } - for(k = 0; pos[k] != NIL; k++){ - die = k?die2:die1; - n = 25-pos[k]-die; - if(n>0 && playee[n]==1){ - playee[n]=0; - playee[0]++; - } - } - return(0); - -badmove: - fprintf(stdout, "Move %d illegal.\n", ipos); - while(k--){ - die=k?die2:die1; - player[pos[k]]++; - player[pos[k]+die]--; - } - return(NIL); -} -nextmove(player,playee) -int *player,*playee; -{ - int k; - - imoves=0; - movegen(player,playee); - if(die1!=die2){ - k=die1; - die1=die2; - die2=k; - movegen(player,playee); - } - if(imoves==0){ - fprintf(stdout, "no move possible.\n"); - return(NIL); - } - k=strategy(player,playee); /*select kth possible move*/ - prtmov(k); - update(player,playee,k); - return(0); -} -prtmov(k) -int k; -{ - int n; - - if(k == NIL) - fprintf(stdout, "No move possible\n"); - else for(n = 0; n < 4; n++){ - if(moves[k].pos[n] == NIL) - break; - fprintf(stdout, " %d, %d",25-moves[k].pos[n],moves[k].mov[n]); - } - fprintf(stdout, "\n"); -} -update(player,playee,k) -int *player,*playee,k; -{ - int n,t; - - for(n = 0; n < 4; n++){ - if(moves[k].pos[n] == NIL) - break; - player[moves[k].pos[n]]--; - player[moves[k].pos[n]+moves[k].mov[n]]++; - t=25-moves[k].pos[n]-moves[k].mov[n]; - if(t>0 && playee[t]==1){ - playee[0]++; - playee[t]--; - } - } -} -piececount(player,startrow,endrow) -int *player,startrow,endrow; -{ - int sum; - - sum=0; - while(startrow <= endrow) - sum += player[startrow++]; - return(sum); -} -pmoves() -{ - int i1, i2; - - fprintf(stdout, "Possible moves are:\n"); - for(i1 = 0; i1 < imoves; i1++){ - fprintf(stdout, "\n%d",i1); - for (i2 = 0; i2<4; i2++){ - if(moves[i1].pos[i2] == NIL) - break; - fprintf(stdout, "%d, %d",moves[i1].pos[i2],moves[i1].mov[i2]); - } - } - fprintf(stdout, "\n"); -} - -roll(who) -{ - register n; - char s[10]; - - if(who == BROWN && nobroll) { - fprintf(stdout, "Roll? "); - gets(s); - n = sscanf(s, "%d%d", &die1, &die2); - if(n != 2 || die1 < 1 || die1 > 6 || die2 < 1 || die2 > 6) - fprintf(stdout, "Illegal - I'll do it!\n"); - else - return; - } - die1 = ((rand()>>8) % 6) + 1; - die2 = ((rand()>>8) % 6) + 1; -} - -movegen(mover,movee) -int *mover,*movee; -{ - int k; - - for(i = 0; i <= 24; i++){ - count = 0; - if(mover[i] == 0) - continue; - if((k=25-i-die1) > 0 && movee[k] >= 2) - if(mover[0] > 0) - break; - else - continue; - if(k <= 0){ - if(piececount(mover, 0, 18) != 0) - break; - if((i+die1) != 25 && piececount(mover,19,i-1) != 0) - break; - } - mover[i]--; - mover[i+die1]++; - count = 1; - for(j = 0; j <= 24; j++){ - if(mover[j]==0) - continue; - if((k=25-j-die2) > 0 && movee[k] >= 2) - if(mover[0] > 0) - break; - else - continue; - if(k <= 0){ - if(piececount(mover,0,18) != 0) - break; - if((j+die2) != 25 && piececount(mover,19,j-1) != 0) - break; - } - mover[j]--; - mover[j+die2]++; - count = 2; - if(die1 != die2){ - moverecord(mover); - if(mover[0] > 0) - break; - else - continue; - } - for(l = 0; l <= 24; l++){ - if(mover[l] == 0) - continue; - if((k=25-l-die1) > 0 && movee[k] >= 2) - if(mover[0] > 0) - break; - else - continue; - if(k <= 0){ - if(piececount(mover, 0, 18) != 0) - break; - if((l+die2) != 25 && piececount(mover,19,l-1) != 0) - break; - } - mover[l]--; - mover[l+die1]++; - count=3; - for(m=0;m<=24;m++){ - if(mover[m]==0) - continue; - if((k=25-m-die1) >= 0 && movee[k] >= 2) - if(mover[0] > 0) - break; - else - continue; - if(k <= 0){ - if(piececount(mover,0,18) != 0) - break; - if((m+die2) != 25 && piececount(mover,19,m-1) != 0) - break; - } - count=4; - moverecord(mover); - if(mover[0] > 0) - break; - } - if(count == 3) - moverecord(mover); - else{ - mover[l]++; - mover[l+die1]--; - } - if(mover[0] > 0) - break; - } - if(count == 2) - moverecord(mover); - else{ - mover[j]++; - mover[j+die1]--; - } - if(mover[0] > 0) - break; - } - if(count == 1) - moverecord(mover); - else{ - mover[i]++; - mover[i+die1]--; - } - if(mover[0] > 0) - break; - } -} -moverecord(mover) -int *mover; -{ - int t; - - if(imoves < MAXIMOVES) { - for(t = 0; t <= 3; t++) - moves[imoves].pos[t] = NIL; - switch(count) { - case 4: - moves[imoves].pos[3]=m; - moves[imoves].mov[3]=die1; - - case 3: - moves[imoves].pos[2]=l; - moves[imoves].mov[2]=die1; - - case 2: - moves[imoves].pos[1]=j; - moves[imoves].mov[1]=die2; - - case 1: - moves[imoves].pos[0]=i; - moves[imoves].mov[0]=die1; - imoves++; - } - } - switch(count) { - case 4: - break; - - case 3: - mover[l]++; - mover[l+die1]--; - break; - - case 2: - mover[j]++; - mover[j+die2]--; - break; - - case 1: - mover[i]++; - mover[i+die1]--; - } -} - -strategy(player,playee) -int *player,*playee; -{ - int k, n, nn, bestval, moveval, prob; - - n = 0; - if(imoves == 0) - return(NIL); - goodmoves[0] = NIL; - bestval = -32000; - for(k = 0; k < imoves; k++){ - if((moveval=eval(player,playee,k,&prob)) < bestval) - continue; - if(moveval > bestval){ - bestval = moveval; - n = 0; - } - if(n<MAXGMOV){ - goodmoves[n]=k; - probmoves[n++]=prob; - } - } - if(level=='e' && n>1){ - nn=n; - n=0; - prob=32000; - for(k = 0; k < nn; k++){ - if((moveval=probmoves[k]) > prob) - continue; - if(moveval<prob){ - prob=moveval; - n=0; - } - goodmoves[n]=goodmoves[k]; - probmoves[n++]=probmoves[k]; - } - } - return(goodmoves[(rand()>>4)%n]); -} - -eval(player,playee,k,prob) -int *player,*playee,k,*prob; -{ - int newtry[31], newother[31], *r, *q, *p, n, sum, first; - int ii, lastwhite, lastbrown; - - *prob = sum = 0; - r = player+25; - p = newtry; - q = newother; - while(player<r){ - *p++= *player++; - *q++= *playee++; - } - q=newtry+31; - for(p = newtry+25; p < q; p++) /* zero out spaces for hit pieces */ - *p = 0; - for(n = 0; n < 4; n++){ - if(moves[k].pos[n] == NIL) - break; - newtry[moves[k].pos[n]]--; - newtry[ii=moves[k].pos[n]+moves[k].mov[n]]++; - if(ii<25 && newother[25-ii]==1){ - newother[25-ii]=0; - newother[0]++; - if(ii<=15 && level=='e') /* hit if near other's home */ - sum++; - } - } - for(lastbrown = 0; newother[lastbrown] == 0; lastbrown++); - ; - for(lastwhite = 0; newtry[lastwhite] == 0; lastwhite++) - ; - lastwhite = 25-lastwhite; - if(lastwhite<=6 && lastwhite<lastbrown) - sum=1000; - /* experts running game. */ - /* first priority is to */ - /* get all pieces into */ - /* white's home */ - if(lastwhite<lastbrown && level=='e' && lastwhite>6) { - for(sum = 1000; lastwhite > 6; lastwhite--) - sum = sum-lastwhite*newtry[25-lastwhite]; - } - for(first = 0; first < 25; first++) - if(newother[first] != 0) /*find other's first piece*/ - break; - q = newtry+25; - for(p = newtry+1; p < q;) /* blocked points are good */ - if(*p++ > 1) - sum++; - if(first > 5) { /* only stress removing pieces if */ - /* homeboard cannot be hit */ - q = newtry+31; - p=newtry+25; - for(n = 6; p < q; n--) - sum += *p++ * n; /*remove pieces, but just barely*/ - } - if(level != 'b'){ - r = newtry+25-first; /*singles past this point can't be hit*/ - for(p = newtry+7; p < r; ) - if(*p++ == 1) /*singles are bad after 1st 6 points if they can be hit*/ - sum--; - q = newtry+3; - for(p = newtry; p < q; ) /*bad to be on 1st three points*/ - sum -= *p++; - } - - for(n = 1; n <= 4; n++) - *prob += n*getprob(newtry,newother,6*n-5,6*n); - return(sum); -} -instructions() -{ - register fd, r; - char buf[BUFSIZ]; - - if((fd = open(RULES, 0)) < 0) { - fprintf(stderr, "back: cannot open %s\n", RULES); - return; - } - while(r = read(fd, buf, BUFSIZ)) - write(1, buf, r); -} - -getprob(player,playee,start,finish) -int *player,*playee,start,finish; -{ /*returns the probability (times 102) that any - pieces belonging to 'player' and lying between - his points 'start' and 'finish' will be hit - by a piece belonging to playee - */ - int k, n, sum; - - sum = 0; - for(; start <= finish; start++){ - if(player[start] == 1){ - for(k = 1; k <= 12; k++){ - if((n=25-start-k) < 0) - break; - if(playee[n] != 0) - sum += probability[k]; - } - } - } - return(sum); -} -prtbrd() -{ - int k; - static char undersc[]="______________________________________________________"; - - fprintf(stdout, "White's Home\n%s\r",undersc); - for(k = 1; k <= 6; k++) - fprintf(stdout, "%4d",k); - fprintf(stdout, " "); - for(k = 7; k <= 12; k++) - fprintf(stdout, "%4d",k); - putchar('\n'); - numline(brown, white, 1, 6); - fprintf(stdout, " "); - numline(brown, white, 7, 12); - putchar('\n'); - colorline(brown, 'B', white, 'W', 1, 6); - fprintf(stdout, " "); - colorline(brown, 'B', white, 'W', 7, 12); - putchar('\n'); - if(white[0] != 0) - fprintf(stdout, "%28dW\n",white[0]); - else - putchar('\n'); - if(brown[0] != 0) - fprintf(stdout, "%28dB\n", brown[0]); - else - putchar('\n'); - colorline(white, 'W', brown, 'B', 1, 6); - fprintf(stdout, " "); - colorline(white, 'W', brown, 'B', 7, 12); - fprintf(stdout, "\n%s\r",undersc); - numline(white, brown, 1, 6); - fprintf(stdout, " "); - numline(white, brown, 7, 12); - putchar('\n'); - for(k = 24; k >= 19; k--) - fprintf(stdout, "%4d",k); - fprintf(stdout, " "); - for(k = 18; k >= 13; k--) - fprintf(stdout, "%4d",k); - fprintf(stdout, "\nBrown's Home\n\n\n\n\n"); -} -numline(upcol,downcol,start,fin) -int *upcol,*downcol,start,fin; -{ - int k, n; - - for(k = start; k <= fin; k++){ - if((n = upcol[k]) != 0 || (n = downcol[25-k]) != 0) - fprintf(stdout, "%4d", n); - else - fprintf(stdout, " "); - } -} -colorline(upcol,c1,downcol,c2,start,fin) -int *upcol,*downcol,start,fin; -char c1,c2; -{ - int k; - char c; - - for(k = start; k <= fin; k++){ - c = ' '; - if(upcol[k] != 0) - c = c1; - if(downcol[25-k] != 0) - c = c2; - fprintf(stdout, " %c",c); - } -} diff --git a/games/backgammon/common_source/board.c b/games/backgammon/common_source/board.c index eab49a43844..b45321a9592 100644 --- a/games/backgammon/common_source/board.c +++ b/games/backgammon/common_source/board.c @@ -1,4 +1,4 @@ -/* $NetBSD: board.c,v 1.4 1995/04/29 00:44:11 mycroft Exp $ */ +/* $OpenBSD: board.c,v 1.2 1998/03/19 11:13:17 pjanzen Exp $ */ /* * Copyright (c) 1980, 1993 @@ -37,146 +37,149 @@ #if 0 static char sccsid[] = "@(#)board.c 8.1 (Berkeley) 5/31/93"; #else -static char rcsid[] = "$NetBSD: board.c,v 1.4 1995/04/29 00:44:11 mycroft Exp $"; +static char rcsid[] = "$OpenBSD: board.c,v 1.2 1998/03/19 11:13:17 pjanzen Exp $"; #endif #endif /* not lint */ #include "back.h" -static int i, j, k; -static char ln[60]; +static int i, j, k; +static char ln[60]; -wrboard () { - register int l; - static char bl[] = - "| | | |\n"; - static char sv[] = - "| | | | \n"; +void +wrboard() +{ + int l; + static char bl[] = + "| | | |\n"; + static char sv[] = + "| | | | \n"; - fixtty (&noech); + fixtty(&noech); clear(); - if (tflag) { + if (tflag) { fboard(); goto lastline; } - - writel ("_____________________________________________________\n"); - writel (bl); - strcpy (ln,bl); + writel("_____________________________________________________\n"); + writel(bl); + strcpy(ln, bl); for (j = 1; j < 50; j += 4) { - k = j/4+(j > 24? 12: 13); - ln[j+1] = k%10+'0'; - ln[j] = k/10+'0'; + k = j / 4 + (j > 24 ? 12 : 13); + ln[j + 1] = k % 10 + '0'; + ln[j] = k / 10 + '0'; if (j == 21) j += 4; } - writel (ln); + writel(ln); for (i = 0; i < 5; i++) { - strcpy (ln,sv); + strcpy(ln, sv); for (j = 1; j < 50; j += 4) { - k = j/4+(j > 24? 12: 13); - wrbsub (); + k = j / 4 + (j > 24 ? 12 : 13); + wrbsub(); if (j == 21) j += 4; } if (-board[25] > i) ln[26] = 'w'; - if (-board[25] > i+5) + if (-board[25] > i + 5) ln[25] = 'w'; - if (-board[25] > i+10) + if (-board[25] > i + 10) ln[27] = 'w'; l = 53; - if (off[1] > i || (off[1] < 0 && off[1]+15 > i)) { + if (off[1] > i || (off[1] < 0 && off[1] + 15 > i)) { ln[54] = 'r'; l = 55; } - if (off[1] > i+5 || (off[1] < 0 && off[1]+15 > i+5)) { + if (off[1] > i + 5 || (off[1] < 0 && off[1] + 15 > i + 5)) { ln[55] = 'r'; l = 56; } - if (off[1] > i+10 || (off[1] < 0 && off[1]+15 > i+10)) { + if (off[1] > i + 10 || (off[1] < 0 && off[1] + 15 > i + 10)) { ln[56] = 'r'; l = 57; } ln[l++] = '\n'; ln[l] = '\0'; - writel (ln); + writel(ln); } - strcpy (ln,bl); + strcpy(ln, bl); ln[25] = 'B'; ln[26] = 'A'; ln[27] = 'R'; - writel (ln); - strcpy (ln,sv); + writel(ln); + strcpy(ln, sv); for (i = 4; i > -1; i--) { for (j = 1; j < 50; j += 4) { - k = ((j > 24? 53: 49)-j)/4; + k = ((j > 24 ? 53 : 49) - j) / 4; wrbsub(); if (j == 21) j += 4; } if (board[0] > i) ln[26] = 'r'; - if (board[0] > i+5) + if (board[0] > i + 5) ln[25] = 'r'; - if (board[0] > i+10) + if (board[0] > i + 10) ln[27] = 'r'; l = 53; - if (off[0] > i || (off[0] < 0 && off[0]+15 > i)) { + if (off[0] > i || (off[0] < 0 && off[0] + 15 > i)) { ln[54] = 'w'; l = 55; } - if (off[0] > i+5 || (off[0] < 0 && off[0]+15 > i+5)) { + if (off[0] > i + 5 || (off[0] < 0 && off[0] + 15 > i + 5)) { ln[55] = 'w'; l = 56; } - if (off[0] > i+10 || (off[0] < 0 && off[0]+15 > i+10)) { + if (off[0] > i + 10 || (off[0] < 0 && off[0] + 15 > i + 10)) { ln[56] = 'w'; l = 57; } ln[l++] = '\n'; ln[l] = '\0'; - writel (ln); + writel(ln); } - strcpy (ln,bl); + strcpy(ln, bl); for (j = 1; j < 50; j += 4) { - k = ((j > 24? 53: 49)-j)/4; - ln[j+1] = k%10+'0'; + k = ((j > 24 ? 53 : 49) - j) / 4; + ln[j + 1] = k % 10 + '0'; if (k > 9) - ln[j] = k/10+'0'; + ln[j] = k / 10 + '0'; if (j == 21) j += 4; } - writel (ln); - writel ("|_______________________|___|_______________________|\n"); + writel(ln); + writel("|_______________________|___|_______________________|\n"); lastline: - gwrite (); + gwrite(); if (tflag) - curmove (18,0); - else { - writec ('\n'); - writec ('\n'); + curmove(18, 0); + else { + writec('\n'); + writec('\n'); } fixtty(&raw); } - -wrbsub () { - register int m; - register char d; - if (board[k] > 0) { +void +wrbsub() +{ + int m; + char d; + + if (board[k] > 0) { m = board[k]; d = 'r'; } else { m = -board[k]; d = 'w'; } - if (m>i) - ln[j+1] = d; - if (m>i+5) + if (m > i) + ln[j + 1] = d; + if (m > i + 5) ln[j] = d; - if (m>i+10) - ln[j+2] = d; + if (m > i + 10) + ln[j + 2] = d; } diff --git a/games/backgammon/common_source/check.c b/games/backgammon/common_source/check.c index 25c77c9012f..d2bbce9fb2f 100644 --- a/games/backgammon/common_source/check.c +++ b/games/backgammon/common_source/check.c @@ -1,4 +1,4 @@ -/* $NetBSD: check.c,v 1.3 1995/03/21 15:05:36 cgd Exp $ */ +/* $OpenBSD: check.c,v 1.2 1998/03/19 11:13:18 pjanzen Exp $ */ /* * Copyright (c) 1980, 1993 @@ -37,26 +37,28 @@ #if 0 static char sccsid[] = "@(#)check.c 8.1 (Berkeley) 5/31/93"; #else -static char rcsid[] = "$NetBSD: check.c,v 1.3 1995/03/21 15:05:36 cgd Exp $"; +static char rcsid[] = "$OpenBSD: check.c,v 1.2 1998/03/19 11:13:18 pjanzen Exp $"; #endif #endif /* not lint */ #include "back.h" -getmove () { - register int i, c; +void +getmove() +{ + int i, c; c = 0; - for (;;) { + for (;;) { i = checkmove(c); - switch (i) { + switch (i) { case -1: - if (movokay(mvlim)) { + if (movokay(mvlim)) { if (tflag) - curmove (20,0); + curmove(20, 0); else - writec ('\n'); + writec('\n'); for (i = 0; i < mvlim; i++) if (h[i]) wrhit(g[i]); @@ -67,7 +69,6 @@ getmove () { bflag = pnum; return; } - case -4: case 0: if (tflag) @@ -75,20 +76,20 @@ getmove () { if (i != 0 && i != -4) break; if (tflag) - curmove (20,0); + curmove(20, 0); else - writec ('\n'); - writel (*Colorptr); + writec('\n'); + writel(*Colorptr); if (i == -4) - writel (" must make "); + writel(" must make "); else - writel (" can only make "); - writec (mvlim+'0'); - writel (" move"); + writel(" can only make "); + writec(mvlim + '0'); + writel(" move"); if (mvlim > 1) - writec ('s'); - writec ('.'); - writec ('\n'); + writec('s'); + writec('.'); + writec('\n'); break; case -3: @@ -96,69 +97,64 @@ getmove () { return; } - if (! tflag) - proll (); - else { - curmove (cturn == -1? 18: 19,39); - cline (); + if (!tflag) + proll(); + else { + curmove(cturn == -1 ? 