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diff --git a/share/doc/02.learn/learn.ms b/share/doc/02.learn/learn.ms deleted file mode 100644 index 15b17d0245b..00000000000 --- a/share/doc/02.learn/learn.ms +++ /dev/null @@ -1,1375 +0,0 @@ -.RP -.\" .TM "79-1274-xx 79-1273-yy" 39199 39199-11 -.ND January 30, 1979 -.\" .TM "76-1274-6 76-1273-5" 39199 39199-11 -.TL -LEARN \(em Computer-Aided Instruction on UNIX -.br -(Second Edition) -.AU "MH 2C-518" 6021 -Brian W. Kernighan -.AU "MH 2C-569" 6377 -Michael E. Lesk -.AI -.\" .MH -.\" .OK -.\" CAI -.AB -.PP -This paper describes the -second version of the -.I -learn -.R -program for interpreting CAI -scripts on -the -.UX -operating system, -and a set of scripts that provide a computerized introduction -to the system. -.PP -Six current scripts cover basic commands and file -handling, the editor, additional file handling commands, the -.I -eqn -.R -program for mathematical -typing, -the ``\-ms'' package of formatting macros, -and an introduction to the C programming language. -These scripts now include a total of -about 530 lessons. -.PP -Many users from a wide variety of backgrounds have used -.I learn -to acquire basic UNIX skills. -Most usage involves the first two scripts, -an introduction to -.UX -files and commands, and -the -.UX -editor. -.PP -The second version of -.I learn -is about four times faster than the previous one -in CPU utilization, -and much faster in perceived time -because of better overlap of computing and printing. -It also requires less file space than the first version. -Many of the lessons have been revised; -new material has been added to reflect changes -and enhancements in -.UX -itself. -Script-writing is also easier -because of revisions to the script language. -.AE -.\" .CS 11 2 13 4 0 0 -.NH -Educational Assumptions and Design. -.PP -First, the way to teach people how to do something -is to have them do it. Scripts should -not contain long pieces of explanation; they should -instead frequently ask the student to do some task. -So teaching is always by example: the typical -script fragment shows a small example of some -technique and then asks the -user to either repeat that example or -produce a variation on it. -All are intended to be easy enough that most students will get most questions -right, reinforcing the desired behavior. -.PP -Most lessons fall into one of three types. -The simplest presents a lesson and asks for a yes or no -answer to a question. -The student is given a chance to experiment before replying. -The script checks for the correct reply. -Problems of this form are sparingly used. -.PP -The second type asks for a word or number as an answer. -For example a lesson on files might say -.IP -.I -How many files are there in the current directory? -Type ``answer N'', where N is the number of files. -.R -.LP -The student is expected to respond (perhaps after experimenting) with -.LP -.I - answer 17 -.R -.LP -or whatever. -Surprisingly often, however, the idea of a substitutable argument -(i.e., replacing -.I -N -.R -by -17) -is difficult for non-programmer students, -so the first few such lessons need real care. -.PP -The third type of lesson is open-ended \(em -a task is set for the student, -appropriate parts of the input or output are monitored, -and the student types -.ul -ready -when the task is done. -Figure 1 shows a sample dialog that illustrates the last of these, using two -lessons about the -.I cat -(concatenate, i.e., print) command taken -from early in the script that teaches -file handling. -Most -.I learn -lessons are of this form. -.KF -.TS -box, center; -c. -T{ -Figure 1: Sample dialog from basic files script -.sp -(Student responses -in italics; `$' is the prompt) -.nf -.sp -A file can be printed on your terminal -by using the "cat" command. Just say -"cat file" where "file" is the file name. -For example, there is a file named -"food" in this directory. List it -by saying "cat food"; then type "ready". -$ \fIcat food\fR - this is the file - named food. -$ \fIready\fR - -Good. Lesson 3.3a (1) - -Of course, you can print any file with "cat". -In particular, it is common to first use -"ls" to find the name of a file and then "cat" -to print it. Note the difference between -"ls", which tells you the name of the file, -and "cat", which tells you the contents. -One file in the current directory is named for -a President. Print the file, then type "ready". -$ \fIcat President\fR -cat: can't open President -$ \fIready\fR - -Sorry, that's not right. Do you want to try again? \fIyes\fR -Try the problem again. -$ \fIls\fR -\&.ocopy -X1 -roosevelt -$ \fIcat roosevelt\fR - this file is named roosevelt - and contains three lines of - text. -$ \fIready\fR - -Good. Lesson 3.3b (0) - -The "cat" command can also print several files -at once. In fact, it is named "cat" as an abbreviation -for "concatenate".... -.fi -T} -.TE -.sp -.KE -.PP -After each correct response the computer congratulates -the student and indicates the lesson number that -has just been completed, permitting the student -to restart the script after that lesson. -If the answer is wrong, the student -is offered a chance to repeat the lesson. -The ``speed'' rating of the student (explained in -section 5) is given after the lesson number when the lesson is completed successfully; it is -printed only for the aid of script authors checking -out possible errors in the lessons. -.br -.PP -It is assumed that there is no foolproof way -to determine if the student truly ``understands'' -what he or she is doing; -accordingly, -the current -.I -learn -.R -scripts -only measure performance, not comprehension. -If the student can perform a given task, that is deemed to be ``learning.'' -.[ -%A B. F. Skinner -%T Why We Need Teaching Machines -%J Harvard Educational Review -%V 31 -%P 377-398 -%D 1961 -.] -.PP -The main point of using the computer is that what the student -does is checked for correctness immediately. -Unlike many CAI scripts, however, these scripts provide -few facilities for dealing with wrong answers. -In practice, if most of the answers are not right the script is -a failure; the universal solution to student error is to provide -a new, easier script. -Anticipating possible wrong answers is an endless job, and it is really -easier as well as better to provide a simpler script. -.PP -Along with this goes the assumption that -anything can be taught to anybody if it can -be broken into sufficiently small pieces. Anything -not absorbed in a single chunk is just subdivided. -.PP -To avoid boring the faster students, -however, -an effort is made in the files and editor scripts to provide -three tracks of different difficulty. -The fastest sequence of lessons -is aimed at roughly the bulk and speed of a typical tutorial -manual and should be adequate for review and for -well-prepared students. -The next track is intended for most users and is roughly -twice as long. Typically, for example, the fast track -might present an idea and ask for a variation on the -example shown; the normal track will first -ask the student to repeat the example that was shown -before attempting a variation. -The third and slowest track, which is often -three or four times the length of the fast track, -is intended to be adequate for anyone. -(The lessons of Figure 1 are from the third track.) -The multiple tracks also mean that a student repeating a course is unlikely -to hit the same series of lessons; this makes it profitable for a shaky -user to back up and try again, and many students have done so. -.PP -The tracks are not completely distinct, however. -Depending on the number of correct answers the student has given for the -last few lessons, the program may switch tracks. -The driver is actually capable of following -an arbitrary directed graph of lesson sequences, as discussed in section 5. -Some more structured arrangement, however, is used in all current scripts -to aid the script writer in organizing the material into lessons. -It is sufficiently difficult -to write lessons -that the three-track theory -is not followed very closely -except in -the files and editor scripts. -Accordingly, -in some cases, the fast track is produced merely by skipping -lessons from the slower track. -In others, there is essentially only one track. -.PP -The main reason for using the -.I -learn -.R -program rather than -simply writing the same material as a workbook -is not the selection of tracks, but -actual hands-on experience. -Learning by doing -is much more effective -than pencil and paper exercises. -.PP -.I Learn -also provides a mechanical check on performance. -The first version in fact would not let -the student proceed unless it -received correct answers to the questions -it set and it would not tell a student the right answer. -This somewhat Draconian approach has been moderated -in version 2. -Lessons are sometimes badly worded or even just plain wrong; -in such cases, -the student has no recourse. -But if a student is simply unable to complete one lesson, -that should not prevent access to the rest. -Accordingly, the current version of -.I learn -allows the student to skip -a lesson that he cannot pass; -a ``no'' answer to the ``Do you want to try again?'' -question in Figure 1 will pass to the next lesson. -It is still true that -.I learn -will not tell the student the right answer. -.PP -Of course, there are valid objections to the -assumptions above. -In particular, some students may object to -not understanding -what they are doing; -and the procedure of smashing everything into small pieces may provoke -the retort ``you can't cross a ditch in two jumps.'' -Since writing CAI scripts is considerably -more tedious than ordinary manuals, however, it is safe -to assume that there will always be alternatives to the -scripts as a way of learning. -In fact, for a reference manual of 3 or 4 pages it would -not be surprising to have a tutorial manual of 20 pages -and a (multi-track) script of 100 pages. Thus the reference manual -will exist long before the scripts. -.NH -Scripts. -.PP -As mentioned above, the present scripts try -at most -to follow a three-track theory. Thus little -of the potential complexity of the possible directed graph -is employed, since -care must be taken in lesson construction to see -that every necessary fact is presented in -every possible path through the units. In addition, -it is desirable that every unit have alternate successors -to deal with student errors. -.PP -In most existing courses, the first few lessons -are devoted to checking prerequisites. For example, -before the student is allowed to proceed through the editor -script the script verifies that the student understands files -and is able to type. -It is felt that the sooner lack of student preparation -is detected, the easier it will be on the student. -Anyone proceeding through the scripts -should be getting mostly correct answers; otherwise, the -system will be unsatisfactory both because the wrong -habits are being learned and because the -scripts make little effort to deal with wrong answers. -Unprepared students should not be encouraged -to continue with scripts. -.PP -There are some preliminary items which the student must -know before any scripts can be tried. In particular, -the student must know how to connect to -a -.UX -system, -set the terminal properly, -log in, -and execute simple commands (e.g., -.ul -learn -itself). -In addition, the character erase and line kill conventions -(# and @) should be known. -It is hard to see how this much could be taught by -computer-aided instruction, since a student who -does not know these basic skills will not be able -to run the learning program. -A brief description on paper is provided (see Appendix A), although -assistance will be needed for the first few -minutes. This assistance, however, need not be highly skilled. -.PP -The first script in the current set deals with files. It assumes -the basic knowledge above and teaches the student about -the -.I ls , -.I cat , -.I mv , -.I rm , -.I cp -and -.I diff -commands. -.tr ~ -It also deals with the abbreviation characters *, ?, and [\ ] -in file names. -It does not cover pipes or I/O redirection, -nor does it present the many options -on the -.ul -ls -command. -.PP -This script contains 31 lessons -in the fast track; -two are -intended as prerequisite checks, -seven are review exercises. -There are a total of 75 lessons in all three tracks, -and the instructional passages typed at the student -to begin each lesson total 4,476 words. The average -lesson thus begins with a 60-word message. -In general, the fast track lessons have somewhat longer -introductions, and the slow tracks somewhat shorter ones. -The longest message is 144 words and the shortest 14. -.PP -The second script trains students in the use -of the -.UX -context editor -.I ed , -a sophisticated editor -using regular expressions for searching. -(See section \f2ed\f1 (I). -All editor -features except encryption, mark names and `;' in addressing -are covered. -The fast track contains 2 prerequisite checks, -93 lessons, and a review lesson. -It is supplemented by 146 additional lessons in other tracks. -.PP -A comparison of sizes may be of interest. The -.ul -ed -description -in the reference manual is 2,572 words long. The -.ul -ed -tutorial -.