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diff --git a/gnu/lib/libg++/g++-include/gen/SLQueue.hP b/gnu/lib/libg++/g++-include/gen/SLQueue.hP
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+++ b/gnu/lib/libg++/g++-include/gen/SLQueue.hP
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+// This may look like C code, but it is really -*- C++ -*-
+/*
+Copyright (C) 1988 Free Software Foundation
+ written by Doug Lea (dl@rocky.oswego.edu)
+
+This file is part of GNU CC.
+
+GNU CC is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY. No author or distributor
+accepts responsibility to anyone for the consequences of using it
+or for whether it serves any particular purpose or works at all,
+unless he says so in writing. Refer to the GNU CC General Public
+License for full details.
+
+Everyone is granted permission to copy, modify and redistribute
+GNU CC, but only under the conditions described in the
+GNU CC General Public License. A copy of this license is
+supposed to have been given to you along with GNU CC so you
+can know your rights and responsibilities. It should be in a
+file named COPYING. Among other things, the copyright notice
+and this notice must be preserved on all copies.
+*/
+
+#ifndef _<T>SLQueue_h
+#ifdef __GNUG__
+#pragma once
+#pragma interface
+#endif
+#define _<T>SLQueue_h
+
+#include "<T>.SLList.h"
+#include "<T>.Queue.h"
+
+class <T>SLQueue : public <T>Queue
+{
+ <T>SLList p;
+
+public:
+ <T>SLQueue();
+ <T>SLQueue(const <T>SLQueue& q);
+ ~<T>SLQueue();
+
+ void operator = (const <T>SLQueue&);
+
+ void enq(<T&> item);
+ <T> deq();
+ <T>& front();
+ void del_front();
+
+ void clear();
+ int empty();
+ int full();
+ int length();
+
+ int OK();
+};
+
+#if defined(__OPTIMIZE__) || defined(USE_LIBGXX_INLINES)
+
+inline <T>SLQueue::<T>SLQueue() :p() {}
+inline <T>SLQueue::<T>SLQueue(const <T>SLQueue& q) : p(q.p) {}
+
+inline <T>SLQueue::~<T>SLQueue() {}
+
+inline void <T>SLQueue::enq(<T&>item)
+{
+ p.append(item);
+}
+
+inline <T> <T>SLQueue::deq()
+{
+ return p.remove_front();
+}
+
+inline <T>& <T>SLQueue::front()
+{
+ return p.front();
+}
+
+
+inline void <T>SLQueue::del_front()
+{
+ p.del_front();
+}
+
+inline void <T>SLQueue::operator =(const <T>SLQueue& s)
+{
+ p = s.p;
+}
+
+inline int <T>SLQueue::empty()
+{
+ return p.empty();
+}
+
+inline int <T>SLQueue::full()
+{
+ return 0;
+}
+
+inline int <T>SLQueue::length()
+{
+ return p.length();
+}
+
+inline int <T>SLQueue::OK()
+{
+ return p.OK();
+}
+
+inline void <T>SLQueue::clear()
+{
+ p.clear();
+}
+
+
+#endif
+#endif