diff options
Diffstat (limited to 'gnu/lib/libg++/g++-include/gen/SLQueue.hP')
-rw-r--r-- | gnu/lib/libg++/g++-include/gen/SLQueue.hP | 118 |
1 files changed, 118 insertions, 0 deletions
diff --git a/gnu/lib/libg++/g++-include/gen/SLQueue.hP b/gnu/lib/libg++/g++-include/gen/SLQueue.hP new file mode 100644 index 00000000000..5e75031d3da --- /dev/null +++ b/gnu/lib/libg++/g++-include/gen/SLQueue.hP @@ -0,0 +1,118 @@ +// This may look like C code, but it is really -*- C++ -*- +/* +Copyright (C) 1988 Free Software Foundation + written by Doug Lea (dl@rocky.oswego.edu) + +This file is part of GNU CC. + +GNU CC is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY. No author or distributor +accepts responsibility to anyone for the consequences of using it +or for whether it serves any particular purpose or works at all, +unless he says so in writing. Refer to the GNU CC General Public +License for full details. + +Everyone is granted permission to copy, modify and redistribute +GNU CC, but only under the conditions described in the +GNU CC General Public License. A copy of this license is +supposed to have been given to you along with GNU CC so you +can know your rights and responsibilities. It should be in a +file named COPYING. Among other things, the copyright notice +and this notice must be preserved on all copies. +*/ + +#ifndef _<T>SLQueue_h +#ifdef __GNUG__ +#pragma once +#pragma interface +#endif +#define _<T>SLQueue_h + +#include "<T>.SLList.h" +#include "<T>.Queue.h" + +class <T>SLQueue : public <T>Queue +{ + <T>SLList p; + +public: + <T>SLQueue(); + <T>SLQueue(const <T>SLQueue& q); + ~<T>SLQueue(); + + void operator = (const <T>SLQueue&); + + void enq(<T&> item); + <T> deq(); + <T>& front(); + void del_front(); + + void clear(); + int empty(); + int full(); + int length(); + + int OK(); +}; + +#if defined(__OPTIMIZE__) || defined(USE_LIBGXX_INLINES) + +inline <T>SLQueue::<T>SLQueue() :p() {} +inline <T>SLQueue::<T>SLQueue(const <T>SLQueue& q) : p(q.p) {} + +inline <T>SLQueue::~<T>SLQueue() {} + +inline void <T>SLQueue::enq(<T&>item) +{ + p.append(item); +} + +inline <T> <T>SLQueue::deq() +{ + return p.remove_front(); +} + +inline <T>& <T>SLQueue::front() +{ + return p.front(); +} + + +inline void <T>SLQueue::del_front() +{ + p.del_front(); +} + +inline void <T>SLQueue::operator =(const <T>SLQueue& s) +{ + p = s.p; +} + +inline int <T>SLQueue::empty() +{ + return p.empty(); +} + +inline int <T>SLQueue::full() +{ + return 0; +} + +inline int <T>SLQueue::length() +{ + return p.length(); +} + +inline int <T>SLQueue::OK() +{ + return p.OK(); +} + +inline void <T>SLQueue::clear() +{ + p.clear(); +} + + +#endif +#endif |