[ -%A B. W. Kernighan -%T A Tutorial Introduction to the Unix Editor ed -%D 1974 -.] -is 6,138 words long. -The fast track through -the -.ul -ed -script is 7,407 words of explanatory messages, and the -total -.ul -ed -script, 242 lessons, -has 15,615 words. -The average -.ul -ed -lesson is thus also about 60 words; the largest -is 171 words and the smallest 10. -The -original -.ul -ed -script represents about three man-weeks of effort. -.PP -The advanced file handling script deals with -.ul -ls -options, -I/O diversion, pipes, and supporting programs like -.I pr , -.I wc , -.I tail , -.I spell -and -.I grep . -(The basic file handling script is a prerequisite.) -It is not as refined as the first two scripts; -this is reflected at least partly in the fact that -it provides much less of a full three-track sequence -than they do. -On the other hand, -since it is perceived as ``advanced,'' -it is hoped that the student will have somewhat -more sophistication -and be better able to cope with it at a reasonably -high level of performance. -.PP -A fourth script covers the -.ul -eqn -language for typing mathematics. -This script must be run on a terminal capable of printing -mathematics, for instance the DASI 300 and similar Diablo-based -terminals, or the nearly extinct Model 37 teletype. -Again, this script is relatively short of tracks: -of 76 lessons, only 17 are in the second track and 2 -in the third track. -Most of these provide additional practice for students -who are having trouble in the first track. -.PP -The -.I \-ms -script for formatting macros -is a short one-track only script. -The macro package it describes is no longer the standard, -so this script will undoubtedly be superseded -in the future. -Furthermore, the linear style of a single learn script is somewhat -inappropriate for the macros, since the macro package is composed of many -independent features, and few users need all of them. -It would be better to have a selection of short lesson -sequences dealing with the features independently. -.PP -The script on C is in a state of transition. -It was originally designed to follow -a tutorial on C, -but that document has since become obsolete. -The current script has been partially converted -to follow the order of presentation in -.ul -The C Programming Language, -.[ -%A B. W. Kernighan -%A D. M. Ritchie -%T The C Programming Language -%I Prentice Hall -%D 1978 -.] -but this job is not complete. -The C script was never intended to teach C; -rather it is supposed to be a series of exercises -for which the computer provides checking and -(upon success) a suggested solution. -.PP -This combination of scripts covers much of the material which any -.UX -user -will need to know -to make effective use of the system. -With enlargement of the advanced files -course to include more on the command interpreter, there -will be a relatively complete introduction to -.UX -available via -.ul -learn. -Although we make no pretense that -.ul -learn -will replace other instructional materials, -it should provide a useful supplement to existing tutorials and reference manuals. -.NH -Experience with Students. -.PP -.I -Learn -.R -has been installed on -many different -.UX -systems. -Most of the usage is on the first two scripts, so these -are more thoroughly debugged and polished. -As a (random) sample of user experience, -the -.I learn -program has been used at Bell Labs at Indian Hill -for 10,500 lessons in a four month period. -About 3600 of these are in the files script, -4100 in the editor, -and 1400 in advanced files. -The passing rate is about 80%, -that is, about 4 lessons are passed for every one -failed. -There have been 86 distinct users of the files script, -and 58 of the editor. -On our system at Murray Hill, there have been nearly 2000 lessons -over two weeks that include -Christmas and New Year. -Users have ranged in age from six up. -.PP -It is difficult to characterize typical sessions with the -scripts; -many instances exist of someone doing one or two lessons -and then logging out, as do instances of someone pausing -in a script for twenty minutes or more. -In the earlier version of -.I learn , -the average session in the files course took 32 minutes and covered -23 lessons. -The distribution is quite -broad and skewed, however; the longest session was -130 minutes and there were five sessions shorter than -five minutes. -The average lesson took about 80 seconds. -These numbers are roughly typical for non-programmers; -a -.UX -expert can do the scripts at approximately 30 seconds -per lesson, most of which is the system printing. -.PP -At present working through a section of the middle of the files -script took about 1.4 seconds of processor time per lesson, -and a system expert typing quickly took 15 seconds of real time per lesson. -A novice would probably take at least a minute. -Thus a UNIX system could support ten students working simultaneously -with some spare capacity. -.NH -The Script Interpreter. -.PP -The -.I -learn -.R -program itself