18 : 19, 39); + cline(); c = -1; } } } - -movokay (mv) -register int mv; +int +movokay(mv) + int mv; { - register int i, m; + int i, m; if (d0) swap; - for (i = 0; i < mv; i++) { - - if (p[i] == g[i]) { - moverr (i); - curmove (20,0); - writel ("Attempt to move to same location.\n"); - return (0); + for (i = 0; i < mv; i++) { + if (p[i] == g[i]) { + moverr(i); + curmove(20, 0); + writel("Attempt to move to same location.\n"); + return(0); } - - if (cturn*(g[i]-p[i]) < 0) { - moverr (i); - curmove (20,0); - writel ("Backwards move.\n"); - return (0); + if (cturn * (g[i] - p[i]) < 0) { + moverr(i); + curmove(20, 0); + writel("Backwards move.\n"); + return(0); } - - if (abs(board[bar]) && p[i] != bar) { - moverr (i); - curmove (20,0); - writel ("Men still on bar.\n"); - return (0); + if (abs(board[bar]) && p[i] != bar) { + moverr(i); + curmove(20, 0); + writel("Men still on bar.\n"); + return(0); } - - if ( (m = makmove(i)) ) { - moverr (i); - switch (m) { - + if (m = makmove(i)) { + moverr(i); + switch (m) { case 1: - writel ("Move not rolled.\n"); + writel("Move not rolled.\n"); break; case 2: - writel ("Bad starting position.\n"); + writel("Bad starting position.\n"); break; case 3: - writel ("Destination occupied.\n"); + writel("Destination occupied.\n"); break; case 4: - writel ("Can't remove men yet.\n"); + writel("Can't remove men yet.\n"); } - return (0); + return(0); } } - return (1); + return(1); } diff --git a/games/backgammon/common_source/fancy.c b/games/backgammon/common_source/fancy.c index 0c06012d84b..0af7f174598 100644 --- a/games/backgammon/common_source/fancy.c +++ b/games/backgammon/common_source/fancy.c @@ -1,4 +1,4 @@ -/* $NetBSD: fancy.c,v 1.4 1995/04/24 12:22:09 cgd Exp $ */ +/* $OpenBSD: fancy.c,v 1.3 1998/03/19 11:13:19 pjanzen Exp $ */ /* * Copyright (c) 1980, 1993 @@ -37,154 +37,149 @@ #if 0 static char sccsid[] = "@(#)fancy.c 8.1 (Berkeley) 5/31/93"; #else -static char rcsid[] = "$NetBSD: fancy.c,v 1.4 1995/04/24 12:22:09 cgd Exp $"; +static char rcsid[] = "$OpenBSD: fancy.c,v 1.3 1998/03/19 11:13:19 pjanzen Exp $"; #endif #endif /* not lint */ #include "back.h" -char PC; /* padding character */ -char *BC; /* backspace sequence */ -char *CD; /* clear to end of screen sequence */ -char *CE; /* clear to end of line sequence */ -char *CL; /* clear screen sequence */ -char *CM; /* cursor movement instructions */ -char *HO; /* home cursor sequence */ -char *MC; /* column cursor movement map */ -char *ML; /* row cursor movement map */ -char *ND; /* forward cursor sequence */ -char *UP; /* up cursor sequence */ - -int lHO; /* length of HO */ -int lBC; /* length of BC */ -int lND; /* length of ND */ -int lUP; /* length of UP */ -int CO; /* number of columns */ -int LI; /* number of lines */ -int *linect; /* array of lengths of lines on screen +char PC; /* padding character */ +char *BC; /* backspace sequence */ +char *CD; /* clear to end of screen sequence */ +char *CE; /* clear to end of line sequence */ +char *CL; /* clear screen sequence */ +char *CM; /* cursor movement instructions */ +char *HO; /* home cursor sequence */ +char *ND; /* forward cursor sequence */ +char *UP; /* up cursor sequence */ + +int lHO; /* length of HO */ +int lBC; /* length of BC */ +int lND; /* length of ND */ +int lUP; /* length of UP */ +int CO; /* number of columns */ +int LI; /* number of lines */ +int *linect; /* array of lengths of lines on screen (the actual screen is not stored) */ - /* two letter codes */ -char tcap[] = "lecdceclcmhomcmlndup"; - /* corresponding strings */ -char **tstr[] = { &BC, &CD, &CE, &CL, &CM, &HO, &MC, &ML, &ND, &UP }; +/* two letter codes */ +char tcap[] = "lecdceclcmhondup"; +/* corresponding strings */ +char **tstr[] = {&BC, &CD, &CE, &CL, &CM, &HO, &ND, &UP}; -int buffnum; /* pointer to output buffer */ +int buffnum; /* pointer to output buffer */ -char tbuf[1024]; /* buffer for decoded termcap entries */ +char tbuf[1024]; /* buffer for decoded termcap entries */ -int oldb[] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; +int oldb[] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; -int oldr; -int oldw; - /* "real" cursor positions, so - * it knows when to reposition. - * These are -1 if curr and curc - * are accurate */ -int realr; -int realc; +int oldr; +int oldw; -void addbuf(); -extern char *tgoto(), *tgetstr(); +/* "real" cursor positions, so it knows when to reposition. + * These are -1 if curr and curc are accurate */ +int realr; +int realc; -fboard () { - register int i, j, l; +void +fboard() +{ + int i, j, l; - curmove (0,0); /* do top line */ + curmove(0, 0); /* do top line */ for (i = 0; i < 53; i++) - fancyc ('_'); + fancyc('_'); - curmove (15,0); /* do botttom line */ + curmove(15, 0); /* do botttom line */ for (i = 0; i < 53; i++) - fancyc ('_'); - - l = 1; /* do vertical lines */ - for (i = 52; i > -1; i -= 28) { - curmove ( (l == 1? 1: 15) ,i); - fancyc ('|'); - for (j = 0; j < 14; j++) { - curmove (curr+l,curc-1); - fancyc ('|'); + fancyc('_'); + + l = 1; /* do vertical lines */ + for (i = 52; i > -1; i -= 28) { + curmove((l == 1 ? 1 : 15), i); + fancyc('|'); + for (j = 0; j < 14; j++) { + curmove(curr + l, curc - 1); + fancyc('|'); } if (i == 24) i += 32; - l = -l; /* alternate directions */ + l = -l; /* alternate directions */ } - curmove (2,1); /* label positions 13-18 */ - for (i = 13; i < 18; i++) { - fancyc ('1'); - fancyc ((i % 10)+'0'); - curmove (curr,curc+2); + curmove(2, 1); /* label positions 13-18 */ + for (i = 13; i < 18; i++) { + fancyc('1'); + fancyc((i % 10) + '0'); + curmove(curr, curc + 2); } - fancyc ('1'); - fancyc ('8'); - - curmove (2,29); /* label positions 19-24 */ - fancyc ('1'); - fancyc ('9'); - for (i = 20; i < 25; i++) { - curmove (curr,curc+2); - fancyc ('2'); - fancyc ((i % 10)+'0'); + fancyc('1'); + fancyc('8'); + + curmove(2, 29); /* label positions 19-24 */ + fancyc('1'); + fancyc('9'); + for (i = 20; i < 25; i++) { + curmove(curr, curc + 2); + fancyc('2'); + fancyc((i % 10) + '0'); } - curmove (14,1); /* label positions 12-7 */ - fancyc ('1'); - fancyc ('2'); - for (i = 11; i > 6; i--) { - curmove (curr,curc+2); - fancyc (i > 9? '1': ' '); - fancyc ((i % 10)+'0'); + curmove(14, 1); /* label positions 12-7 */ + fancyc('1'); + fancyc('2'); + for (i = 11; i > 6; i--) { + curmove(curr, curc + 2); + fancyc(i > 9 ? '1' : ' '); + fancyc((i % 10) + '0'); } - curmove (14,30); /* label positions 6-1 */ - fancyc ('6'); + curmove(14, 30); /* label positions 6-1 */ + fancyc('6'); for (i = 5; i > 0; i--) { - curmove (curr,curc+3); - fancyc (i+'0'); + curmove(curr, curc + 3); + fancyc(i + '0'); } - for (i = 12; i > 6; i--) /* print positions 12-7 */ + for (i = 12; i > 6; i--)/* print positions 12-7 */ if (board[i]) - bsect (board[i],13,1+4*(12-i),-1); + bsect(board[i], 13, 1 + 4 * (12 - i), -1); - if (board[0]) /* print red men on bar */ - bsect (board[0],13,25,-1); + if (board[0]) /* print red men on bar */ + bsect(board[0], 13, 25, -1); - for (i = 6; i > 0; i--) /* print positions 6-1 */ + for (i = 6; i > 0; i--) /* print positions 6-1 */ if (board[i]) - bsect (board[i],13,29+4*(6-i),-1); + bsect(board[i], 13, 29 + 4 * (6 - i), -1); - l = (off[1] < 0? off[1]+15: off[1]); /* print white's home */ - bsect (l,3,54,1); + l = (off[1] < 0 ? off[1] + 15 : off[1]); /* print white's home */ + bsect(l, 3, 54, 1); - curmove (8,25); /* print the word BAR */ - fancyc ('B'); - fancyc ('A'); - fancyc ('R'); + curmove(8, 25); /* print the word BAR */ + fancyc('B'); + fancyc('A'); + fancyc('R'); - for (i = 13; i < 19; i++) /* print positions 13-18 */ + for (i = 13; i < 19; i++) /* print positions 13-18 */ if (board[i]) - bsect (board[i],3,1+4*(i-13),1); + bsect(board[i], 3, 1 + 4 * (i - 13), 1); - if (board[25]) /* print white's men on bar */ - bsect (board[25],3,25,1); + if (board[25]) /* print white's men on bar */ + bsect(board[25], 3, 25, 1); - for (i = 19; i < 25; i++) /* print positions 19-24 */ + for (i = 19; i < 25; i++) /* print positions 19-24 */ if (board[i]) - bsect (board[i],3,29+4*(i-19),1); + bsect(board[i], 3, 29 + 4 * (i - 19), 1); - l = (off[0] < 0? off[0]+15: off[0]); /* print red's home */ - bsect (-l,13,54,-1); + l = (off[0] < 0 ? off[0] + 15 : off[0]); /* print red's home */ + bsect(-l, 13, 54, -1); - for (i = 0; i < 26; i++) /* save board position - * for refresh later */ + for (i = 0; i < 26; i++)/* save board position for refresh later */ oldb[i] = board[i]; - oldr = (off[1] < 0? off[1]+15: off[1]); - oldw = -(off[0] < 0? off[0]+15: off[0]); + oldr = (off[1] < 0 ? off[1] + 15 : off[1]); + oldw = -(off[0] < 0 ? off[0] + 15 : off[0]); } - + /* * bsect (b,rpos,cpos,cnext) * Print the contents of a board position. "b" has the value of the @@ -194,216 +189,207 @@ fboard () { * to see if the position is a player's home, since those are printed * differently. */ - -bsect (b,rpos,cpos,cnext) -int b; /* contents of position */ -int rpos; /* row of position */ -int cpos; /* column of position */ -int cnext; /* direction of position */ - +void +bsect(b, rpos, cpos, cnext) + int b; /* contents of position */ + int rpos; /* row of position */ + int cpos; /* column of position */ + int cnext; /* direction of position */ { - register int j; /* index */ - register int n; /* number of men on position */ - register int bct; /* counter */ - int k; /* index */ - char pc; /* color of men on position */ + int j; /* index */ + int n; /* number of men on position */ + int bct; /* counter */ + int k; /* index */ + char pc; /* color of men on position */ - n = abs(b); /* initialize n and pc */ - pc = (b > 0? 'r': 'w'); + n = abs(b); /* initialize n and pc */ + pc = (b > 0 ? 'r' : 'w'); - if (n < 6 && cpos < 54) /* position cursor at start */ - curmove (rpos,cpos+1); + if (n < 6 && cpos < 54) /* position cursor at start */ + curmove(rpos, cpos + 1); else - curmove (rpos,cpos); + curmove(rpos, cpos); - for (j = 0; j < 5; j++) { /* print position row by row */ + for (j = 0; j < 5; j++) { /* print position row by row */ - for (k = 0; k < 15; k += 5) /* print men */ - if (n > j+k) - fancyc (pc); + for (k = 0; k < 15; k += 5) /* print men */ + if (n > j + k) + fancyc(pc); - if (j < 4) { /* figure how far to - * back up for next - * row */ - if (n < 6) { /* stop if none left */ - if (j+1 == n) + if (j < 4) { /* figure how far to back up for next row */ + if (n < 6) { /* stop if none left */ + if (j + 1 == n) break; - bct = 1; /* single column */ - } else { - if (n < 11) { /* two columns */ - if (cpos == 54) { /* home pos */ - if (j+5 >= n) + bct = 1; /* single column */ + } else { + if (n < 11) { /* two columns */ + if (cpos == 54) { /* home pos */ + if (j + 5 >= n) bct = 1; else bct = 2; } - if (cpos < 54) { /* not home */ - if (j+6 >= n) + if (cpos < 54) { /* not home */ + if (j + 6 >= n) bct = 1; else bct = 2; } - } else { /* three columns */ - if (j+10 >= n) + } else { /* three columns */ + if (j + 10 >= n) bct = 2; else bct = 3; } } - curmove (curr+cnext,curc-bct); /* reposition cursor */ + curmove(curr + cnext, curc - bct); /* reposition cursor */ } } } - -refresh() { - register int i, r, c; - r = curr; /* save current position */ +void +refresh() +{ + int i, r, c; + + r = curr; /* save current position */ c = curc; - for (i = 12; i > 6; i--) /* fix positions 12-7 */ - if (board[i] != oldb[i]) { - fixpos (oldb[i],board[i],13,1+(12-i)*4,-1); + for (i = 12; i > 6; i--)/* fix positions 12-7 */ + if (board[i] != oldb[i]) { + fixpos(oldb[i], board[i], 13, 1 + (12 - i) * 4, -1); oldb[i] = board[i]; } - - if (board[0] != oldb[0]) { /* fix red men on bar */ - fixpos (oldb[0],board[0],13,25,-1); + if (board[0] != oldb[0]) { /* fix red men on bar */ + fixpos(oldb[0], board[0], 13, 25, -1); oldb[0] = board[0]; } - - for (i = 6; i > 0; i--) /* fix positions 6-1 */ - if (board[i] != oldb[i]) { - fixpos (oldb[i],board[i],13,29+(6-i)*4,-1); + for (i = 6; i > 0; i--) /* fix positions 6-1 */ + if (board[i] != oldb[i]) { + fixpos(oldb[i], board[i], 13, 29 + (6 - i) * 4, -1); oldb[i] = board[i]; } - - i = -(off[0] < 0? off[0]+15: off[0]); /* fix white's home */ - if (oldw != i) { - fixpos (oldw,i,13,54,-1); + i = -(off[0] < 0 ? off[0] + 15 : off[0]); /* fix white's home */ + if (oldw != i) { + fixpos(oldw, i, 13, 54, -1); oldw = i; } - - for (i = 13; i < 19; i++) /* fix positions 13-18 */ - if (board[i] != oldb[i]) { - fixpos (oldb[i],board[i],3,1+(i-13)*4,1); + for (i = 13; i < 19; i++) /* fix positions 13-18 */ + if (board[i] != oldb[i]) { + fixpos(oldb[i], board[i], 3, 1 + (i - 13) * 4, 1); oldb[i] = board[i]; } - - if (board[25] != oldb[25]) { /* fix white men on bar */ - fixpos (oldb[25],board[25],3,25,1); + if (board[25] != oldb[25]) { /* fix white men on bar */ + fixpos(oldb[25], board[25], 3, 25, 1); oldb[25] = board[25]; } - - for (i = 19; i < 25; i++) /* fix positions 19-24 */ - if (board[i] != oldb[i]) { - fixpos (oldb[i],board[i],3,29+(i-19)*4,1); + for (i = 19; i < 25; i++) /* fix positions 19-24 */ + if (board[i] != oldb[i]) { + fixpos(oldb[i], board[i], 3, 29 + (i - 19) * 4, 1); oldb[i] = board[i]; } - - i = (off[1] < 0? off[1]+15: off[1]); /* fix red's home */ - if (oldr != i) { - fixpos (oldr,i,3,54,1); + i = (off[1] < 0 ? off[1] + 15 : off[1]); /* fix red's home */ + if (oldr != i) { + fixpos(oldr, i, 3, 54, 1); oldr = i; } - - curmove (r,c); /* return to saved position */ + curmove(r, c); /* return to saved position */ newpos(); buflush(); } - -fixpos (old,new,r,c,inc) -int old, new, r, c, inc; +void +fixpos(old, new, r, c, inc) + int old, new, r, c, inc; { - register int o, n, nv; - int ov, nc; - char col; + int o, n, nv; + int ov, nc; + char col; - if (old*new >= 0) { + nc = 0; + if (old * new >= 0) { ov = abs(old); nv = abs(new); - col = (old+new > 0? 'r': 'w'); - o = (ov-1)/5; - n = (nv-1)/5; - if (o == n) { + col = (old + new > 0 ? 'r' : 'w'); + o = (ov - 1) / 5; + n = (nv - 1) / 5; + if (o == n) { if (o == 2) - nc = c+2; + nc = c + 2; if (o == 1) - nc = c < 54? c: c+1; + nc = c < 54 ? c : c + 1; if (o == 0) - nc = c < 54? c+1: c; + nc = c < 54 ? c + 1 : c; if (ov > nv) - fixcol (r+inc*(nv-n*5),nc,abs(ov-nv),' ',inc); + fixcol(r + inc * (nv - n * 5), nc, abs(ov - nv), ' ', inc); else - fixcol (r+inc*(ov-o*5),nc,abs(ov-nv),col,inc); + fixcol(r + inc * (ov - o * 5), nc, abs(ov - nv), col, inc); return; - } else { - if (c < 54) { - if (o+n == 1) { - if (n) { - fixcol (r,c,abs(nv-5),col,inc); + } else { + if (c < 54) { + if (o + n == 1) { + if (n) { + fixcol(r, c, abs(nv - 5), col, inc); if (ov != 5) - fixcol (r+inc*ov,c+1,abs(ov-5),col,inc); + fixcol(r+inc*ov, c+1, abs(ov-5), col, inc); } else { - fixcol (r,c,abs(ov-5),' ',inc); + fixcol(r, c, abs(ov - 5), ' ', inc); if (nv != 5) - fixcol (r+inc*nv,c+1,abs(nv-5),' ',inc); + fixcol(r+inc*nv, c+1, abs(nv-5), ' ', inc); } return; } - if (n == 2) { + if (n == 2) { if (ov != 10) - fixcol (r+inc*(ov-5),c,abs(ov-10),col,inc); - fixcol (r,c+2,abs(nv-10),col,inc); - } else { + fixcol(r+inc*(ov-5), c, abs(ov-10), col, inc); + fixcol(r, c + 2, abs(nv - 10), col, inc); + } else { if (nv != 10) - fixcol (r+inc*(nv-5),c,abs(nv-10),' ',inc); - fixcol (r,c+2,abs(ov-10),' ',inc); + fixcol(r+inc*(nv-5), c, abs(nv-10), ' ', inc); + fixcol(r, c + 2, abs(ov - 10), ' ', inc); } return; } - if (n > o) { - fixcol (r+inc*(ov%5),c+o,abs(5*n-ov),col,inc); - if (nv != 5*n) - fixcol (r,c+n,abs(5*n-nv),col,inc); - } else { - fixcol (r+inc*(nv%5),c+n,abs(5*n-nv),' ',inc); - if (ov != 5*o) - fixcol (r,c+o,abs(5*o-ov),' ',inc); + if (n > o) { + fixcol(r+inc*(ov%5), c+o, abs(5*n-ov), col, inc); + if (nv != 5 * n) + fixcol(r, c+n, abs(5*n-nv), col, inc); + } else { + fixcol(r+inc*(nv%5), c+n, abs(5*n-nv), ' ', inc); + if (ov != 5 * o) + fixcol(r, c+o, abs(5*o-ov), ' ', inc); } return; } } nv = abs(new); - fixcol (r,c+1,nv,new > 0? 