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diff --git a/share/doc/smm/18.net/6.t b/share/doc/smm/18.net/6.t new file mode 100644 index 00000000000..601988cdea8 --- /dev/null +++ b/share/doc/smm/18.net/6.t @@ -0,0 +1,664 @@ +.\" Copyright (c) 1983, 1986, 1993 +.\" The Regents of the University of California. All rights reserved. +.\" +.\" Redistribution and use in source and binary forms, with or without +.\" modification, are permitted provided that the following conditions +.\" are met: +.\" 1. Redistributions of source code must retain the above copyright +.\" notice, this list of conditions and the following disclaimer. +.\" 2. Redistributions in binary form must reproduce the above copyright +.\" notice, this list of conditions and the following disclaimer in the +.\" documentation and/or other materials provided with the distribution. +.\" 3. All advertising materials mentioning features or use of this software +.\" must display the following acknowledgement: +.\" This product includes software developed by the University of +.\" California, Berkeley and its contributors. +.\" 4. Neither the name of the University nor the names of its contributors +.\" may be used to endorse or promote products derived from this software +.\" without specific prior written permission. +.\" +.\" THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND +.\" ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE +.\" IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE +.\" ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE +.\" FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL +.\" DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS +.\" OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) +.\" HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT +.\" LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY +.\" OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF +.\" SUCH DAMAGE. +.\" +.\" @(#)6.t 8.1 (Berkeley) 6/8/93 +.\" +.nr H2 1 +.\".ds RH "Internal layering +.br +.ne 2i +.NH +\s+2Internal layering\s0 +.PP +The internal structure of the network system is divided into +three layers. These +layers correspond to the services provided by the socket +abstraction, those provided by the communication protocols, +and those provided by the hardware interfaces. The communication +protocols are normally layered into two or more individual +cooperating layers, though they are collectively viewed +in the system as one layer providing services supportive +of the appropriate socket abstraction. +.PP +The following sections describe the properties of each layer +in the system and the interfaces to which each must conform. +.NH 2 +Socket layer +.PP +The socket layer deals with the interprocess communication +facilities provided by the system. A socket is a bidirectional +endpoint of communication which is ``typed'' by the semantics +of communication it supports. The system calls described in +the \fIBerkeley Software Architecture Manual\fP [Joy86] +are used to manipulate sockets. +.PP +A socket consists of the following data structure: +.DS +._f +struct socket { + short so_type; /* generic type */ + short so_options; /* from socket call */ + short so_linger; /* time to linger while closing */ + short so_state; /* internal state flags */ + caddr_t so_pcb; /* protocol control block */ + struct protosw *so_proto; /* protocol handle */ + struct socket *so_head; /* back pointer to accept socket */ + struct socket *so_q0; /* queue of partial connections */ + short so_q0len; /* partials on so_q0 */ + struct socket *so_q; /* queue of incoming connections */ + short so_qlen; /* number of connections on so_q */ + short so_qlimit; /* max number queued connections */ + struct sockbuf so_rcv; /* receive queue */ + struct sockbuf so_snd; /* send queue */ + short so_timeo; /* connection timeout */ + u_short so_error; /* error affecting connection */ + u_short so_oobmark; /* chars to oob mark */ + short so_pgrp; /* pgrp for signals */ +}; +.DE +.PP +Each socket contains two data queues, \fIso_rcv\fP and \fIso_snd\fP, +and a pointer to routines which provide supporting services. +The type of the socket, +\fIso_type\fP is defined at socket creation time and used in selecting +those services which are appropriate to support it. The supporting +protocol is selected at socket creation time and recorded in +the socket