merely interprets scripts. It provides -facilities for the script writer to capture student -responses and their effects, and simplifies the job -of passing control to and recovering control from the student. -This section describes the operation and -usage of the driver program, -and indicates what is -required to produce a new script. -Readers only interested in -the existing scripts may skip this section. -.PP -The file structure used by -.I learn -is shown in Figure 2. -There is one parent directory (named \f2lib\f1\^) containing the script data. -Within this directory are subdirectories, one for each -subject in which a course is available, -one for logging (named -.I log ), -and one in which user sub-directories -are created (named -.I play ). -The subject directory contains master copies of all lessons, -plus any supporting material for that subject. -In a given subdirectory, -each lesson is a single text file. -Lessons are usually named systematically; -the file that contains lesson -.I n -is called -.I Ln . -.br -.KF -.sp -.TS -center, box; -c s s s -l l l l. -Figure 2: Directory structure for \fIlearn\fR -.sp -.nf -lib -.if t .sp .5 - play - student1 - files for student1... - student2 - files for student2... -.if t .sp .5 - files - L0.1a lessons for files course - L0.1b - ... -.if t .sp .5 - editor - ... -.if t .sp .5 - (other courses) -.if t .sp .5 - log -.TE -.sp -.KE -.PP -When -.I -learn -.R -is executed, it makes a private directory -for the user to work in, -within the -.I -learn -.R -portion of the file system. -A fresh copy of all the files used in each lesson -(mostly data for the student to operate upon) is made each -time a student starts a lesson, -so the script writer may assume that everything -is reinitialized each time a lesson is entered. -The student directory is deleted after each session; any permanent records -must be kept elsewhere. -.PP -The script writer must provide certain basic items -in each -lesson: -.IP (1) -the text of the lesson; -.IP (2) -the set-up commands to be executed before the user gets control; -.IP (3) -the data, if any, which the user is supposed to edit, transform, or otherwise -process; -.IP (4) -the evaluating commands to be executed after the user -has finished the lesson, to decide whether the answer is right; -and -.IP (5) -a list of possible successor lessons. -.LP -.I -Learn -.R -tries to minimize the work -of bookkeeping and installation, so -that most of the effort involved in -script production is in planning lessons, -writing tutorial paragraphs, -and coding tests of student performance. -.PP -The basic sequence of events is -as follows. -First, -.I learn -creates the working directory. -Then, for each lesson, -.I learn -reads the script for the lesson and processes -it a line at a time. -The lines in the script are: -(1) commands to the script interpreter -to print something, to create a files, -to test something, etc.; -(2) text to be printed or put in a file; -(3) other lines, which are sent to -the shell to be executed. -One line in each lesson turns control over -to the user; -the user can run any -.UX -commands. -The user mode terminates when the user -types -.I yes , -.I no , -.I ready , -or -.I answer . -At this point, the user's work is tested; -if the lesson is passed, -a new lesson is selected, and if not -the old one is repeated. -.PP -Let us illustrate this with the script -for the second lesson of Figure 1; -this is shown in Figure 3. -.KF -.sp -.TS -center, box; -c. -T{ -Figure 3: Sample Lesson -.sp -.nf -#print -Of course, you can print any file with "cat". -In particular, it is common to first use -"ls" to find the name of a file and then "cat" -to print it. Note the difference between -"ls", which tells you the name of the files, -and "cat", which tells you the contents. -One file in the current directory is named for -a President. Print the file, then type "ready". -#create roosevelt - this file is named roosevelt - and contains three lines of - text. -#copyout -#user -#uncopyout -tail \-3 .ocopy >X1 -#cmp X1 roosevelt -#log -#next -3.2b 2 -.fi -T} -.TE -.sp -.KE -.LP -Lines which begin with -# are commands to the -.I learn -script interpreter. -For example, -.LP -.ul - #print -.LP -causes printing of any text that follows, -up to the next line that begins with a sharp. -.LP -.ul - #print file -.LP -prints the contents of -.I file ; -it -is the same as -.ul -cat file -but has -less overhead. -Both forms of -.I #print -have the added property that if a lesson is failed, -the -.ul -#print -will not be executed the second time through; -this avoids