diff options
Diffstat (limited to 'gnu/usr.bin/binutils/gdb/breakpoint.h')
-rw-r--r-- | gnu/usr.bin/binutils/gdb/breakpoint.h | 427 |
1 files changed, 427 insertions, 0 deletions
diff --git a/gnu/usr.bin/binutils/gdb/breakpoint.h b/gnu/usr.bin/binutils/gdb/breakpoint.h new file mode 100644 index 00000000000..87d04a56048 --- /dev/null +++ b/gnu/usr.bin/binutils/gdb/breakpoint.h @@ -0,0 +1,427 @@ +/* Data structures associated with breakpoints in GDB. + Copyright (C) 1992, 1993, 1994, 1995, 1996 Free Software Foundation, Inc. + +This file is part of GDB. + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation; either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program; if not, write to the Free Software +Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ + +#if !defined (BREAKPOINT_H) +#define BREAKPOINT_H 1 + +#include "frame.h" +#include "value.h" + +/* This is the maximum number of bytes a breakpoint instruction can take. + Feel free to increase it. It's just used in a few places to size + arrays that should be independent of the target architecture. */ + +#define BREAKPOINT_MAX 16 + +/* Type of breakpoint. */ +/* FIXME In the future, we should fold all other breakpoint-like things into + here. This includes: + + * single-step (for machines where we have to simulate single stepping) + (probably, though perhaps it is better for it to look as much as + possible like a single-step to wait_for_inferior). */ + +enum bptype { + bp_breakpoint, /* Normal breakpoint */ + bp_hardware_breakpoint, /* Hardware assisted breakpoint */ + bp_until, /* used by until command */ + bp_finish, /* used by finish command */ + bp_watchpoint, /* Watchpoint */ + bp_hardware_watchpoint, /* Hardware assisted watchpoint */ + bp_read_watchpoint, /* read watchpoint, (hardware assisted) */ + bp_access_watchpoint, /* access watchpoint, (hardware assisted) */ + bp_longjmp, /* secret breakpoint to find longjmp() */ + bp_longjmp_resume, /* secret breakpoint to escape longjmp() */ + + /* Used by wait_for_inferior for stepping over subroutine calls, for + stepping over signal handlers, and for skipping prologues. */ + bp_step_resume, + + /* Used by wait_for_inferior for stepping over signal handlers. */ + bp_through_sigtramp, + + /* Used to detect when a watchpoint expression has gone out of + scope. These breakpoints are usually not visible to the user. + + This breakpoint has some interesting properties: + + 1) There's always a 1:1 mapping between watchpoints + on local variables and watchpoint_scope breakpoints. + + 2) It automatically deletes itself and the watchpoint it's + associated with when hit. + + 3) It can never be disabled. */ + bp_watchpoint_scope, + + /* The breakpoint at the end of a call dummy. */ + /* FIXME: What if the function we are calling longjmp()s out of the + call, or the user gets out with the "return" command? We currently + have no way of cleaning up the breakpoint in these (obscure) situations. + (Probably can solve this by noticing longjmp, "return", etc., it's + similar to noticing when a watchpoint on a local variable goes out + of scope (with hardware support for watchpoints)). */ + bp_call_dummy, + + /* Some dynamic linkers (HP, maybe Solaris) can arrange for special + code in the inferior to run when significant events occur in the + dynamic linker (for example a library is loaded or unloaded). + + By placing a breakpoint in this magic code GDB will get control + when these significant events occur. GDB can then re-examine + the dynamic linker's data structures to discover any newly loaded + dynamic libraries. */ + bp_shlib_event +}; + +/* States of enablement of breakpoint. */ + +enum enable { disabled, enabled, shlib_disabled}; + +/* Disposition of breakpoint. Ie: what to do after hitting it. */ + +enum bpdisp { + del, /* Delete it */ + del_at_next_stop, /* Delete at next stop, whether hit or