data structure for later use. Protocols are defined +by a table of procedures, the \fIprotosw\fP structure, which will +be described in detail later. A pointer to a protocol-specific +data structure, +the ``protocol control block,'' is also present in the socket structure. +Protocols control this data structure, which normally includes a +back pointer to the parent socket structure to allow easy +lookup when returning information to a user +(for example, placing an error number in the \fIso_error\fP +field). The other entries in the socket structure are used in +queuing connection requests, validating user requests, storing +socket characteristics (e.g. +options supplied at the time a socket is created), and maintaining +a socket's state. +.PP +Processes ``rendezvous at a socket'' in many instances. For instance, +when a process wishes to extract data from a socket's receive queue +and it is empty, or lacks sufficient data to satisfy the request, +the process blocks, supplying the address of the receive queue as +a ``wait channel' to be used in notification. When data arrives +for the process and is placed in the socket's queue, the blocked +process is identified by the fact it is waiting ``on the queue.'' +.NH 3 +Socket state +.PP +A socket's state is defined from the following: +.DS +.ta \w'#define 'u +\w'SS_ISDISCONNECTING 'u +\w'0x000 'u +#define SS_NOFDREF 0x001 /* no file table ref any more */ +#define SS_ISCONNECTED 0x002 /* socket connected to a peer */ +#define SS_ISCONNECTING 0x004 /* in process of connecting to peer */ +#define SS_ISDISCONNECTING 0x008 /* in process of disconnecting */ +#define SS_CANTSENDMORE 0x010 /* can't send more data to peer */ +#define SS_CANTRCVMORE 0x020 /* can't receive more data from peer */ +#define SS_RCVATMARK 0x040 /* at mark on input */ + +#define SS_PRIV 0x080 /* privileged */ +#define SS_NBIO 0x100 /* non-blocking ops */ +#define SS_ASYNC 0x200 /* async i/o notify */ +.DE +.PP +The state of a socket is manipulated both by the protocols +and the user (through system calls). +When a socket is created, the state is defined based on the type of socket. +It may change as control actions are performed, for example connection +establishment. +It may also change according to the type of +input/output the user wishes to perform, as indicated by options +set with \fIfcntl\fP. ``Non-blocking'' I/O implies that +a process should never be blocked to await resources. Instead, any +call which would block returns prematurely +with the error EWOULDBLOCK, or the service request may be partially +fulfilled, e.g. a request for more data than is present. +.PP +If a process requested ``asynchronous'' notification of events +related to the socket, the SIGIO signal is posted to the process +when such events occur. +An event is a change in the socket's state; +examples of such occurrences are: space +becoming available in the send queue, new data available in the +receive queue, connection establishment or disestablishment, etc. +.PP +A socket may be marked ``privileged'' if it was created by the +super-user. Only privileged sockets may +bind addresses in privileged portions of an address space +or use ``raw'' sockets to access lower levels of the network. +.NH 3 +Socket data queues +.PP +A socket's data queue contains a pointer to the data stored in +the queue and other entries related to the management of +the data. The following structure defines a data queue: +.DS +._f +struct sockbuf { + u_short sb_cc; /* actual chars in buffer */ + u_short sb_hiwat; /* max actual char count */ + u_short sb_mbcnt; /* chars of mbufs used */ + u_short sb_mbmax; /* max chars of mbufs to use */ + u_short sb_lowat; /* low water mark */ + short sb_timeo; /* timeout */ + struct mbuf *sb_mb; /* the mbuf chain */ + struct proc *sb_sel; /* process selecting read/write */ + short sb_flags; /* flags, see below */ +}; +.DE +.PP +Data is stored in a queue as a chain of mbufs. +The actual count of data characters as well as high and low water marks are +used by the protocols in controlling the flow of data. +The amount of buffer space (characters of mbufs and associated data pages) +is also recorded along with the limit on buffer allocation. +The socket routines cooperate in implementing the flow control +policy by blocking a process when it requests to send data and +the high water mark has been reached, or when it requests to +receive data and less than the low water mark is present +(assuming non-blocking I/O has not been specified).