annoying the student by repeating the preamble -to a lesson. -.LP -.ul - #create filename -.LP -creates a file of the specified name, -and copies any subsequent text up to a -# to the file. -This is used for creating and initializing working files -and reference data for the lessons. -.LP -.ul - #user -.LP -gives control to the student; -each line he or she types is passed to the shell -for execution. -The -.I #user -mode -is terminated when the student types one of -.I yes , -.I no , -.I ready -or -.I answer . -At that time, the driver -resumes interpretation of the script. -.LP -.ul - #copyin -.br -.ul - #uncopyin -.LP -Anything the student types between these -commands is copied onto a file -called -.ul -\&.copy. -This lets the script writer interrogate the student's -responses upon regaining control. -.LP -.ul - #copyout -.br -.ul - #uncopyout -.LP -Between these commands, any material typed at the student -by any program -is copied to the file -.ul -\&.ocopy. -This lets the script writer interrogate the -effect of what the student typed, -which true believers in the performance theory of learning -usually -prefer to the student's actual input. -.LP -.ul - #pipe -.br -.ul - #unpipe -.LP -Normally the student input and the script commands -are fed to the -.UX -command interpreter (the ``shell'') one line at a time. This won't do -if, for example, a sequence of editor commands -is provided, -since the input to the editor must be handed to the editor, -not to the shell. -Accordingly, the material between -.ul -#pipe -and -.ul -#unpipe -commands -is fed -continuously through a pipe so that such sequences -work. -If -.ul -copyout -is also desired -the -.ul -copyout -brackets must include -the -.ul -pipe -brackets. -.PP -There are several commands for setting status -after the student has attempted the lesson. -.LP -.ul - #cmp file1 file2 -.LP -is an in-line implementation of -.I cmp , -which compares two files for identity. -.LP -.ul - #match stuff -.LP -The last line of the student's input -is compared to -.I stuff , -and the success or fail status is set -according to it. -Extraneous things like the word -.I answer -are stripped before the comparison is made. -There may be several -.I #match -lines; -this provides a convenient mechanism for handling multiple -``right'' answers. -Any text up to a -# on subsequent lines after a successful -.I #match -is printed; -this is illustrated in Figure 4, another sample lesson. -.br -.KF -.sp -.TS -center, box; -c. -T{ -Figure 4: Another Sample Lesson -.sp -.nf -#print -What command will move the current line -to the end of the file? Type -"answer COMMAND", where COMMAND is the command. -#copyin -#user -#uncopyin -#match m$ -#match .m$ -"m$" is easier. -#log -#next -63.1d 10 -T} -.TE -.sp -.KE -.LP -.ul - #bad stuff -.LP -This is similar to -.I #match , -except that it corresponds to specific failure answers; -this can be used to produce hints for particular wrong answers -that have been anticipated by the script writer. -.LP -.ul - #succeed -.br -.ul - #fail -.LP -print a message -upon success or failure -(as determined by some previous mechanism). -.PP -When the student types -one of the ``commands'' -.I yes , -.I no , -.I ready , -or -.I answer , -the driver terminates the -.I #user -command, -and evaluation of the student's work can begin. -This can be done either by -the built-in commands above, such as -.I #match -and -.I #cmp , -or by status returned by normal -.UX -commands, typically -.I grep -and -.I test . -The last command -should return status true -(0) if the task was done successfully and -false (non-zero) otherwise; -this status return tells the driver -whether or not the student -has successfully passed the lesson. -.PP -Performance can be logged: -.LP -.ul - #log file -.LP -writes the date, lesson, user name and speed rating, and -a success/failure indication on -.ul -file. -The command -.LP -.ul - #log -.LP -by itself writes the logging information -in the logging directory -within the -.I learn -hierarchy, -and is the normal form. -.LP -.ul - #next -.LP -is followed by a few lines, each with a successor -lesson name and an optional speed rating on it. -A typical set might read -.LP -.nf - 25.1a 10 - 25.2a 5 - 25.3a 2 -.fi -.LP -indicating that unit 25.1a is a suitable follow-on lesson -for students with -a speed rating of 10 units, -25.2a for student with speed near 5, -and 25.3a for speed near 2. -Speed ratings are maintained for -each session with a student; the -rating is increased by one each tiee -the student gets a lesson right and decreased -by four each -time the student gets a lesson wrong. -Thus the driver tries to maintain a devel such -that the users get 80% right answers. -The maximum rating is limited to 10 afd the minimum to 0. -The initial rating is zero unless the studeft -specifies a differeft rating when starting -a session. -.PP -If the student passes a lesson, -a new lesson is sedected and the process repeats. -If the student fails, a false status is returned -and the program -reverts to the previous lesson and tries -another alternative. -If it can not find another alternative, it skips forward -a lesson. -.I bye , -bye, -which causes a graceful exit -from the -.ul -learn -system. Hanging up is the usual novice's way out. -.PP -The lessons may form an arbitrary directed graph, -although the present program imposes a limitation on cycles in that -it will not present a lesson twice in the -same session. -If the student is unable to answer one of the exercises -correctly, the driver searches for a previous lesson -with a set of alternatives as successors -(following the -.I #next -line). -From the previous lesson with alternatives one route was taken -earlier; the program simply tries a different one. -.PP -It is perfectly possible -to write sophisticated scripts that evaluate -the student's speed of response, or try to estimate the -elegance of the answer, or provide detailed -analysis of wrong answers. -Lesson writing is so tedious already, however, that most -of these abilities are likely to go unused. -.PP -The driver program depends heavily on features -of -.UX -that are not available on many other operating systems. -These include -the ease of manipulating files and directories, -file redirection, -the ability to use the command interpreter -as just another program (even in a pipeline), -command status testing and branching, -the ability to catch signals like interrupts, -and of course -the pipeline mechanism itself. -Although some parts of -.ul -learn -might be transferable to other systems, -some generality will probably be lost. -.PP -A bit of history: -The first version of -.I learn -had fewer built-in words -in the driver program, -and made more use of the -facilities of -.UX . -For example, -file comparison was done by creating a -.I cmp -process, -rather than comparing the two files within -.I learn . -Lessons were not stored as text files, -but as archives. -There was no concept of the in-line document; -even -.I #print -had to be followed by a file name. -Thus the initialization for each lesson -was to extract the archive into the working directory -(typically 4-8 files), -then -.I #print -the lesson text. -.PP -The combination of such things made -.I learn -slower. -The new version is about 4 or 5 times faster. -Furthermore, it appears even faster to the user -because in a typical lesson, -the printing of the message comes first, -and file setup with -.I #create -can be overlapped with the printng, -so that when the program -finishes printing, -it is really ready for the user -to type at it. -.PP -It is also a great advantage to the script maintainer -that lessons are now just ordinary text files. -They can be edited without any difficulty, -and -.UX -text manipulation tools can be applied -to them. -The result has been that -there is much less resistance -to going in and fixing substandard lessons. -.NH -Conclusions -.PP -The following observations can be made about -secretaries, typists, and -other non-programmers who have used -.I learn : -.IP (a) -A novice must have assistance with the mechanics -of communicating with the computer to get through to -the first lesson or two; -once the first few lessons are passed people can proceed -on their own. -.IP (b) -The terminology used in the first few lessons -is obscure to those inexperienced with computers. -It would help if there were a low level -reference card for -.UX -to supplement the existing -programmer oriented bulky manual and bulky reference card. -.IP (c) -The concept of ``substitutable argument'' is hard -to grasp, and requires help. -.IP (d) -They enjoy the system for the most part. -Motivation matters a great deal, however. -.LP -It takes an hour or two for a novice to get through -the script on file handling. -The total time for a reasonably intelligent and motivated novice to proceed from ignorance -to a reasonable ability to create new files and manipulate old ones -seems to be a few days, with perhaps half of each day -spent on the machine. -.PP -The normal way of proceeding has been to have students in the same -room with someone who knows -.UX -and the scripts. -Thus the student is