'r': 'w',inc); + fixcol(r, c + 1, nv, new > 0 ? 'r' : 'w', inc); if (abs(old) <= abs(new)) return; - fixcol (r+inc*new,c+1,abs(old+new),' ',inc); + fixcol(r + inc * new, c + 1, abs(old + new), ' ', inc); } -fixcol (r,c,l,ch,inc) -register int l, ch; -int r, c, inc; - +void +fixcol(r, c, l, ch, inc) + int r, c, l, ch, inc; { - register int i; + int i; - curmove (r,c); - fancyc (ch); - for (i = 1; i < l; i++) { - curmove (curr+inc,curc-1); - fancyc (ch); + curmove(r, c); + fancyc(ch); + for (i = 1; i < l; i++) { + curmove(curr + inc, curc - 1); + fancyc(ch); } } - -curmove (r,c) -register int r, c; +void +curmove(r, c) + int r, c; { if (curr == r && curc == c) return; - if (realr == -1) { + if (realr == -1) { realr = curr; realc = curc; } @@ -411,345 +397,322 @@ register int r, c; curc = c; } -newpos () { - register int r; /* destination row */ - register int c; /* destination column */ - register int mode = -1; /* mode of movement */ - - int count = 1000; /* character count */ - int i; /* index */ - int j; /* index */ - int n; /* temporary variable */ - char *m; /* string containing CM movement */ +void +newpos() +{ + int r; /* destination row */ + int c; /* destination column */ + int mode = -1; /* mode of movement */ + int count = 1000; /* character count */ + int i; /* index */ + int n; /* temporary variable */ + char *m; /* string containing CM movement */ - if (realr == -1) /* see if already there */ + if (realr == -1) /* see if already there */ return; - r = curr; /* set current and dest. positions */ + r = curr; /* set current and dest. positions */ c = curc; curr = realr; curc = realc; - /* double check position */ - if (curr == r && curc == c) { + /* double check position */ + if (curr == r && curc == c) { realr = realc = -1; return; } - - if (CM) { /* try CM to get there */ + if (CM) { /* try CM to get there */ mode = 0; - m = (char *)tgoto (CM,c,r); - count = strlen (m); + m = (char *)tgoto(CM, c, r); + count = strlen(m); } - - /* try HO and local movement */ - if (HO && (n = r+c*lND+lHO) < count) { + /* try HO and local movement */ + if (HO && (n = r + c * lND + lHO) < count) { mode = 1; count = n; } - - /* try various LF combinations */ - if (r >= curr) { - /* CR, LF, and ND */ - if ((n = (r-curr)+c*lND+1) < count) { + /* try various LF combinations */ + if (r >= curr) { + /* CR, LF, and ND */ + if ((n = (r - curr) + c * lND + 1) < count) { mode = 2; count = n; } - /* LF, ND */ - if (c >= curc && (n = (r-curr)+(c-curc)*lND) < count) { + /* LF, ND */ + if (c >= curc && (n = (r - curr) + (c - curc) * lND) < count) { mode = 3; count = n; } - /* LF, BS */ - if (c < curc && (n = (r-curr)+(curc-c)*lBC) < count) { + /* LF, BS */ + if (c < curc && (n = (r - curr) + (curc - c) * lBC) < count) { mode = 4; count = n; } } - - /* try corresponding UP combinations */ - if (r < curr) { - /* CR, UP, and ND */ - if ((n = (curr-r)*lUP+c*lND+1) < count) { + /* try corresponding UP combinations */ + if (r < curr) { + /* CR, UP, and ND */ + if ((n = (curr - r) * lUP + c * lND + 1) < count) { mode = 5; count = n; } - /* UP and ND */ - if (c >= curc && (n = (curr-r)*lUP+(c-curc)*lND) < count) { + /* UP and ND */ + if (c >= curc && (n = (curr - r) * lUP + (c - curc) * lND) < count) { mode = 6; count = n; } - /* UP and BS */ - if (c < curc && (n = (curr-r)*lUP+(curc-c)*lBC) < count) { + /* UP and BS */ + if (c < curc && (n = (curr - r) * lUP + (curc - c) * lBC) < count) { mode = 7; count = n; } } - - /* space over */ - if (curr == r && c > curc && linect[r] < curc && c-curc < count) + /* space over */ + if (curr == r && c > curc && linect[r] < curc && c - curc < count) mode = 8; - switch (mode) { - - case -1: /* error! */ - write (2,"\r\nInternal cursor error.\r\n",26); - getout(); + switch (mode) { + case -1: /* error! */ + write(2, "\r\nInternal cursor error.\r\n", 26); + getout(0); - /* direct cursor motion */ - case 0: - tputs (m,abs(curr-r),addbuf); + case 0: /* direct cursor motion */ + tputs(m, abs(curr - r), addbuf); break; - /* relative to "home" */ - case 1: - tputs (HO,r,addbuf); + case 1: /* relative to "home" */ + tputs(HO, r, addbuf); for (i = 0; i < r; i++) - addbuf ('\012'); + addbuf('\012'); for (i = 0; i < c; i++) - tputs (ND,1,addbuf); + tputs(ND, 1, addbuf); break; - /* CR and down and over */ - case 2: - addbuf ('\015'); - for (i = 0; i < r-curr; i++) - addbuf ('\012'); + case 2: /* CR and down and over */ + addbuf('\015'); + for (i = 0; i < r - curr; i++) + addbuf('\012'); for (i = 0; i < c; i++) - tputs (ND,1,addbuf); + tputs(ND, 1, addbuf); break; - - /* down and over */ - case 3: - for (i = 0; i < r-curr; i++) - addbuf ('\012'); - for (i = 0; i < c-curc; i++) - tputs (ND,1,addbuf); + + case 3: /* down and over */ + for (i = 0; i < r - curr; i++) + addbuf('\012'); + for (i = 0; i < c - curc; i++) + tputs(ND, 1, addbuf); break; - - /* down and back */ - case 4: - for (i = 0; i < r-curr; i++) - addbuf ('\012'); - for (i = 0; i < curc-c; i++) - addbuf ('\010'); + + case 4: /* down and back */ + for (i = 0; i < r - curr; i++) + addbuf('\012'); + for (i = 0; i < curc - c; i++) + addbuf('\010'); break; - - /* CR and up and over */ - case 5: - addbuf ('\015'); - for (i = 0; i < curr-r; i++) - tputs (UP,1,addbuf); + + case 5: /* CR and up and over */ + addbuf('\015'); + for (i = 0; i < curr - r; i++) + tputs(UP, 1, addbuf); for (i = 0; i < c; i++) - tputs (ND,1,addbuf); + tputs(ND, 1, addbuf); break; - - /* up and over */ - case 6: - for (i = 0; i < curr-r; i++) - tputs (UP,1,addbuf); - for (i = 0; i < c-curc; i++) - tputs (ND,1,addbuf); + + case 6: /* up and over */ + for (i = 0; i < curr - r; i++) + tputs(UP, 1, addbuf); + for (i = 0; i < c - curc; i++) + tputs(ND, 1, addbuf); break; - - /* up and back */ - case 7: - for (i = 0; i < curr-r; i++) - tputs (UP,1,addbuf); - for (i = 0; i < curc-c; i++) { + + case 7: /* up and back */ + for (i = 0; i < curr - r; i++) + tputs(UP, 1, addbuf); + for (i = 0; i < curc - c; i++) { if (BC) - tputs (BC,1,addbuf); + tputs(BC, 1, addbuf); else - addbuf ('\010'); + addbuf('\010'); } break; - /* safe space */ - case 8: - for (i = 0; i < c-curc; i++) - addbuf (' '); + case 8: /* safe space */ + for (i = 0; i < c - curc; i++) + addbuf(' '); } - - /* fix positions */ + /* fix positions */ curr = r; curc = c; realr = -1; realc = -1; } - -clear () { - register int i; - /* double space if can't clear */ - if (CL == 0) { - writel ("\n\n"); +void +clear() +{ + int i; + + /* double space if can't clear */ + if (CL == 0) { + writel("\n\n"); return; } - - curr = curc = 0; /* fix position markers */ + curr = curc = 0; /* fix position markers */ realr = realc = -1; - for (i = 0; i < 24; i++) /* clear line counts */ + for (i = 0; i < 24; i++)/* clear line counts */ linect[i] = -1; - buffnum = -1; /* ignore leftover buffer contents */ - tputs (CL,CO,addbuf); /* put CL in buffer */ + buffnum = -1; /* ignore leftover buffer contents */ + tputs(CL, LI, addbuf); /* put CL in buffer */ } -tos () { /* home cursor */ - curmove (0,0); +void +tos() +{ /* home cursor */ + curmove(0, 0); } - -fancyc (c) -register char c; /* character to output */ + +void +fancyc(c) + int c; /* character to output */ { - register int sp; /* counts spaces in a tab */ + int sp; /* counts spaces in a tab */ - if (c == '\007') { /* bells go in blindly */ - addbuf (c); + if (c == '\007') { /* bells go in blindly */ + addbuf(c); return; } - - /* process tabs, use spaces if the - * the tab should be erasing things, - * otherwise use cursor movement - * routines. Note this does not use - * hardware tabs at all. */ - if (c == '\t') { - sp = (curc+8) & (~ 7); /* compute spaces */ - /* check line length */ - if (linect[curr] >= curc || sp < 4) { + /* process tabs, use spaces if the the tab should be erasing things, + * otherwise use cursor movement routines. Note this does not use + * hardware tabs at all. */ + if (c == '\t') { + sp = (curc + 8) & (~7); /* compute spaces */ + /* check line length */ + if (linect[curr] >= curc || sp < 4) { for (; sp > curc; sp--) - addbuf (' '); - curc = sp; /* fix curc */ + addbuf(' '); + curc = sp; /* fix curc */ } else - curmove (curr,sp); + curmove(curr, sp); return; } - - /* do newline be calling newline */ - if (c == '\n') { - newline(); + if (c == '\n') { + cline(); + if (curr == LI - 1) + curmove(begscr, 0); + else + curmove(curr + 1, 0); return; } - - /* ignore any other control chars */ + /* ignore any other control chars */ if (c < ' ') return; - /* if an erasing space or non-space, - * just add it to buffer. Otherwise - * use cursor movement routine, so that - * multiple spaces will be grouped - * together */ - if (c > ' ' || linect[curr] >= curc) { - newpos (); /* make sure position correct */ - addbuf (c); /* add character to buffer */ - /* fix line length */ + /* if an erasing space or non-space, just add it to buffer. Otherwise + * use cursor movement routine, so that multiple spaces will be grouped + * together */ + if (c > ' ' || linect[curr] >= curc) { + newpos(); /* make sure position correct */ + addbuf(c); /* add character to buffer */ + /* fix line length */ if (c == ' ' && linect[curr] == curc) linect[curr]--; else if (linect[curr] < curc) linect[curr] = curc; - curc++; /* fix curc */ + curc++; /* fix curc */ } else - /* use cursor movement routine */ - curmove (curr,curc+1); + /* use cursor movement routine */ + curmove(curr, curc + 1); } - -clend() { - register int i; - register char *s; - - if (CD) { - tputs (CD,CO-curr,addbuf); - for (i = curr; i < LI; i++) - linect[i] = -1; - return; - } - - curmove (i = curr,0); +void +clend() +{ + int i; + +/* *** Why does this code fail? *** + * if (CD) { + * tputs(CD, (LI - curr), addbuf); + * for (i = curr; i < LI; i++) + * linect[i] = -1; + * return; + * } + */ + curmove(i = curr, 0); cline(); - while (curr < LI-1) { - curmove (curr+1,0); + while (curr < LI - 1) { + curmove(curr + 1, 0); if (linect[curr] > -1) - cline (); + cline(); } - curmove (i,0); + curmove(i, 0); } -cline () { - register int i; - register int c; - register char *s; +void +cline() +{ + int c; if (curc > linect[curr]) return; - newpos (); - if (CE) { - tputs (CE,1,addbuf); - linect[curr] = curc-1; - } else { - c = curc-1; - while (linect[curr] > c) { - addbuf (' '); + newpos(); + if (CE) { + tputs(CE, 1, addbuf); + linect[curr] = curc - 1; + } else { + c = curc - 1; + while (linect[curr] > c) { + addbuf(' '); curc++; linect[curr]--; } - curmove (curr,c+1); + curmove(curr, c + 1); } } -newline () { - cline(); - if (curr == LI-1) - curmove (begscr,0); - else - curmove (curr+1,0); -} - -getcaps (s) -register char *s; - +int +getcaps(s) + char *s; { - register char *code; /* two letter code */ - register char ***cap; /* pointer to cap string */ - char *bufp; /* pointer to cap buffer */ - char tentry[1024]; /* temporary uncoded caps buffer */ + char *code; /* two letter code */ + char ***cap; /* pointer to cap string */ + char *bufp; /* pointer to cap buffer */ + char tentry[1024]; /* temporary uncoded caps buffer */ - tgetent (tentry,s); /* get uncoded termcap entry */ + tgetent(tentry, s); /* get uncoded termcap entry */ - LI = tgetnum ("li"); /* get number of lines */ + LI = tgetnum("li"); /* get number of lines */ if (LI == -1) LI = 12; - CO = tgetnum ("co"); /* get number of columns */ + CO = tgetnum("co"); /* get number of columns */ if (CO == -1) CO = 65; - bufp = tbuf; /* get padding character */ - tgetstr ("pc",&bufp); + bufp = tbuf; /* get padding character */ + tgetstr("pc", &bufp); if (bufp != tbuf) PC = *tbuf; else PC = 0; - bufp = tbuf; /* get string entries */ + bufp = tbuf; /* get string entries */ cap = tstr; for (code = tcap; *code; code += 2) - **cap++ = (char *)tgetstr (code,&bufp); + **cap++ = (char *)tgetstr(code, &bufp); - /* get pertinent lengths */ + /* get pertinent lengths */ if (HO) - lHO = strlen (HO); + lHO = strlen(HO); if (BC) - lBC = strlen (BC); + lBC = strlen(BC); else lBC = 1; if (UP) - lUP = strlen (UP); + lUP = strlen(UP); if (ND) - lND = strlen (ND); + lND = strlen(ND); if (LI < 24 || CO < 72 || !(CL && UP && ND)) - return (0); - linect = (int *)calloc (LI+1,sizeof(int)); - return (1); + return(0); + linect = (int *)calloc(LI + 1, sizeof(int)); + return(1); } diff --git a/games/backgammon/common_source/init.c b/games/backgammon/common_source/init.c index 0f8077eb8b5..d1da6c648d0 100644 --- a/games/backgammon/common_source/init.c +++ b/games/backgammon/common_source/init.c @@ -1,4 +1,4 @@ -/* $NetBSD: init.c,v 1.4 1995/04/29 00:44:12 mycroft Exp $ */ +/* $OpenBSD: init.c,v 1.2 1998/03/19 11:13:21 pjanzen Exp $ */ /* * Copyright (c) 1980, 1993 @@ -37,7 +37,7 @@ #if 0 static char sccsid[] = "@(#)init.c 8.1 (Berkeley) 5/31/93"; #else -static char rcsid[] = "$NetBSD: init.c,v 1.4 1995/04/29 00:44:12 mycroft Exp $"; +static char rcsid[] = "$OpenBSD: init.c,v 1.2 1998/03/19 11:13:21 pjanzen Exp $"; #endif #endif /* not lint */ @@ -47,25 +47,64 @@ static char rcsid[] = "$NetBSD: init.c,v 1.4 1995/04/29 00:44:12 mycroft Exp $"; * variable initialization. */ - /* name of executable object programs */ -char EXEC[] = "/usr/games/backgammon"; -char TEACH[] = "/usr/games/teachgammon"; +#ifdef DEBUG +#include <stdio.h> +FILE *trace; +#endif + +/* name of executable object programs */ +char EXEC[] = "/usr/games/backgammon"; +char TEACH[] = "/usr/games/teachgammon"; + +int pnum = 2; /* color of player: + -1 = white + 1 = red + 0 = both + 2 = not yet init'ed */ +int acnt = 0; /* length of args */ +int aflag = 1; /* flag to ask for rules or instructions */ +int bflag = 0; /* flag for automatic board printing */ +int cflag = 0; /* case conversion flag */ +int hflag = 1; /* flag for cleaning screen */ +int mflag = 0; /* backgammon flag */ +int raflag = 0; /* 'roll again' flag for recovered game */ +int rflag = 0; /* recovered game flag */ +int tflag = 0; /* cursor addressing flag */ +int iroll = 0; /* special flag for inputting rolls */ +int rfl = 0; + +char *color[] = {"White", "Red", "white", "red"}; -int pnum = 2; /* color of player: - -1 = white - 1 = red - 0 = both - 2 = not yet init'ed */ -int acnt = 0; /* length of args */ -int aflag = 1; /* flag to ask for rules or instructions */ -int bflag = 0; /* flag for automatic board printing */ -int cflag = 0; /* case conversion flag */ -int hflag = 1; /* flag for cleaning screen */ -int mflag = 0; /* backgammon flag */ -int raflag = 0; /* 'roll again' flag for recovered game */ -int rflag = 0; /* recovered game flag */ -int tflag = 0; /* cursor addressing flag */ -int iroll = 0; /* special flag for inputting rolls */ -int rfl = 0; -char *color[] = {"White","Red","white","red"}; +char **Colorptr; +char **colorptr; +int *inopp; +int *inptr; +int *offopp; +int *offptr; +char args[100]; +int bar; +int begscr; +int board[26]; +char cin[100]; +int colen; +int cturn; +int curc; +int curr; +int d0; +int dice[2]; +int dlast; +int g[5]; +int gvalue; +int h[4]; +int home; +int in[2]; +int mvl; +int mvlim; +int ncin; +int off[2]; +int p[5]; +int rscore; +int table[6][6]; +int wscore; +struct termios old, noech, raw; diff --git a/games/backgammon/common_source/odds.c b/games/backgammon/common_source/odds.c index 4bf59ea6837..0758621e7a3 100644 --- a/games/backgammon/common_source/odds.c +++ b/games/backgammon/common_source/odds.c @@ -1,4 +1,4 @@ -/* $NetBSD: odds.c,v 1.3 1995/03/21 15:05:47 cgd Exp $ */ +/* $OpenBSD: odds.c,v 1.2 1998/03/19 11:13:22 pjanzen Exp $ */ /* * Copyright (c) 1980, 1993 @@ -37,83 +37,83 @@ #if 0 static char sccsid[] = "@(#)odds.c 8.1 (Berkeley) 5/31/93"; #else -static char rcsid[] = "$NetBSD: odds.c,v 1.3 1995/03/21 15:05:47 cgd Exp $"; +static char rcsid[] = "$OpenBSD: odds.c,v 1.2 1998/03/19 11:13:22 pjanzen Exp $"; #endif #endif /* not lint */ #include "back.h" -odds (r1,r2,val) -register int r1; -int r2, val; +void +odds(r1, r2, val) + int r1, r2, val; { - register int i, j; + int i, j; - if (r1 == 0) { - for (i = 0; i < 6; i++) + if (r1 == 0) { + for (i = 0; i < 6; i++) for (j = 0; j < 6; j++) table[i][j] = 0; return; - } else { + } else { r1--; - if (r2-- == 0) - for (i = 0; i < 6; i++) { + if (r2-- == 0) { + for (i = 0; i < 6; i++) { table[i][r1] += val; table[r1][i] += val; } - else { + } else { table[r2][r1] += val; table[r1][r2] += val; } } } -count () { - register int i; - register int j; - register int total; +int +count() +{ + int i, j, total; total = 0; for (i = 0; i < 6; i++) for (j = 0; j < 6; j++) total += table[i][j]; - return (total); + return(total); } - -canhit (i,c) -int i, c; +int +canhit(i, c) + int i, c; { - register int j, k, b; - int a, d, diff, place, addon, menstuck; + int j, k, b; + int a, diff, place, addon, menstuck; if (c == 0) - odds (0,0,0); - if (board[i] > 0) { + odds(0, 0, 0); + if (board[i] > 0) { a = -1; b = 25; - } else { + } else { a = 1; b = 0; } - place = abs (25-b-i); - menstuck = abs (board[b]); - for (j = b; j != i; j += a) { - if (board[j]*a > 0) { - diff = abs(j-i); - addon = place+((board[j]*a > 2 || j == b)? 