* +.FS +* The low-water mark is always presumed to be 0 +in the current implementation. +.FE +.PP +When a socket is created, the supporting protocol ``reserves'' space +for the send and receive queues of the socket. +The limit on buffer allocation is set somewhat higher than the limit +on data characters +to account for the granularity of buffer allocation. +The actual storage associated with a +socket queue may fluctuate during a socket's lifetime, but it is assumed +that this reservation will always allow a protocol to acquire enough memory +to satisfy the high water marks. +.PP +The timeout and select values are manipulated by the socket routines +in implementing various portions of the interprocess communications +facilities and will not be described here. +.PP +Data queued at a socket is stored in one of two styles. +Stream-oriented sockets queue data with no addresses, headers +or record boundaries. +The data are in mbufs linked through the \fIm_next\fP field. +Buffers containing access rights may be present within the chain +if the underlying protocol supports passage of access rights. +Record-oriented sockets, including datagram sockets, +queue data as a list of packets; the sections of packets are distinguished +by the types of the mbufs containing them. +The mbufs which comprise a record are linked through the \fIm_next\fP field; +records are linked from the \fIm_act\fP field of the first mbuf +of one packet to the first mbuf of the next. +Each packet begins with an mbuf containing the ``from'' address +if the protocol provides it, +then any buffers containing access rights, and finally any buffers +containing data. +If a record contains no data, +no data buffers are required unless neither address nor access rights +are present. +.PP +A socket queue has a number of flags used in synchronizing access +to the data and in acquiring resources: +.DS +._d +#define SB_LOCK 0x01 /* lock on data queue (so_rcv only) */ +#define SB_WANT 0x02 /* someone is waiting to lock */ +#define SB_WAIT 0x04 /* someone is waiting for data/space */ +#define SB_SEL 0x08 /* buffer is selected */ +#define SB_COLL 0x10 /* collision selecting */ +.DE +The last two flags are manipulated by the system in implementing +the select mechanism. +.NH 3 +Socket connection queuing +.PP +In dealing with connection oriented sockets (e.g. SOCK_STREAM) +the two ends are considered distinct. One end is termed +\fIactive\fP, and generates connection requests. The other +end is called \fIpassive\fP and accepts connection requests. +.PP +From the passive side, a socket is marked with +SO_ACCEPTCONN when a \fIlisten\fP call is made, +creating two queues of sockets: \fIso_q0\fP for connections +in progress and \fIso_q\fP for connections already made and +awaiting user acceptance. +As a protocol is preparing incoming connections, it creates +a socket structure queued on \fIso_q0\fP by calling the routine +\fIsonewconn\fP(). When the connection +is established, the socket structure is then transferred +to \fIso_q\fP, making it available for an \fIaccept\fP. +.PP +If an SO_ACCEPTCONN socket is closed with sockets on either +\fIso_q0\fP or \fIso_q\fP, these sockets are dropped, +with notification to the peers as appropriate. +.NH 2 +Protocol layer(s) +.PP +Each socket is created in a communications domain, +which usually implies both an addressing structure (address family) +and a set of protocols which implement various socket types within the domain +(protocol family). +Each domain is defined by the following structure: +.DS +.ta .5i +\w'struct 'u +\w'(*dom_externalize)(); 'u +struct domain { + int dom_family; /* PF_xxx */ + char *dom_name; + int (*dom_init)(); /* initialize domain data structures */ + int (*dom_externalize)(); /* externalize access rights */ + int (*dom_dispose)(); /* dispose of internalized rights */ + struct protosw *dom_protosw, *dom_protoswNPROTOSW; + struct domain *dom_next; +}; +.DE +.PP +At boot time, each domain configured into the kernel +is added to a linked list of domain. +The initialization procedure of each domain is then called. +After that time, the domain structure is used to locate protocols +within the protocol family. +It may also contain procedure references +for externalization of access