summaryrefslogtreecommitdiff
path: root/gnu/games/chess/gnuchess.h
diff options
context:
space:
mode:
Diffstat (limited to 'gnu/games/chess/gnuchess.h')
-rw-r--r--gnu/games/chess/gnuchess.h99
1 files changed, 0 insertions, 99 deletions
diff --git a/gnu/games/chess/gnuchess.h b/gnu/games/chess/gnuchess.h
deleted file mode 100644
index e71b1e3b75a..00000000000
--- a/gnu/games/chess/gnuchess.h
+++ /dev/null
@@ -1,99 +0,0 @@
-/*
- This file contains code for CHESS.
- Copyright (C) 1986, 1987, 1988 Free Software Foundation, Inc.
-
- This file is part of CHESS.
-
- CHESS is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY. No author or distributor
- accepts responsibility to anyone for the consequences of using it
- or for whether it serves any particular purpose or works at all,
- unless he says so in writing. Refer to the CHESS General Public
- License for full details.
-
- Everyone is granted permission to copy, modify and redistribute
- CHESS, but only under the conditions described in the
- CHESS General Public License. A copy of this license is
- supposed to have been given to you along with CHESS so you
- can know your rights and responsibilities. It should be in a
- file named COPYING. Among other things, the copyright notice
- and this notice must be preserved on all copies.
-
- $Id: gnuchess.h,v 1.2 1996/06/02 19:51:41 tholo Exp $
-*/
-
-
-/* Header file for GNU CHESS */
-
-#define neutral 2
-#define white 0
-#define black 1
-#define no_piece 0
-#define pawn 1
-#define knight 2
-#define bishop 3
-#define rook 4
-#define queen 5
-#define king 6
-#define pxx " PNBRQK"
-#define qxx " pnbrqk"
-#define rxx "12345678"
-#define cxx "abcdefgh"
-#define check 0x0001
-#define capture 0x0002
-#define draw 0x0004
-#define promote 0x0008
-#define cstlmask 0x0010
-#define epmask 0x0020
-#define exact 0x0040
-#define pwnthrt 0x0080
-#define maxdepth 30
-#define true 1
-#define false 0
-
-struct leaf
- {
- short f,t,score,reply;
- unsigned short flags;
- };
-struct GameRec
- {
- unsigned short gmove;
- short score,depth,time,piece,color;
- long nodes;
- };
-struct TimeControlRec
- {
- short moves[2];
- long clock[2];
- };
-struct BookEntry
- {
- struct BookEntry *next;
- unsigned short *mv;
- };
-
-extern char mvstr1[5],mvstr2[5];
-extern struct leaf Tree[2000],*root;
-extern short TrPnt[maxdepth],board[64],color[64];
-extern short row[64],column[64],locn[8][8];
-extern short atak[2][64],PawnCnt[2][8];
-extern short castld[2],kingmoved[2];
-extern short c1,c2,*atk1,*atk2,*PC1,*PC2;
-extern short mate,post,opponent,computer,Sdepth,Awindow,Bwindow,dither;
-extern long ResponseTime,ExtraTime,Level,et,et0,time0,cputimer,ft;
-extern long NodeCnt,evrate,ETnodes,EvalNodes,HashCnt;
-extern short quit,reverse,bothsides,hashflag,InChk,player,force,easy,beepit,meter;
-extern short timeo,xwndw;
-extern struct GameRec GameList[240];
-extern short GameCnt,Game50,epsquare,lpost,rcptr,contempt;
-extern short MaxSearchDepth;
-extern struct BookEntry *Book;
-extern struct TimeControlRec TimeControl;
-extern short TCflag,TCmoves,TCminutes,OperatorTime;
-extern short otherside[3];
-extern short Stboard[64];
-extern short Stcolor[64];
-extern unsigned short hint,PrVar[maxdepth];
-
-#define HZ 60