5: 0); + place = abs(25 - b - i); + menstuck = abs(board[b]); + for (j = b; j != i; j += a) { + if (board[j] * a > 0) { + diff = abs(j - i); + addon = place + ((board[j] * a > 2 || j == b) ? 5 : 0); if ((j == b && menstuck == 1) && (j != b && menstuck == 0)) for (k = 1; k < diff; k++) - if (k < 7 && diff-k < 7 && - (board[i+a*k]*a >= 0 || - board[i+a*(diff-k)] >= 0)) - odds (k,diff-k,addon); + if (k < 7 && diff - k < 7 && + (board[i + a * k] * a >= 0 || + board[i + a * (diff - k)] >= 0)) + odds(k, diff - k, addon); if ((j == b || menstuck < 2) && diff < 7) - odds (diff,0,addon); + odds(diff, 0, addon); } if (j == b && menstuck > 1) break; } - return (count()); + return(count()); } diff --git a/games/backgammon/common_source/one.c b/games/backgammon/common_source/one.c index 4da451a96c0..a30b3e0f29d 100644 --- a/games/backgammon/common_source/one.c +++ b/games/backgammon/common_source/one.c @@ -1,4 +1,4 @@ -/* $NetBSD: one.c,v 1.3 1995/03/21 15:05:49 cgd Exp $ */ +/* $OpenBSD: one.c,v 1.2 1998/03/19 11:13:23 pjanzen Exp $ */ /* * Copyright (c) 1980, 1993 @@ -37,138 +37,140 @@ #if 0 static char sccsid[] = "@(#)one.c 8.1 (Berkeley) 5/31/93"; #else -static char rcsid[] = "$NetBSD: one.c,v 1.3 1995/03/21 15:05:49 cgd Exp $"; +static char rcsid[] = "$OpenBSD: one.c,v 1.2 1998/03/19 11:13:23 pjanzen Exp $"; #endif #endif /* not lint */ #include "back.h" -makmove (i) -register int i; - +int +makmove(i) + int i; { - register int n, d; - int max; + int n, d; + int max; d = d0; - n = abs(g[i]-p[i]); - max = (*offptr < 0? 7: last()); - if (board[p[i]]*cturn <= 0) - return (checkd(d)+2); - if (g[i] != home && board[g[i]]*cturn < -1) - return (checkd(d)+3); - if (i || D0 == D1) { - if (n == max? D1 < n: D1 != n) - return (checkd(d)+1); - } else { - if (n == max? D0 < n && D1 < n: D0 != n && D1 != n) - return (checkd(d)+1); - if (n == max? D0 < n: D0 != n) { + n = abs(g[i] - p[i]); + max = (*offptr < 0 ? 7 : last()); + if (board[p[i]] * cturn <= 0) + return(checkd(d) + 2); + if (g[i] != home && board[g[i]] * cturn < -1) + return(checkd(d) + 3); + if (i || D0 == D1) { + if (n == max ? D1 < n : D1 != n) + return(checkd(d) + 1); + } else { + if (n == max ? D0 < n && D1 < n : D0 != n && D1 != n) + return(checkd(d) + 1); + if (n == max ? D0 < n : D0 != n) { if (d0) - return (checkd(d)+1); + return (checkd(d) + 1); swap; } } if (g[i] == home && *offptr < 0) - return (checkd(d)+4); + return(checkd(d) + 4); h[i] = 0; board[p[i]] -= cturn; - if (g[i] != home) { - if (board[g[i]] == -cturn) { + if (g[i] != home) { + if (board[g[i]] == -cturn) { board[home] -= cturn; board[g[i]] = 0; h[i] = 1; - if (abs(bar-g[i]) < 7) { + if (abs(bar - g[i]) < 7) { (*inopp)--; if (*offopp >= 0) *offopp -= 15; } } board[g[i]] += cturn; - if (abs(home-g[i]) < 7 && abs(home-p[i]) > 6) { + if (abs(home - g[i]) < 7 && abs(home - p[i]) > 6) { (*inptr)++; - if (*inptr+*offptr == 0) + if (*inptr + *offptr == 0) *offptr += 15; } } else { (*offptr)++; (*inptr)--; } - return (0); + return(0); } - -moverr (i) -register int i; +void +moverr(i) + int i; { - register int j; + int j; if (tflag) - curmove (20,0); + curmove(20, 0); else - writec ('\n'); - writel ("Error: "); - for (j = 0; j <= i; j++) { - wrint (p[j]); - writec ('-'); - wrint (g[j]); + writec('\n'); + writel("Error: "); + for (j = 0; j <= i; j++) { + wrint(p[j]); + writec('-'); + wrint(g[j]); if (j < i) - writec (','); + writec(','); } - writel ("... "); - movback (i); + writel("... "); + movback(i); } - -checkd (d) -register int d; - +int +checkd(d) + int d; { if (d0 != d) swap; - return (0); + return(0); } -last () { - register int i; +int +last() +{ + int i; - for (i = home-6*cturn; i != home; i += cturn) - if (board[i]*cturn > 0) - return (abs(home-i)); + for (i = home - 6 * cturn; i != home; i += cturn) + if (board[i] * cturn > 0) + return(abs(home - i)); + return(-1); } - -movback (i) -register int i; +void +movback(i) + int i; { - register int j; + int j; - for (j = i-1; j >= 0; j--) + for (j = i - 1; j >= 0; j--) backone(j); } -backone (i) -register int i; - +void +backone(i) + int i; { board[p[i]] += cturn; - if (g[i] != home) { + if (g[i] != home) { board[g[i]] -= cturn; - if (abs(g[i]-home) < 7 && abs(p[i]-home) > 6) { + if (abs(g[i] - home) < 7 && abs(p[i] - home) > 6) { (*inptr)--; - if (*inptr+*offptr < 15 && *offptr >= 0) + if (*inptr + *offptr < 15 && *offptr >= 0) *offptr -= 15; } - } else { + } else { (*offptr)--; (*inptr)++; } - if (h[i]) { + if (h[i]) { board[home] += cturn; board[g[i]] = -cturn; - if (abs(bar-g[i]) < 7) { + if (abs(bar - g[i]) < 7) { (*inopp)++; - if (*inopp+*offopp == 0) + if (*inopp + *offopp == 0) *offopp += 15; } } diff --git a/games/backgammon/common_source/save.c b/games/backgammon/common_source/save.c index fbc381c2682..6fbce3089c9 100644 --- a/games/backgammon/common_source/save.c +++ b/games/backgammon/common_source/save.c @@ -1,4 +1,4 @@ -/* $NetBSD: save.c,v 1.4 1995/04/29 00:44:13 mycroft Exp $ */ +/* $OpenBSD: save.c,v 1.3 1998/03/19 11:13:25 pjanzen Exp $ */ /* * Copyright (c) 1980, 1993 @@ -37,150 +37,149 @@ #if 0 static char sccsid[] = "@(#)save.c 8.1 (Berkeley) 5/31/93"; #else -static char rcsid[] = "$NetBSD: save.c,v 1.4 1995/04/29 00:44:13 mycroft Exp $"; +static char rcsid[] = "$OpenBSD: save.c,v 1.3 1998/03/19 11:13:25 pjanzen Exp $"; #endif #endif /* not lint */ #include "back.h" -extern int errno; +extern int errno; -static char confirm[] = "Are you sure you want to leave now?"; -static char prompt[] = "Enter a file name: "; -static char exist1[] = "The file '"; -static char exist2[] = +static char confirm[] = "Are you sure you want to leave now?"; +static char prompt[] = "Enter a file name: "; +static char exist1[] = "The file '"; +static char exist2[] = "' already exists.\nAre you sure you want to use this file?"; -static char cantuse[] = "\nCan't use "; -static char saved[] = "This game has been saved on the file '"; -static char type[] = "'.\nType \"backgammon -s "; -static char rec[] = "\" to recover your game.\n\n"; -static char cantrec[] = "Can't recover file: "; - -save (n) -register int n; +static char cantuse[] = "\nCan't use "; +static char saved[] = "This game has been saved on the file '"; +static char type[] = "'.\nType \"backgammon -s "; +static char rec[] = "\" to recover your game.\n\n"; +static char cantrec[] = "Can't recover file: "; +void +save(n) + int n; { - register int fdesc; - register char *fs; - char fname[50]; + int fdesc; + char *fs; + char fname[50]; - if (n) { - if (tflag) { - curmove (20,0); + if (n) { + if (tflag) { + curmove(20, 0); clend(); } else - writec ('\n'); - writel (confirm); - if (! yorn(0)) + writec('\n'); + writel(confirm); + if (!yorn(0)) return; } cflag = 1; - for (;;) { - writel (prompt); + for (;;) { + writel(prompt); fs = fname; - while ((*fs = readc()) != '\n') { - if (*fs == old.c_cc[VERASE]) { - if (fs > fname) { + while ((*fs = readc()) != '\n') { + if (*fs == old.c_cc[VERASE]) { + if (fs > fname) { fs--; if (tflag) - curmove (curr,curc-1); + curmove(curr, curc - 1); else - writec (*fs); + writec(*fs); } else - writec ('\007'); + writec('\007'); continue; } - writec (*fs++); + writec(*fs++); } *fs = '\0'; - if ((fdesc = open(fname,2)) == -1 && errno == 2) { - if ((fdesc = creat (fname,0700)) != -1) - break; + if ((fdesc = open(fname, 2)) == -1 && errno == 2) { + if ((fdesc = creat(fname, 0600)) != -1) + break; } - if (fdesc != -1) { - if (tflag) { - curmove (18,0); + if (fdesc != -1) { + if (tflag) { + curmove(18, 0); clend(); } else - writec ('\n'); - writel (exist1); - writel (fname); - writel (exist2); + writec('\n'); + writel(exist1); + writel(fname); + writel(exist2); cflag = 0; - close (fdesc); - if (yorn (0)) { - unlink (fname); - fdesc = creat (fname,0700); + close(fdesc); + if (yorn(0)) { + unlink(fname); + fdesc = creat(fname, 0600); break; - } else { + } else { cflag = 1; continue; } } - writel (cantuse); - writel (fname); - writel (".\n"); - close (fdesc); + writel(cantuse); + writel(fname); + writel(".\n"); + close(fdesc); cflag = 1; } - write (fdesc,board,sizeof board); - write (fdesc,off,sizeof off); - write (fdesc,in,sizeof in); - write (fdesc,dice,sizeof dice); - write (fdesc,&cturn,sizeof cturn); - write (fdesc,&dlast,sizeof dlast); - write (fdesc,&pnum,sizeof pnum); - write (fdesc,&rscore,sizeof rscore); - write (fdesc,&wscore,sizeof wscore); - write (fdesc,&gvalue,sizeof gvalue); - write (fdesc,&raflag,sizeof raflag); - close (fdesc); + write(fdesc, board, sizeof(board)); + write(fdesc, off, sizeof(off)); + write(fdesc, in, sizeof(in)); + write(fdesc, dice, sizeof(dice)); + write(fdesc, &cturn, sizeof(cturn)); + write(fdesc, &dlast, sizeof(dlast)); + write(fdesc, &pnum, sizeof(pnum)); + write(fdesc, &rscore, sizeof(rscore)); + write(fdesc, &wscore, sizeof(wscore)); + write(fdesc, &gvalue, sizeof(gvalue)); + write(fdesc, &raflag, sizeof(raflag)); + close(fdesc); if (tflag) - curmove (18,0); - writel (saved); - writel (fname); - writel (type); - writel (fname); - writel (rec); + curmove(18, 0); + writel(saved); + writel(fname); + writel(type); + writel(fname); + writel(rec); if (tflag) clend(); - getout (); + getout(0); } - -recover (s) -char *s; +void +recover(s) + char *s; { - register int i; - int fdesc; + int fdesc; - if ((fdesc = open (s,0)) == -1) - norec (s); - read (fdesc,board,sizeof board); - read (fdesc,off,sizeof off); - read (fdesc,in,sizeof in); - read (fdesc,dice,sizeof dice); - read (fdesc,&cturn,sizeof cturn); - read (fdesc,&dlast,sizeof dlast); - read (fdesc,&pnum,sizeof pnum); - read (fdesc,&rscore,sizeof rscore); - read (fdesc,&wscore,sizeof wscore); - read (fdesc,&gvalue,sizeof gvalue); - read (fdesc,&raflag,sizeof raflag); - close (fdesc); + if ((fdesc = open(s, 0)) == -1) + norec(s); + read(fdesc, board, sizeof(board)); + read(fdesc, off, sizeof(off)); + read(fdesc, in, sizeof(in)); + read(fdesc, dice, sizeof(dice)); + read(fdesc, &cturn, sizeof(cturn)); + read(fdesc, &dlast, sizeof(dlast)); + read(fdesc, &pnum, sizeof(pnum)); + read(fdesc, &rscore, sizeof(rscore)); + read(fdesc, &wscore, sizeof(wscore)); + read(fdesc, &gvalue, sizeof(gvalue)); + read(fdesc, &raflag, sizeof(raflag)); + close(fdesc); rflag = 1; } -norec (s) -register char *s; - +void +norec(s) + char *s; { - register char *c; + char *c; tflag = 0; - writel (cantrec); + writel(cantrec); c = s; while (*c != '\0') - writec (*c++); - getout (); + writec(*c++); + getout(0); } diff --git a/games/backgammon/common_source/subs.c b/games/backgammon/common_source/subs.c index b85d2b4e394..bf8d57990b7 100644 --- a/games/backgammon/common_source/subs.c +++ b/games/backgammon/common_source/subs.c @@ -1,4 +1,4 @@ -/* $NetBSD: subs.c,v 1.5 1995/04/29 00:44:15 mycroft Exp $ */ +/* $OpenBSD: subs.c,v 1.5 1998/03/19 11:13:26 pjanzen Exp $ */ /* * Copyright (c) 1980, 1993 @@ -37,265 +37,277 @@ #if 0 static char sccsid[] = "@(#)subs.c 8.1 (Berkeley) 5/31/93"; #else -static char rcsid[] = "$NetBSD: subs.c,v 1.5 1995/04/29 00:44:15 mycroft Exp $"; +static char rcsid[] = "$OpenBSD: subs.c,v 1.5 1998/03/19 11:13:26 pjanzen Exp $"; #endif #endif /* not lint */ -#include <stdio.h> #include "back.h" -int buffnum; -char outbuff[BUFSIZ]; +int buffnum; +char outbuff[BUFSIZ]; -static char plred[] = "Player is red, computer is white."; -static char plwhite[] = "Player is white, computer is red."; -static char nocomp[] = "(No computer play.)"; +static char plred[] = "Player is red, computer is white."; +static char plwhite[] = "Player is white, computer is red."; +static char nocomp[] = "(No computer play.)"; -char *descr[] = { - "Usage: backgammon [-] [-nrwb] [-pr] [-pw] [-pb] [-t <term>] [-s <file>]\n", - "\t-\tgets this list\n\t-n\tdon't ask for rules or instructions", +char *descr[] = { + "Usage: backgammon [-] [-nrwb] [-p [r|w|b]] [-t <term>] [-s <file>]\n", + "\t-h\tget this list\n\t-n\tdon't ask for rules or instructions", "\t-r\tplayer is red (implies n)\n\t-w\tplayer is white (implies n)", "\t-b\ttwo players, red and white (implies n)", - "\t-pr\tprint the board before red's turn", - "\t-pw\tprint the board before white's turn", - "\t-pb\tprint the board before both player's turn", + "\t-p r\tprint the board before red's turn", + "\t-p w\tprint the board before white's turn", + "\t-p b\tprint the board before all turns", "\t-t term\tterminal is type term", "\t-s file\trecover previously saved game from file", 0 }; -errexit (s) -register char *s; +void +errexit(s) + const char *s; { - write (2,"\n",1); - perror (s); - getout(); + write(2, "\n", 1); + perror(s); + getout(0); } -strset (s1,s2) -register char *s1, *s2; +void +strset(s1, s2) + char *s1, *s2; { - while ( (*s1++ = *s2++) != '\0'); + while ((*s1++ = *s2++) != '\0'); } -addbuf (c) -register char c; - +int +addbuf(c) + int c; { buffnum++; - if (buffnum == BUFSIZ) { - if (write(1,outbuff,BUFSIZ) != BUFSIZ) - errexit ("addbuf (write):"); + if (buffnum == BUFSIZ) { + if (write(1, outbuff, BUFSIZ) != BUFSIZ) + errexit("addbuf (write):"); buffnum = 0; } outbuff[buffnum] = c; + return(0); } -buflush () { +void +buflush() +{ if (buffnum < 0) return; buffnum++; - if (write (1,outbuff,buffnum) != buffnum) - errexit ("buflush (write):"); + if (write(1, outbuff, buffnum) != buffnum) + errexit("buflush (write):"); buffnum = -1; } -readc () { - char c; +int +readc() +{ + char c; - if (tflag) { + if (tflag) { cline(); newpos(); } buflush(); - if (read(0,&c,1) != 1) - errexit ("readc"); -#ifdef WHY_IS_THIS_HARDWIRED_IN_HERE - if (c == '\177') - getout(); -#endif + if (read(0, &c, 1) != 1) + errexit("readc"); + if (c == '\004') /* ^D */ + getout(0); if (c == '\033' || c == '\015') - return ('\n'); + return('\n'); if (cflag) - return (c); + return(c); if (c == '\014') - return ('R'); + return('R'); if (c >= 'a' && c <= 'z') - return (c & 0137); - return (c); + return(c & 0137); + return(c); } -writec (c) -char c; +void +writec(c) + char c; { if (tflag) - fancyc (c); + fancyc(c); else - addbuf (c); + addbuf(c); } -writel (l) -register char *l; +void +writel(l) + char *l; { #ifdef DEBUG - register char *s; + char *s; if (trace == NULL) - trace = fopen ("bgtrace","w"); - - fprintf (trace,"writel: \""); + trace = fopen("bgtrace", "w"); + + fprintf(trace, "writel: \""); for (s = l; *s; s++) { if (*s < ' ' || *s == '\177') - fprintf (trace,"^%c",(*s)^0100); + fprintf(trace, "^%c", (*s)^0100); else - putc (*s,trace); + putc(*s, trace); } - fprintf (trace,"\"\n"); - fflush (trace); + fprintf(trace, "\"\n"); + fflush(trace); #endif while (*l) - writec (*l++); + writec(*l++); } -proll () { +void +proll() +{ if (d0) swap; if (cturn == 1) - writel ("Red's roll: "); + writel("Red's roll: "); else - writel ("White's roll: "); - writec (D0+'0'); - writec ('\040'); - writec (D1+'0'); + writel("White's roll: "); + writec(D0 + '0'); + writec('\040'); + writec(D1 + '0'); if (tflag) cline(); } -wrint (n) -int n; +void +wrint(n) + int n; { - register int i, j, t; + int i, j, t; - for (i = 4; i > 0; i--) { + for (i = 4; i > 0; i--) { t = 1; - for (j = 0; j<i; j++) + for (j = 0; j < i; j++) t *= 10; - if (n > t-1) - writec ((n/t)%10+'0'); + if (n > t - 1) + writec((n / t) % 10 + '0'); } - writec (n%10+'0'); + writec(n % 10 + '0'); } -gwrite() { - register int r, c; +void +gwrite() +{ + int r, c; - if (tflag) { + if (tflag) { r = curr; c = curc; - curmove (16,0); + curmove(16, 0); } - - if (gvalue > 1) { - writel ("Game value: "); - wrint (gvalue); - writel (". "); + if (gvalue > 1) { + writel("Game value: "); + wrint(gvalue); + writel(". "); if (dlast == -1) - writel (color[0]); + writel(color[0]); else - writel (color[1]); - writel (" doubled last."); - } else { - switch (pnum) { - case -1: /* player is red */ - writel (plred); + writel(color[1]); + writel(" doubled last."); + } else { + switch (pnum) { + case -1: /* player is red */ + writel(plred); break; - case 0: /* player is both colors */ - writel (nocomp); + case 0: /* player is both colors */ + writel(nocomp); break; - case 1: /* player is white */ - writel (plwhite); + case 1: /* player is white */ + writel(plwhite); } } - - if (rscore || wscore) { - writel (" "); + if (rscore || wscore) { + writel(" "); wrscore(); } - - if (tflag) { + if (tflag) { cline(); - curmove (r,c); + curmove(r, c); } } -quit () { - register int i; - - if (tflag) { - curmove (20,0); +int +quit() +{ + if (tflag) { + curmove(20, 0); clend(); } else - writec ('\n'); - writel ("Are you sure you want to quit?"); - if (yorn (0)) { - if (rfl) { - writel ("Would you like to save this game?"); + writec('\n'); + writel("Are you sure you want to quit?"); + if (yorn(0)) { + if (rfl) { + writel("Would you like to save this game?"); if (yorn(0)) save(0); } cturn = 0; - return (1); + return(1); } - return (0); + return(0); } -yorn (special) -register char special; /* special response */ +int +yorn(special) + char special; /* special response */ { - register char c; - register int i; + char c; + int i; i = 1; - while ( (c = readc()) != 'Y' && c != 'N') { + while ((c = readc()) != 'Y' && c != 'N') { if (special && c == special) - return (2); - if (i) { - if (special) { - writel (" (Y, N, or "); - writec (special); - writec (')'); + return(2); + if (i) { + if (special) { + writel(" (Y, N, or "); + writec(special); + writec(')'); } else - writel (" (Y or N)"); + writel(" (Y or N)"); i = 0; } else - writec ('\007'); + writec('\007'); } if (c == 'Y') - writel (" Yes.\n"); + writel(" Yes.\n"); else - writel (" No.\n"); + writel(" No.\n"); if (tflag) buflush(); - return (c == 'Y'); + return(c == 'Y'); } -wrhit (i) -register int i; +void +wrhit(i) + int i; { - writel ("Blot hit on "); - wrint (i); - writec ('.'); - writec ('\n'); + writel("Blot hit on "); + wrint(i); + writec('.'); + writec('\n'); } -nexturn () { - register int c; +void +nexturn() +{ + int c; cturn = -cturn; - c = cturn/abs(cturn); + c = cturn / abs(cturn); home = bar; - bar = 25-bar; + bar = 25 - bar; offptr += c; offopp -= c; inptr += c; @@ -304,112 +316,81 @@ nexturn () { colorptr += c; } -getarg (arg) -register char ***arg; - +void +getarg(argc,argv) + int argc; + char **argv; { - register char **s; - register int i, j; - - /* process arguments here. dashes are ignored, nbrw are ignored - if the game is being recovered */ - - s = *arg; - - /* - * Loop through 1 cmdline arg block. - * Must start with a '-'. - */ - for (i = 0; (s[0][0] == '-') && (s[0][i] != NULL); i++) { - switch (s[0][i]) { - - /* don't ask if rules or instructions needed */ - case 'n': - if (rflag) - break; - aflag = 0; - args[acnt++] = 'n'; - break; + int ch; + int j; - /* player is both read and white */ - case 'b': - if (rflag) - break; - pnum = 0; - aflag = 0; - args[acnt++] = 'b'; + while ((ch = getopt(argc, argv, "bhnp:rs:t:w")) != -1) + switch((char)ch) { + case 'n': /* don't ask if rules or instructions needed */ + if (rflag) break; + aflag = 0; + args[acnt++] = 'n'; + break; - /* player is red */ - case 'r': - if (rflag) - break; - pnum = -1; - aflag = 0; - args[acnt++] = 'r'; + case 'b': /* player is both read and white */ + if (rflag) break; + pnum = 0; + aflag = 0; + args[acnt++] = 'b'; + break; - /* player is white */ - case 'w': - if (rflag) - break; - pnum = 1; - aflag = 0; - args[acnt++] = 'w'; + case 'r': /* player is red */ + if (rflag) break; + pnum = -1; + aflag = 0; + args[acnt++] = 'r'; + break; - /* print board after move according to - following character */ - case 'p': - if (s[0][i-1] == '-' && s[0][2] == 'r' && - s[0][2] == 'w' && s[0][2] == 'b') { - args[acnt++] = 'p'; - args[acnt++] = s[0][2]; - if (s[0][2] == 'r') - bflag = 1; - if (s[0][2] == 'w') - bflag = -1; - if (s[0][2] == 'b') - bflag = 0; - } - i++; /* Blindly skip next char */ + case 'w': /* player is white */ + if (rflag) break; + pnum = 1; + aflag = 0; + args[acnt++] = 'w'; + break; - /* use spec'd term from /etc/termcap */ - case 't': - if (s[0][1-i] != '-') - break; - if (s[0][2] == '\0') { /* get terminal caps */ - s++; - tflag = getcaps (*s); - } - else - tflag = getcaps (&s[0][2]); - break; + case 't': /* use spec'd term from /etc/termcap */ + tflag = getcaps(optarg); + break; - /* restore saved game */ - case 's': - if (s[0][i-1] != '-') - break; - s++; - /* recover file */ - recover (s[0]); - break; + case 's': /* restore saved game */ + recover(optarg); + break; - /* print cmdline options */ - case '-': - if (strlen(&(s[0][0])) == 1) { - for (j = 0; descr[j] != NULL; j++) - printf("%s\n", descr[j]); - exit(0); - } - break; - } /* end switch */ - } /* end for */ + case 'p': /* print board after move */ + switch(optarg[0]) { + case 'r': bflag = 1; + break; + case 'w': bflag = -1; + break; + case 'b': + default: bflag = 0; + break; + } + break; + + default: /* print cmdline options */ + case 'h': + for (j = 0; descr[j] != NULL; j++) + printf("%s\n", descr[j]); + exit(0); + break; + } /* end switch */ } -init () { - register int i; +void +init() +{ + int i; + for (i = 0; i < 26;) board[i++] = 0; board[1] = 2; @@ -424,81 +405,90 @@ init () { dlast = 0; } -wrscore () { - writel ("Score: "); - writel (color[1]); - writec (' '); - wrint (rscore); - writel (", "); - writel (color[0]); - writec (' '); - wrint (wscore); +void +wrscore() +{ + writel("Score: "); + writel(color[1]); + writec(' '); + wrint(rscore); + writel(", "); + writel(color[0]); + writec(' '); + wrint(wscore); } -fixtty (t) -struct termios *t; +void +fixtty(t) + struct termios *t; { if (tflag) newpos(); buflush(); - if (tcsetattr (0, TCSADRAIN, t) < 0) + if (tcsetattr(0, TCSADRAIN, t) < 0) errexit("fixtty"); } -getout () { +void +getout(dummy) + int dummy; +{ /* go to bottom of screen */ - if (tflag) { - curmove (23,0); + if (tflag) { + curmove(23, 0); cline(); } else - writec ('\n'); + writec('\n'); /* fix terminal status */ - fixtty (&old); + fixtty(&old); exit(0); } -roll () { - register char c; - register int row; - register int col; - if (iroll) { - if (tflag) { +void +roll() +{ + char c; + int row; + int col; + + if (iroll) { + if (tflag) { row = curr; col = curc; - curmove (17,0); + curmove(17, 0); } else - writec ('\n'); - writel ("ROLL: "); + writec('\n'); + writel("ROLL: "); c = readc(); - if (c != '\n') { + if (c != '\n') { while (c < '1' || c > '6') c = readc(); - D0 = c-'0'; - writec (' '); - writec (c); + D0 = c - '0'; + writec(' '); + writec(c); c = readc(); while (c < '1' || c > '6') c = readc(); - D1 = c-'0'; - writec (' '); - writec (c); - if (tflag) { - curmove (17,0); + D1 = c - '0'; + writec(' '); + writec(c); + if (tflag) { + curmove(17, 0); cline(); - curmove (row,col); + curmove(row, col); } else - writec ('\n'); + writec('\n'); return; } - if (tflag) { - curmove (17,0); + if (tflag) { + curmove(17, 0); cline(); - curmove (row,col); + curmove(row, col); } else - writec ('\n'); + writec('\n'); } - D0 = rnum(6)+1; - D1 = rnum(6)+1; + D0 = rnum(6) + 1; + D1 = rnum(6) + 1; d0 = 0; } diff --git a/games/backgammon/common_source/table.c b/games/backgammon/common_source/table.c index 8c8329db7f5..5b73c31fb31 100644 --- a/games/backgammon/common_source/table.c +++ b/games/backgammon/common_source/table.c @@ -1,4 +1,4 @@ -/* $NetBSD: table.c,v 1.4 1995/04/29 00:44:16 mycroft Exp $ */ +/* $OpenBSD: table.c,v 1.2 1998/03/19 11:13:27 pjanzen Exp $ */ /* * Copyright (c) 1980, 1993 @@ -37,65 +37,63 @@ #if 0 static char sccsid[] = "@(#)table.c 8.1 (Berkeley) 5/31/93"; #else -static char rcsid[] = "$NetBSD: table.c,v 1.4 1995/04/29 00:44:16 mycroft Exp $"; +static char rcsid[] = "$OpenBSD: table.c,v 1.2 1998/03/19 11:13:27 pjanzen Exp $"; #endif #endif /* not lint */ #include "back.h" -char *help2[] = { +char *help2[] = { " Enter moves as <s>-<f> or <s>/<r> where <s> is the starting", "position, <f> is the finishing position, and <r> is the roll.", "Remember, each die roll must be moved separately.", 0 }; -struct state { - char ch; - int fcode; - int newst; +struct state { + char ch; + int fcode; + int newst; }; -struct state atmata[] = { +struct state atmata[] = { - 'R', 1, 0, '?', 7, 0, 'Q', 0, -3, 'B', 8, 25, - '9', 2, 25, '8', 2, 25, '7', 2, 25, '6', 2, 25, - '5', 2, 25, '4', 2, 25, '3', 2, 25, '2', 2, 19, - '1', 2, 15, '0', 2, 25, '.', 0, 0, '9', 2, 25, - '8', 2, 25, '7', 2, 25, '6', 2, 25, '5', 2, 25, + {'R', 1, 0}, {'?', 7, 0}, {'Q', 0, -3}, {'B', 8, 25}, + {'9', 2, 25}, {'8', 2, 25}, {'7', 2, 25}, {'6', 2, 25}, + {'5', 2, 25}, {'4', 2, 25}, {'3', 2, 25}, {'2', 2, 19}, + {'1', 2, 15}, {'0', 2, 25}, {'.', 0, 0}, {'9', 2, 25}, + {'8', 2, 25}, {'7', 2, 25}, {'6', 2, 25}, {'5', 2, 25}, - '4', 2, 25, '3', 2, 25, '2', 2, 25, '1', 2, 25, - '0', 2, 25, '/', 0, 32, '-', 0, 39, '.', 0, 0, - '/', 5, 32, ' ', 6, 3, ',', 6, 3, '\n', 0, -1, - '6', 3, 28, '5', 3, 28, '4', 3, 28, '3', 3, 28, - '2', 3, 28, '1', 3, 28, '.', 0, 0, 'H', 9, 61, + {'4', 2, 25}, {'3', 2, 25}, {'2', 2, 25}, {'1', 2, 25}, + {'0', 2, 25}, {'/', 0, 32}, {'-', 0, 39}, {'.', 0, 0}, + {'/', 5, 32}, {' ', 6, 3}, {',', 6, 3}, {'\n', 0, -1}, + {'6', 3, 28}, {'5', 3, 28}, {'4', 3, 28}, {'3', 3, 28}, + {'2', 3, 28}, {'1', 3, 28}, {'.', 0, 0}, {'H', 9, 61}, - '9', 4, 61, '8', 4, 61, '7', 4, 61, '6', 4, 61, - '5', 4, 61, '4', 4, 61, '3', 4, 61, '2', 4, 53, - '1', 4, 51, '0', 4, 61, '.', 0, 0, '9', 4, 61, - '8', 4, 61, '7', 4, 61, '6', 4, 61, '5', 4, 61, - '4', 4, 61, '3', 4, 61, '2', 4, 61, '1', 4, 61, + {'9', 4, 61}, {'8', 4, 61}, {'7', 4, 61}, {'6', 4, 61}, + {'5', 4, 61}, {'4', 4, 61}, {'3', 4, 61}, {'2', 4, 53}, + {'1', 4, 51}, {'0', 4, 61}, {'.', 0, 0}, {'9', 4, 61}, + {'8', 4, 61}, {'7', 4, 61}, {'6', 4, 61}, {'5', 4, 61}, + {'4', 4, 61}, {'3', 4, 61}, {'2', 4, 61}, {'1', 4, 61}, - '0', 4, 61, ' ', 6, 3, ',', 6, 3, '-', 5, 39, - '\n', 0, -1, '.', 0, 0 + {'0', 4, 61}, {' ', 6, 3}, {',', 6, 3}, {'-', 5, 39}, + {'\n', 0, -1}, {'.', 0, 0} }; -checkmove (ist) - -int ist; - +int +checkmove(ist) + int ist; { - register int j, n; - register char c; - char a; + int j, n; + char c; domove: - if (ist == 0) { + if (ist == 0) { if (tflag) - curmove (curr,32); + curmove(curr, 32); else - writel ("\t\t"); - writel ("Move: "); + writel("\t\t"); + writel("Move: "); } ist = mvl = ncin = 0; for (j = 0; j < 5; j++) @@ -104,32 +102,31 @@ domove: dochar: c = readc(); - if (c == 'S') { + if (c == 'S') { raflag = 0; - save (1); - if (tflag) { - curmove (cturn == -1? 18: 19,39); + save(1); + if (tflag) { + curmove(cturn == -1 ? 18 : 19, 39); ist = -1; goto domove; - } else { - proll (); + } else { + proll(); ist = 0; goto domove; } } - - if (c == old.c_cc[VERASE] && ncin > 0) { + if (c == old.c_cc[VERASE] && ncin > 0) { if (tflag) - curmove (curr,curc-1); - else { + curmove(curr, curc - 1); + else { if (old.c_cc[VERASE] == '\010') - writel ("\010 \010"); + writel("\010 \010"); else - writec (cin[ncin-1]); + writec(cin[ncin - 1]); } ncin--; n = rsetbrd(); - if (n == 0) { + if (n == 0) { n = -1; if (tflag) refresh(); @@ -138,110 +135,104 @@ dochar: goto dochar; goto domove; } - - if (c == old.c_cc[VKILL] && ncin > 0) { - if (tflag) { + if (c == old.c_cc[VKILL] && ncin > 0) { + if (tflag) { refresh(); - curmove (curr,39); + curmove(curr, 39); ist = -1; goto domove; - } else if (old.c_cc[VERASE] == '\010') { + } else if (old.c_cc[VERASE] == '\010') { for (j = 0; j < ncin; j++) - writel ("\010 \010"); + writel("\010 \010"); ist = -1; goto domove; - } else { - writec ('\\'); - writec ('\n'); - proll (); + } else { + writec('\\'); + writec('\n'); + proll(); ist = 0; goto domove; } } - - n = dotable(c,ist); - if (n >= 0) { + n = dotable(c, ist); + if (n >= 0) { cin[ncin++] = c; if (n > 2) - if ((! tflag) || c != '\n') - writec (c); + if ((!tflag) || c != '\n') + writec(c); ist = n; if (n) goto dochar; else goto domove; } - if (n == -1 && mvl >= mvlim) return(0); if (n == -1 && mvl < mvlim-1) return(-4); - - if (n == -6) { - if (! tflag) { - if (movokay(mvl+1)) { + if (n == -6) { + if (!tflag) { + if (movokay(mvl + 1)) { wrboard(); - movback (mvl+1); + movback(mvl + 1); } - proll (); - writel ("\t\tMove: "); + proll(); + writel("\t\tMove: "); for (j = 0; j < ncin;) - writec (cin[j++]); - } else { - if (movokay(mvl+1)) { + writec(cin[j++]); + } else { + if (movokay(mvl + 1)) { refresh(); - movback (mvl+1); + movback(mvl + 1); } else - curmove (cturn == -1? 18:19,ncin+39); + curmove(cturn == -1 ? 18 : 19, ncin + 39); } ist = n = rsetbrd(); goto dochar; } - if (n != -5) return(n); - writec ('\007'); + writec('\007'); goto dochar; } - -dotable (c,i) -char c; -register int i; +int +dotable(c, i) + char c; + int i; { - register int a, j; - int test; + int a; + int test; test = (c == 'R'); - while ( (a = atmata[i].ch) != '.') { - if (a == c || (test && a == '\n')) { - switch (atmata[i].fcode) { - + while ((a = atmata[i].ch) != '.') { + if (a == c || (test && a == '\n')) { + switch (atmata[i].fcode) { case 1: wrboard(); - if (tflag) { - curmove (cturn == -1? 18: 19,0); - proll (); - writel ("\t\t"); + if (tflag) { + curmove(cturn == -1 ? 18 : 19, 0); + proll(); + writel("\t\t"); } else - proll (); + proll(); break; case 2: if (p[mvl] == -1) - p[mvl] = c-'0'; + p[mvl] = c - '0'; else - p[mvl] = p[mvl]*10+c-'0'; + p[mvl] = p[mvl] * 10 + c - '0'; break; case 3: - if (g[mvl] != -1) { + if (g[mvl] != -1) { if (mvl < mvlim) mvl++; - p[mvl] = p[mvl-1]; + p[mvl] = p[mvl - 1]; } - g[mvl] = p[mvl]+cturn*(c-'0'); + g[mvl] = p[mvl] + cturn * (c - '0'); if (g[mvl] < 0) g[mvl] = 0; if (g[mvl] > 25) @@ -250,15 +241,15 @@ register int i; case 4: if (g[mvl] == -1) - g[mvl] = c-'0'; + g[mvl] = c - '0'; else - g[mvl] = g[mvl]*10+c-'0'; + g[mvl] = g[mvl] * 10 + c - '0'; break; case 5: if (mvl < mvlim) mvl++; - p[mvl] = g[mvl-1]; + p[mvl] = g[mvl - 1]; break; case 6: @@ -268,16 +259,16 @@ register int i; case 7: if (tflag) - curmove (20,0); + curmove(20, 0); else - writec ('\n'); - text (help2); - if (tflag) { - curmove (cturn == -1? 18: 19,39); - } else { - writec ('\n'); + writec('\n'); + text(help2); + if (tflag) { + curmove(cturn == -1 ? 