rights at the receiving socket +and the disposal of access rights that are not received. +.PP +Protocols are described by a set of entry points and certain +socket-visible characteristics, some of which are used in +deciding which socket type(s) they may support. +.PP +An entry in the ``protocol switch'' table exists for each +protocol module configured into the system. It has the following form: +.DS +.ta .5i +\w'struct 'u +\w'domain *pr_domain; 'u +struct protosw { + short pr_type; /* socket type used for */ + struct domain *pr_domain; /* domain protocol a member of */ + short pr_protocol; /* protocol number */ + short pr_flags; /* socket visible attributes */ +/* protocol-protocol hooks */ + int (*pr_input)(); /* input to protocol (from below) */ + int (*pr_output)(); /* output to protocol (from above) */ + int (*pr_ctlinput)(); /* control input (from below) */ + int (*pr_ctloutput)(); /* control output (from above) */ +/* user-protocol hook */ + int (*pr_usrreq)(); /* user request */ +/* utility hooks */ + int (*pr_init)(); /* initialization routine */ + int (*pr_fasttimo)(); /* fast timeout (200ms) */ + int (*pr_slowtimo)(); /* slow timeout (500ms) */ + int (*pr_drain)(); /* flush any excess space possible */ +}; +.DE +.PP +A protocol is called through the \fIpr_init\fP entry before any other. +Thereafter it is called every 200 milliseconds through the +\fIpr_fasttimo\fP entry and +every 500 milliseconds through the \fIpr_slowtimo\fP for timer based actions. +The system will call the \fIpr_drain\fP entry if it is low on space and +this should throw away any non-critical data. +.PP +Protocols pass data between themselves as chains of mbufs using +the \fIpr_input\fP and \fIpr_output\fP routines. \fIPr_input\fP +passes data up (towards +the user) and \fIpr_output\fP passes it down (towards the network); control +information passes up and down on \fIpr_ctlinput\fP and \fIpr_ctloutput\fP. +The protocol is responsible for the space occupied by any of the +arguments to these entries and must either pass it onward or dispose of it. +(On output, the lowest level reached must free buffers storing the arguments; +on input, the highest level is responsible for freeing buffers.) +.PP +The \fIpr_usrreq\fP routine interfaces protocols to the socket +code and is described below. +.PP +The \fIpr_flags\fP field is constructed from the following values: +.DS +.ta \w'#define 'u +\w'PR_CONNREQUIRED 'u +8n +#define PR_ATOMIC 0x01 /* exchange atomic messages only */ +#define PR_ADDR 0x02 /* addresses given with messages */ +#define PR_CONNREQUIRED 0x04 /* connection required by protocol */ +#define PR_WANTRCVD 0x08 /* want PRU_RCVD calls */ +#define PR_RIGHTS 0x10 /* passes capabilities */ +.DE +Protocols which are connection-based specify the PR_CONNREQUIRED +flag so that the socket routines will never attempt to send data +before a connection has been established. If the PR_WANTRCVD flag +is set, the socket routines will notify the protocol when the user +has removed data from the socket's receive queue. This allows +the protocol to implement acknowledgement on user receipt, and +also update windowing information based on the amount of space +available in the receive queue. The PR_ADDR field indicates that any +data placed in the socket's receive queue will be preceded by the +address of the sender. The PR_ATOMIC flag specifies that each \fIuser\fP +request to send data must be performed in a single \fIprotocol\fP send +request; it is the protocol's responsibility to maintain record +boundaries on data to be sent. The PR_RIGHTS flag indicates that the +protocol supports the passing of capabilities; this is currently +used only by the protocols in the UNIX protocol family. +.PP +When a socket is created, the socket routines scan the protocol +table for the domain +looking for an appropriate protocol to support the type of +socket being created. The \fIpr_type\fP field contains one of the +possible socket types (e.g. SOCK_STREAM), while the \fIpr_domain\fP +is a back pointer to the domain structure. +The \fIpr_protocol\fP field contains the protocol number of the +protocol, normally a well-known value. +.NH 2 +Network-interface layer +.PP +Each network-interface configured into a system defines a +path through which packets may be sent and received. +Normally a hardware device is associated with this interface, +though there