not */ + disable, /* Disable it */ + donttouch /* Leave it alone */ +}; + +/* Note that the ->silent field is not currently used by any commands + (though the code is in there if it was to be, and set_raw_breakpoint + does set it to 0). I implemented it because I thought it would be + useful for a hack I had to put in; I'm going to leave it in because + I can see how there might be times when it would indeed be useful */ + +/* This is for a breakpoint or a watchpoint. */ + +struct breakpoint +{ + struct breakpoint *next; + /* Type of breakpoint. */ + enum bptype type; + /* Zero means disabled; remember the info but don't break here. */ + enum enable enable; + /* What to do with this breakpoint after we hit it. */ + enum bpdisp disposition; + /* Number assigned to distinguish breakpoints. */ + int number; + + /* Address to break at, or NULL if not a breakpoint. */ + CORE_ADDR address; + + /* Line number of this address. Only matters if address is + non-NULL. */ + + int line_number; + + /* Source file name of this address. Only matters if address is + non-NULL. */ + + char *source_file; + + /* Non-zero means a silent breakpoint (don't print frame info + if we stop here). */ + unsigned char silent; + /* Number of stops at this breakpoint that should + be continued automatically before really stopping. */ + int ignore_count; + /* "Real" contents of byte where breakpoint has been inserted. + Valid only when breakpoints are in the program. Under the complete + control of the target insert_breakpoint and remove_breakpoint routines. + No other code should assume anything about the value(s) here. */ + char shadow_contents[BREAKPOINT_MAX]; + /* Nonzero if this breakpoint is now inserted. Only matters if address + is non-NULL. */ + char inserted; + /* Nonzero if this is not the first breakpoint in the list + for the given address. Only matters if address is non-NULL. */ + char duplicate; + /* Chain of command lines to execute when this breakpoint is hit. */ + struct command_line *commands; + /* Stack depth (address of frame). If nonzero, break only if fp + equals this. */ + CORE_ADDR frame; + /* Conditional. Break only if this expression's value is nonzero. */ + struct expression *cond; + + /* String we used to set the breakpoint (malloc'd). Only matters if + address is non-NULL. */ + char *addr_string; + /* Language we used to set the breakpoint. */ + enum language language; + /* Input radix we used to set the breakpoint. */ + int input_radix; + /* String form of the breakpoint condition (malloc'd), or NULL if there + is no condition. */ + char *cond_string; + /* String form of exp (malloc'd), or NULL if none. */ + char *exp_string; + + /* The expression we are watching, or NULL if not a watchpoint. */ + struct expression *exp; + /* The largest block within which it is valid, or NULL if it is + valid anywhere (e.g. consists just of global symbols). */ + struct block *exp_valid_block; + /* Value of the watchpoint the last time we checked it. */ + value_ptr val; + + /* Holds the value chain for a hardware watchpoint expression. */ + value_ptr val_chain; + + /* Holds the address of the related watchpoint_scope breakpoint + when using watchpoints on local variables (might the concept + of a related breakpoint be useful elsewhere, if not just call + it the watchpoint_scope breakpoint or something like that. FIXME). */ + struct breakpoint *related_breakpoint; + + /* Holds the frame address which identifies the frame this watchpoint + should be evaluated in, or NULL if the watchpoint should be evaluated + on the outermost frame. */ + CORE_ADDR watchpoint_frame; + + /* Thread number for thread-specific breakpoint, or -1 if don't care */ + int thread; + + /* Count of the number of times this breakpoint was taken, dumped + with the info, but not used for anything else. Useful for + seeing how many times you hit a break prior