18 : 19, 39); + } else { + writec('\n'); proll(); - writel ("\t\tMove: "); + writel("\t\tMove: "); } break; @@ -289,26 +280,26 @@ register int i; g[mvl] = home; } - if (! test || a != '\n') - return (atmata[i].newst); + if (!test || a != '\n') + return(atmata[i].newst); else - return (-6); + return(-6); } - i++; } - return (-5); } - -rsetbrd () { - register int i, j, n; + +int +rsetbrd() +{ + int i, j, n; n = 0; mvl = 0; for (i = 0; i < 4; i++) p[i] = g[i] = -1; for (j = 0; j < ncin; j++) - n = dotable (cin[j],n); - return (n); + n = dotable(cin[j], n); + return(n); } diff --git a/games/backgammon/teachgammon/Makefile b/games/backgammon/teachgammon/Makefile index 397ac5593e8..3bfcd2162a0 100644 --- a/games/backgammon/teachgammon/Makefile +++ b/games/backgammon/teachgammon/Makefile @@ -2,15 +2,13 @@ # @(#)Makefile 8.1 (Berkeley) 5/31/93 PROG= teachgammon -CFLAGS+=-DV7 -I${.CURDIR}/../common_source -SRCS= allow.c board.c check.c data.c fancy.c init.c odds.c one.c save.c \ - subs.c table.c teach.c ttext1.c ttext2.c tutor.c -DPADD= ${LIBTERMCAP} ${LIBCOMPAT} -LDADD= -ltermcap -lcompat +CFLAGS+=-I${.CURDIR}/../common_source +SRCS= data.c teach.c ttext1.c ttext2.c tutor.c +DPADD= ${.CURDIR}/../common_source/libcommon.a ${LIBTERMCAP} +LDADD= -L${.CURDIR}/../common_source -lcommon -ltermcap HIDEGAME=hidegame NOMAN= noman .PATH: ${.CURDIR}/../common_source -.include "../../Makefile.inc" .include <bsd.prog.mk> diff --git a/games/backgammon/teachgammon/data.c b/games/backgammon/teachgammon/data.c index 66033c86651..ea798118423 100644 --- a/games/backgammon/teachgammon/data.c +++ b/games/backgammon/teachgammon/data.c @@ -1,4 +1,4 @@ -/* $NetBSD: data.c,v 1.3 1995/03/21 15:06:10 cgd Exp $ */ +/* $OpenBSD: data.c,v 1.3 1998/03/19 11:13:30 pjanzen Exp $ */ /* * Copyright (c) 1980, 1993 @@ -37,31 +37,34 @@ #if 0 static char sccsid[] = "@(#)data.c 8.1 (Berkeley) 5/31/93"; #else -static char rcsid[] = "$NetBSD: data.c,v 1.3 1995/03/21 15:06:10 cgd Exp $"; +static char rcsid[] = "$OpenBSD: data.c,v 1.3 1998/03/19 11:13:30 pjanzen Exp $"; #endif #endif /* not lint */ +#include <sys/cdefs.h> #include "tutor.h" -int maxmoves = 23; +int maxmoves = 23; -char *text0[] = { - "To start the game, I roll a 3, and you roll a 1. This means", +char *text0[] = { + "To start the game, I roll a 3 and you roll a 1. This means", "that I get to start first. I move 8-5,6-5 since this makes a", "new point and helps to trap your back men on 1. You should be", "able to do a similar move with your roll.", + "", 0 }; -char *text1[] = { +char *text1[] = { "Now you shall see a move using doubles. I just rolled double", "5's. I will move two men from position 13 to position 3. The", "notation for this is 13-8,13-8,8-3,8-3. You will also roll dou-", "bles, but you will be able to make a much stronger move.", + "", 0 }; -char *text2[] = { +char *text2[] = { "Excellent! As you can see, you are beginning to develop a wall", "which is trapping my men on position 24. Also, moving your back", "men forward not only improves your board position safely, but it", @@ -71,251 +74,421 @@ char *text2[] = { "position 24 to position 13 (24-18-13), but your new point prevents", "that. Instead, I am forced to move from 13 to 2, where my man is", "open but cannot be hit.", + "", 0 }; -char *text3[] = { +char *text3[] = { "As you can see, although you left a man open, it is a rela-", "tively safe move to an advantageous position, which might help", "you make a point later. Only two rolls (4 5 or 5 4) will allow", "me to hit you. With an unprecedented amount of luck, I happen", "to roll a 4 5 and hit you as just mentioned.", + "", 0 }; -char *text4[] = { +char *text4[] = { "You're pretty lucky yourself, you know. I follow by rolling 2 3", "and moving 25-22,24-22, forming a new point.", + "", 0 }; -char *text5[] = { +char *text5[] = { "Not a spectacular move, but a safe one. I follow by rolling 6 1.", "I decide to use this roll to move 22-16,16-15. It leaves me with", "one man still open, but the blot is farther back on the board, and", "would suffer less of a loss by being hit.", + "", 0 }; -char *text6[] = { +char *text6[] = { "By moving your two men from 17 to 20, you lessen my chance of", "getting my man off the board. In fact, the odds are 5 to 4", "against me getting off. I roll with the odds and helplessly", "receive a 3 5.", + "", 0 }; -char *text7[] = { +char *text7[] = { "Note that the blot on 7 cannot be hit unless I get off the bar", "and have a 1 or a 6 left over, and doing so will leave two of", "my men open. Also, the blot on 16 cannot be hit at all! With", "a sigh of frustration, I roll double 6's and remain immobile.", + "", 0 }; -char *text8[] = { - "See, you did not get hit and, you got to 'cover up' your open men.", +char *text8[] = { + "See, you did not get hit and, you got to `cover up' your open men.", "Quite an accomplishment. Finally, I get off the bar by rolling", "6 2 and moving 25-23,23-17.", + "", 0 }; -char *text9[] = { +char *text9[] = { "My venture off the bar did not last long. However, I got lucky", "and rolled double 1's, allowing me to move 25-24,24-23,15-14,15-14.", + "", 0 }; -char *text10[] = { +char *text10[] = { "You are improving your position greatly and safely, and are well", "on the way to winning the game. I roll a 6 2 and squeak past", "your back man. Now the game becomes a race to the finish.", + "", 0 }; -char *text11[] = { +char *text11[] = { "Now that it is merely a race, you are trying to get as many men", "as possible into the inner table, so you can start removing them.", "I roll a 3 4 and move my two men farthest back to position 11", "(15-11,14-11).", + "", 0 }; -char *text12[] = { - "The race is still on, and you have seem to be doing all right.", +char *text12[] = { + "The race is still on, and you seem to be doing all right.", "I roll 6 1 and move 14-8,13-12.", + "", 0 }; -char *text13[] = { +char *text13[] = { "Notice that you get to remove men the instant you have all of", "them at your inner table, even if it is the middle of a turn.", "I roll 1 2 and move 13-11,12-11.", + "", 0 }; -char *text14[] = { +char *text14[] = { "Although you could have removed a man, this move illustrates two", "points: 1) You never have to remove men, and 2) You should try", "to spread out your men on your inner table. Since you have one", "man on each position, you should be able to remove at least two", "men next turn. I roll 2 5 and move 8-6,11-6.", + "", 0 }; -char *text15[] = { +char *text15[] = { "This time you were able to remove men. I roll 3 4 and move", "11-7,11-8. The race continues.", + "", 0 }; -char *text16[] = { +char *text16[] = { "More holes are opening up in your inner table, but you are", "still very much ahead. If we were doubling, you would have", "doubled long ago. I roll 2 6 and move 8-6,11-5.", + "", 0 }; -char *text17[] = { +char *text17[] = { "It pays to spread out your men. I roll 3 5 and move 7-4,8-3.", + "", 0 }; -char *text18[] = { +char *text18[] = { "You can only remove some men, but you spread out more and", "more, in order to be able to remove men more efficiently.", "I roll double 3's, which help, but not that much. I move", "8-5,3-0,3-0,3-0.", + "", 0 }; -char *text19[] = { +char *text19[] = { "I roll 1 4 and move 5-4,4-0.", + "", 0 }; -char *text20[] = { +char *text20[] = { "You are now nicely spread out to win a game. I roll 5 6 and", "move 5-0,6-0.", + "", 0 }; -char *text21[] = { +char *text21[] = { "Any minute now. Just a few short steps from victory. I roll", "2 4 and move 6-4,4-0.", + "", 0 }; -char *text22[] = { +char *text22[] = { "It looks pretty hopeless for me, but I play on, rolling 1 3 and", "moving 4-3,3-0.", + "", 0 }; -char *text23[] = { +char *text23[] = { "Congratulations! You just won a game of backgammon against the", - "computer! You will now be able to play a game, but remember,", - "when you start playing, that doubling will be enabled, which", + "computer! This ends the tutorial; next is a real game. Remember", + "when you start playing that doubling will be enabled, which", "will add another factor to the game... Good luck!!", "", 0 }; +char *ans0[] = { + "Never seen", + "", + 0 + }; + +char *ans1[] = { + "No, that's still not it. Here's the move that you should have made:", + "17/4,19/2. That makes a new point at position 21. I will make the", + "move for you now, and continue with my own move after that.", + "", + 0 + }; + +char *ans2[] = { + "Okay, I'll tell you the move that I consider best: 1/66,12/66. All", + "points, no blots. I'll make that move now and continue on.", + "", + 0 + }; + +char *ans3[] = { + "That's not it. The move I will make for you is 12-14-15.", + "", + 0 + }; + +char *ans4[] = { + "It's clear that the only move you can do is 0-2-7.", + "", + 0 + }; + +char *ans5[] = { + "Not optimal. Your best move is 7-11-12.", + "", + 0 + }; + +char *ans6[] = { + "There are many passable moves, but the best is 17/33,19/33, which", + "I will do for you now.", + "", + 0 + }; + +char *ans7[] = { + "That's still not the move I consider best. I'll force you to play", + "7/5,12/4 and justify it later.", + "", + 0 + }; + +char *ans8[] = { + "No. It's pretty clear that 7-10-16, which removes your blots, is best.", + "", + 0 + }; + +char *ans9[] = { + "No. Why not 12-17-18?", + "", + 0 + }; + +char *ans10[] = { + "No. Your best move is 12/46.", + "", + 0 + }; + +char *ans11[] = { + "No. Your best move is 16/3,18/1.", + "", + 0 + }; + +char *ans12[] = { + "No. Your best move is 16/35.", + "", + 0 + }; + +char *ans13[] = { + "No. Your best move is 18/444,21/4.", + "", + 0 + }; + +char *ans14[] = { + "No. Your best move is 22/12.", + "", + 0 + }; + +char *ans15[] = { + "No. Your best move is 19-H,22-H.", + "", + 0 + }; + +char *ans16[] = { + "No. Your best move is 20/5,23/2.", + "", + 0 + }; + +char *ans17[] = { + "No. Your best move is 19-H,24-H.", + "", + 0 + }; + +char *ans18[] = { + "No. I think your best move is 20/5,21/2. I'll move that now.", + "", + 0 + }; + +char *ans19[] = { + "No. Your best move is 19/16.", + "", + 0 + }; + +char *ans20[] = { + "No. Your best move is 22/3,23/2.", + "", + 0 + }; + +char *ans21[] = { + "No. Your best move is 20/1,21-H.", + "", + 0 + }; + +char *ans22[] = { + "No. Your best move is 19-H,21-23.", + "", + 0 + }; + +char *ans23[] = { + "No. Your best move is 22-H,23-H.", + "", + 0 + }; + struct situatn test[] = { { {0,2,0,0,0,0,-5,0,-3,0,0,0,5,-5,0,0,0,3,0,5,0,0,0,0,-2,0}, - 3, 1, {8,6,0,0}, {5,5,0,0}, 4, 2, text0 + 3, 1, {8,6,0,0}, {5,5,0,0}, 4, 2, {text0}, {ans0} }, { {0,2,0,0,0,-2,-4,0,-2,0,0,0,5,-5,0,0,0,2,0,4,0,2,0,0,-2,0}, - 5, 5, {13,13,8,8}, {8,8,3,3}, 6, 6, text1 + 5, 5, {13,13,8,8}, {8,8,3,3}, 6, 6, {text1}, {ans1} }, { {0,0,0,-2,0,-2,-4,2,-2,0,0,0,3,-3,0,0,0,2,2,4,0,2,0,0,-2,0}, - 6, 5, {13,8,0,0}, {8,2,0,0}, 1, 2, text2 + 6, 5, {13,8,0,0}, {8,2,0,0}, 1, 2, {text2}, {ans2} }, { {0,0,-1,-2,0,-2,-4,2,-2,0,0,0,2,-2,0,1,0,2,2,4,0,2,0,0,-2,0}, - 4, 5, {24,20,0,0}, {20,15,0,0}, 2, 5, text3 + 4, 5, {24,20,0,0}, {20,15,0,0}, 2, 5, {text3}, {ans3} }, { {0,0,0,-2,0,-2,-4,3,-2,0,0,0,2,-2,0,-1,0,2,2,4,0,2,0,0,-1,-1}, - 2, 3, {25,24,0,0}, {22,22,0,0}, 4, 1, text4 + 2, 3, {25,24,0,0}, {22,22,0,0}, 4, 1, {text4}, {ans4} }, { {0,0,0,-2,0,-2,-4,2,-2,0,0,0,3,-2,0,-1,0,2,2,4,0,2,-2,0,0,0}, - 6, 1, {22,16,0,0}, {16,15,0,0}, 3, 3, text5 + 6, 1, {22,16,0,0}, {16,15,0,0}, 3, 3, {text5}, {ans5} }, { {0,0,0,-2,0,-2,-4,2,-2,0,0,0,3,-2,0,-2,0,0,2,2,2,2,2,0,0,-1}, - 3, 5, {0,0,0,0}, {0,0,0,0}, 5, 4, text6 + 3, 5, {0,0,0,0}, {0,0,0,0}, 5, 4, {text6}, {ans6} }, { {0,0,0,-2,0,-2,-4,1,-2,0,0,0,3,-2,0,-2,1,0,2,2,2,2,2,0,0,-1}, - 6, 6, {0,0,0,0}, {0,0,0,0}, 3, 6, text7 + 6, 6, {0,0,0,0}, {0,0,0,0}, 3, 6, {text7}, {ans7} }, { {0,0,0,-2,0,-2,-4,0,-2,0,0,0,3,-2,0,-2,2,0,2,2,2,2,2,0,0,-1}, - 2, 6, {25,23,0,0}, {23,17,0,0}, 5, 1, text8 + 2, 6, {25,23,0,0}, {23,17,0,0}, 5, 1, {text8}, {ans8} }, { {0,0,0,-2,0,-2,-4,0,-2,0,0,0,2,-2,0,-2,2,0,3,2,2,2,2,0,0,-1}, - 1, 1, {25,24,15,15}, {24,23,14,14}, 4, 6, text9 + 1, 1, {25,24,15,15}, {24,23,14,14}, 4, 6, {text9}, {ans9} }, { {0,0,0,-2,0,-2,-4,0,-2,0,0,0,0,-2,-2,0,3,0,4,2,2,2,2,-1,0,0}, - 6, 2, {23,17,0,0}, {17,15,0,0}, 1, 3, text10 + 6, 2, {23,17,0,0}, {17,15,0,0}, 1, 3, {text10}, {ans10} }, { {0,0,0,-2,0,-2,-4,0,-2,0,0,0,0,-2,-2,-1,2,0,3,4,2,2,2,0,0,0}, - 4, 3, {15,14,0,0}, {11,11,0,0}, 5, 3, text11 + 4, 3, {15,14,0,0}, {11,11,0,0}, 5, 3, {text11}, {ans11} }, { {0,0,0,-2,0,-2,-4,0,-2,0,0,-2,0,-2,-1,0,0,0,3,5,2,3,2,0,0,0}, - 6, 1, {14,13,0,0}, {8,12,0,0}, 4, 4, text12 + 6, 1, {14,13,0,0}, {8,12,0,0}, 4, 4, {text12}, {ans12} }, { {0,0,0,-2,0,-2,-4,0,-3,0,0,-2,-1,-1,0,0,0,0,0,5,2,2,5,0,0,0}, - 2, 1, {13,12,0,0}, {11,11,0,0}, 2, 1, text13 + 2, 1, {13,12,0,0}, {11,11,0,0}, 2, 1, {text13}, {ans13} }, { {0,0,0,-2,0,-2,-4,0,-3,0,0,-4,0,0,0,0,0,0,0,5,2,2,3,1,1,0}, - 2, 5, {8,11,0,0}, {6,6,0,0}, 6, 3, text14 + 2, 5, {8,11,0,0}, {6,6,0,0}, 6, 3, {text14}, {ans14} }, { {0,0,0,-2,0,-2,-6,0,-2,0,0,-3,0,0,0,0,0,0,0,4,2,2,2,1,1,0}, - 4, 3, {11,11,0,0}, {7,8,0,0}, 2, 5, text15 + 4, 3, {11,11,0,0}, {7,8,0,0}, 2, 5, {text15}, {ans15} }, { {0,0,0,-2,0,-2,-6,-1,-3,0,0,-1,0,0,0,0,0,0,0,4,1,2,2,0,1,0}, - 2, 6, {8,11,0,0}, {6,5,0,0}, 6, 1, text16 + 2, 6, {8,11,0,0}, {6,5,0,0}, 6, 1, {text16}, {ans16} }, { {0,0,0,-2,0,-3,-7,-1,-2,0,0,0,0,0,0,0,0,0,0,3,1,2,2,0,0,0}, - 5, 3, {8,7,0,0}, {3,4,0,0}, 5, 2, text17 + 5, 3, {8,7,0,0}, {3,4,0,0}, 5, 2, {text17}, {ans17} }, { {0,0,0,-3,-1,-3,-7,0,-1,0,0,0,0,0,0,0,0,0,0,3,0,1,2,1,0,0}, - 3, 3, {8,3,3,3}, {5,0,0,0}, 1, 6, text18 + 3, 3, {8,3,3,3}, {5,0,0,0}, 1, 6, {text18}, {ans18} }, { {0,0,0,0,-1,-4,-7,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,2,1,0,0}, - 1, 4, {4,5,0,0}, {0,4,0,0}, 2, 3, text19 + 1, 4, {4,5,0,0}, {0,4,0,0}, 2, 3, {text19}, {ans19} }, { {0,0,0,0,-1,-3,-7,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0}, - 5, 6, {6,5,0,0}, {0,0,0,0}, 1, 4, text20 + 5, 6, {6,5,0,0}, {0,0,0,0}, 1, 4, {text20}, {ans20} }, { {0,0,0,0,-1,-2,-6,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,1,0,0,0}, - 2, 4, {4,6,0,0}, {0,4,0,0}, 6, 2, text21 + 2, 4, {4,6,0,0}, {0,4,0,0}, 6, 2, {text21}, {ans21} }, { {0,0,0,0,-1,-2,-5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0}, - 3, 1, {4,3,0,0}, {3,0,0,0}, 4, 3, text22 + 3, 1, {4,3,0,0}, {3,0,0,0}, 4, 3, {text22}, {ans22} }, { {0,0,0,0,0,-2,-5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, - 0, 0, {0,0,0,0}, {0,0,0,0}, 0, 0, text23 + 0, 0, {0,0,0,0}, {0,0,0,0}, 0, 0, {text23}, {ans23} } }; diff --git a/games/backgammon/teachgammon/teach.c b/games/backgammon/teachgammon/teach.c index c026dd69dee..624683d5491 100644 --- a/games/backgammon/teachgammon/teach.c +++ b/games/backgammon/teachgammon/teach.c @@ -1,4 +1,4 @@ -/* $NetBSD: teach.c,v 1.4 1995/04/29 00:44:18 mycroft Exp $ */ +/* $OpenBSD: teach.c,v 1.4 1998/03/19 11:13:31 pjanzen Exp $ */ /* * Copyright (c) 1980, 1993 @@ -43,28 +43,16 @@ static char copyright[] = #if 0 static char sccsid[] = "@(#)teach.c 8.1 (Berkeley) 5/31/93"; #else -static char rcsid[] = "$NetBSD: teach.c,v 1.4 1995/04/29 00:44:18 mycroft Exp $"; +static char rcsid[] = "$OpenBSD: teach.c,v 1.4 1998/03/19 11:13:31 pjanzen Exp $"; #endif #endif /* not lint */ #include "back.h" +#include "tutor.h" -char *hello[]; -char *list[]; -char *intro1[]; -char *intro2[]; -char *moves[]; -char *remove[]; -char *hits[]; -char *endgame[]; -char *doubl[]; -char *stragy[]; -char *prog[]; -char *lastch[]; +extern speed_t ospeed; /* tty output speed for termlib */ -extern speed_t ospeed; /* tty output speed for termlib */ - -char *helpm[] = { +char *helpm[] = { "\nEnter a space or newline to roll, or", " b to display the board", " d to double", @@ -72,54 +60,49 @@ char *helpm[] = { 0 }; -char *contin[] = { +char *contin[] = { "", 0 }; -main (argc,argv) -int argc; -char **argv; - +int +main(argc, argv) + int argc; + char *argv[]; { - register int i; + int i; /* revoke privs */ setegid(getgid()); setgid(getgid()); - signal (2,getout); - if (tcgetattr (0, &old) == -1) /* get old tty mode */ - errexit ("teachgammon(gtty)"); + signal(2, getout); + if (tcgetattr(0, &old) == -1) /* get old tty mode */ + errexit("teachgammon(gtty)"); noech = old; noech.c_lflag &= ~ECHO; raw = noech; - raw.c_lflag &= ~ICANON; /* set up modes */ - ospeed = cfgetospeed (&old); /* for termlib */ - tflag = getcaps (getenv ("TERM")); -#ifdef V7 - while (*++argv != 0) -#else - while (*++argv != -1) -#endif - getarg (&argv); - if (tflag) { - noech.c_oflag &= ~(ONLCR|OXTABS); - raw.c_oflag &= ~(ONLCR|OXTABS); + raw.c_lflag &= ~ICANON; /* set up modes */ + ospeed = cfgetospeed(&old); /* for termlib */ + tflag = getcaps(getenv("TERM")); + getarg(argc, argv); + if (tflag) { + noech.c_oflag &= ~(ONLCR | OXTABS); + raw.c_oflag &= ~(ONLCR | OXTABS); clear(); } - text (hello); - text (list); - i = text (contin); + text(hello); + text(list); + i = text(contin); if (i == 0) i = 2; init(); while (i) - switch (i) { - + switch (i) { case 1: - leave(); - + leave(); /* Does not return */ + break; + case 2: if (i = text(intro1)) break; @@ -132,7 +115,7 @@ char **argv; break; case 4: - if (i = text(remove)) + if (i = text(removepiece)) break; case 5: @@ -160,15 +143,18 @@ char **argv; break; } tutor(); + /* NOT REACHED */ } -leave() { +void +leave() +{ if (tflag) clear(); else - writec ('\n'); + writec('\n'); fixtty(&old); - execl (EXEC,"backgammon",args,"n",0); - writel ("Help! Backgammon program is missing\007!!