is no requirement for this (for example, all +systems have a software ``loopback'' interface used for +debugging and performance analysis). +In addition to manipulating the hardware device, an interface +module is responsible +for encapsulation and decapsulation of any link-layer header +information required to deliver a message to its destination. +The selection of which interface to use in delivering packets +is a routing decision carried out at a +higher level than the network-interface layer. +An interface may have addresses in one or more address families. +The address is set at boot time using an \fIioctl\fP on a socket +in the appropriate domain; this operation is implemented by the protocol +family, after verifying the operation through the device \fIioctl\fP entry. +.PP +An interface is defined by the following structure, +.DS +.ta .5i +\w'struct 'u +\w'ifaddr *if_addrlist; 'u +struct ifnet { + char *if_name; /* name, e.g. ``en'' or ``lo'' */ + short if_unit; /* sub-unit for lower level driver */ + short if_mtu; /* maximum transmission unit */ + short if_flags; /* up/down, broadcast, etc. */ + short if_timer; /* time 'til if_watchdog called */ + struct ifaddr *if_addrlist; /* list of addresses of interface */ + struct ifqueue if_snd; /* output queue */ + int (*if_init)(); /* init routine */ + int (*if_output)(); /* output routine */ + int (*if_ioctl)(); /* ioctl routine */ + int (*if_reset)(); /* bus reset routine */ + int (*if_watchdog)(); /* timer routine */ + int if_ipackets; /* packets received on interface */ + int if_ierrors; /* input errors on interface */ + int if_opackets; /* packets sent on interface */ + int if_oerrors; /* output errors on interface */ + int if_collisions; /* collisions on csma interfaces */ + struct ifnet *if_next; +}; +.DE +Each interface address has the following form: +.DS +.ta \w'#define 'u +\w'struct 'u +\w'struct 'u +\w'sockaddr ifa_addr; 'u-\w'struct 'u +struct ifaddr { + struct sockaddr ifa_addr; /* address of interface */ + union { + struct sockaddr ifu_broadaddr; + struct sockaddr ifu_dstaddr; + } ifa_ifu; + struct ifnet *ifa_ifp; /* back-pointer to interface */ + struct ifaddr *ifa_next; /* next address for interface */ +}; +.ta \w'#define 'u +\w'ifa_broadaddr 'u +\w'ifa_ifu.ifu_broadaddr 'u +#define ifa_broadaddr ifa_ifu.ifu_broadaddr /* broadcast address */ +#define ifa_dstaddr ifa_ifu.ifu_dstaddr /* other end of p-to-p link */ +.DE +The protocol generally maintains this structure as part of a larger +structure containing additional information concerning the address. +.PP +Each interface has a send queue and routines used for +initialization, \fIif_init\fP, and output, \fIif_output\fP. +If the interface resides on a system bus, the routine \fIif_reset\fP +will be called after a bus reset has been performed. +An interface may also +specify a timer routine, \fIif_watchdog\fP; +if \fIif_timer\fP is non-zero, it is decremented once per second +until it reaches zero, at which time the watchdog routine is called. +.PP +The state of an interface and certain characteristics are stored in +the \fIif_flags\fP field. The following values are possible: +.DS +._d +#define IFF_UP 0x1 /* interface is up */ +#define IFF_BROADCAST 0x2 /* broadcast is possible */ +#define IFF_DEBUG 0x4 /* turn on debugging */ +#define IFF_LOOPBACK 0x8 /* is a loopback net */ +#define IFF_POINTOPOINT 0x10 /* interface is point-to-point link */ +#define IFF_NOTRAILERS 0x20 /* avoid use of trailers */ +#define IFF_RUNNING 0x40 /* resources allocated */ +#define IFF_NOARP 0x80 /* no address resolution protocol */ +.DE +If the interface is connected to a network which supports transmission +of \fIbroadcast\fP packets, the IFF_BROADCAST flag will be set and +the \fIifa_broadaddr\fP field will contain the address to be used in +sending or accepting a broadcast packet. If the interface is associated +with a point-to-point hardware link (for example, a DEC DMR-11), the +IFF_POINTOPOINT flag will be set and \fIifa_dstaddr\fP will contain the +address of the host on the other side of the connection. These addresses +and the local address of the interface, \fIif_addr\fP, are used in +filtering incoming packets. The interface sets IFF_RUNNING after +it has allocated system resources and posted an initial read on the +device it manages. This state bit is used to avoid multiple allocation +requests when