to the program + aborting, so you can back up to just before the abort. */ + int hit_count; + +}; + +/* The following stuff is an abstract data type "bpstat" ("breakpoint status"). + This provides the ability to determine whether we have stopped at a + breakpoint, and what we should do about it. */ + +typedef struct bpstats *bpstat; + +/* Interface: */ +/* Clear a bpstat so that it says we are not at any breakpoint. + Also free any storage that is part of a bpstat. */ +extern void bpstat_clear PARAMS ((bpstat *)); + +/* Return a copy of a bpstat. Like "bs1 = bs2" but all storage that + is part of the bpstat is copied as well. */ +extern bpstat bpstat_copy PARAMS ((bpstat)); + +extern bpstat bpstat_stop_status PARAMS ((CORE_ADDR *, int)); + +/* This bpstat_what stuff tells wait_for_inferior what to do with a + breakpoint (a challenging task). */ + +enum bpstat_what_main_action { + /* Perform various other tests; that is, this bpstat does not + say to perform any action (e.g. failed watchpoint and nothing + else). */ + BPSTAT_WHAT_KEEP_CHECKING, + + /* Rather than distinguish between noisy and silent stops here, it + might be cleaner to have bpstat_print make that decision (also + taking into account stop_print_frame and source_only). But the + implications are a bit scary (interaction with auto-displays, etc.), + so I won't try it. */ + + /* Stop silently. */ + BPSTAT_WHAT_STOP_SILENT, + + /* Stop and print. */ + BPSTAT_WHAT_STOP_NOISY, + + /* Remove breakpoints, single step once, then put them back in and + go back to what we were doing. It's possible that this should be + removed from the main_action and put into a separate field, to more + cleanly handle BPSTAT_WHAT_CLEAR_LONGJMP_RESUME_SINGLE. */ + BPSTAT_WHAT_SINGLE, + + /* Set longjmp_resume breakpoint, remove all other breakpoints, + and continue. The "remove all other breakpoints" part is required + if we are also stepping over another breakpoint as well as doing + the longjmp handling. */ + BPSTAT_WHAT_SET_LONGJMP_RESUME, + + /* Clear longjmp_resume breakpoint, then handle as + BPSTAT_WHAT_KEEP_CHECKING. */ + BPSTAT_WHAT_CLEAR_LONGJMP_RESUME, + + /* Clear longjmp_resume breakpoint, then handle as BPSTAT_WHAT_SINGLE. */ + BPSTAT_WHAT_CLEAR_LONGJMP_RESUME_SINGLE, + + /* Clear step resume breakpoint, and keep checking. */ + BPSTAT_WHAT_STEP_RESUME, + + /* Clear through_sigtramp breakpoint, muck with trap_expected, and keep + checking. */ + BPSTAT_WHAT_THROUGH_SIGTRAMP, + + /* Check the dynamic linker's data structures for new libraries, then + keep checking. */ + BPSTAT_WHAT_CHECK_SHLIBS, + + /* This is just used to keep track of how many enums there are. */ + BPSTAT_WHAT_LAST +}; + +struct bpstat_what { + enum bpstat_what_main_action main_action; + + /* Did we hit a call dummy breakpoint? This only goes with a main_action + of BPSTAT_WHAT_STOP_SILENT or BPSTAT_WHAT_STOP_NOISY (the concept of + continuing from a call dummy without popping the frame is not a + useful one). */ + int call_dummy; +}; + +/* Tell what to do about this bpstat. */ +struct bpstat_what bpstat_what PARAMS ((bpstat)); + +/* Find the bpstat associated with a breakpoint. NULL otherwise. */ +bpstat bpstat_find_breakpoint PARAMS ((bpstat, struct breakpoint *)); + +/* Nonzero if a signal that we got in wait() was due to circumstances + explained by the BS. */ +/* Currently that is true if we have hit a breakpoint, or if there is + a watchpoint enabled. */ +#define bpstat_explains_signal(bs) ((bs) != NULL) + +/* Nonzero if we should step constantly (e.g. watchpoints on machines + without hardware support). This isn't related to a specific bpstat, + just to things like whether watchpoints are set. */ +extern int bpstat_should_step PARAMS ((void)); + +/* Print a message indicating what happened. Returns nonzero to + say that only the source line should be printed after this (zero + return