\n"); - exit (-1); + execl(EXEC, "backgammon", args, "n", 0); + writel("Help! Backgammon program is missing\007!!\n"); + exit(-1); } diff --git a/games/backgammon/teachgammon/ttext1.c b/games/backgammon/teachgammon/ttext1.c index 100b5e45ec8..1fb7339a788 100644 --- a/games/backgammon/teachgammon/ttext1.c +++ b/games/backgammon/teachgammon/ttext1.c @@ -1,4 +1,4 @@ -/* $NetBSD: ttext1.c,v 1.3 1995/03/21 15:06:17 cgd Exp $ */ +/* $OpenBSD: ttext1.c,v 1.2 1998/03/19 11:13:33 pjanzen Exp $ */ /* * Copyright (c) 1980, 1993 @@ -37,154 +37,152 @@ #if 0 static char sccsid[] = "@(#)ttext1.c 8.1 (Berkeley) 5/31/93"; #else -static char rcsid[] = "$NetBSD: ttext1.c,v 1.3 1995/03/21 15:06:17 cgd Exp $"; +static char rcsid[] = "$OpenBSD: ttext1.c,v 1.2 1998/03/19 11:13:33 pjanzen Exp $"; #endif #endif /* not lint */ #include "back.h" +#include "tutor.h" -char *opts = " QIMRHEDSPT"; -char *prompt = "-->"; +char *opts = " QIMRHEDSPT"; +char *prompt = "-->"; -char *list[] = { - "\n\n\tI\tIntroduction to Backgammon", - "\tM\tMoves and Points", - "\tR\tRemoving Men from the Board", - "\tH\tHitting Blots", - "\tE\tEnding the Game and Scoring", - "\tD\tDoubling", - "\tS\tStrategy", - "\tP\tThe Program and How to Use It", - "\nalso, you can type:", - "\t?\tto get this list", - "\tQ\tto go start playing", - "\tT\tto go straight to the tutorial", - 0 +char *list[] = { + "\n\n\tI\tIntroduction to Backgammon", + "\tM\tMoves and Points", + "\tR\tRemoving Men from the Board", + "\tH\tHitting Blots", + "\tE\tEnding the Game and Scoring", + "\tD\tDoubling", + "\tS\tStrategy", + "\tP\tThe Program and How to Use It", + "\nalso, you can type:", + "\t?\tto get this list", + "\tQ\tto go start playing", + "\tT\tto go straight to the tutorial", + 0 }; -char *hello[] = { - "\n\032 These rules consist of text describing how to play Backgammon", - "followed by a tutorial session where you play a practice game", - "against the computer. When using this program, think carefuly", - "before typing, since it reacts as soon as you type something. In", - "addition, the program presents text output, such as these rules,", - "in small blocks that will not roll off the top of the screen.", - "Frequently, you will see the characters '-->' indicating that the", - "program is waiting for you to finish reading, and will continue", - "printing when you type a space or newline. Also, the rules are", - "divided into sections, and although you should read them in or-", - "der, you can go directly to any of them by typing one of the fol-", - "lowing letters:", - "(Remember to hit a space or a newline to continue.)", - "", - 0 +char *hello[] = { + "\n This introduction is comprised of text describing how to play", + "Backgammon followed by a tutorial session where you play a practice", + "game against the computer. When using this program, think carefully", + "before typing, since it reacts as soon as you type something. The", + "program presents text output, such as this text, in small blocks", + "that will not roll off the top of the screen. Frequently, you will", + "see the characters '-->' indicating that the program is waiting", + "for you to finish reading, and will continue printing when you type", + "a space or newline. The rules are divided into sections, and", + "although you should read them in order, you can go directly to any", + "of them by typing one of the following letters:", + "", + 0 }; -char *intro1[] = { - "\nIntroduction:", - "\n Backgammon is a game involving the skill of two players and", - "the luck of two dice. There are two players, red and white, and", - "each player gets fifteen men. The object of the game is to re-", - "move all your men from the board before the opponent does. The", - "board consists of twenty-four positions, a 'bar' and a 'home' for", - "each player. It looks like this:", - "", - 0}; +char *intro1[] = { + "\nIntroduction:", + "\n Backgammon is a game involving the skill of two players and", + "the luck of two dice. Both of the two players, red and white,", + "get fifteen men. The object of the game is to remove all your men", + "from the board before your opponent removes all of his. The board", + "consists of twenty-four positions, a 'bar', and a 'home' for each", + "player. It looks like this:", + "", + 0}; -char *intro2[] = { - "", - "\n Although not indicated on the board, the players' homes are", - "located just to the right of the board. A player's men are placed", - "there when they are removed from the board. The board you just", - "saw was in it's initial position. All games start with the board", - "looking like this. Notice that red's pieces are represented by the", - "letter 'r' and white's pieces are represented by the letter 'w'.", - "Also, a position may have zero or more pieces on it, e.g. posi-", - "tion 12 has five red pieces on it, while position 11 does not", - "have any pieces of either color.", - "", - 0}; - -char *moves[] = { - "\nMoves and Points:", - "\n Moves are made along the positions on the board according to", - "their numbers. Red moves in the positive direction (clockwise", - "from 1 to 24), and white moves in the negative direction (coun-", - "terclockwise from 24 to 1).", - "\n A turn consists of rolling the dice, and moving the number of", - "positions indicated on each die. The two numbers can be used to", - "move one man the sum of the two rolls, or two men the number on", - "each individual die. For example, if red rolled 6 3 at the start", - "of the game, he might move a man from 1 to 7 to 10, using both", - "dice for one man, or he might move two men from position 12, one", - "to 15 and one to 18. (Red did not have to choose two men start-", - "ing from the same position.) In addition, doubles are treated", - "specially in backgammon. When a player rolls doubles, he gets to", - "move as if he had four dice instead of two. For instance, if you", - "rolled double 2's, you could move one man eight positions, four", - "men two positions each, or any permutation in between.", - "", - "\n However, there are certain limitations, called 'points.' A", - "player has a point when he has two or more men on the same posi-", - "tion. This gives him custody of that position, and his opponent", - "cannot place his men there, even if passing through on the way to", - "another position. When a player has six points in a row, it is", - "called a 'wall,' since any of his opponent's men behind the wall", - "cannot pass it and are trapped, at least for the moment. Notice", - "that this could mean that a player could not use part or all of", - "his roll. However, he must use as much of his roll as possible.", - "", - 0}; +char *intro2[] = { + "", + "\n Although they are not shown on the board, the players' homes are", + "located just to the right of the board. A player's men are placed", + "there when they are removed from the board. The board you just", + "saw was in it's initial position: all games start with the board", + "looking like this. Notice that red's pieces are represented by", + "the letter `r' and white's pieces are represented by the letter", + "`w'. A position may have zero or more pieces on it: for example,", + "position 12 has five red pieces on it, while position 11 does not", + "have any pieces of either color.", + "", + 0}; -char *remove[] = { - "\nRemoving Men from the Board:", - "\n The most important part of the game is removing men, since", - "that is how you win the game. Once a man is removed, he stays", - "off the board for the duration of the game. However, a player", - "cannot remove men until all his men are on his 'inner table,' or", - "the last six positions of the board (19-24 for red, 6-1 for", - "white).", - "\n To get off the board, a player must roll the exact number to", - "get his man one position past the last position on the board, or", - "his 'home.' Hence, if red wanted to remove a man from position", - "23, he would have to roll a 2, anything else would be used for", - "another man, or for another purpose. However, there is one ex-", - "ception. If the player rolling has no men far enough to move the", - "roll made, he may move his farthest man off the board. For exam-", - "ple, if red's farthest man back was on position 21, he could re-", - "move men from that position if he rolled a 5 or a 6, as well as a", - "4. Since he does not have men on 20 (where he could use a 5) or", - "on 19 (where he could use a 6), he can use these rolls for posi-", - "tion 21. A player never has to remove men, but he must make as", - "many moves as possible.", - "", - 0}; - -char *hits[] = { - "\nHitting Blots:", - "\n Although two men on a position form an impenetrable point, a", - "lone man is not so secure. Such a man is called a 'blot' and has", - "the potential of getting hit by an opposing man. When a player's", - "blot is hit, he is placed on the bar, and the first thing that", - "player must do is move the man off the bar. Such moves are", - "counted as if the bar is one position behind the first position", - "on the board. Thus if red has a man on the bar and rolls 2 3, he", - "must move the man on the bar to position 2 or 3 before moving any", - "other man. If white had points on positions 2 and 3, then red", - "would forfeit his turn. Being on the bar is a very bad position,", - "for often a player can lose many turns trying to move off the", - "bar, as well as being set back the full distance of the board.", - "", - 0}; - -char *endgame[] = { - "\nEnding the Game and Scoring:", - "\n Winning a game usually wins one point, the normal value of a", - "game. However, if the losing player has not removed any men yet,", - "then the winning player wins double the game value, called a", - "'gammon.' If the losing player has a player on the bar or on the", - "winner's inner table, then the winner gets triple the game value,", - "which is called a 'backgammon.' (So that's where the name comes", - "from!)", - "", - 0}; +char *moves[] = { + "\nMoves and Points:", + "\n Moves are made along the positions on the board according to", + "their numbers. Red moves in the positive direction (clockwise from", + "1 to 24), and white moves in the negative direction (counterclockwise", + "from 24 to 1).", + "\n A turn is played by rolling the dice and moving the number of", + "positions indicated on each die. The two numbers can be used to", + "move one man the sum of the two rolls, or two men the number on", + "each individual die. For example, if red rolled 6 3 at the start", + "of the game, he might move a man from 1 to 7 to 10, using both dice", + "for one man, or he might move two men from position 12, one to 15", + "and one to 18. (Red did not have to choose two men starting from", + "the same position.) In addition, doubles are treated specially in", + "backgammon. When a player rolls doubles, he gets to move as if he", + "had four dice instead of two. For instance, if white rolled double", + "2's, he could move one man eight positions, four men two positions", + "each, or any permutation in between.", + "", + "\n However, there are certain limitations, called 'points'. A", + "player has a point when he has two or more men on the same position.", + "This gives him custody of that position, and his opponent cannot", + "place men there. When a player has six points in a row, it is", + "called a `wall,' since any of his opponent's men behind the wall", + "cannot land on it and are therefore trapped. Notice that this", + "could mean that a player might not be able to use part or all of", + "his roll. However, he must use as much of his roll as possible.", + "", + 0}; + +char *removepiece[] = { + "\nRemoving Men from the Board:", + "\n The most important part of the game is removing men, since", + "that is how you win the game. Once a man is removed, he stays", + "off the board for the duration of the game. However, a player", + "cannot remove men until all his men are on his 'inner table,'", + "the last six positions of the board (19-24 for red, 6-1 for", + "white).", + "\n To get off the board, a player must roll the exact number to", + "get his man one position past the last position on the board, to", + "his 'home.' Hence, if red wanted to remove a man from position", + "23, he would have to roll a 2; anything else would be used for", + "another man or for another purpose. However, there is one exception.", + "If the player has no men far enough back to move the roll made,", + "he may move his farthest man off the board. For example, if red's", + "farthest man back was on position 21, he could remove men from that", + "position if he rolled a 5 or a 6 or a 4. Since he does not have", + "men on 20 (where he could use a 5) or on 19 (where he could use a", + "6), he can use these rolls for position 21. A player never has to", + "remove men, but he must make as many moves as possible.", + "", + 0}; + +char *hits[] = { + "\nHitting Blots:", + "\n Although two men on a position form an impenetrable point, a", + "lone man is not so secure. Such a man is called a 'blot' and has", + "the potential to get hit by an opposing man. When a player's blot", + "is hit, the man is placed on the bar, and the first thing that the", + "player must do is move the man off the bar. Such moves are", + "counted as if the bar is one position behind the first position", + "on the board. Thus if red has a man on the bar and rolls 2 3, he", + "must move the man on the bar to position 2 or 3 before moving any", + "other man. If white had points on positions 2 and 3, then red", + "would forfeit his turn. Having men on the bar is very bad, for", + "often a player can lose many turns trying to move them off the bar;", + "also, the piece on the bar has been set back the full distance of", + "the board.", + "", + 0}; + +char *endgame[] = { + "\nEnding the Game and Scoring:", + "\n Winning a game usually wins one point, the normal value of a", + "game. However, if the losing player has not removed any men yet,", + "then the winning