an interface's address is changed. The IFF_NOTRAILERS +flag indicates the interface should refrain from using a \fItrailer\fP +encapsulation on outgoing packets, or (where per-host negotiation +of trailers is possible) that trailer encapsulations should not be requested; +\fItrailer\fP protocols are described +in section 14. The IFF_NOARP flag indicates the interface should not +use an ``address resolution protocol'' in mapping internetwork addresses +to local network addresses. +.PP +Various statistics are also stored in the interface structure. These +may be viewed by users using the \fInetstat\fP(1) program. +.PP +The interface address and flags may be set with the SIOCSIFADDR and +SIOCSIFFLAGS \fIioctl\fP\^s. SIOCSIFADDR is used initially to define each +interface's address; SIOGSIFFLAGS can be used to mark +an interface down and perform site-specific configuration. +The destination address of a point-to-point link is set with SIOCSIFDSTADDR. +Corresponding operations exist to read each value. +Protocol families may also support operations to set and read the broadcast +address. +In addition, the SIOCGIFCONF \fIioctl\fP retrieves a list of interface +names and addresses for all interfaces and protocols on the host. +.NH 3 +UNIBUS interfaces +.PP +All hardware related interfaces currently reside on the UNIBUS. +Consequently a common set of utility routines for dealing +with the UNIBUS has been developed. Each UNIBUS interface +utilizes a structure of the following form: +.DS +.ta \w'#define 'u +\w'ifw_xtofree 'u +\w'pte ifu_wmap[IF_MAXNUBAMR]; 'u +struct ifubinfo { + short iff_uban; /* uba number */ + short iff_hlen; /* local net header length */ + struct uba_regs *iff_uba; /* uba regs, in vm */ + short iff_flags; /* used during uballoc's */ +}; +.DE +Additional structures are associated with each receive and transmit buffer, +normally one each per interface; for read, +.DS +.ta \w'#define 'u +\w'ifw_xtofree 'u +\w'pte ifu_wmap[IF_MAXNUBAMR]; 'u +struct ifrw { + caddr_t ifrw_addr; /* virt addr of header */ + short ifrw_bdp; /* unibus bdp */ + short ifrw_flags; /* type, etc. */ +#define IFRW_W 0x01 /* is a transmit buffer */ + int ifrw_info; /* value from ubaalloc */ + int ifrw_proto; /* map register prototype */ + struct pte *ifrw_mr; /* base of map registers */ +}; +.DE +and for write, +.DS +.ta \w'#define 'u +\w'ifw_xtofree 'u +\w'pte ifu_wmap[IF_MAXNUBAMR]; 'u +struct ifxmt { + struct ifrw ifrw; + caddr_t ifw_base; /* virt addr of buffer */ + struct pte ifw_wmap[IF_MAXNUBAMR]; /* base pages for output */ + struct mbuf *ifw_xtofree; /* pages being dma'd out */ + short ifw_xswapd; /* mask of clusters swapped */ + short ifw_nmr; /* number of entries in wmap */ +}; +.ta \w'#define 'u +\w'ifw_xtofree 'u +\w'pte ifu_wmap[IF_MAXNUBAMR]; 'u +#define ifw_addr ifrw.ifrw_addr +#define ifw_bdp ifrw.ifrw_bdp +#define ifw_flags ifrw.ifrw_flags +#define ifw_info ifrw.ifrw_info +#define ifw_proto ifrw.ifrw_proto +#define ifw_mr ifrw.ifrw_mr +.DE +One of each of these structures is conveniently packaged for interfaces +with single buffers for each direction, as follows: +.DS +.ta \w'#define 'u +\w'ifw_xtofree 'u +\w'pte ifu_wmap[IF_MAXNUBAMR]; 'u +struct ifuba { + struct ifubinfo ifu_info; + struct ifrw ifu_r; + struct ifxmt ifu_xmt; +}; +.ta \w'#define 'u +\w'ifw_xtofree 'u +#define ifu_uban ifu_info.iff_uban +#define ifu_hlen ifu_info.iff_hlen +#define ifu_uba ifu_info.iff_uba +#define ifu_flags ifu_info.iff_flags +#define ifu_w ifu_xmt.ifrw +#define ifu_xtofree ifu_xmt.ifw_xtofree +.DE +.PP +The \fIif_ubinfo\fP structure contains the general information needed +to characterize the I/O-mapped buffers for the device. +In addition, there is a structure describing each buffer, including +UNIBUS resources held by the interface. +Sufficient memory pages and bus map registers are allocated to each buffer +upon initialization according to the maximum packet size and header length. +The kernel virtual address of the buffer is held in \fIifrw_addr\fP, +and the map registers begin +at \fIifrw_mr\fP. UNIBUS map register \fIifrw_mr\fP\^[\-1] +maps the local network header +ending on a page boundary. UNIBUS data paths are +reserved for read and for +write, given by \fIifrw_bdp\fP. The prototype of the map +registers for read and for write is saved in \fIifrw_proto\fP. +.PP +When write transfers are not at least half-full pages on