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Diffstat (limited to 'gnu/lib/libg++/g++-include/RNG.h')
-rw-r--r-- | gnu/lib/libg++/g++-include/RNG.h | 60 |
1 files changed, 60 insertions, 0 deletions
diff --git a/gnu/lib/libg++/g++-include/RNG.h b/gnu/lib/libg++/g++-include/RNG.h new file mode 100644 index 00000000000..3105b3eb5c0 --- /dev/null +++ b/gnu/lib/libg++/g++-include/RNG.h @@ -0,0 +1,60 @@ +// This may look like C code, but it is really -*- C++ -*- +/* +Copyright (C) 1988 Free Software Foundation + written by Dirk Grunwald (grunwald@cs.uiuc.edu) + +This file is part of the GNU C++ Library. This library is free +software; you can redistribute it and/or modify it under the terms of +the GNU Library General Public License as published by the Free +Software Foundation; either version 2 of the License, or (at your +option) any later version. This library is distributed in the hope +that it will be useful, but WITHOUT ANY WARRANTY; without even the +implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR +PURPOSE. See the GNU Library General Public License for more details. +You should have received a copy of the GNU Library General Public +License along with this library; if not, write to the Free Software +Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. + + $Id: RNG.h,v 1.1 1995/10/18 08:38:17 deraadt Exp $ +*/ + +#ifndef _RNG_h +#define _RNG_h 1 +#ifdef __GNUG__ +#pragma interface +#endif + +#include <assert.h> +#include <math.h> + +union PrivateRNGSingleType { // used to access floats as unsigneds + float s; + unsigned long u; +}; + +union PrivateRNGDoubleType { // used to access doubles as unsigneds + double d; + unsigned long u[2]; +}; + +// +// Base class for Random Number Generators. See ACG and MLCG for instances. +// +class RNG { + static PrivateRNGSingleType singleMantissa; // mantissa bit vector + static PrivateRNGDoubleType doubleMantissa; // mantissa bit vector +public: + RNG(); + // + // Return a long-words word of random bits + // + virtual unsigned long asLong() = 0; + virtual void reset() = 0; + // + // Return random bits converted to either a float or a double + // + float asFloat(); + double asDouble(); +}; + +#endif |