player wins double the game value, called a", + "'gammon.' If the losing player has a player on the bar or on the", + "winner's inner table, then the winner gets triple the game value,", + "which is called a 'backgammon.' (So that's where the name comes", + "from!)", + "", + 0}; diff --git a/games/backgammon/teachgammon/ttext2.c b/games/backgammon/teachgammon/ttext2.c index afb431c171f..6c6a6e312bf 100644 --- a/games/backgammon/teachgammon/ttext2.c +++ b/games/backgammon/teachgammon/ttext2.c @@ -1,4 +1,4 @@ -/* $NetBSD: ttext2.c,v 1.4 1995/04/29 00:44:20 mycroft Exp $ */ +/* $OpenBSD: ttext2.c,v 1.2 1998/03/19 11:13:34 pjanzen Exp $ */ /* * Copyright (c) 1980, 1993 @@ -37,163 +37,161 @@ #if 0 static char sccsid[] = "@(#)ttext2.c 8.1 (Berkeley) 5/31/93"; #else -static char rcsid[] = "$NetBSD: ttext2.c,v 1.4 1995/04/29 00:44:20 mycroft Exp $"; +static char rcsid[] = "$OpenBSD: ttext2.c,v 1.2 1998/03/19 11:13:34 pjanzen Exp $"; #endif #endif /* not lint */ #include "back.h" +#include "tutor.h" -char *prompt, *list, *opts; +char *doubl[] = { + "\nDoubling:", + "\n If a player thinks he is in a good position, he may double the", + "value of the game. However, his opponent may not accept the proposal", + "and can forfeit the game before the price gets too high. A player", + "must double before he rolls, and once his double has been accepted,", + "he cannot double again until his opponent has doubled. Thus, unless", + "the game swings back and forth in advantage between the two players", + "a great deal, the value of the game should be low. At any rate,", + "the value of the game can never go above 64, or six doubles.", + "However, if a player wins a backgammon at 64 points, he wins 192", + "points!", + "", + 0}; -char *doubl[] = { - "\nDoubling:", - "\n If a player thinks he is in a good position, he may double the", - "value of the game. However, his opponent may not accept the pro-", - "posal and forfeit the game before the price gets too high. A", - "player must double before he rolls, and once his double has been", - "accepted, he cannot double again, until his opponent has doubled.", - "Thus, unless the game swings back and forth in advantage between", - "the two players a great deal, the value of the game should be", - "low. At any rate, the value of the game will never go above 64,", - "or six doubles. However, if a player wins a backgammon at 64", - "points, he wins 192 points!", - "", - 0}; +char *stragy[] = { + "\nStrategy:", + "\n Some general hints when playing: Try not to leave men open:", + "it is good to make as many points as possible. Often, two men", + "from different positions can be brought together to form a new", + "point. Although walls (six points in a row) are difficult to form,", + "many points nestled closely together still produce a formidable", + "barrier. Also, while it is good to move back men forward, doing", + "so lessens the opportunity for you to hit the opponent's blots.", + "Finally, remember that once the two player's men have passed each other", + "on the board, there is no chance of either side being hit, so the", + "game reduces to a race off the board. Additional hints on strategy", + "are presented in the practice game.", + "", + 0}; -char *stragy[] = { - "\nStrategy:", - "\n Some general hints when playing: Try not to leave men open", - "unless absolutely necessary. Also, it is good to make as many", - "points as possible. Often, two men from different positions can", - "be brought together to form a new point. Although walls (six", - "points in a row) are difficult to form, many points nestled close-", - "ly together produce a formidable barrier. Also, while it is good", - "to move back men forward, doing so lessens the opportunity for you", - "to hit men. Finally, remember that once the two player's have", - "passed each other on the board, there is no chance of either team", - "being hit, so the game reduces to a race off the board. Addi-", - "tional hints on strategy are presented in the practice game.", - "", - 0}; - -char *prog[] = { - "\nThe Program and How It Works:", - "\n A general rule of thumb is when you don't know what to do,", - "type a question mark, and you should get some help. When it is", - "your turn, only your color will be printed out, with nothing", - "after it. You may double by typing a 'd', but if you type a", - "space or newline, you will get your roll. (Remember, you must", - "double before you roll.) Also, typing a 'r' will reprint the", - "board, and a 'q' will quit the game. The program will type", - "'Move:' when it wants your move, and you may indicate each die's", - "move with <s>-<f>, where <s> is the starting position and <f> is", - "the finishing position, or <s>/<r> where <r> is the roll made.", - "<s>-<f1>-<f2> is short for <s>-<f1>,<f1>-<f2> and <s>/<r1><r2> is", - "short for <s>/<r1>,<s>/<r2>. Moves may be separated by a comma", - "or a space.", - "", - "\n While typing, any input which does not make sense will not be", - "echoed, and a bell will sound instead. Also, backspacing and", - "killing lines will echo differently than normal. You may examine", - "the board by typing a 'r' if you have made a partial move, or be-", - "fore you type a newline, to see what the board looks like. You", - "must end your move with a newline. If you cannot double, your", - "roll will always be printed, and you will not be given the oppor-", - "tunity to double. Home and bar are represented by the appropri-", - "ate number, 0 or 25 as the case may be, or by the letters 'h' or", - "'b' as appropriate. You may also type 'r' or 'q' when the program", - "types 'Move:', which has the same effect as above. Finally, you", - "will get to decide if you want to play red or white (or both if you", - "want to play a friend) at the beginning of the session, and you", - "will not get to change your mind later, since the computer keeps", - "score.", - "", - 0}; +char *prog[] = { + "\nThe Program and How It Works:", + "\n A general rule of thumb is to type a question mark if you", + "don't know what to do: you should get some help. When it is your", + "turn, only your color will be printed out, with nothing after it.", + "You may double by typing `d', but if you type a space or newline,", + "you will get your roll. (Remember, you must double before you", + "roll.) Also, typing `r' will reprint the board, and typing `q'", + "will quit the game. The program will print 'Move:' when it wants", + "your move. You may indicate each die's move with <s>-<f>, where", + "<s> is the starting position and <f> is the finishing position, or", + "<s>/<r> where <r> is the roll made. <s>-<f1>-<f2> is short for", + "<s>-<f1>,<f1>-<f2> and <s>/<r1><r2> is short for <s>/<r1>,<s>/<r2>.", + "Moves may be separated by a comma or a space.", + "", + "\n Any input which does not make sense will not be echoed; instead,", + "a bell will sound. Backspacing and killing lines may echo differently", + "than usual. You may examine the board by typing `r' if you have", + "made a partial move or before you type a newline to see what the", + "board will look like. You must end your move with a newline. If", + "you cannot double, your roll will be printed and you will not be", + "given the opportunity to double. Home and bar can be represented", + "by the appropriate number, 0 or 25 as the case may be, or by the", + "letters `h' or `b' as appropriate. You may also type `r' or `q'", + "when the program prints 'Move:' to redraw the screen or quit the", + "game. At the beginning of the session, you will get to decide if", + "you want to play red or white (or both if you want to play a friend),", + "and you will not get to change your mind later, since the computer", + "keeps a running score.", + "", + 0}; -char *lastch[] = { - "\nTutorial (Practice Game):", - "\n This tutorial, for simplicity's sake, will let you play one", - "predetermined game. All the rolls have been pre-arranged, and", - "only one response will let you advance to the next move.", - "Although a given roll will may have several legal moves, the tu-", - "torial will only accept one (not including the same moves in a", - "different order), claiming that that move is 'best.' Obviously,", - "a subjective statement. At any rate, be patient with it and have", - "fun learning about backgammon. Also, to speed things up a lit-", - "tle, doubling will not take place in the tutorial, so you will", - "never get that opportunity, and quitting only leaves the tutori-", - "al, not the game. You will still be able to play backgammon", - "after quitting.", - "\n This is your last chance to look over the rules before the tu-", - "torial starts.", - "", - 0}; - -text (txt) -char **txt; +char *lastch[] = { + "\nTutorial (Practice Game):", + "\n This tutorial, for simplicity's sake, will let you play one", + "predetermined game. All the rolls have been pre-arranged, and", + "only one response will let you advance to the next move. Although", + "a given roll will may have several legal moves, the tutorial will", + "only accept one (not including the same moves in a different order),", + "claiming that that move is 'best'--obviously, a subjective statement.", + "At any rate, be patient with it and have fun learning about", + "backgammon. To speed things up a little, doubling will not", + "take place in the tutorial. Quitting the tutorial leaves only", + "the tutorial; you will still be able to play a real backgammon", + "game after quitting.", + "\n This is your last chance to look over the rules before the", + "tutorial starts.", + "", + 0}; +int +text(txt) + char **txt; { - char **begin; - char *a; - char b; - char *c; - int i; + char **begin; + char *a; + char b; + char *c; + int i; - fixtty (&noech); + fixtty(&noech); begin = txt; - while (*txt) { + while (*txt) { a = *(txt++); - if (*a != '\0') { + if (*a != '\0') { c = a; for (i = 0; *(c++) != '\0'; i--); - writel (a); - writec ('\n'); - } else { - fixtty (&raw); - writel (prompt); - for (;;) { - if ((b = readc()) == '?') { - if (tflag) { - if (begscr) { - curmove (18,0); - clend(); - } else + writel(a); + writec('\n'); + } else { + fixtty(&raw); + writel(prompt); + /* if begscr is set we're past the rules screens */ + if (!begscr) { + for (;;) { + if ((b = readc()) == '?') { + if (tflag) clear(); - } else - writec ('\n'); - text (list); - writel (prompt); - continue; - } - i = 0; - if (b == '\n') - break; - while (i < 11) { - if (b == opts[i]) + else + writec('\n'); + text(list); + writel(prompt); + continue; + } + i = 0; + if (b == '\n') + break; + while (i < 11) { + if (b == opts[i]) + break; + i++; + } + if (i == 11) + writec('\007'); + else break; - i++; } - if (i == 11) - writec ('\007'); - else - break; + } else { + b = readc(); + i = 0; } - if (tflag) { - if (begscr) { - curmove (18,0); + if (tflag) { + if (begscr) { + curmove(18, 0); clend(); } else clear(); } else - writec ('\n'); + writec('\n'); if (i) return(i); - fixtty (&noech); + fixtty(&noech); if (tflag) - curmove (curr,0); + curmove(curr, 0); begin = txt; } } - fixtty (&raw); - return (0); + fixtty(&raw); + return(0); } diff --git a/games/backgammon/teachgammon/tutor.c b/games/backgammon/teachgammon/tutor.c index 497191ee375..67e6b5ee609 100644 --- a/games/backgammon/teachgammon/tutor.c +++ b/games/backgammon/teachgammon/tutor.c @@ -1,4 +1,4 @@ -/* $NetBSD: tutor.c,v 1.3 1995/03/21 15:06:27 cgd Exp $ */ +/* $OpenBSD: tutor.c,v 1.2 1998/03/19 11:13:35 pjanzen Exp $ */ /* * Copyright (c) 1980, 1993 @@ -37,23 +37,22 @@ #if 0 static char sccsid[] = "@(#)tutor.c 8.1 (Berkeley) 5/31/93"; #else -static char rcsid[] = "$NetBSD: tutor.c,v 1.3 1995/03/21 15:06:27 cgd Exp $"; +static char rcsid[] = "$OpenBSD: tutor.c,v 1.2 1998/03/19 11:13:35 pjanzen Exp $"; #endif #endif /* not lint */ #include "back.h" #include "tutor.h" -extern int maxmoves; -extern char *finis[]; +static char better[] = "That is a legal move, but there is a better one.\n"; -extern struct situatn test[]; - -static char better[] = "That is a legal move, but there is a better one.\n"; - -tutor () { - register int i, j; +void +tutor() +{ + int i, j, k; + int wrongans; + wrongans = 0; i = 0; begscr = 18; cturn = -1; @@ -68,40 +67,61 @@ tutor () { colen = 5; wrboard(); - while (1) { - if (! brdeq(test[i].brd,board)) { + while (1) { + if (!brdeq(test[i].brd, board)) { + wrongans++; if (tflag && curr == 23) - curmove (18,0); - writel (better); - nexturn(); - movback (mvlim); - if (tflag) { - refresh(); - clrest (); - } - if ((! tflag) || curr == 19) { - proll(); - writec ('\t'); + curmove(18, 0); + if (wrongans >= 3) { + wrongans = 0; + text(*test[i].ans); + memcpy(board,test[i].brd,26*sizeof(int)); + /* and have to fix *inptr, *offptr; player is red (+ve) */ + k = 0; + for (j = 19; j < 26; j++) + k += (board[j] > 0 ? board[j] : 0); + *inopp = k; + for (j = 0; j < 19; j++) + k += (board[j] > 0 ? board[j] : 0); + *offopp = k - 30; /* -15 at start */ + if (tflag) { + refresh(); + clrest(); + } + } else { + writel(better); + nexturn(); + movback(mvlim); + if (tflag) { + refresh(); + clrest(); + } + if ((!tflag) || curr == 19) { + proll(); + writec('\t'); + } else + curmove(curr > 19 ? curr - 2 : curr + 4, 25); + getmove(); + if (cturn == 0) + leave(); + continue; } - else - curmove (curr > 19? curr-2: curr+4,25); - getmove(); - if (cturn == 0) - leave(); - continue; - } + } else + wrongans = 0; if (tflag) - curmove (18,0); - text (*test[i].com); - if (! tflag) - writec ('\n'); + curmove(18, 0); + text(*test[i].com); + if (!tflag) + writec('\n'); + else + curmove(19, 0); if (i == maxmoves) break; D0 = test[i].roll1; D1 = test[i].roll2; d0 = 0; mvlim = 0; - for (j = 0; j < 4; j++) { + for (j = 0; j < 4; j++) { if (test[i].mp[j] == test[i].mg[j]) break; p[j] = test[i].mp[j]; @@ -111,7 +131,7 @@ tutor () { if (mvlim) for (j = 0; j < mvlim; j++) if (makmove(j)) - writel ("AARGH!!!\n"); + writel("AARGH!!!\n"); if (tflag) refresh(); nexturn(); @@ -120,7 +140,7 @@ tutor () { d0 = 0; i++; mvlim = movallow(); - if (mvlim) { + if (mvlim) { if (tflag) clrest(); proll(); @@ -135,25 +155,27 @@ tutor () { leave(); } -clrest () { - register int r, c, j; +void +clrest() +{ + int r, c, j; r = curr; c = curc; - for (j = r+1; j < 24; j++) { - curmove (j,0); + for (j = r + 1; j < 24; j++) { + curmove(j, 0); cline(); } - curmove (r,c); + curmove(r, c); } -brdeq (b1,b2) -register int *b1, *b2; - +int +brdeq(b1, b2) + int *b1, *b2; { - register int *e; + int *e; - e = b1+26; + e = b1 + 26; while (b1 < e) if (*b1++ != *b2++) return(0); diff --git a/games/backgammon/teachgammon/tutor.h b/games/backgammon/teachgammon/tutor.h index bfafd43fa07..df3130298b6 100644 --- a/games/backgammon/teachgammon/tutor.h +++ b/games/backgammon/teachgammon/tutor.h @@ -1,4 +1,4 @@ -/* $NetBSD: tutor.h,v 1.3 1995/03/21 15:06:30 cgd Exp $ */ +/* $OpenBSD: tutor.h,v 1.2 1998/03/19 11:13:37 pjanzen Exp $ */ /* * Copyright (c) 1980, 1993 @@ -35,7 +35,7 @@ * @(#)tutor.h 8.1 (Berkeley) 5/31/93 */ -struct situatn { +struct situatn { int brd[26]; int roll1; int roll2; @@ -44,4 +44,28 @@ struct situatn { int new1; int new2; char *(*com[8]); + char *(*ans[8]); }; + +extern char *doubl[]; +extern char *endgame[]; +extern char *hello[]; +extern char *hits[]; +extern char *intro1[]; +extern char *intro2[]; +extern char *lastch[]; +extern char *list[]; +extern int maxmoves; +extern char *moves[]; +extern char *opts; +extern char *prog[]; +extern char *prompt; +extern char *removepiece[]; +extern char *stragy[]; +extern struct situatn test[]; + + +int brdeq __P((int *, int *)); +void clrest __P((void)); +void leave __P((void)); +void tutor __P((void)); |