page boundaries, +the data are just copied into the pages mapped on the UNIBUS +and the transfer is started. +If a write transfer is at least half a page long and on a page +boundary, UNIBUS page table entries are swapped to reference +the pages, and then the initial pages are +remapped from \fIifw_wmap\fP when the transfer completes. +The mbufs containing the mapped pages are placed on the \fIifw_xtofree\fP +queue to be freed after transmission. +.PP +When read transfers give at least half a page of data to be input, page +frames are allocated from a network page list and traded +with the pages already containing the data, mapping the allocated +pages to replace the input pages for the next UNIBUS data input. +.PP +The following utility routines are available for use in +writing network interface drivers; all use the +structures described above. +.LP +if_ubaminit(ifubinfo, uban, hlen, nmr, ifr, nr, ifx, nx); +.br +if_ubainit(ifuba, uban, hlen, nmr); +.IP +\fIif_ubaminit\fP allocates resources on UNIBUS adapter \fIuban\fP, +storing the information in the \fIifubinfo\fP, \fIifrw\fP and \fIifxmt\fP +structures referenced. +The \fIifr\fP and \fIifx\fP parameters are pointers to arrays +of \fIifrw\fP and \fIifxmt\fP structures whose dimensions +are \fInr\fP and \fInx\fP, respectively. +\fIif_ubainit\fP is a simpler, backwards-compatible interface used +for hardware with single buffers of each type. +They are called only at boot time or after a UNIBUS reset. +One data path (buffered or unbuffered, +depending on the \fIifu_flags\fP field) is allocated for each buffer. +The \fInmr\fP parameter indicates +the number of UNIBUS mapping registers required to map a maximal +sized packet onto the UNIBUS, while \fIhlen\fP specifies the size +of a local network header, if any, which should be mapped separately +from the data (see the description of trailer protocols in chapter 14). +Sufficient UNIBUS mapping registers and pages of memory are allocated +to initialize the input data path for an initial read. For the output +data path, mapping registers and pages of memory are also allocated +and mapped onto the UNIBUS. The pages associated with the output +data path are held in reserve in the event a write requires copying +non-page-aligned data (see \fIif_wubaput\fP below). +If \fIif_ubainit\fP is called with memory pages already allocated, +they will be used instead of allocating new ones (this normally +occurs after a UNIBUS reset). +A 1 is returned when allocation and initialization are successful, +0 otherwise. +.LP +m = if_ubaget(ifubinfo, ifr, totlen, off0, ifp); +.br +m = if_rubaget(ifuba, totlen, off0, ifp); +.IP +\fIif_ubaget\fP and \fIif_rubaget\fP pull input data +out of an interface receive buffer and into an mbuf chain. +The first interface passes pointers to the \fIifubinfo\fP structure +for the interface and the \fIifrw\fP structure for the receive buffer; +the second call may be used for single-buffered devices. +\fItotlen\fP specifies the length of data to be obtained, not counting the +local network header. If \fIoff0\fP is non-zero, it indicates +a byte offset to a trailing local network header which should be +copied into a separate mbuf and prepended to the front of the resultant mbuf +chain. When the data amount to at least a half a page, +the previously mapped data pages are remapped +into the mbufs and swapped with fresh pages, thus avoiding +any copy. +The receiving interface is recorded as \fIifp\fP, a pointer to an \fIifnet\fP +structure, for the use of the receiving network protocol. +A 0 return value indicates a failure to allocate resources. +.LP +if_wubaput(ifubinfo, ifx, m); +.br +if_wubaput(ifuba, m); +.IP +\fIif_ubaput\fP and \fIif_wubaput\fP map a chain of mbufs +onto a network interface in preparation for output. +The first interface is used by devices with multiple transmit buffers. +The chain includes any local network +header, which is copied so that it resides in the mapped and +aligned I/O space. +Page-aligned data that are page-aligned in the output buffer +are mapped to the UNIBUS in place of the normal buffer page, +and the corresponding mbuf is placed on a queue to be freed after transmission. +Any other mbufs which contained non-page-sized +data portions are copied to the I/O space and then freed. +Pages mapped from a previous output operation (no longer needed) +are unmapped. |