not brought to a halt by -difficult questions. The burden on the counselor, however, -is much lower than that on a teacher of a course. -Ideally, the students should be encouraged to proceed with instruction -immediately prior to their actual use of the computer. -They should exercise the scripts on the same computer and the same -kind of terminal that they will later use -for their real work, and -their first few jobs for the computer should be -relatively easy ones. -Also, both training and initial work should take place on days -when the -.UX -hardware and software -are working reliably. -Rarely is all of this possible, but the closer one comes the better -the result. -For example, if it is known that the hardware is shaky one day, it is better -to attempt to reschedule training for another one. Students are very -frustrated by machine downtime; when nothing is happening, it takes -some sophistication and experience to distinguish -an infinite loop, a slow but functioning program, -a program waiting for the user, and a broken machine.* -.FS -* We have even known an expert programmer to decide the computer -was broken when he had simply left his terminal in local mode. -Novices have great difficulties with such problems. -.FE -.PP -One disadvantage -of training with -.I -learn -.R -is that students come to depend -completely on the CAI system, and do not try -to read manuals or use other learning aids. -This is unfortunate, not only because of the increased -demands for completeness and accuracy of the -scripts, but because the scripts do not cover all of -the -.UX -system. -New users should have manuals (appropriate for their level) and -read them; the scripts ought to be altered -to recommend suitable documents and urge -students to read them. -.PP -There are several other difficulties which are clearly evident. -From the student's viewpoint, -the most serious is that -lessons still crop up which simply can't be passed. -Sometimes this is due to poor explanations, -but just as often it is some error in the lesson itself -\(em a botched setup, a missing file, -an invalid test for correctness, -or some system facility that doesn't work on the local -system in the same way it did on the development system. -It takes knowledge and a certain healthy arrogance on the part of the user to recognize -that the fault is not his or hers, -but the script writer's. -Permitting the student to get on with the next lesson -regardless does alleviate this somewhat, -and the logging facilities make it easy -to watch for lessons that no one -can pass, -but it is still a problem. -.PP -The biggest problem with the previous -.I learn -was speed (or lack thereof) \(em -it was often excruciatingly slow -and made a significant drain on the system. -The current version so far does not seem -to have that difficulty, -although some scripts, -notably -.I eqn , -are intrinsically slow. -.I eqn , -for example, -must do a lot of work even to print its introductions, -let alone check the student responses, -but delay is perceptible in all scripts -from time to time. -.PP -Another potential problem is that it is possible -to break -.ul -learn -inadvertently, by pushing interrupt at the wrong time, -or by removing critical files, -or any number of similar slips. -The defenses against such problems -have steadily been improved, to the point -where most students should not notice difficulties. -Of course, it will always be possible to break -.I -learn -.R -maliciously, but this is not likely to be a problem. -.PP -One area is more fundamental \(em -some -.UX -commands are sufficiently global in their effect -that -.ul -learn -currently -does not allow them to be executed at all. -The most obvious is -.I cd , -which changes to another directory. -The prospect of a student who is learning about directories -inadvertently moving to some random directory -and removing files has deterred us -from even writing lessons on -.I cd , -but ultimately lessons on such topics probably should be added. -.NH -Acknowledgments -.PP -We are grateful to all those who have tried -.ul -learn, -for we have benefited greatly from their -suggestions and criticisms. -In particular, -M. E. Bittrich, -J. L. Blue, -S. I. Feldman, -P. A. Fox, -and -M. J. McAlpin -have provided substantial feedback. -Conversations with E. Z. Rothkopf also provided many of the ideas in the system. -We are also indebted to Don Jackowski -for serving as a guinea pig for the second version, -and to Tom Plum for his efforts to improve the C script. -.\" .SG \s-2MH\s0-1273/4-\s-2MEL/BWK\s0-unix -.[ -$LIST$ -.] |