means print the frame as well as the source line). */ +extern int bpstat_print PARAMS ((bpstat)); + +/* Return the breakpoint number of the first breakpoint we are stopped + at. *BSP upon return is a bpstat which points to the remaining + breakpoints stopped at (but which is not guaranteed to be good for + anything but further calls to bpstat_num). + Return 0 if passed a bpstat which does not indicate any breakpoints. */ +extern int bpstat_num PARAMS ((bpstat *)); + +/* Perform actions associated with having stopped at *BSP. Actually, we just + use this for breakpoint commands. Perhaps other actions will go here + later, but this is executed at a late time (from the command loop). */ +extern void bpstat_do_actions PARAMS ((bpstat *)); + +/* Modify BS so that the actions will not be performed. */ +extern void bpstat_clear_actions PARAMS ((bpstat)); + +/* Implementation: */ +struct bpstats +{ + /* Linked list because there can be two breakpoints at the + same place, and a bpstat reflects the fact that both have been hit. */ + bpstat next; + /* Breakpoint that we are at. */ + struct breakpoint *breakpoint_at; + /* Commands left to be done. */ + struct command_line *commands; + /* Old value associated with a watchpoint. */ + value_ptr old_val; + + /* Nonzero if this breakpoint tells us to print the frame. */ + char print; + + /* Nonzero if this breakpoint tells us to stop. */ + char stop; + + /* Function called by bpstat_print to print stuff associated with + this element of the bpstat chain. Returns 0 or 1 just like + bpstat_print, or -1 if it can't deal with it. */ + int (*print_it) PARAMS((bpstat bs)); +}; + +/* Prototypes for breakpoint-related functions. */ + +#ifdef __STDC__ /* Forward declarations for prototypes */ +struct frame_info; +#endif + +extern int breakpoint_here_p PARAMS ((CORE_ADDR)); + +extern int breakpoint_inserted_here_p PARAMS ((CORE_ADDR)); + +extern int frame_in_dummy PARAMS ((struct frame_info *)); + +extern int breakpoint_thread_match PARAMS ((CORE_ADDR, int)); + +extern void until_break_command PARAMS ((char *, int)); + +extern void breakpoint_re_set PARAMS ((void)); + +extern struct breakpoint *set_momentary_breakpoint + PARAMS ((struct symtab_and_line, struct frame_info *, enum bptype)); + +extern void set_ignore_count PARAMS ((int, int, int)); + +extern void set_default_breakpoint PARAMS ((int, CORE_ADDR, struct symtab *, int)); + +extern void mark_breakpoints_out PARAMS ((void)); + +extern void breakpoint_init_inferior PARAMS ((void)); + +extern void delete_breakpoint PARAMS ((struct breakpoint *)); + +extern void breakpoint_auto_delete PARAMS ((bpstat)); + +extern void breakpoint_clear_ignore_counts PARAMS ((void)); + +extern void break_command PARAMS ((char *, int)); + +extern int insert_breakpoints PARAMS ((void)); + +extern int remove_breakpoints PARAMS ((void)); + +extern void enable_longjmp_breakpoint PARAMS ((void)); + +extern void disable_longjmp_breakpoint PARAMS ((void)); + +extern void set_longjmp_resume_breakpoint PARAMS ((CORE_ADDR, + struct frame_info *)); + +extern void clear_breakpoint_hit_counts PARAMS ((void)); + +/* The following are for displays, which aren't really breakpoints, but + here is as good a place as any for them. */ + +extern void disable_current_display PARAMS ((void)); + +extern void do_displays PARAMS ((void)); + +extern void disable_display PARAMS ((int)); + +extern void clear_displays PARAMS ((void)); + +extern void disable_breakpoint PARAMS ((struct breakpoint *)); + +extern void enable_breakpoint PARAMS ((struct breakpoint *)); + +extern void create_solib_event_breakpoint PARAMS ((CORE_ADDR)); + +extern void remove_solib_event_breakpoints PARAMS ((void)); + +extern void re_enable_breakpoints_in_shlibs PARAMS ((void)); + +extern struct breakpoint *set_breakpoint_sal PARAMS ((struct symtab_and_line)); + +#endif /* !defined (BREAKPOINT_H) */ |